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Posts tagged “The Sunday Papers”

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The Sunday Papers

Sundays are for living it large in San Francisco, on your one free day before GDC. Alice Bee tells me there are some good sea lions, but if you don't have any sea lions to see, that's OK. You can still read some of the best writing about videogames from the past week. On Waypoint, Patrick Klepek spoke to KO_OP, a games company where everyone…

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The Sunday Papers

Sundays are for actually setting up those shelves I lied about a few weeks ago. And for reading the best writing about videogames from the past week. On Kotaku, Gita Jackson wrote about writing about videogames and race. It's an astonishingly calm, considerate reply to the commenters who crop up on any article that discuses anything to do with race. I've read so many words…

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The Sunday Papers

Sundays are for crossing your fingers in hope of weather that's as lovely as last weekend's (our children are really going to hate us -ed.). Or not caring, because your main plan is to sit indoors watching Olivia Colman do Oscar-worthy things. Or because you're busy reading the best writing about videogames from the past week. On PC Gamer, I thoroughly enjoyed Joe Donnelly's tale…

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The Sunday Papers

Sundays are for pancakes. And still too much Apelegs. And the best writing about videogames from the past week. On his blog, Robert Yang drew comparisons between the depiction of skin in AAA games and the work of painter Lucian Freud. His comments are as layered as the pigments he describes, shining a somewhat murky spotlight on the mass of flesh behind games that eclipse…

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The Sunday Papers

Sundays are for playing too much Apex Legends. Have some people written about it in the best articles about video games from the past week? Or before that, because I read some good stuff while I was on holiday? Maybe. Maybe. For Waypoint, Yussef Cole laid out the numerous problems with Fortnite's appropriation of dances from black artists. It's a context I wasn't entirely aware…

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The Sunday Papers

Sundays are for being on aeroplanes. Possibly reading the best writing about videogames from the past week. For Eurogamer, Cian Maher spoke to the Oblivion modders who collaborated with Terry Pratchett. It's a heartwarming piece, not least because it provides a new perspective on a great man whose signature used to sit on my mantelpiece.

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The Sunday Papers

Sundays are for finally reigniting your D&D campaign - organising a game with friends in four different time-zones is both wonderful and infuriating. Could the same be said of the best writing about videogames from the past week? I'm a little in awe of Braden Moor. Waypoint's Patrick Klepek has been documenting the man's ongoing attempts to beat a ludicrously hard Super Mario Maker level…

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The Sunday Papers

Sundays are for finally sorting out the shelves you've been meaning to put up for the past two months. Or for bribing a housemate to do it for you. Or for reading the best writing about videogames from the past week. On Eurogamer, Emily Gera asked the team behind BadCupid how they go about procedurally generating romance. BadCupid involves placing bets on procedurally generated dates,…

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The Sunday Papers

Sundays are for staring boldly into 2019, grabbing it by the horns, vowing to seize each of its 365 days, then taking a nap instead. But not before you read the best writing about videogames from the past week. I'm including some stuff from when I was on holiday, too, and there's nothing you can do about it. At Waypoint, Cameron Kunzelman discussed the limits…

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The Christmas Papers

Mondays are for scoffing mince pies and re-posting the Sunday papers because the robots we programmed to post this yesterday are unreliable drunks. Anyway, go on, treat yourself to some of the best writing about videogames from last week (and beyond). As part of Waypoint's end of year celebrations, Cameron Kunzelman looked back at this year's crop of first person games - and liked what…

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The Sunday Papers

Sundays are for SHOPPING OH GOD THERE'S STILL SO MUCH SHOPPING. You can also read the best writing about videogames from the past week. "What the Popularity of ‘Fortnite’ Has in Common With the 20th Century Pinball Craze" is a Smithsonian headline that made me both curious and vaguely tired. I'm glad the former feeling won out, because Clive Thompson's historiography of pinball is fascinating.

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The Sunday Papers

Sundays are for finding new people to play board games with, because your new housemates insist that anything beyond Anomia is "too much". You can read the best writing about videogames from the past week too, if you insist. On Eurogamer, Wesley Yin-Poole spoke to the Fallout 76 roleplayers who are determined to wring fun out of a game that's been almost universally panned. They…

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The Sunday Papers

Sundays are for exploring your new home. I'm off to peer at a pier, you're here to read the best writing about video games from the past week (and beyond). Danny Chau's dive into the history of Dance Dance Revolution is a splendid story. The fact that humans are well up for pratting about on gaudy disco machines might well be the most important discovery…

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The Sunday Papers

Sundays are for moving. Actually at this point I'll already be blinking in the Brighton sun, acclimatising to southern life. And maybe reading the best writing about video games from the past week. I love this one. As Patrick Klepek reports for Waypoint, Spelunky scientists recently made a breakthrough that’s revolutionised the high-score scene. Also, Spelunky scientists are a thing. This is a great writer,…

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The Sunday Papers

Sundays are for introspective journeys into the soul. And reading the best writing about video games from the past week. There's a new Capsule Crit! Every issue contains Dia Lacina's curation of short pieces about games - often strange, often personal. To wit: Nick Bush wrote a war letter from the trenches of the Risk GO beta in 2081.

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The Sunday Papers

Sundays are for walking the North York Moors and going to see Dylan Moran. Maybe I'll read more of the best writing about video games from the past week on the train. Everywhere I looked this week, I found people questioning the value of power fantasies in games. I don't agree with any of them. Let's kick off with Vicky Osterweil's analysis of how socio-economic…

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The Sunday Papers

Sundays are for celebrating your grandma's birthday, and definitely not for sneaking off to shoot cowboys. Or reading the best writing about video games from the past week. Jason Schreier's piece for Kotaku is the most comprehensive report you’ll find on what it’s like to work for Rockstar. If you need catching up: two weeks ago Rockstar co-founder Dan Houser made thoughtless boasts about his…

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The Sunday Papers

Sundays are for dog walks. Last time we were out we saw someone with their dog on a lead and their cat loping after them, so I'm looking forward to what wonders we'll be treated to this time. You'll just have to make do with high-quality writing about video games from the past week. I imagine you've seen Rockstar co-founder Dan Houser bragging about the…

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The Sunday Papers

Sundays are for promising yourself you'll devote some free time to a project, then inevitably reneging and playing yet more Assassin's Creed. Or reading the best writing about video games from the past week (and beyond). I said 'ooh, that's a good point' aloud when I read this bit in Christian Donlan's Eurogamer piece about the relationship between technology and nature in Zelda: Breath of…

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The Sunday Papers

Sundays are for playing blummin' loads of Ass Creed Odyssey. And for reading the best writing about video games from the past week. I'm a sucker for articles that explore a juicy question, and 'what will people make of today's games in 1,000 years' is an excellent one. Andreas Inderwildi asks just that on Eurogamer, approaching it with the right combination of considered angles and…

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