Posts Tagged ‘The Sunday Papers’

The Sunday Papers

Sundays are for chilling with your kid and wondering what you’re going to watch on weekends when the football season comes to its imminent end. Hmm. At least we’ll always be able to link to good articles about videogames.

The Guardian have been running a series of articles this week on games and motherhood. I loved this article by Keza MacDonald on how to play videogames after having a baby, which is, as a parent of a 13-month-old, I can confirm full of myth-busting common sense. Read the rest of this entry »

The Sunday Papers

Last Sunday was for Sundaying extra hard because it was a bank holiday weekend in the UK, and that turns Sunday into even more of a holiday than normal. But this is just a regular Sunday. That means we get to round up some of the week’s (and last week’s) best writing about videogames.

At Eurogamer, Edwin Evans-Thirlwell wrote about NASA’s efforts in video game development. I like NASA, but I like that Edwin picks at the issues with their intent with games. Read the rest of this entry »

The Sunday Papers

Sundays are for childcare and comment moderation, sometimes more so than they’re for rounding up a weekworth of good videogames writing. Sometimes. This weekend we return to distract you from long weekend with some more good reads. Let’s be quick.

At Eurogamer, our own Alex Wiltshire writes about Mass Effect Andromeda and the quest for great facial animation. Interesting details from interviews with animators in this. Read the rest of this entry »

The Sunday Papers

Sundays are for recuperating after three days of seeing people and games at Rezzed (and travelling to London with a baby). Now that we’re back home, let’s do some relaxing reading. About videogames, of course.

Jalopy is an interesting, early access road trip game set in eastern europe. It is not the kind of thing which sells huge numbers of copies, but that doesn’t stop people expecting the moon. Here’s the developer explaining calmly why the moon is not possible. It is important to remember these things. Read the rest of this entry »

The Sunday Papers

Sundays are for doing something nice for your mother, if you can. Let’s hope they like curated collections of the week’s best videogame writing.

Robert Yang has written before about the need to claim VR for interesting, experimental voices and to shield it from the garbage parts of mainstream gamer culture. Here’s his manifesto on how to do it, which is excellent: Read the rest of this entry »