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Posts tagged “The Sunday Papers”

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The Sunday Papers

Sundays are for finding new people to play board games with, because your new housemates insist that anything beyond Anomia is "too much". You can read the best writing about videogames from the past week too, if you insist. On Eurogamer, Wesley Yin-Poole spoke to the Fallout 76 roleplayers who are determined to wring fun out of a game that's been almost universally panned. They…

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The Sunday Papers

Sundays are for exploring your new home. I'm off to peer at a pier, you're here to read the best writing about video games from the past week (and beyond). Danny Chau's dive into the history of Dance Dance Revolution is a splendid story. The fact that humans are well up for pratting about on gaudy disco machines might well be the most important discovery…

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The Sunday Papers

Sundays are for moving. Actually at this point I'll already be blinking in the Brighton sun, acclimatising to southern life. And maybe reading the best writing about video games from the past week. I love this one. As Patrick Klepek reports for Waypoint, Spelunky scientists recently made a breakthrough that’s revolutionised the high-score scene. Also, Spelunky scientists are a thing. This is a great writer,…

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The Sunday Papers

Sundays are for introspective journeys into the soul. And reading the best writing about video games from the past week. There's a new Capsule Crit! Every issue contains Dia Lacina's curation of short pieces about games - often strange, often personal. To wit: Nick Bush wrote a war letter from the trenches of the Risk GO beta in 2081.

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The Sunday Papers

Sundays are for walking the North York Moors and going to see Dylan Moran. Maybe I'll read more of the best writing about video games from the past week on the train. Everywhere I looked this week, I found people questioning the value of power fantasies in games. I don't agree with any of them. Let's kick off with Vicky Osterweil's analysis of how socio-economic…

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The Sunday Papers

Sundays are for celebrating your grandma's birthday, and definitely not for sneaking off to shoot cowboys. Or reading the best writing about video games from the past week. Jason Schreier's piece for Kotaku is the most comprehensive report you’ll find on what it’s like to work for Rockstar. If you need catching up: two weeks ago Rockstar co-founder Dan Houser made thoughtless boasts about his…

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The Sunday Papers

Sundays are for dog walks. Last time we were out we saw someone with their dog on a lead and their cat loping after them, so I'm looking forward to what wonders we'll be treated to this time. You'll just have to make do with high-quality writing about video games from the past week. I imagine you've seen Rockstar co-founder Dan Houser bragging about the…

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The Sunday Papers

Sundays are for promising yourself you'll devote some free time to a project, then inevitably reneging and playing yet more Assassin's Creed. Or reading the best writing about video games from the past week (and beyond). I said 'ooh, that's a good point' aloud when I read this bit in Christian Donlan's Eurogamer piece about the relationship between technology and nature in Zelda: Breath of…

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The Sunday Papers

Sundays are for playing blummin' loads of Ass Creed Odyssey. And for reading the best writing about video games from the past week. I'm a sucker for articles that explore a juicy question, and 'what will people make of today's games in 1,000 years' is an excellent one. Andreas Inderwildi asks just that on Eurogamer, approaching it with the right combination of considered angles and…

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The Sunday Papers

Sundays are for realising that telling the internet what you're up to every Sunday is boring, so making stuff up instead. I'm tobogganing down Mt. Everest with Jennifer Aniston, while reading the best writing about video games from the past week. On Kotaku, Cameron Kunzelman spoke to a YouTuber who's using Cities: Skylines to illustrate the politics that govern infrastructure. Some of the talk about…

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The Sunday Papers

Sundays are for house hunting. Never. Ending. House hunting. And for reading the best recent writing about video games, if you've got time. It looks like app companies have been illegally tracking information about your children, as multiple authors report in the New York Times. So that's fun.

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The Sunday Papers

Sundays are for reading stuff you apparently don't have the energy to during the week. I've got Ursula Le Guin in one hand, and the best recent writing about video games in the other. Neima Jahromi took a colossal dive into Magic The Gathering for The New Yorker. His piece spans the game's D&D inspired origins to the money-hoovering beast it's become, and how its…

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The Sunday Papers

Sundays are for resting. I bet nobody's thought of that before. Keith Stuart, formerly of Guardian fame, blogged about how there's much more to Fortnite than many people perceive. He points out that his kids see it as a social space more than as a game, more akin to a skatepark than Call of Duty. It's an exceedingly good point, and an excellent retort to…

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The Sunday Monday Papers

Sundays are for attending music festivals. I'm in a field in Devon, you're reading the best writing about video games from the past week (or so). [Mondays are for putting missed articles online. --Ed] On Waypoint, Cameron Kunzelman dedicated his Postscript column to his late college professor, Anya Silver. He makes a poignant case for dealing with sadness by embracing it, for working through melancholy…

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The Sunday Papers

Sundays are for entering the 6th day of sleep derivation prescribed by your NHS insomnia clinic. I can see the logic, but not much else through these bleary eyes of mine. Luckily I've already rounded up the best writing about video games from the past week. The most important piece this week (and beyond) is clearly Cecilia D'Anastasio's on Kotaku. She's been investigating the culture…

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The Sunday Papers

Sundays are for being the best you you can be. Call your folks. Feed some ducks. Read the best writing people wrote about video games in the last two weeks. On Eurogamer, Ellie Gibson made me chuckle by relaying her fondness for both Love Island and Breath of the Wild. She makes a good point, too - dismissing things because you haven't tried them while…

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The Sunday Papers

Sundays are for resorting to crowdsourced suggestions about what Sundays are for. Hugging puppies and reading about video games, apparently. PC Gamer's Wes Fenlon has been WASDing wrong his whole life, and was nice enough to write about it so we can all laugh at him. Um, I mean, so we can all bond over the 'anything goes' configurability of PC control schemes. (But mostly…

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The Sunday Papers

Sundays are for pretending you've got something better to do than play Pillars of Eternity II all day. I... do not. Waypoint, collectively, used E3 as an opportunity to get studios talking about crunch. For the uninitiated, that's the widespread practice of expecting employees to work massive amounts of overtime in order to get a game done before it releases. It's still exploitative, no matter…

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The Sunday Papers

Sundays are for moaning about hot it is. I've got something a little different to open with this week. Dia Lacina has launched Capsule Crit, a "a monthly online journal dedicated to games criticism, personal essays, reviews, and fan fiction in micro genres". Any of the articles in the first issue would feel at home here, but I've picked out a couple of my favourites.…

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The Sunday Papers

Sundays are for playing board games with old uni friends, at your old uni. Or for reading about video games. Thems your choices. Blogger "problemmachine" wrote a short piece that questions whether every story needs conflict. I'm fascinated by it, because I think they're wrong but can't help but wonder if that's based on an assumption I'm unaware of because it's baked into me so…

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