By Nathan Grayson on January 10th, 2014 at 4:00 pm.
The day that everyone’s been eagerly awaiting is finally upon us. After years of suffering through CD Projekt’s childish “videogame” machinations, The Witcher is assuming its proper place on sturdy, grown-up tables the world over. The Witcher Adventure Game – which is not a Witcher adventure game – is a four-player role-based romp through the series’ witchy wilds. All the trademarks are in place: recognizable characters, quests with choices and multiple outcomes, and – yes, thank the heavens – Geralt’s beard. Trailer and info on how all these jagged jigsaw pieces fit together below.
Fantasy Flight Games is developing, and the core concept sounds rather intriguing. As with CDP’s digital dalliances, story and character are the backbones of this one. You embody your the personality and traits of either Geralt, Triss, Dandelion, or Yarpen and cooperate/compete your way to victory. It works like this:
“Each character has unique abilities and their own deck of Development Cards. As a result, each time you play you can discover something new by trying out varied characters and experimenting with different builds. For example, when playing as Geralt of Rivia, the main hero of the Witcher franchise, you can develop your character either by specializing in brewing and utilizing combat Elixirs, or else by growing your ability to cast powerful Witcher Signs.”
“Immersion and replayability are enhanced by the game’s versatile decision-making dynamic. Will you aid your comrades or walk the path of a lone wolf? Will you make honest trades with other players or get what you need with false promises?”
It doesn’t have a release date yet, but probably expect it fairly soon. And if not, well, I suppose you could always wile away the hours with The Witcher 3: Wild Hunt. You know, if you’re into “videogames” and all that other virtual devilry.