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Posts tagged “The Sunday Papers”

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The Sunday Papers

Sundays are for entering the 6th day of sleep derivation prescribed by your NHS insomnia clinic. I can see the logic, but not much else through these bleary eyes of mine. Luckily I've already rounded up the best writing about video games from the past week. The most important piece this week (and beyond) is clearly Cecilia D'Anastasio's on Kotaku. She's been investigating the culture…

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The Sunday Papers

Sundays are for being the best you you can be. Call your folks. Feed some ducks. Read the best writing people wrote about video games in the last two weeks. On Eurogamer, Ellie Gibson made me chuckle by relaying her fondness for both Love Island and Breath of the Wild. She makes a good point, too - dismissing things because you haven't tried them while…

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The Sunday Papers

Sundays are for resorting to crowdsourced suggestions about what Sundays are for. Hugging puppies and reading about video games, apparently. PC Gamer's Wes Fenlon has been WASDing wrong his whole life, and was nice enough to write about it so we can all laugh at him. Um, I mean, so we can all bond over the 'anything goes' configurability of PC control schemes. (But mostly…

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The Sunday Papers

Sundays are for pretending you've got something better to do than play Pillars of Eternity II all day. I... do not. Waypoint, collectively, used E3 as an opportunity to get studios talking about crunch. For the uninitiated, that's the widespread practice of expecting employees to work massive amounts of overtime in order to get a game done before it releases. It's still exploitative, no matter…

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The Sunday Papers

Sundays are for moaning about hot it is. I've got something a little different to open with this week. Dia Lacina has launched Capsule Crit, a "a monthly online journal dedicated to games criticism, personal essays, reviews, and fan fiction in micro genres". Any of the articles in the first issue would feel at home here, but I've picked out a couple of my favourites.…

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The Sunday Papers

Sundays are for playing board games with old uni friends, at your old uni. Or for reading about video games. Thems your choices. Blogger "problemmachine" wrote a short piece that questions whether every story needs conflict. I'm fascinated by it, because I think they're wrong but can't help but wonder if that's based on an assumption I'm unaware of because it's baked into me so…

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The Sunday Papers

Sundays are for... watching the world cup? Is there a world cup thing? There's bound to be a world cup thing. If not, at least there's writing about video games. Edwin Evans-Thirlwell, who sometimes writes words for us, wrote some words for Eurogamer about Ubisoft's attempts to sweep Tom Clancy's politics under the rug by doing their best to avoid talking about them. Thirlwell argues…

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The Sunday Papers

Sundays are for remembering that you're an infinitesimal insignificance in a cosmos that doesn't care, and dealing with the resulting angst by reading about videogames. On Kotaku, Kate Gray wrote about how a screaming eye-cube helped her learn about gender. Never before have I read something that's made me laugh out loud by describing monsters with one sentence, then offered illuminating thoughts on a notoriously…

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The Monday Papers

Sundays are for playing board games. Like, loads of them. Back to back. Apart from when you're reading about video games. I'm opening the Papers this week with one of the many editorials about Steam's recent policy decision, because of course I am. I've gone with Oli Welsh's for Eurogamer, because he does a good job of identifying exactly what Steam is within the world…

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The Sunday Papers

Sundays are for maaaaybe going to the UK board games expo. I'm writing this from the past, so I hope future me is happy with whatever decision he made. For PCGamesN, Jake Tucker wrote up the story of how his twitch stream got ambushed by fans of an unpleasant 'influencer' known as Dr DisRespect. It's a reminder of how awful some folk on the internet…

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The Sunday Papers

Sundays are for hiking in the Lake District with people you haven't seen for far too long. I won't be reading anything about games, but you can, look: Over at PC Gamer, I thought Steven Messner's take on Green Man Gaming's 'Average Cost Per Hour' metric was interesting - largely because it left me so conflicted. There's one line in particular about how "it perpetuates…

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The Sunday Papers

Sundays are for chilling out, maxing, relaxing all cool. With writing about video games. For Eurogamer, Philip Boyes wrote about how ideas surrounding civilisation have shaped gaming. It's not the first time I've seen the argument that games reflect our Western-centric ideas about how society progresses, but it's a good argument that I'll share most times I get the opportunity to. Also, I really really…

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The Sunday Papers

Sundays are for... oh, I dunno. Fishing (the internet for quality writing about video games). On Eurogamer, Sara Elsam wrote about how senior Labour Party members have been playing war games to prepare them for office. John McDonnell apparently talked about these training scenarios last year at the Labour Party conference, but it completely passed me by. I'm gonna go ahead and quote the first…

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The Sunday Papers

Sundays are (sometimes) for relishing the very un-Sunday-ish feeling of having a whole extra day off work ahead of you, and regretting not ordering God of War early enough for it to arrive in time. Jennifer Allen's article on Eurogamer about establishing rules for a gaming friendship is great, and I'd love to know how many people relate to it. Me and my childhood gaming…

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The Sunday Papers

Sundays are for watching some kind of everlasting conflict, probably. This week's Papers are heaving with absorbing personal stories, and Steven Messner's account of EVE Online's first all-woman pirate gang for PC Gamer seems a good place to start. It's basically a truism at this point, but the day interesting reads stop coming out of EVE is the day all of society crumbles.

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The Sunday Papers

Sundays are for apologising about the recent lack of Sunday Papers. Holidays and Rezzed are forces that cannot be defeated. On The Verge, Laura Hudson argued that Ready Player One is emblematic (and part) of the problems that have lead to the "cyber dystopia" we currently inhabit. There were points in this where I made an involuntary "huh" noise as Hudson joined dots that I…

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The Sunday Papers

Sundays are for filling in while the usual paperboy is away on holiday, squinting at the words through new glasses because your eyes are still suspicious that the world is too in-focus and it must be up to something. Abby Denton looks at Flash games on Newgrounds after the September 11 attacks. It's strange seeing these games after all these years and instantly remembering discussions,…

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The Sunday Papers

Sundays are for feverish last minute packing, and attempts to justify including Cosmic Encounter in your luggage. On Kotaku, Patrick Redford reviewed the climbing walls in an Overwatch map. It's a project that's as daft as it is entertaining, and gave me flashbacks to a climbing centre trip where my own fragile little game journalist arms failed me after half a dozen ascents.

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The Sunday Papers

Sundays are for visiting friends, and trying to pretend you never left the comforting warmth of your uni bubble. Also video games. In a shocking diversion from digital paper to digital sound waves, I'm going to use this first slot in the papers to tell you about the return of Steve Gaynor's Tone Control podcast. The Gone Home/Tacoma dev's show came back last December after…

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The Sunday Papers

Sundays are for change. They're for taking a long, hard look at a popular column and ushering in a fresh, unique voice to pick out the best writing about games. They're for reinventing yourself and the world along with you, for tearing up the old guard's playbook and re-imagining what can be done with a weekly round-up of interesting articles. Just kidding. Philippa "never heard…

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