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Posts tagged “wot i think”

Feature: Partial Recall

Far Cry 5 – Lost On Mars review

Far Cry 5 continues Ubisoft's on-paper rather charming habit of adding DLC to its games that completely transforms them into something else. Vietnam-themed Hours Of Darkness rather passed us by, but Lost On Mars joined us last week so I thought I'd take a look. It's... it's really bloody awful.

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Feature: Head held high

Wot I Think: GNOG

We've been writing about crazy-bonkers puzzler GNOG in its various forms since 2014. Originally called GNAH!, Graham immediately loved the look of it. Then a year later developers KO_OP Mode declared that they were scrapping everything and starting over, renaming the game GNOG. Since then we've been patiently waiting, seeing the game come out on iOS, then PS4, and finally now it's out on PC.…

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Feature: Clandestined to endure

Wot I Think – Commandos: Behind Enemy Lines

Commandos: Behind Enemy Lines turned twenty a couple of weeks ago. My enthusiasm for stealthy team tactics diversions rekindled by the magnificent Shadow Tactics: Blades of the Shogun, I thought it was high time I reacquainted myself with the game that single-handedly established the sub-genre. Is Pyro Studios' debut offering as maddeningly difficult as I remember? Is it still worth playing? Here's wot I think.…

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Feature: Tied down

The Free Ones review

I'm easily pleased. Just adding a grappling hook to a game automatically increases its overall worth by 31%. So when I saw The Free Ones has leaping and grappling and swooping and jumping, I was in. Set in a world where a group of enslaved humans are escaping an unseen enemy, you are equipped with a special glove that allows you to latch on to…

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Feature: Men Who Swear at Marsupials

Crash Bandicoot N. Sane Trilogy review

Crash Bandicoot N. Sane Trilogy is a rose-tinted window into the late ‘90s. Barrelling through jungles and smashing crates - that's all we did back then. It was an epidemic, like planking and dabbing and whatever people are into now. What care-free days they were. Is it possible to go back? Almost! This trio of remasters preserves the adventures of the jean-wearing marsupial, or at…

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Feature: Waiting in the sky

Starman: Tale of Light review

When described, Starman: Tale of Light sounds like a back-of-the-fag-packet pitch for an episode of Doctor Who that never got commissioned: a lone astronaut navigates the abandoned remains of a civilisation, still standing but just beginning to fall to ruin, and collects magical balls of light at each place. Except I enjoyed Starman more than any of Steven Moffat’s Christmas specials.

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Feature: Driving the nail in

The Crew 2 as a single-player game review

The Crew 2 is out proper tomorrow, at which point its servers will probably collapse for a bit, then eventually get stable as players fill up the vast amount of empty space in this miniaturised rendition of the United States. Meanwhile, I've been playing it this week to experience its vast amount of solo content, which is undeniably the focus of the game's core progression.…

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Feature: I am a leaf on the wind

Far: Lone Sails review

This odd little game has blown in out of nowhere for me. I'd not heard a single thing about it before playing but within minutes it had completely won me over. After a few hours I adored it. I've never played anything quite like Far: Lone Sails, and in this turbulent world of ours its meditative and gentle journey was exactly what I needed. And,…

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Feature: “Anticipate obsession”

Wot I Think: Football, Tactics & Glory

This Wot I Think is destined to go down in RPS history. For the first time ever a review on this site will make use of VAR (Virtual Assistant Reviewer) technology. If I make a “clear and obvious error” while describing Football, Tactics & Glory's features or extolling its myriad charms, a team of ancillary reviewers known colloquially as 'commenters' will notify me of my…

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Feature: Confessions of a dinosaur jailer

Jurassic World Evolution review

I’m not proud to admit that I’ve forced dinosaurs to fight to the death in Jurassic World Evolution. What could possibly lead me to do something so horrible to these wonders of science-fiction? Capitalism, of course. I was being paid, and I needed to buy an ugly fast food restaurant. Every ‘Dino Bite’ that my guests have snacked on has been stained with Velociraptor blood.…

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Feature: A fun mess after seven expansions

Wot I Think: Shadowverse

The crappiest common cards in Shadowverse look better than the best legendary cards in most of the collectible card games I've played, so you can imagine what Shadowverse's legendaries look like. They are stupidly, irresponsibly beautiful. Dragons with uncountable glistening scales, angels clad in impossibly pearlescent metal, musclebound demons flanked by swirling tongues of raven-black flame, to say nothing of all the hunky anime boys…

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Feature: Afterlife is strange

Wot I Think: Vampyr

"Forget everything you think you know about vampires," the noblewoman in period dress tells me, in her straight-out-of-Hammer cut-glass accent. This was during our latest night-time meeting (for we cannot walk in sunlight), shortly after I'd caught her secretly sinking her teeth into the necks of the dispossessed, and shortly before I'd been beset by agony upon trying to enter a church. I don't know…

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Feature: Stock check

Wot I Think: Moonlighter

It took a little while to get going, but goodness me I'm hooked on Moonlighter now. Take a good dose of rogue-lite action-RPG, add in permanence of equipment, and then delicately smother in a shopkeeping sim. It's a game about raiding dungeons at night, then working in the days to sell the loot from your store.

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Feature: Cutting edge

Wot I Think: Laser League

I can tell Laser League is great because of the noises I make while I’m playing it. There’s my giggling, when I manage to weave my way through an improbably dense field of laser-based death. There’s my sharp intake of breath when I watch a teammate do the same, perhaps coming within a hair’s breadth of reviving me before being shunted away by an opposing…

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Feature: An impressive MMO/singleplayer RPG balancing act

The Elder Scrolls Online: Summerset review

I've spent the past few days in a sadly cider-free Summerset, the High Elven setting of The Elder Scrolls Online's latest expansion pack. Like the Morrowind DLC before it, Summerset functions as both a big, fat barrel of new things to do/kill/collect for established players and a clean entry-point for newcomers. I'm somewhere in the middle of that, as someone who stopped by for a…

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Feature: A bad spell, but not the worst witch

Little Witch Academia: Chamber of Time review

The past few years have been good for TV and film-licensed games, especially anime tie-ins. What used to be a dumping ground now contains a growing stable of games blending compelling mechanics with 3D art that captures the look of the original 2D animation. Based on the popular Netflix-backed anime series, Little Witch Academia: Chamber of Time is sadly not one of those, but not for…

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Feature: So little has changed...

The Forest review

I've loved The Forest when I've played it in the past. I first took a look in 2014, finding it limited but a lot of fun. I then went back in 2015 to discover it was hugely improved and far more involved. I even videoed half an hour of my inept ambling. I have been back since then, but not written any more, but it's…

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