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Posts tagged “The Sunday Papers”

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The Sunday Papers

Sundays are for promising yourself you'll devote some free time to a project, then inevitably reneging and playing yet more Assassin's Creed. Or reading the best writing about video games from the past week (and beyond). I said 'ooh, that's a good point' aloud when I read this bit in Christian Donlan's Eurogamer piece about the relationship between technology and nature in Zelda: Breath of…

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The Sunday Papers

Sundays are for playing blummin' loads of Ass Creed Odyssey. And for reading the best writing about video games from the past week. I'm a sucker for articles that explore a juicy question, and 'what will people make of today's games in 1,000 years' is an excellent one. Andreas Inderwildi asks just that on Eurogamer, approaching it with the right combination of considered angles and…

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The Sunday Papers

Sundays are for realising that telling the internet what you're up to every Sunday is boring, so making stuff up instead. I'm tobogganing down Mt. Everest with Jennifer Aniston, while reading the best writing about video games from the past week. On Kotaku, Cameron Kunzelman spoke to a YouTuber who's using Cities: Skylines to illustrate the politics that govern infrastructure. Some of the talk about…

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The Sunday Papers

Sundays are for house hunting. Never. Ending. House hunting. And for reading the best recent writing about video games, if you've got time. It looks like app companies have been illegally tracking information about your children, as multiple authors report in the New York Times. So that's fun.

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The Sunday Papers

Sundays are for reading stuff you apparently don't have the energy to during the week. I've got Ursula Le Guin in one hand, and the best recent writing about video games in the other. Neima Jahromi took a colossal dive into Magic The Gathering for The New Yorker. His piece spans the game's D&D inspired origins to the money-hoovering beast it's become, and how its…

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The Sunday Papers

Sundays are for resting. I bet nobody's thought of that before. Keith Stuart, formerly of Guardian fame, blogged about how there's much more to Fortnite than many people perceive. He points out that his kids see it as a social space more than as a game, more akin to a skatepark than Call of Duty. It's an exceedingly good point, and an excellent retort to…

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The Sunday Monday Papers

Sundays are for attending music festivals. I'm in a field in Devon, you're reading the best writing about video games from the past week (or so). [Mondays are for putting missed articles online. --Ed] On Waypoint, Cameron Kunzelman dedicated his Postscript column to his late college professor, Anya Silver. He makes a poignant case for dealing with sadness by embracing it, for working through melancholy…

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The Sunday Papers

Sundays are for entering the 6th day of sleep derivation prescribed by your NHS insomnia clinic. I can see the logic, but not much else through these bleary eyes of mine. Luckily I've already rounded up the best writing about video games from the past week. The most important piece this week (and beyond) is clearly Cecilia D'Anastasio's on Kotaku. She's been investigating the culture…

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The Sunday Papers

Sundays are for being the best you you can be. Call your folks. Feed some ducks. Read the best writing people wrote about video games in the last two weeks. On Eurogamer, Ellie Gibson made me chuckle by relaying her fondness for both Love Island and Breath of the Wild. She makes a good point, too - dismissing things because you haven't tried them while…

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The Sunday Papers

Sundays are for resorting to crowdsourced suggestions about what Sundays are for. Hugging puppies and reading about video games, apparently. PC Gamer's Wes Fenlon has been WASDing wrong his whole life, and was nice enough to write about it so we can all laugh at him. Um, I mean, so we can all bond over the 'anything goes' configurability of PC control schemes. (But mostly…

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The Sunday Papers

Sundays are for pretending you've got something better to do than play Pillars of Eternity II all day. I... do not. Waypoint, collectively, used E3 as an opportunity to get studios talking about crunch. For the uninitiated, that's the widespread practice of expecting employees to work massive amounts of overtime in order to get a game done before it releases. It's still exploitative, no matter…

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The Sunday Papers

Sundays are for moaning about hot it is. I've got something a little different to open with this week. Dia Lacina has launched Capsule Crit, a "a monthly online journal dedicated to games criticism, personal essays, reviews, and fan fiction in micro genres". Any of the articles in the first issue would feel at home here, but I've picked out a couple of my favourites.…

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The Sunday Papers

Sundays are for playing board games with old uni friends, at your old uni. Or for reading about video games. Thems your choices. Blogger "problemmachine" wrote a short piece that questions whether every story needs conflict. I'm fascinated by it, because I think they're wrong but can't help but wonder if that's based on an assumption I'm unaware of because it's baked into me so…

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The Sunday Papers

Sundays are for... watching the world cup? Is there a world cup thing? There's bound to be a world cup thing. If not, at least there's writing about video games. Edwin Evans-Thirlwell, who sometimes writes words for us, wrote some words for Eurogamer about Ubisoft's attempts to sweep Tom Clancy's politics under the rug by doing their best to avoid talking about them. Thirlwell argues…

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The Sunday Papers

Sundays are for remembering that you're an infinitesimal insignificance in a cosmos that doesn't care, and dealing with the resulting angst by reading about videogames. On Kotaku, Kate Gray wrote about how a screaming eye-cube helped her learn about gender. Never before have I read something that's made me laugh out loud by describing monsters with one sentence, then offered illuminating thoughts on a notoriously…

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The Monday Papers

Sundays are for playing board games. Like, loads of them. Back to back. Apart from when you're reading about video games. I'm opening the Papers this week with one of the many editorials about Steam's recent policy decision, because of course I am. I've gone with Oli Welsh's for Eurogamer, because he does a good job of identifying exactly what Steam is within the world…

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The Sunday Papers

Sundays are for maaaaybe going to the UK board games expo. I'm writing this from the past, so I hope future me is happy with whatever decision he made. For PCGamesN, Jake Tucker wrote up the story of how his twitch stream got ambushed by fans of an unpleasant 'influencer' known as Dr DisRespect. It's a reminder of how awful some folk on the internet…

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The Sunday Papers

Sundays are for hiking in the Lake District with people you haven't seen for far too long. I won't be reading anything about games, but you can, look: Over at PC Gamer, I thought Steven Messner's take on Green Man Gaming's 'Average Cost Per Hour' metric was interesting - largely because it left me so conflicted. There's one line in particular about how "it perpetuates…

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The Sunday Papers

Sundays are for chilling out, maxing, relaxing all cool. With writing about video games. For Eurogamer, Philip Boyes wrote about how ideas surrounding civilisation have shaped gaming. It's not the first time I've seen the argument that games reflect our Western-centric ideas about how society progresses, but it's a good argument that I'll share most times I get the opportunity to. Also, I really really…

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The Sunday Papers

Sundays are for... oh, I dunno. Fishing (the internet for quality writing about video games). On Eurogamer, Sara Elsam wrote about how senior Labour Party members have been playing war games to prepare them for office. John McDonnell apparently talked about these training scenarios last year at the Labour Party conference, but it completely passed me by. I'm gonna go ahead and quote the first…

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