Best PC games New PC games 2020 Best graphics card 2020 Best free games 70 Call Of Duty: Warzone tips Borderlands 3 characters & skill trees

Posts tagged “The Sunday Papers”

Feature: Read more

The Sunday Papers

Sundays are for continuing to stay inside. Here's the best writing about videogames from the past week. In a remarkable piece for Vice, Jess Morrissette laid out the toxicity-endorsing marketing practices of companies in the early 2000s. The headline is a little overstated, seen as Morrissette does recognise the mutually reinforcing relationship between players who brought toxicity and the companies who capitalised on it.

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for staying at home. Now that I am once again the proud owner of a functional clavicle, they're also for reading the best writing about videogames. Sorry about the break! For Vice, Duncan Fyfe looked into how Mastermind, a childhood board game I remember playing at my Grandma's, was sold as a sexy distraction from "the many abuses of 'big' governments". Fyfe's piece…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for joining the bourgeoi-ski in Austria. Here's the best writing about videogames from the past week, which will hopefully keep until I'm back. For TechRadar, Vic Hood spoke with the inventors of Simlish. She even spoke Simlish with the inventors of Simlish, which is delightful to imagine. As are the many hours the inventors originally spent angrily gibbering about wine.

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for convincing your housemates to play The Quest For El Dorado with you again. Board games are way better than videogames, but here you are, reading the best writing about them from the past week. Sucker. For Polygon, Simone de Rochefort struggled to fish while roleplaying as Ernest Hemingway in Stardew Valley. This is the best kind of videogame criticism: the kind that…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for starting violin lessons. Seriously. You should all be very glad you don't live near me. Here's the best writing about videogames from the past week. For Vice, Cameron Kunzelman took a look at a book where an academic tries to figure out what indie games are. In this confusing and ever-changing world, it is easy to forget that indie games are the…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for finally figuring out how much money your pals owe you, after recoiling from the task for the past six months. Never buy Edinburgh Fringe tickets for your friends, kids. Here's the best writing about videogames from the past week. For PC Gamer, Chris Livingston convinced Santa from Sim 4 to move into his horrible raccoon house. I'm a bit late to the…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for buying drywall filler, then hoping it will hide the holes you weren't supposed to make before Monday's inspectors can subtract an unreasonable amount from your deposit. Hurray for renting! Hurray for the best writing about videogames from the past week. For The New Yorker, Jamil Jan Kochai wrote about playing Metal Gear Solid V: The Phantom Pain. It's a reality bleeding, perspective-broadening…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for whinging about your winter lurgy, and once again rounding up the best writing about video games from the past week. I'll offset the whinging by quickly mentioning how I much I enjoy doing this: there are so many stupendously talented writers out there, and it always warms my heart when it turns out they appreciate being featured here. Even when all I…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for distraction. Here's the best writing about videogames from the last week. Nathalie Lawhead blogged about games as found objects and virtual relics. They mostly talk about games that are strange and small, preserved idiosyncratically across human memories and decade-old hard drives. It reads a bit like a very good Have You Played collage, with bonus rumination about the value of small storefronts…

Tagged with , .

Feature: Read more

The Monday Papers

Mondays are for eating your housemate's (freely given) banana bread. I wish I was the type who spent their weekends actually baking banana bread, but here we are instead, reading the best writing about videogames from the past week. For EGM, Mark Hill spoke to the authors of Second Life's official guides, which include titles like "The Entrepreneur’s Guide to Second Life: Making Money in…

Tagged with , , .

Feature: Read more

The Sunday Papers

Sundays are for finally going to the climbing place you and your housemate keep saying you'll check out. Probably. Here's the best writing about video games from the past week. Holly Gramazio has been writing a series on how to play games, and I'm ashamed I only just noticed. The fourth installment is about how to play with people who are better than you, namely…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for starting on your Christmas shopping, if we're being ambitious. Or more likely just lounging around your living room all day with tea, books, and the best writing about videogames from the past week. I stopped reading Alastair Hadden's Medium post about Disco Elysium's worldview when it got spoilery, but I'll be sure to go back when I'm done detecting. I'm not convinced…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for relaxing into your week off, potentially with a huge RPG or three. I'll be busy playing cowboy, space cowboy or detective, but there's always room to read the best writing about videogames from the past week. For Vice, Matthew Gault wrote about how Call Of Duty: Modern Warfare blurs distinctions between the wars it's based on, rewriting history for the benefit of…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for recovering from a Halloween party. Perhaps by reading the best writing about videogames from the past week. Most writers for (ostensibly) sports website Deadspin quit on Wednesday, after its recently acquired buyers G/O Media insisted they "stick to sports" rather than write the kind of personal and political articles people liked them for. I've never been a reader, but the suppression of…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for (indoor) seaside board games. Brighton, you are good. Here's the best writing about videogames from the past week. For Gamasutra, Wilmot's Warehouse co-creator Richard Hogg wrote up an insightful and introspective analysis of his game. It's a deep and wide-ranging look at both how it came to be and why people like it so much, and him quoting Nate's review is just…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for making a house into a home, while wishing B&Q hadn't turned a nice sentiment into corpslop. Here's the best writing about videogames from the past week. On Kotaku, Cecilia D'Anastasio and Dhruv Mehrotra's investigated the information tracking capabilities of Pokemon Go and Wizards Unite developers Niantic. It's an impressively thorough piece that avoids condemning Niantic, but nevertheless highlights many of the obvious…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for figuring out what to do with yourself on your one, jet lag-addled free day during a press trip to LA. I've already visited The Getty. Suggestions are appreciated. Here's the best writing about videogames from the past week. For The Verge, Lewis Gordon got twelve indie developers to talk candidly about how they finance games development. It doesn't exactly surprise me that…

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for questioning the fundamental tenets of reality, thanks to a real good book called Schlid's Ladder by Greg Egan. Here's the best writing about videogames from the past week. Daniel Mallory Ortberg's marvellous embodiment of gooseness is required reading.

Tagged with , .

Feature: Read more

The Sunday Papers

Sundays are for decamping to London for board game fun. Here's the best writing about videogames from the past week. Kotaku's Cecilia D'Anastasio chronicled the impact of Gamestop, strip malls and early social media on her teenage self. It's an open, disarming examination of everything that seems important in those tumultuous years, and how we're all shaped by the machinations of massive industries. There's also…

Tagged with , .

Feature: Read more

The Monday Papers

Mondays are for scheduling articles that were meant to go up on Sunday. Sundays are for, if I'm honest, doing very little but laze around and play videogames. Here's the best writing about them from the past week. Here's a marvellous piece from Holly Gramazio about Wilmot's Warehouse and Brexit. Well, a bit about Brexit. For the most part it's about why Wilmot's Warehouse is…

Tagged with , , .

Page 1 of 29

Newer posts