UbiLeaks: Far Cry 4 & Assassin’s Creed 5 Revealed

By Craig Pearson on March 21st, 2014 at 3:50 pm.

I am a trusting person, which us why I often gather groups of stranger together and fall backwards into their arms. It’s something to do while my pies cool on my windowsill. But I also live in London, so today I’ve lost three pies and broken two vertebrae. Send help! It hasn’t damaged my trust, though, so I’m going to take Eurogamer at their word that they’re sure that Far Cry 4 is soon to be announced. I don’t think it’s any stretch to assume that it would be coming, but the setting promises mountains and elephants.

And – this just in – there’s a first, rather shiny trailer for the next Assassin’s Creed game, subtitled ‘Unity’ and which appears to be set during the French Revolution.

According to Eurogamer and others, Far Cry 4 is set in the Himalayas. It will have rideable elephants, so anything else is secondary. I hope there’s a controllable trunk, and that you can use it to gather snowballs and fire them at Yetis. The rest is said to be based mostly on Far Cry 3, with outposts and an open-world to conquer. There’s more to be heard at this coming E3.

Kotaku, the game

Kotaku is sure it has seen early shots of Assassin’s Creed: Unity. Hey, it’s a dude in a cloak running around a place, and that place is Paris and that dude is called ‘Arno’. Anything I could add would only be speculation, and I am not a high-paid analyst.

Except: all of a sudden there’s a video of the new AC, which Ubisoft unexpectedly put out today in response to the leaks.. Not a lot to it, but it comes with a confirmation from Ubisoft that a ‘next-gen’ Asscreed is indeed inbound:

Mid-revolution France, then? Guillotinetastic. It’s due on PC and and the newer consoles towards the end of the year. Odds on a PC delay? No bookie would take your bet, frankly.

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85 Comments »

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  1. Syra says:

    Having recently spent some time with elephants in the north of India, yes fucking please farcry4.

    • Michael Fogg says:

      Somehow I hate the idea of elephants being anywhere near guns. It just feels wrong. Not the same as mowing down nasty cassowaries.

    • Orija says:

      Hope you didn’t get diarrhoea.

      • Darth Grabass says:

        That’s like saying, “Hope you didn’t get bit by mosquitos,” to somebody who just came back from the Peruvian jungle.

  2. Creeping Death says:

    Hmm I always hope that if we got a France setting in an AC game we’d at least be able to climb the Eiffel tower. Unfortunately this’ll be 100 years too early :(

    The whole “city in revolt” thing also makes me immediately think of parts of AC3. Something you would think Ubisoft would want to avoid for a while.

    • Serenegoose says:

      They put in ahistorical buildings in black flag whilst acknowledging it. The eiffel tower might be a bit much, because french history’s a bit more known than cuban, but…

      • HadToLogin says:

        “Bug in System” DLC adding various landmarks that are from later-times?

      • Michael Fogg says:

        Interesting. Got any details/links about those out of place buildings?

        • NotToBeLiked says:

          Most database entries in the game have remarks by the Abstergo ‘developers’ about how some building didn’t exist yet/anymore at that time. So just play the game and you’ll find out.

          • Michael Fogg says:

            Oh, thanks. I did play and complete the game, just don’t pay attention to those databases.

          • Josh W says:

            Man, those two games had strangely rebellious undercurrents from the developers, I wonder if far cry 4 will secretly be about creative people trying to carve out their own space for sanity in a world of unreasonable restrictions, while assassin’s creed will be about finding the secret messages left for you by the “abstergo” developers so that you can overthrow their bosses.

        • Darth Grabass says:

          The main church in Havana was built some 20-odd years after the events in the game. Definitely not the same thing as including the Eiffel Tower 100 years too early.

    • jonahcutter says:

      If they had given the protagonist a bit of personality, it probably wouldn’t of been such a slog. But with having him be such a stiff, while also the key figure in every turning point of the Revolution to the point of farce, they made a real mess of it.

      I thought the American Revolution was an excellent time period to have a conspirin’ and sneakin’ and assassinatin’ epic story play out. The French Revolution would be too. The pirate theme of Black Flag was fun, but throwaway. Pirates of the Caribbean The Game, essentially. With the massive societal upheaval of the French Revolution as a backdrop, they set themselves up to do something with more impact. They *could* tell a legitimately compelling tale. They don’t have to bungle it like they did with AC3.

      The setting is excellent for the gameplay. Will they utilize it well is the question.

      • Volcanu says:

        Probably not.

        The AC games are great at giving you a lavish playground to mess around in, and the attention to detail in the architecture of famous buildings is wonderful (I simply loved running around Venice in ACII, sprinting up St Marks cathedral and so on). And I enjoyed the pirates-as-lovable-Han-Solo-types fantasy in ACIV.

        When it comes to the plot and the writing, it’s not so much the ridiculousness of it all that annoys me, more the way its so po faced and insists on forcing its ‘templars vs assassins’ tripe down your throat at every available turn. With all the running across rooftops and murdering people being somehow about ‘liberty’ and so on.

        As I think one of the RPS writers said in the ACIV WIT – they really would be better off junking the overarching story. That way they could give their writers the freedom to write something that really fits in with whatever time period and location the game is set in, rather than always having to link it back into some boring ‘conflict through the ages’ narrative.

        I’ll continue to enjoy the odd AC game when the time period and setting appeal, as it really IS quite lovely running around a big, historical playground. I just wont ever hold my breath for one to tell me a good story.

      • Smoky_the_Bear says:

        Even if they do I guarantee it will still have the same identikit combat seen in all the AC games and will become boring after about 10 minutes. This series really needs a shake-up in gameplay, not just a new setting every time.

    • Oculardissonance says:

      Yeah and too early for a Napoleon cameo =( …..DLC…….

      • Zenicetus says:

        They can’t use future events without it getting silly, but they might be able to throw in a few references to past history and literature. Like maybe a certain hunchback bell-ringer will make an appearance…

        I know it’s a much later time period than the novel, but you know… Templar magic and all that.

      • botty says:

        In fact, Napoleon was a brigadier général in the French republican army. He led a Corsican milita, succesfully sieged the city of Toulon, worked in Constantinople for the Sultan, repressed (in a most bloody way) royalist riots in Paris, led the Armée d’Italie all the way to Austria across northern Italy, and finally led the Egyptian campaign, all of it during the French Revolution/Terror/First Republic.

        So It would be suprising not to see him in the game !

    • WinTurkey says:

      Try The Saboteur if you want to climb the tower

    • Danda says:

      If you want to climb the Eiffel Tower, get The Saboteur (which happens to be a great game).

  3. LordCrash says:

    The AC of my dreams!

    *nerdgasm*

  4. aDFP says:

    All I want from the next Assassin’s Creed game is a hard mode. I don’t care if it’s set in Merthyr Tydfil, as long as I actually need to be awake to play it.

    • Dawngreeter says:

      I’m so much in agreement here. I love Assassin’s Creed, probably more than I really should. But for god’s sake, in every game so far you could practically kill an entire city as a valid alternative to sneaking a little bit. I mean, I do want combat in the game, but I want facing 10 people at once to be a significant challenge.

      It doesn’t have to be overly difficult, but after a while you stop even registering the fact that you’re on a ridiculous killing spree. It needs to be more involved. Arkham games provide a nice alternative. You still kill a bajillion people without much trouble, but you don’t feel asleep while doing it.

    • Zenicetus says:

      A Hard mode would be good, and it would also be good if they scrapped those scripted stealth segments, like having to follow someone and hear conversations without being seen, and it’s all triggered by a stupid arbitrary circle you have to stay inside. Or a certain forced stealth segment early in Black Flag that almost made me rage quit completely, because it was just a series of timed moves you had to learn strictly by trial-and-error.

      That kind of scripting — where you have to perform a series of moves *just so*, or you have to restart from the last checkpoint — just totally breaks immersion. It’s a jarring contrast with the rest of the game, where you can free roam and often have more choice in how to accomplish a goal by either mass murder, just a little selective killing, or complete stealth.

      I hope they do something more like Dishonored in the next game, where if the story requires forcing the player down a certain path, it still feels like you’re playing the same game, and not some separate, scripted interlude.

      • aDFP says:

        I get that Ubisoft are intent on making a wish-fulfilment fantasy, but the lack of challenge turns the gameplay into scenery, and makes the whole experience feel shallow. I’ve died more times in AC:Black Flag because I’d stopped paying attention, or because I ran into a bug than because the difficulty was too high.

        If I have to use forward-planning and trial-and-error in order to climb to a synchronisation point, that’s interesting and engaging. If I can scale the building by running at it while holding down a button, then all I’m doing is watching a climbing animation for the umpteenth time.

        Same with the combat. Say two guys are guarding a chest. Do I distract them before sneaking to the chest? Do I hide in the shadows and watch their patterns? No, I just charge in and kill them in two seconds, of course, because I’m about fifty times as powerful as they are.

        So, instead of using these sections to add more depth to the gameplay, they add those simple, but time-consuming and annoying eavesdrop sections, which force narrative and backstory down my throat while simultaneously making sure I’m paying almost no attention to it. The collectathons are similarly immersion-breaking, and should be restricted to a completely separate mode from the story, which the sci-fi framing device would easily allow for. One thing that should never, ever happen is to be asked to chase a semi-sentient piece of paper while I’m on my way to demonstrate to a corrupt official what mortality is.

        If it were up to me, I’d add a hard mode, but it’d be called Realism mode, Nightmare mode or something to avoid offending players who want to pretend they’re a superpowered warrior-gamer-hero. I’d also add a free-roam mode, so players who just wanted to pass time in a beautiful world could do so without risk of getting into fights or stumbling across cutscenes or challenges.

    • Danda says:

      Their version of a “hard mode” seems to be those god-damned annoying “restrictions” which give you a end score that lets you know that you didn’t play properly or something.

    • jonahcutter says:

      Yeah, there’s no big reason to sneak in the AC games, because you can basically just straight up fight whatever crowds of enemies you meet. Now if you could handle 1 or 2 alright, but start getting actually progressively more difficult with each additional one, there would be a built in motivation to stealth. Not a “don’t be seen or fail the mission” forced parameter.

      As well, if more than 2 enemies were actually dangerous, there would be motivation to use the parkour and at times amazing cities they built as escape tools. Again, from need built into the gameplay, not from scripting.

    • Premium User Badge

      Vandelay says:

      A hard mode wouldn’t solve the issue the AC games face. That would just mean more guards with more hitpoints doing more damage. With the way the combat plays now, you can easily face dozens of guards without taking more than a hit or two, as blocking and countering are too easy to execute and too powerful. Just beefing up the difficulty would make little difference to this fact.

      They really need to re-think the whole combat mechanics from the ground up.

  5. Chuckleluck says:

    Oi. I’m certainly not a fan of Assassin’s Creed (probably due to their habit of releasing one game each year), but I’ve so wanted a game set during the French Revolution. The paranoia and borderline anarchy of the time seems like an incredibly interesting setting to me. I doubt Unity will take full advantage of the setting, but here’s to hoping they do.

    • Premium User Badge

      Lobster9 says:

      Assassin’s Creed for me is like a bag of cheese puffs. It’s not my favorite food, it may even be bad for my brain, but I can’t stop eating it..

    • Bull0 says:

      What’s so bad about them being annual? I get it with your Cods and your Battlefields – the quality has clearly suffered badly – is the same really true of Assassin’s Creed? They’re very different beasts.

      • Smoky_the_Bear says:

        It is pretty much the same in my opinion. The gameplay of the series has barely changed since the first. Every time its pretty much just a reskin, the gameplay has become predictable and boring (i.e. fighting 100s of enemies at once and no chance of dying). The series needs some rethinking and yearly releases, as we’ve seen with CoD, just do not allow the developer to do that.

    • WhatAShamefulDisplay says:

      ‘borderline’ anarchy? If the French Revolution doesn’t count as anarchy, what does!

      • The Borderer says:

        The Paris Commune?

        (yes, I do have a problem with people saying anarchy and meaning chaos, especially when it is in a country which had historically significant anarchist political movements)

      • Dawngreeter says:

        The word you’re looking for is anomie.

        For anarchy you can look to Catalonia during the Spanish civil war. It functioned quite well.

    • The Random One says:

      It’d be interesting to see a situation in which the side the Assassins would side with – fighting for the freedom of the people and end of oppression – essentially fucked everything up and killed pretty much everyone. I don’t know how well they’d handle it, though.

  6. SuicideKing says:

    Far Cry 4 will involve you taking a holiday in the Himalayas, where you end up being kidnapped by militants and have to turn to the local population for help.

    You’ll also have further diplomacy options, where you have to remain in the good books of the India, Pakistani and Chinese armies.

    In the end you’ll become a monk in Tibet.

    Alternatively it could be as ridiculous as CoD:MW3 where the Russian military can just casually stroll into India and raze an entire town, to hunt for two SAS dudes.

    • Premium User Badge

      Fontan says:

      That actually reminds me a bit of Mercenaries, where you’d be dealing with the Chinese, South Korean and American armies while fighting North Korea. Something along those lines could be really interesting.

    • Tams80 says:

      Oh I would LOVE it to be like that! I’m guessing the terrorists could be Maoists. The Himalaya certainly offer varied locations as well.

      Oh and Tibetan monks can be pretty intimidating.

      • SuicideKing says:

        Lolwut? No no, Maoists are not terrorists in the conventional sense (and they’re not operating in the north), they’re actually fighting for something real (oppression, caste, human rights, etc.). In the Kashmir area it’s more sepratist and radical, they’ll be LeT/Taliban types.

    • CookPassBabtridge says:

      Over-worthy and grim. Bring back mutant giant men with cannons for arms who live inside massive magma-spunking Volcanoes. Far Cry is meant to be silly fun tech porn in a jungle. REBOOT

  7. Premium User Badge

    RedViv says:

    And that’s only one of the AC games of 2014!

    • Premium User Badge

      Anthile says:

      According to my data the entirety of the Canadian population will be involved in the production of Assassins Creed games by 2030.

  8. Bull0 says:

    Colour me interested, this is a particularly interesting period. Honestly in Black Flag the sci-fi conceit only detracted from the experience, in my opinion – I really want an Assassin’s Creed game that dumps that crap and focuses on the good pseudo-historical intrigue-and-stabbing bits.

    • Triangulon says:

      Agreed, however I believe this to be true of all the Assassin’s Creed games. Semi-interesting historical settings and fun (if repetitive gameplay) almost ruined by dull, contrived sci-fi nonsense.

      • Bull0 says:

        Yeah, you’re right, I really only cited Black Flag because that’s the only one I’ve played a good amount of (I missed the original, played 2 for about 5? hours, skipped 3, but I’m about 50% through 4). I imagine it’s bad in all of them. Certainly I remember being pulled out of 2 to climb around some castle as Desmond while Danny Wallace improbably chastised me and I remember taking a strong dislike to the whole thing. Actually, now that I cast my mind back, I think that’s about the time I threw in the towel.

    • Volcanu says:

      My sentiments exactly. I found the bits in ACIV particularly self indulgent. Who on earth thought I’d want to stop sailing my pirate ship on the high seas to wander (slowly) around a recreation of an office doing ‘exciting’ things like riding the elevator and dropping off a parcel to a courier at reception?

      Unless it was all just an elaborate satirical comment on how much of what you do in the AC games is really just busywork albeit in a pretty historical setting. In which case more fool me for wanting to get back to the game proper I guess.

      • Bull0 says:

        Yeah, and all the while you’re being insulted by people with dubious transatlantic accents. It’s pretty much the opposite of enjoyable.

        Lovely idea with the satire but I think you’re giving them too much credit ;)

  9. Junkenstein says:

    I hope the rumours of a return of monsters to Far Cry are true. Although they had their failings, the trigens made for some pretty cool experiences in the first one, and the wildlife in Far Cry 3 was practically a third faction, so if they expand on that it’ll be cool.

    • Stardreamer says:

      Och, ye great fool! There’ll be LEGIONS of commenters along in a minute spitting their distaste of the Trigens like Llamas with runaway saliva glands! Ye’ve done it noo!

      I’m with you, though. I quite liked the Trigens in FC1. When the soldiers weren’t talking about fresh fish they were actually quite prosaic. The Trigens added a little bit of spice to the game.

    • Premium User Badge

      Vandelay says:

      With you too. The Trigens with the big rocket launchers that soaked up multiple clips of bullets were crap, but the basic melee ones were a great addition. I remember the level with them chasing you through high grass very fondly (if being ripped apart by horrific mutant experiments can ever be fondly remembered.) I certainly found them a better addition than the aliens in Crysis.

      • nearly says:

        The aliens in the first Crysis weren’t so bad, mainly because you spent most of the game leading up to them and it was sort of the turning point where your combat skills are challenged rather than a more freeform do-how-you-please experience. Of course, if you just ant the sandbox, I can see where they went wrong with the aliens.

        The second game was just obnoxious in general.

      • Smoky_the_Bear says:

        I found the aliens in Crysis so crap I stopped playing the game once they appeared.
        The jumpy melee Trigens were great when they were introduced in small sections between human vs human combat, it was genuinely terrifying fighting them and broke the game up nicely. The game got silly with stealth mutants, rocket launcher arm mutants, fast mutants etc. Hopefully they learn from this and we get some decent mutants that give the game some variance but it doesn’t devolve into nothing but fighting mutants of various kinds.

  10. TheVGamer says:

    So will this be the first game built on Unity 5.0? That name will always make me confused, it’s like a studio that is not Epic made a game called Unreal something – just plain awkward.

  11. SillyWizard says:

    I just said on the comments for the article on The Division that ubisoft should really make a Fafhrd and the Grey Mouser game.

    But then I realized if they did, I’d never play it. :(

    Thanks (fuck) uPlay.

    • Smoky_the_Bear says:

      I really don’t understand this obsession people have with vetoing Origin and UPlay. You are literally just depriving yourself if there is a game you really want to play and won’t because of a slightly annoying extra piece of software. You don’t have to like it, but to categorically say you will never use it is just stupid.
      Would you not play a game because you didn’t like the menu screen? Or the options menu? This is literally the same thing.

  12. WhatAShamefulDisplay says:

    I can only react with an image, I’m afraid:

    http://images.npg.org.uk/800_800/9/3/mw61593.jpg

    • SillyWizard says:

      I’m always afraid when I click these things that it’ll direct me to giant wangs. Or even regular wangs.

    • yabonn says:

      For my part, I’d like something else than the usual Burkean view of the revolution. For a change. The US market will weight in this, so I’m not hoping to much, mind.

      • darkath says:

        I can see the plot already :

        Louis XVI is not a bad guy but a puppet of the evil templars. When the revolution break out, a few templars, Robespierre, Danton and Murat, infiltrate the ranks of the revolutionary “good guys” and turn the revolution around and begin a reign of terror.
        Arno (why did they spell the protagonist name like this instead of “Arnaud” is beyond me), armed with his pocket guillotine will have to assassinate them to liberate Paris from the chaos.
        Meanwhile, an Assassin named Bonaparte betrays the order and join the templars …

  13. Brinx says:

    I really absolutely don’t care about Assasin’s Creed, but the French Revolution is an amazing setting that, while it would be very complicated to do all those different factions justice, should be used much more often in gaming.

  14. Kollega says:

    I just noticed something. Is Craig linking to something in the letter “i”, like in the recent Oddworld article, some sort of newfangled RPS ARG (OMGWTFBBQ)?

  15. Werthead says:

    So this allows them to do a FAR CRY/SKYRIM crossover? But with (presumably) less dragons? I’m down.

    I do have this mental image of the guys who made JUST CAUSE 2 coughing politely and pointing out how they did tropical islands and dusty, African-esque deserts and snowy mountains all in the same game. Probably before leaving by firing a rope up onto passing jet airliner.

    • luukdeman111 says:

      If Far Cry 3: Blood Dragon is any indication.. It’ll likely have MORE dragons.

  16. pilouuuu says:

    I really enjoy games as some kind of virtual tourism device. AC II was a great way to explore Italy and AC IV is amazing for experiencing life as Pirate. Assassin’s Creed games have been much better as a city history simulator than as great stories.

    This game being in France and Farcry 4 in the Hymalayas seem like a nice addition to those kind of games.

  17. Tams80 says:

    The Himalaya, elephants, maybe yetis… that’s right up my street!

  18. Premium User Badge

    dangermouse76 says:

    ” I hope there’s a controllable trunk ” read this and for a moment the dream of a full-on discworld RPG came to mind. Ah sapient wood.

  19. Megakoresh says:

    Well shit… With all the talks about “wrapping up Ass Creed story”, I kinda was hoping for finally an Ass Creed game in modern day. With modern Asses. With digital Creed. With hacking minigame mechanic of breaking into animuses and watching dirty (and clean) memories of various characters. So kinda like inverse Ass Creed: you play in modern day and sometimes pop back in time.

    And their excuse, extracted from the easter egg in Ass Creed: Black Slack which was “We just don’t want to code extra animus features so you can drive around in a car, there are other ways to experience that”, doesn’t work if this one runs on the new engine (which, judging from the 100000$ worth of high-res cubemaps in the beginning, it is). So what we are again stuck with boring equipment of old, contrived gameplay in the modern day and a complete absence of cybernetic retractable Ass Blades?

    Hmm, that last one didn’t come out right…

  20. Moraven says:

    GameStop was quick to add pre-orders for One, PS4, PC on Unity.

    No love for Far Cry. Although it did not get a trailer yet.

  21. Shooop says:

    The French Revolution would be an excellent setting for AssCreed if only they’d not infect it with their trademark SyFy Channel-level attempt at science fiction overhanging plot about DNA and magical time-traveling aliens.

  22. PopeRatzo says:

    Far Cry 4, Be still my heart, goddamit.

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  24. altum videtur says:

    AND NOT A SUS ABOUT SKIPPABLE CUTSCENES!
    Not that Far Cry 3’s story wasn’t the greatest thing since the Holodomor, but I’d really rather they just shut the fuck up and gave up all pretense of story. Just guns gliders jungles murders drugs in a pulsating orgy of demented violence and mindbending supersaturated sunset vistas.
    Be great if they included a mechanic where you can messily devour the entire carcass of an animal/enemy after you killed them, with quicktimeevents to speed up the process and help digestion

  25. RagingLion says:

    So who remembers Michael Pachter predicting the French Revolution as the setting for Assassin’s Creed 2?!! He was only 5(ish) AC games out.

    I wonder if that had an influence on them using the setting – though even at the time it did seem apt. I’ll be interested to seee what they do with this. I only have 3 AC games to catch up on first.

  26. hey_Im_Wyatt says:

    I just wish every moment playing the game is a grand as that moment they captured in the trailer. Then we would have a good assassin’s creed game.

  27. Premium User Badge

    mpk says:

    Can we assume that, as the AssCreed game move towards the present day, Wotsisname in the hoody will eventually shave his head and become Agent 47?

  28. racccoon says:

    Assassin Creed 5: Ok so you get to kill a load of french this time, whats in 6, Russia china or will it be the north pole, polar bears n seals and possibly Eskimos.
    This game has got far too repetitive. I can hear the eagle screams already.

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  30. Sharongamer978 says:

    Can’t wait for the new Far Cry game. Man riding elephants would be awesome.