New For Old: Old Republic Battle Footage

By Lewie Procter on August 18th, 2011 at 11:25 am.

ACTUAL SCREENSHOT
EA have been busy at Gamescom. Here they are showing what it looks like when a team of eight players go on a mission to stop a dangerous bloke escaping a prison, in Bioware’s upcoming space-friends MMO, The Old Republic. Here’s four minutes of unedited (but likely heavily rehearsed) in game footage:

Highlights for me are the bit where you see one of the bounty hunters standing still getting shot over and over again, whilst firing back at the turret with his pistol, just like in the films. I could moan about the lightsabres just looking like foam bats, which seems pretty disrespectful treatment of the source material to me, but instead I’ll just shut up and play Jedi Outcast when I next want to slice off someone’s arms.

Still, if it can deliver the promise of “Numbing minds from the pain”, it’ll probably be worth the subscription fee, and would represent a decent saving compared to drinking a bottle of rum every evening.

So much pain…

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158 Comments »

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  1. Njordsk says:

    Looks so generic :(

    • Chauvigny says:

      JUST my thoughts!

      Would there be any bigger interest if this game wouldn’t have Star Wars in it’s name?

      I doubt it.

    • Trillby says:

      Yep, it does look pretty much identical to WoW, but just a smidge uglier.

      Still, I am looking forward to the single player. And that’s a lot more than the Guild Wars 2 zealots can say…

    • Groove says:

      I’ve been trying not to compare this to the CGI videos, but instead to KOTOR. The problem with that is that this looks worse than KOTOR…….disapointing.

      Essentially it’s not as clever as KOTOR in that you’re fighting turrets and things that are difficult to make look good, and since everything must be much tougher because that’s how you make an MMO.(?)

    • pizzapicante27 says:

      “Yep, it does look pretty much identical to WoW, but just a smidge uglier.

      Still, I am looking forward to the single player. And that’s a lot more than the Guild Wars 2 zealots can say…”

      Nope I can say it too, Im looking forward to a beutiful, original world full of choices, because you know, Bioware isnt the only developer in the world to have them, and a combat that isnt ripped off from WOW, thank you very much.
      BTW I can also look forward to not paying every month for a game I already own you know.

    • Nalano says:

      Did they really spend $150 mil on this?

      It looks horrible. Nerf guns and foam bats. Being blasted in the face by macross missiles and giant laser turrets have little effect. No reason to take cover from the giant mech.

      It’s baaaaaaaaaaaaad.

    • Wulf says:

      That GW2 footage is amazing. MMORPGs need more of that sort of cooperation. It’s like TF2 in the middle of an MMORPG.

    • Nick says:

      “Still, I am looking forward to the single player. And that’s a lot more than the Guild Wars 2 zealots can say…”

      Uh, not really, you have your own little singple player instanced story in GW2 as well.

    • qwiggalo says:

      I can’t believe people actually thought this was going to be good.

  2. westyfield says:

    Something something Guild Wars 2 something something.

    • Sian says:

      But… The Secret World! (I hope it’s going to be as good as it is in my imagination…)

    • Dominic White says:

      Because nobody else has yet, I’ll just leave this here:

      http://www.youtube.com/watch?v=f0nCHPl_mEU

      A similar boss-fight event shown off at Gamescom, but unrehearsed with about 50+ players, largely folks around the convention center playing on their demo machines.

      I won’t pass judgement. I’ll let you do that.

    • Premium User Badge

      Screwie says:

      Lovely, new GW2 footage. Thanks for that!

    • Premium User Badge

      AndrewC says:

      PCs are awesome.

    • Protagoras says:

      OH MY GOD OH MY GOD OH MY GOD.

      I suddenly don’t feel the need to be angry at Blizz/activision or at EA for fucking up two of my favorite gaming series.

      GW2, you are my only hope.

    • GenBanks says:

      ok I just went from mild interest to excitement about guild wars 2 from that video…

    • db1331 says:

      That GW2 video just did to ToR what the BF3 64 player MP video did to MW3. There is no way in hell I’m not playing GW2 after watching that.

    • Sian says:

      The only thing that annoys me about GW2 so far is that they have this small, gnome-like race and especially that the buggers can be warriors. It’s a pet peeve of mine. I just hate that. I’ll still buy the game, though, if the news keep on being this good.

    • Koozer says:

      I love how the boss doesn’t take a billion spell rotations to kill, and players can actually do more than hitting a weak point for massive damage.

      TOR trailer: I love how the big robot swivels on the spot as it tracks its target. And the fog. And the Juggernaught ‘deflecting’ shots with his face.

    • Commisar says:

      Yep, gw2 is looking more and more awesome, plus no subsvription fee

    • Jake says:

      That dragon fight looks great, although one thing I am not sure about yet with GW2 is that it all looks a bit easy and disorganised, compared to what it would take to kill a giant dragon in WoW for example. The spectacle of it all will only last so long if it is too easy to kill everything.

    • Spider Jerusalem says:

      Well. At the end of the video, he says that’s a /small/ dragon.

    • Dominic White says:

      As it was a public show demo, and most players were trying it for the first time, I’m fairly sure that they ratcheted down the difficulty a bit. After all, the big laser only fired once, when it’s supposed to activate at various stages in the fight.

      Also, that’s not a ‘raid’ boss. That’s just a world-event that happens every now and then and any players in the area can just jump in and help out with. Outside of your own (instanced) quest-arc, there ARE no quests.

  3. Premium User Badge

    Anthile says:

    This looks like it’s from a decade ago or so. Technically as well as gameplay-wise.

    • nrvsNRG says:

      +1.
      I was one of the ppl hyped at first but its just looking worse and worse to me, and this has killed it.
      GW2 it is then.

  4. sneetch says:

    That “missiles, iconic death from above attack” looked more like a guy raising 8 or so feet into the air, hovering for a second and then dropping right back down again.

    I don’t like the look of this. I’m happy enough to accept two guys standing toe-to-toe, trading blows in a fantasy/medieval game, but a guy whacking droids several times with lightsabres just looks wrong (when the droids don’t fall over cut in two after the first blow).

  5. kyrieee says:

    Yeah this doesn’t look great. Looks like KotOR

    • Askeladd says:

      I have a new name for it.
      I’d have called it ‘Star Wars Corruption’.

  6. Bilbo says:

    We all hate this, right? Ok Hatehatehate. Oh and we all think guild wars 2 is much better, right? Yeah guild wars 2 guild wars 2 awesomesauce proper mmo this is just kotor lol

    Am i doing it right

    Side note: I like the way this gets accused of being “heavily rehearsed” but all anyone can say about that Battlefield 3 trailer is “OOOOOOOOOOH PURDY” and nobody had a fucking clue what I meant when I said “it won’t look like that ingame”. I just got a chorus of people telling me that YES IT WILL THAT’S GAMEPLAY FOOTAGE

    • playworker says:

      You seem to be struggling with a lack of sincerity, but otherwise it’s not bad :p

    • JackShandy says:

      So yeah, that’s what the majority opinion around RPS seems to be.

      You’ve uh, got to actually do more than mention a thing for it to be satire.

    • sneetch says:

      Do you have an actual point Bilbo? Are you trying to state that people who dislike this but like Guild Wars 2 are somehow wrong for doing so or are you trying to buck the trend simply to be the one bucking the trend?

      Being a contrarian purely to be a contrarian doesn’t make much sense to me.

    • RF says:

      @sneetch: He’s one of RPS’ (many, MANY) resident anti-conformists. They believe people talking about their opinions of games that look naff should be ridiculed and so they talk about their opinion about how people’s opinions are stupid.

    • Magnetude says:

      I have resolved to block Bilbo and am just posting to let him know. His style of playing devils advocate on every post, then treating any comment disagreeing with him as an assault on his personal freedoms, was convincing for a while but he’s confirmed troll for me now.

      I’ll cherish the memories, Bilbo. Don’t respond, I won’t see it.

    • Bilbo says:

      I’m a bioware fan and really excited about TOR, and I didn’t get on with Guild Wars at all, just in the interests of full disclosure. I’m not saying people who hold a different view are wrong, I’m commenting on the way every single time this game is mentioned a legion of people gather to loudly slag it off and pimp GW2, same as with CoD and Battlefield – all the wasted effort of people banging on about a game they’re totally disinterested in strikes me as really nutty behaviour and I enjoy highlighting it.

      Magnetude just provided a fairly good example up there. Commenting explicitly to tell me that my views are beneath his scorn and he won’t be paying attention to me anymore – odd that he thinks making the effort to tell me that is worthwhile when I’m so utterly uninteresting and banal. What an excellent example, thankyou Magnetude.

    • Raiyan 1.0 says:

      Pffft. Mmurpeegeers.

    • RF says:

      Does no one get banned from trolling in the comment section?

    • Hmm-Hmm. says:

      Thing is that some of us would probably be interested in a Starwars MMO (or perhaps a new KotOR).

      Besides, if people feel they want to share their opinions, why shouldn’t they? And why should it matter to you? There are probably plenty of people who will play this game. Heck, the super expensive digital CE was sold out. Don’t let it bother you (nor some of the bashing which goes on here). So what if you’re in the minority here. If you’re looking forward to the game.. share your opinion. Better not involve yourself in ‘ fighting off’ bashers, because that will only result in pointless bickering. Look for reasonable arguments if you want to.

    • Bilbo says:

      @Sneetch if you want them to ban me shoot them an email

      @Hmm-Hmm I’m not sure why it bothers me, but it does. Perhaps it’s when a story is guaranteed to get 200 comments that are all basically identical, and none of them discuss the game in question just the community-approved preferable alternative, or they just bitch about drm/dlc/console gamers (you can just delete as appropriate) I find it pretty frustrating. Also I get shouted down a lot for voicing my opinion so why shouldn’t I reciprocate in kind?

    • Wulf says:

      Actually it’s more that people are just sick of WoW clones. This, apparently, is a concept that you can’t wrap your head around, Bilbo. There’s no bullshit there, it’s almost a science, because you can measure how much of a carbon copy something is and TOR is right up there on the rip off end of the scale.

      Guild Wars 2, then. You’re butthurt about that, clearly, you are so butthurt. This means that you’re actually missing the point, the point as it stands is leisurely floating somewhere way above your head. The reason why some of us want Guild Wars 2 is because it’s on the opposite end of the clone scale. It’s at the Not-a-Clone end. And whist Clone Wars did make clones cool to a degree, MMORPG clones are distinctly less appealing.

      Guild Wars 2 is taking risks, it’s being different, it’s daring to try new things and break away from the MMORPG stigma by undoing the stagnation and actually… doing things differently. Look at how many WoW clones we’ve had over the years. One. Then another. Then another. Then another. Then another. There have been so many of them. Does it really surprise you that there are people whom are more excited about the truly original game, and less excited about the WoW clone? I don’t think it does. And I think this is where that aura of butthurt is coming from – you chose to back the wrong horse.

      TOR is WoW. That’s fine for people who want that. Bioware even said themselves that they’re aiming to recreate WoW in Space just for the people who want that. But we don’t all want that. Some of us actually want to see MMORPG developers take risks and break down the rules set forth by WoW. And if you see WoW as a ‘proper MMORPG,’ then entertainingly you can’t even make jokes about Guild Wars 2 being a ‘proper MMORPG,’ because it’s as far away from that as possible.

      It’s a completely new sort of beast and I’ve been singing its praises for that for the longest time. See, I watch MMORPGs, it’s a habit and a hobby… it’s because you can learn a lot by watching MMORPGs, what they’re doing, and what people are saying about them. I’ve been paying close attention to World of Darkness, The Secret World, The Old Republic, TERA, and a bunch of others, and every day there seem to be new names popping up, names like Wildstar. But of them all Guild Wars 2 is the one taking the risks.

      And more importantly, Guild Wars 2 is the one that has people talking about the risks. You don’t go to the TOR forum and find people talking about the risks of TOR, or how TOR is planning to change things up and shift some gaming paradigms, because TOR isn’t doing that. It’s not at all interesting in that regard. Again, it’s still just WoW. It’s a clone. And if you’re happy with that then that’s fine, but it is just a clone. Which is entertaining due to the whole Clone Wars thing but I digress.

      I, personally, find Guild Wars 2 the most interesting because of those risks. I think we should be talking about how great an MMORPG can be because it’s trying to be different, but that’s just my opinion. And I also think that the only way that the MMORPG genre can grow is when people start looking at and talking about how different Western MMORPGs can be. How much more inventive, and what other gameplay types could be made available, how you could make a game that isn’t WoW.

      I’m sorry, I don’t like WoW. Apparently that’s some sort of Cardinal Sin, but I don’t like WoW. I think it’s old, and I think it should be dead. I don’t think it was ever a particularly interesting or entertaining game, but I think it was designed to be psychologically addictive. That’s something that didn’t work on me but it sure worked on a bunch of my friends. I have a strong distaste for WoW because it’s like the MSG of the MMORPG world, it’s unhealthy, and it isn’t ‘tasty’ for any of the right reasons. And said friends now have a dislike for WoW due to being burned out on it and finally seeing it for what it is.

      If you look up what MSGs do in food… that’s what WoW is. It’s a fairly average game, it’s no more compelling than Everquest. It’s just a colourful world with fetch quests, kill quests, raids, and lots of gear grind. But they went and added the gaming equivalent of MSGs to the top of that, and got people addicted to their game. What they pulled off there really is just the gaming equivalent of MSGs.

      I don’t want to enjoy my food because of MSGs. I want to enjoy my food because it’s good, healthy, tasty food. I want to live well in that regard, I want to be healthy, and I don’t want my life impaired by my food.

      I don’t want to enjoy my games due to MSG-like addiction, where the ‘flavours’ are artificially induced and keyed to try to tap into my brain and tapdance on the edge of my will, to make me want more of it, so that I throw my life away to a single game. I saw WoW trying to pull that stuff right away, and I got out while the getting was good. I like playing MMORPGs in short bursts, like I do with Champions Online, because that doesn’t try to psychologically addict me to its games.

      WoW is just like the Zynga of the mainstream gaming world.

      We shouldn’t be trying to copy that.

      We should be trying to create games that are great because they are great, not because they are addictive. But I think that Bioware is just trying to recreate the MSG-style appeal, and they can take that approach and shove it as far up their rear as possible. I have no interest in that. I want to play games that actually are interesting and compelling because they are, and games which aren’t designed to suck away at my life/wallet. Guild Wars 2 doesn’t have a subscription either, by the way. TOR does, that’s another thing to note.

      Some of us want GW2, and not TOR, because GW2 is actually genuinely new and interesting. It’s not a clone, and it’s not relying on the gaming equivalent of MSGs to be good.

    • Sian says:

      @Wulf: While I agree with you, I’m pretty sure at least The Secret World is also taking quite a few risks.

      (Also, one could argue that it’s a risk in and of itself to copy WoW to the extend the TOS does, but I think the Star Wars name negates that.)

    • sneetch says:

      @Bilbo

      I said nothing about banning anyone, a far simpler option would be to block your posts but that’s not something I generally bother with, I was genuinely curious about why you feel the need to counter the predictable comments with your own predictable comments when predictable comments themselves seem to be what annoys you.

      I’m a Bioware fan too, I was hugely excited about this when it was first announced but every announcement since has been steadily eroding that excitement, I watch these videos, read the articles and comment because I am interested in it… I’m just baffled when I see it. Why? Why do it like that? Why would a trooper be standing there in the open trading shots with a turret? Why isn’t he killed after a couple of shots? Why didn’t that droid just fall over? Why??!??!????!?

    • Bilbo says:

      Sorry Sneetch I meant RF, I got confused because he did an @Sneetch

      @Wulf well I’m not going to read a diatribe of that length that starts with “You are butthurt, you are so butthurt “. Allow me to repeat that I didn’t get along with Guild Wars but that I don’t think other people are wrong for liking it, and leave it up to the casual onlooker to judge which of us is more het up over the issue – me with my fairly casual “i’m not really a fan” or you with the War and Peace of internet comments and all the heavyhanded WoW hate (and the only person who’s mentioned WoW in this thread is you, just saying)

    • Highstorm says:

      Guys my e-mail’s down. When was the next meeting to determine what we’ll all like next again?

      And was it my turn to bring snacks?

    • nrvsNRG says:

      @bilbo.
      your just pigeon holing to the max.
      take a look at yourself for a moment.

      “and nobody had a fucking clue what I meant when I said “it won’t look like that ingame”. I just got a chorus of people telling me that YES IT WILL THAT’S GAMEPLAY FOOTAGE”

      i knew excactly what you meant.ppl are’nt that stupid to think that once they get on BF3 Caspian, that will be the excact scenario that is played out…..seriously, man get a grip.stop underestimating the intelligence of the community.

    • Glycerine says:

      While we’re on the topic (there’s a lot of ‘GW2 is taking risks!’ up there), would somebody be able to summarise what the risks GW2 is taking are? I’ve heard a lot of hype and seen a few trailers but there’s nothing that’s desperately stood out for me – it looks good, don’t get me wrong, just not incredibly risk-taking.

      To give a bit of an example, the TOR video above looks like early WoW did. Somebody’s posted a gameplay video from GW2 of a bunch of people fighting a dragon, and it looks like a lot of fun, but it also seems to look a lot like late WoW does (in terms of gameplay).

      There’s almost certainly something i’m missing, but i’d quite like to know what it is! :)

    • Dominic White says:

      @Glycerine

      Well, they’re dropping the entire concept of quests outside of your personal instanced story. They’re throwing out the ‘Tank, DPS, Healer’ trinity, and even concepts like targetted heals and buffs, making it more arcade-like. They’re making a persistent world where things happen and battles can be lost (leading to other events) if players don’t pull their weight, and are inherently cooperative. There’s no ‘loot’ as such, but rather credit for participating in events which you can exhange for rewards. They’re doing this all without a subscription fee. They’ve got a Planetside-esque massive PvP mode where three servers fight over a single hub-world.

      That’s just the stuff off the tip of my head. It’s a pretty big shakeup of the whole MMO design.

  7. playworker says:

    I love the fact the interface is just WoW’s interface with some elements repositioned slightly. They actually bothered to blog about how they’d spent ages designing their special new MMO interface, complete with bullshit illustrations of steam engine dashboards and modern car dashboards etc. And they ended up with a clone of WoW.

    I suspect that example is going to hold true for much of the rest of the game too, sadly

    What a total let-down :/

  8. Jumwa says:

    Everything fun and great about this game are the stuff that aren’t tied to its MMOness. Every time I see these group combat videos I’m reminded that the nature of it as a MMO is what holds it back from being one of the greatest single player (or even co-operative) RPG in ages, perhaps ever.

    Also, it’s annoying as heck to keep hearing their reps describe basic MMO principles across all titles in the genre as if it’s something new and interesting. I understand not everyone is familiar with tanking principles of MMOs and such, but yeesh. Pet peeve of mine.

    • Sian says:

      Yeah, that’s just what I was thinking when he explained the Juggernaught. “So he’s a tank. Why don’t you just call him a tank?”

    • Wulf says:

      Yeah. No. Sorry… No.

      See, they chose the most boring Star Wars setting they could and they chose the most human-like and least alien Star Wars races that they could. All because they’re morbidly terrified of upsetting their primary demographic by challenging them with ideas like creativity or depth. I don’t think very highly of what they intend TOR’s primary demographic to be, to be honest, but that’s a rant for another time.

      And then, and THEN, they broke from canon and somehow made things even more lacklustre and brain-numbingly yawn inducing by trying to make Star Wars ‘leet’ and ‘epic.’ Yoda would not have approved of these jedi, that’s for sure.

      You can make an interesting game out of Star Wars, and tell some beautiful stories with it, ones that we’ve never seen in games. There are criminally underused, wonderfully odd settings in Star Wars, and there are some alien races which are actually alien and have some depth to them. But Bioware chose to avoid all this. And even if this hadn’t been an MMORPG… it’d still be as dull as dishwater because of their design choices.

      They chose to make this game boring and unchallenging, they wanted it to be that way so that it wouldn’t frighten off their target demographic. Again, you really can do amazing things with Star Wars based upon its underused lore, and that they went with this is absolutely criminal. TOR could have been great if they’d just gone with a different setting, a different selection of races, and if Bioware had been willing to take the big risks, like ArenaNet (Guild Wars 2) did.

    • Joof says:

      I don’t know if they choose the most boring races in Star Wars because they are afraid of upsetting their target demographic. I would think it would have more to do with development time, and not having to make art assets that work with crazy skeletal structures or model rigging.

    • Jumwa says:

      Joof, you’re likely right.

      And I don’t think having an uninspired race selection is really grounds to dismiss a whole game. Don’t get me wrong, I adore rolling exotic races, and no one more giddily absorbs the new info and visuals of the upcoming Guild Wars 2 races than I.

      However, even as roleplay obsessed as I am, other things far outweigh something like that. And compared to other MMOs out there, Old Republic is doing some incredibly fun things. Not as much as they could be doing, and I’d like to see them go further, but none the less, there is fun in there from my perspective. Though I still wish they had dropped the MMO in it altogether, or at least the more mundane and tedious aspects of MMOs, such as the holy trinity of class mechanics and forced group quests.

  9. Premium User Badge

    Skeletor68 says:

    In an unrelated issue I’m cancelling my pre-order. THis was going to be my first dip into MMO waters but I think I will avoid. After getting Witcher 1 from GOG and Vampire Bloodlines from Steam on the cheap, I think I can get better bang from my buck without worrying about getting enough fun out of my sub.

    Skyrim lands in October and I still have Witcher 2 to get through so I think I need to be a little more realistic!!

    • JackShandy says:

      How great is bloodlines!

      That’s not even a question, that’s an order. How great is it!

    • Premium User Badge

      Skeletor68 says:

      EXTREMELY GREAT SIR! *salutes*

    • Wulf says:

      Bloodlines is simply wonderful, isn’t it? I hope you grabbed wesp5’s patch, too. Install the full version of it, or better yet install the ClanQuest Mod which includes it, as I promise it’ll make the game even better.

      Also, just FYI, Guild Wars 2 is looking a far more interesting and risky (risky is good, TOR the diametrically opposed to being risky, it’s just WoW) game. Oh, and Guild Wars 2 does not have a monthly subscription. Again, just FYI. Something to consider. :p

    • Grygus says:

      I had serious problems with the final third of Bloodlines, but the first two thirds are so good that I love the game anyway. That hotel level is probably my favorite level in a first-person game.

      TOR was never going to be some sort of breakaway iconoclast of an MMO. The only real innovations they ever claimed were companions and story, neither of which lend themselves to a raid fight. I am a little puzzled at BioWare’s choice to showcase this aspect of the game.

  10. rustybroomhandle says:

    Not sure if it was the whole “all our base are belong to EA” thing, or just inevitable, but for the most part I think Bioware’s glory days as a go-to for rich meaningful games are coming to an end.

    Looking forward to ME3, enjoyed 1 and 2, and pretty sure ME3 will be decent, but I’m seeing Bioware become just another soulless studio.

    Even in ME3 this is already evident from the way they are becoming slaves to metrics. Why do players need to vote on what “femShep” is supposed to look like? Haven’t they already focus-tested the generic-looking white male buzzcut scowlface dude as the hero, mostly disregarding the fact that women too might enjoy playing their games? And whatever happened to artistic integrity? We might be playing the story, but it’s still their story to tell. These are not open-world sandbox games – they are tightly scripted.

    The more I’m becoming disillusioned with Bioware’s greatness, the more I am starting to notice flaws in things that I otherwise chose to ignore. My inner dialogue starts substituting phrases like “inspired by” for “ripped off”.

    ( and I have now ranted about something that has very little to do with the original post, but it set it off, so uhm… I guess it’s relevant, maybe… no? )

    • Premium User Badge

      jezcentral says:

      You seem to be confusing games development with marketing.

    • rustybroomhandle says:

      This is the curse of AAA titles.

    • RF says:

      Games sell better from good marketting than from being good games.

      So, he’s not really.

    • pizzapicante27 says:

      Except when they dont: like when DAO sold 4.9 million-ish copies and DA2 sold 2 million-ish.

    • Wulf says:

      He’s right about their games becoming more shallow in general though, and far less imaginative, and less risky, and more… normal, straight up, average, and thus dull. I noticed this with the first Dragon Age, I spotted Bioware’s decline before anyone else did, and really… Mass Effect is the only thing that remains even mildly interesting to me. And that’s mostly because the Geth, as a concept, absolutely fascinate me.

      The Geth are the first time since DA that Bioware have engaged in creating a really interesting non human race. Most of their non-human characters lack a whole load of depth, because their metrics show that people feel scared and challenged by alien characters which aren’t silly, shallow stereotypes, apparently. For Bioware, something like the Geth is a massive risk.

      And yeah, the richness of the story and setting of a world matter hugely to me, especially when we’re talking about RPGs, but Bioware are losing more and more of that over time. I’ll just say that I saw it coming.

    • Hematite says:

      @Wulf

      Say, have you played Star Control II? You might really like it. It was a long time ago, but I remember it being a pleasure to play and the alien races were a real joy.

      Now that I think about it, the premise was similar to Mass Effect 2 – pootle around the galaxy gaining allies and mining resources so you can stand up to the Big Bad. You ally with entire alien races and acquire their starships though, not just a single sidekick character, and a lot of the fun is meeting new races (which are all rather unique and rarely humans-with-lumpy-foreheads), figuring out “what the hell are those guys all about, anyway?” and finding a way to ally with them.

      It’s a lot of fun in an anthropological way, and you’ll definitely fail the campaign the first time because you didn’t know how to get all the allies. Once you’ve figured it out though you can scoop them up really quickly and work on the allies you didn’t get last time.

      I think there’s even a free port of it called The Ur-Quan Masters – don’t know what state it’s in though.

  11. Scatterbrainpaul says:

    That there is fastest-selling pre-ordered title of all time

    We’re doomed

  12. aircool says:

    Does that Juggernaut thing have wheels on it’s feet? It sort of spins around on the spot without moving its legs. Also, way to many lightsabres and boring looking gameplay.

    Are we being unduly harsh on this game because we expected so much more? No, it just looks like a really dull game.

    Roll a telekenisis dude in champions online (no, I don’t work for them – I just like the game) and you’ll feel more like a jedi than in this game. Instagibbing minions with a single charged power, watching them get knocked back 100 feet whilst hammering tougher villians. It might not be Star Wars, but neither is standing still for 5 minutes trading blaster shots with a gun turret.

    • Wulf says:

      I can confirm that. They recently released a new archetype in CO, the Disciple, and… well, the way they’ve put it together is that the archetype is pretty much a Jedi. But due to the non-static nature of CO’s combat and how it encourages buzzing around, blocking, and such… well, it feels much more like a jedi with its light sabres and telekinetic powers than TOR ever could. Even insofar as picking up big things and throwing them around (and not with your hands).

      (CO has a whole wheelbarrow of problems, old style traditional quests being one of them, and many of these I’m looking at Guild Wars 2 to fix. But even right now… CO comes closer to GW2 than any other game out there, and that’s why I’m still playing CO.)

    • Commisar says:

      @wulf, yes Champions online is a lot of fun. I started playing a few months ago and am having a blast exploring the world as a soldier archetype. I only with that power armor was a f2p archetype. Anyway, gw2 is lookibg to.be awesome, and just like CO, thwre isn’t a sub fee, so there is no reason to not try it out at least

    • Koozer says:

      CO’s character design and skill system are brilliant, but it’s shame about the rest of it.

  13. Kaira- says:

    ” I could moan about the lightsabres just looking like foam bats, which seems pretty disrespectful treatment of the source material to me, but instead I’ll just shut up and play Jedi Outcast when I next want to slice off someone’s arms.”

    Yeah, it’s a shame how most Star Wars games use lightsabers more as a stick for mauling as opposed to slicing off limbs and instantly cauterizing wounds. Makes me want to go back and play old Jedi Knights/Jedi Academy.

    • Groove says:

      The joy of being Kyle Katarn, space-prick. I have such good memories of that game, fully upgraded powers were sickeningly powerful and playing catch with stormtroopers was lol-tastic.

  14. Atic Atac says:

    Looks 5 year old

  15. Zepp says:

    I hit this mob to tank him, you must whackamole heal and you press macro to do dps. Exciting, exciting.

    • Wulf says:

      Yep, pretty much. This is why I’m relying on GW2 to shake things up in regards to such.

      I already know I can’t rely on TOR, TSW (a ‘skill system’ isn’t everything), TERA, Wildstar, or a bunch of others to do this. It all rests on GW2 and the risks that game is taking.

  16. ChainsawCharlie says:

    I thought it looks good.

  17. ran93r says:

    I want to put my fingers in my ears with a “la la la, I’m not listening” but I don’t know how long I can keep that up for.

    Seriously considering giving this a miss now.

  18. Premium User Badge

    Nero says:

    What did that Tauntaun ever do to him? >:(

    • Grygus says:

      I love that moment because it’s the only time a lightsaber worked like it should. Combat in this game should have been all about avoidance because getting hit is most likely The End. I’m still going to check TOR out but it sure looked better in my mind when I didn’t know anything about it.

  19. Drake Sigar says:

    I’m with you on the foam bats. Bad enough we’re forced to bludgeon monsters to death with bladed weapons no sharper than a wedge of cheese on numerous fantasy games, but now a lightsaber too? The weapon’s entire gimmick is that it can pass through dudes like my Uncle Roy’s homemade chili! Jedi Outcast was the closest we’ve ever gotten to wielding a lightsaber, and we seem to be peddling backwards from that faster than a turkey who’s just spotted Bernard Matthews.

    /rant

  20. Premium User Badge

    shaydeeadi says:

    The enemies didn’t seem to do much during those fights, just stand there and wave their arms about a bit.

  21. Premium User Badge

    Okami says:

    This video makes me hate video games.

  22. Confusatron says:

    It’s a bit sad how every vid of this game has been underwhelming. I really think they should’ve just made these single player RPGs…

    I do think I’m going to buy this but I can’t see myself ‘staying’.

    I’m WAY more excited for TSW (more than I am for GW2 as well, for that matter).

    • Wulf says:

      The sad part is is that The Secret World’s mechanics aren’t even nearly as interesting as Guild Wars 2’s. I’m just worried that some people will dismiss GW2 and all of its cleverness just because it’s fantasy (but it’s actually more well written science-fantasy), and go for the more modern equivalent involving mostly men in uniforms shooting other men in uniforms with some golems, magicks, and conspiracies (very morally black and white, simplified conspiracies) thrown in just because.

      For a fantasy world, Guild Wars 2’s is really, really interesting, and much more compelling than the lore behind The Secret World, which I tend to want to laugh at a lot. I’d recommend reading some of the GW2 books, but I think you’ve already made up your mind, so I won’t try and convince you otherwise. But in every respect, GW2 is the most interesting game, and I know because I follow all MMORPGs with interest. It’s just a hobby of mine.

    • fenriz says:

      what’s so interesting about GW2, Wulf?

      The first one was just linear boring story quests and doing boring team tactics.

      How’s the second one better? I hate tactics and powerplaying! Hell, i even hate PvE

    • Confusatron says:

      Jeez, why the attack, Wulf? It’s not like I said GW2 sucked or anything. I’m just way more interested in TSW is all. And besides, how can you be so sure of TSW’s story? We don’t really know anything other than the basic premise of it all. Coming from Ragnar Tornquist, I’m sure it will be every bit as engaging and well-written as GW2.

      It’s just that GW2 is hyped like crazy and every video has people drooling over it even though it didn’t really prove anything yet. That is a turnoff for me. I just don’t like how fickle the crowd is. There was a time WoW got everyone excited and now it’s something you’re supposed to hate. And if you like WoW and don’t love GW2, your opinion doesn’t matter.
      Well I still enjoy WoW.
      I also think GW2 looks good, but I’m not ready to call it the best MMO just yet – especially when it isn’t even released.

      TSW as far as I can tell is taking many more risks and is not getting a lot of love, which already has me more interested in it. The world looks more engaging, as well as the characters and gameplay.

      I don’t know why we’re even arguing, really. Both of these games are good for the genre. What’s so wrong about liking one over the other?

    • Nalano says:

      @ Confusatron

      You, sir, will accept GW2 as superior and you will like it, on pain of death by a thousand flame posts.

  23. DeathHamsterDude says:

    Yeah I’m a bit saddened by TOR tbh. I had really hoped for an MMO that could hold my attention, and I’d been looking forward to this for years. Oh well.

    Now as long as The Secret World isn’t a major let down I’ll be okay. That’s the important one in my books.

    • Premium User Badge

      Lars Westergren says:

      Secret world, World of Darkness and Guild Wars 2 are the only ones I have the slightest interest in hearing about.

      I’m not going to play them though. I have an MMO addiction problem. But I wish those three games well.

    • DeathHamsterDude says:

      Yeah, those three I will definitely play, but the one I’ve been following with great interest forcthe past four or more years is The Secret World. I really really really want it to be good.

      I never could get into MMOs really. I’ve played WOW for maybe a month or so, guild wars for the same, and a bunch of others that held my interest for at most a week. Iclovevthe idea of MMOs, but so far none have ever lived up to my expectations.

    • Dances to Podcasts says:

      Titan. :)

  24. fenriz says:

    i told you boys, always did.
    i wrote the blog about it like 2 years ago.

  25. Premium User Badge

    Lars Westergren says:

    During the time you watched that clip, publishers ordered studious to commence production of another 18 MMOs. We can’t get enough of them, apparently!

  26. Richie Shoemaker says:

    The most expensive game in EA history, so I hear.

  27. zeroskill says:

    I think Guild Wars 2 looks better then this, thats just my personal opinion tho.

    • DeathHamsterDude says:

      It is straight up fact son! Guild Wars looks very very pretty for an MMO, TOR, looks outdated even before it’s been released. Add that to the fact that GW has upped the ante when it comes to MMO mechanics, and it is a buy and play forever game, and maybe, just maybe, it’ll turn out that GW is the better game after all.

    • Wulf says:

      If you’re familiar with the mechanics of both games via their actual gameplay, through the TOR gameplay footage that was leaked to justin.tv, and the massive amounts of Guild Wars 2 gameplay footage that’s occurred publically at many venues via demos, then it’s fairly obvious that TOR is just WoW with nothing really changed, and Guild Wars 2 is has just completely reinvented the wheel by comparison.

      There has been too much WoW, too many WoW clones, and TOR is just another WoW clone. I’d say, frankly, that it would be objectively impossible for something that is a carbon copy of something else to be better than something that is completely original, designed to shift paradigms, and provide people with what they’ve been lusting after in this WoW-enforced drought. TOR will be left behind and forgotten as Yet Another Clone. GW2 is the new trendsetter.

    • Yosharian says:

      GW2 still isn’t revolutionary enough for me, I’m still going to play the shit out of it though

  28. Simon Hawthorne says:

    g_saberrealisticcombat 999999999999

  29. BobsLawnService says:

    This is why you don’t give a huge, much anticipated MMO to a team with no experience developing them.

  30. Kdansky says:

    Even WoW looks better than this, to be honest. Same low poly stuff, but more interesting art direction, aka not all browns and greys and generic robots.

  31. Teddy Leach says:

    Mr. Biscuit has a longer video on his channel:

    • Grygus says:

      That video does a much better job of selling TOR, in my opinion. Sell what’s different, not what’s the same.

  32. Melf_Himself says:

    This looks really, really bad. For reasons already detailed above. I just can’t even… *shudder*.

  33. fenriz says:

    I don’t really care about graphics, they look sort of stylish, though too cartoony.

    What i really despise is the clear instanced raid PvE nature of the game.

    Sure it may not be completely linear, because of choices, but what do choices do, aside from getting people to bash at different mob? And who cares anyway about what you bash at? It’s all for the gear prize at the end no?

  34. JohnH says:

    Looks good. I for one is looking forward to the release of TOR. I never expected it to be a new and revolutionary MMO either. But there’s alot of interesting new stuff outside combat. I’m particularly interested in how the whole companion thing will work.

    But I’m also the guy that couldn’t care less about GW2. And considering that Funcom is 0 for 2 so far when it comes to MMOs I’m not holding my breath over TSW either. Lets really hope that third time’s the charm. The TSW concept is great.

    • fenriz says:

      can you explain the greatness of TSW concept?

      is there something in it beside the usual PvE raid teamwork co-op fluff?

    • Premium User Badge

      Lars Westergren says:

      It has a lot of focus on puzzles apparently, detective work, uncovering conspiracies and so on.

      I suspect lots of people will just look at the solution online, but for those who like adventure games rather than powergaming, it looks like it could be great.

      Also it isn’t a fantasy MMO, bonus points right there. But I liked it even better when it was set in the 1920s rather than modern time. Seems they worried it would be enough of a hard sell as it is, because it is so different. They are probably right, sadly.

    • Sian says:

      Also, TSW has players level sideways instead of up. This means you get more and more abilities, but you don’t necessarily get stronger. I’m not sure how that’s going to turn out, but it’s at least a break from the old concept.

    • Wulf says:

      So what you need is a new dose of WoW content, then, regardless of whatever the source.

    • fenriz says:

      Lars Westergren:

      co-op investigation, riddles, NPC conversations with clues, and maybe even items to use? Travelling all around the world to solve puzzles with strange clockworks buried in urban underground cantinas?(all of this is adventure games).

      Nah, too good to be true.

      Besides, the clips ive seen show the usua lWoW raid drill, some big abomination in the centre, players doing childish tactics

    • Premium User Badge

      Lars Westergren says:

      @fenriz

      You’ve read these I presume?
      http://www.rockpapershotgun.com/2011/07/06/ragnar-tornquist-interview-part-1/

      The trailers so far have only shown action, but trailers always do that, right?
      We can always hope, at least.
      :)

    • fenriz says:

      Lars Westergren:

      no i hadn’t! Very interesting read! But got me very angry the talk about today’s gamers being impatient and basically dumb. What happened to gamers? Why did they turn into crybabies? I remember when i was like 8 i couldn’t play adventure games, i beat monkey island following the solution step by step and i still felt excited and happy, and that’s what Tornqvist said about today’s MATURE gamers! It’s terrible.

  35. Wulf says:

    That interface… WoW… literally.

    I remember back when I was claiming that it had a WoW rip-off interface with multiple bars like that and people thought I was crazy. I remember seeing it in alpha footage. But there it is, right there, looking as ugly and unappealing as sin.

  36. Big Daddy Dugger says:

    *puke…

  37. olemars says:

    Oh look, the priest is healing the warrior with a hotkey spell. Fresh take on the MMO genre.

  38. clownst0pper says:

    Is that not the most hideous UI you’ve ever seen?

    Good god could they not design anything better?

    • fenriz says:

      Why should we? WoW has it. WoW has 1204 million subs, so we do it that way.

      *excerpt from some EA and Bioware staff morons meeting

  39. Jorum says:

    Ahahahaha…..hahaha….ha

    Oh my god, they have completely lost the plot on this and are completely oblivious.

    • Wulf says:

      Yep. But to be fair they’re not the only ones. There have been a lot of Star Wars games over the years where the only thing that’s really made it Star Wars is the presence of lightsabres and droids. Games haven’t been particularly fair to Star Wars. I know how I’d make a Star Wars game if I was going to do it, and it certainly isn’t that way.

  40. terry says:

    This looks almost as uninspired as I expected :-(

  41. Premium User Badge

    Carra says:

    Some thoughts:
    -That looks like Ragnaros and looks about as good. A trailer ought to wow me, not make me think it looks like a seven year old game.
    -They put the only woman in front of the camera. Coincidence?
    -Shouldn’t there be 9 lightsaber classes and 1 ranged shooter? Who wants to shoot guns when you can wield a lightsaber.
    -That sure looks a lot like WoW. And I’m burnt out on WoW and WoW clones.

    We’ll have to see.

  42. fearghaill says:

    Wulf – you may only have one axe to grind, but by god you’re gonna grind the hell out of it, aren’t you?

    That said, I don’t disagree. You’re just so far past belabouring the point you’re well into self-parody territory.

    • Wulf says:

      I don’t see that. Unless you just have a low opinion of people in general and you’re cynical about anyone who doesn’t happen to be you. To be honest, to me, it seems misanthropic to look at a person that way for just having an opinion, incredibly misanthropic. I’d have to say that I’m a little incredulous, to be honest.

      I’m sorry that you’re that cynical, really. I’m certain that I’m not the only passionate person out there. It’s easily possible that I’m as passionate as you are cynical.

    • D says:

      I agree. I don’t mind (occationally enjoy) long Wulf posts, but when they all start having the same contents, it gets a bit old. Sorry Wulf but theres a hint in here somewhere for you. Just because you’re passionate doesn’t mean you’re not repeating yourself. Oh btw, nice post on the first page, too bad it was TL;DR for the troll in question.

  43. Joof says:

    I don’t understand this at all. Why would you make something this close to WoW. The only MMO’s I’ve played for more than I couple hours the last couple years have been WoW and Rift, and only played Rift instead of dismissing it as a clone because it had some new twists and gimmicks I was interested in seeing in action. Does there exist a market of people who are like, “I want to play WoW, but only if I can have a lightsaber while I do it?”

  44. 1R0N_W00K13 says:

    This doesn’t look very Star Wars-y at all. KOTOR 1 & 2 (1 especially) kept the Star Wars vibe for me, but if not for lightsabers this might as well be [insert generic MMO here]. And it all feels a little cheesy.

  45. Kaiji says:

    LOL, this looks like a parody machinima you might find on Youtube labeled “Imagine if WoW was set in the Star Wars universe”.

    I can’t believe Bioware spent all that time and money making…… this.

    It’s almost embarrassing.

    • ScubaMonster says:

      I really hope this game fails hard. Maybe then publishers might realize that copying WoW, especially when the game is like 6 years old, isn’t a good idea.

      Guild Wars 2 has my money, now if they’d just start a beta.

    • Kaiji says:

      My thoughts exactly, Scubamonster.

      Hollywood can afford to peddle the same crap over and over again because people only need to be entertained for two hours.

      MMO’s need to keep people entertained for months, years even. Publishers need to learn to either innovate or just don’t make any more MMOs.

      Guild Wars 2 is where I’m at too… PLEEEEASE START THE FRICKEN BETAAAA!!!!!!!!!

  46. ScubaMonster says:

    Still looks completely awful

  47. Wooly Wugga Wugga says:

    Maybe somewhere in there is a great game but I’m just not seeing it.

    Evderything about this has so far been very underwhelming.

    Shall we start a pool and guess when it becomes Free-To-Play?

  48. Itanic says:

    Awesome Guild Wars 2 Clip.. Thanks guys!

  49. Nick says:

    Wait wait wait.. he has a lightsabre in one hand and uses the force to deflect damage with the other? Shouldn’t he be using, oh, I dunno.. the lightsabre to deflect damage?

    I know Vader did it, but only twice and only because he was a badass.

  50. Thermonuclear says:

    I was going to say something about Guild Wars 2, but Wulf beat me to it. :p