By Alec Meer on July 30th, 2012 at 11:00 am.
Rezzed was twelve hundred million years ago, but there are still a few dev sessions left to share with those who couldn’t make it down to lovely Brighton on the day. Here’s Unknown Worlds chatting about and demonstrating their aeons-in-gestation FPS/RTS mash-up Natural Selection 2, including a whole lot of giant mouth-based action.
Here’s UW’s Hugh Jeremy taking to the stage (and at one point nearly falling off it):
It’s looking rather spiffy, I think. The idea that I might soon get to play a game I’ve spent a good half of my career writing about on and off is quite extraordinary, too.