Posts Tagged ‘Cardboard Children’

Cardboard Children – July Board Game News

By Robert Florence on July 28th, 2015.

Hello youse.

First of all, thanks for the lovely comments after last week’s column. You’re a lovely bunch. It was very much appreciated. Second of all, it’s time for the July board game news. We’re in the middle of the BIG BOOM of board gaming, and there’s a lot to cover. I’ve chosen some of the most interesting stuff to tell you about today. Dig in, and get your wallets ready!

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Cardboard Children – Return to Port Blacksand

By Robert Florence on July 21st, 2015.

Hello youse.

My ma died on Friday night just past, but instead of curling up into a ball and rolling into a hole at the bottom of my garden I’m going to talk to you all a little bit about games, because I love to do that. The death of a parent is a difficult thing to process, but I find that it helps to keep talking and reminiscing. And we’ve done a lot of reminiscing in this column over the years, so I’d like to do a little bit more of that today, while I’m among friends. I appreciate your patience.

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Cardboard Children – Legendary: Marvel

By Robert Florence on July 14th, 2015.

Hello youse.

When I reviewed Legendary Encounters, the Alien deckbuilding game, I was aware that the game system was already well-established as Legendary: A Marvel Deck Building Game. I liked Legendary Encounters a lot – so much that I called it my game of the year – and promised myself that I would try out the main Legendary line as soon as I could. Well, you know – seasons come and go, and life intrudes, and selfish game designers just won’t stop designing new games, so it’s taken until now for me to get to Marvel Legendary itself. The upside is that I look at the game in a form that is well-expanded, well-supported, with mountains of content.

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Cardboard Children – Sadness: Into The Rays

By Robert Florence on July 7th, 2015.

Hello youse.

“Sadness: Into The Rays” is an indie board game, with an intended print run of 10. I’m lucky enough to have a copy, and I’d love to show you some pictures of it – but I can’t. Right there in the manual, on page three, it says this – “The designer asks that you do not share any images from this game. Your personal copy is yours, and yours alone. You may talk about Sadness, and relate your experiences with Sadness. But please do not share any images of Sadness with anyone else.”

Needless to say, Sadness: Into The Rays is a solitaire game. I review it here today.

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Cardboard Children – Expansions Round-Up

By Robert Florence on June 30th, 2015.

Okay, so next week I have a MAJOR REVIEW of a very important indie game. It’s not a new release, but it’s a historically important one, I think. And before we head off into better coverage of indie/small-print releases, I think it’s one we have to cover. Before THAT though, we need to clear the decks a little bit. I realise that there are a number of expansions that I’ve not covered yet, and they’re worth highlighting here. All of them are strong. Very strong.

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Cardboard Children – June Board Game News

By Robert Florence on June 23rd, 2015.

Hello youse!

It’s time for the June board game news. And it’s summer! It’s actually the summer! I can tell it’s the summer because here in Glasgow it has been grey and rainy for weeks. It is absolutely glorious! But at least it’s perfect weather for staying indoors to play board games. Or the perfect weather for staying in to, I dunno, whatever it was that Leatherface was doing at the start of Texas Chainsaw Massacre, before those teenagers turned up.

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Cardboard Children: Theseus – The Dark Orbit

By Robert Florence on June 16th, 2015.

Hello youse.

You move in a circle, and you can only move as far as you can manage. You can lay plans for the future, but you might never get the opportunity to enact them. Your plans will be changed on you. You’ll stumble into traps and dead ends that you never knew existed. You will lose, and the loss will often be sudden – everything will collapse in on top of you.

But enough about life. Today we talk about a wonderful board game.

THESEUS: THE DARK ORBIT

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Cardboard Children – Warhammer 40K: Conquest

By Robert Florence on June 9th, 2015.

Hello youse.

I promise that this will be the last Warhammer or Warhammer 40K related game I cover for a little while. For some reason it feels like there’s a Warhammer everything these days. Warhammer board games, Warhammer lunch boxes, a Warhammer lingerie line at Ann Summers. I don’t want to fatigue you with all this Warhammer talk, so I’ll make sure to cover something a little less Warhammery next week. But what’s a guy supposed to do when Warhammers of every shape and size keep flying through his door? ONLY WARHAMMER.

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Cardboard Children – Super Fantasy

By Robert Florence on June 2nd, 2015.

Hello youse.

Do you have any appetite left for another dungeon crawl game? Yeah, I know. It’s – yeah. I know. But wait – this one is called SUPER FANTASY: NIGHT OF THE BADLY DEAD. And that suggests a little bit of humour at least, right? It might be something a little bit different at least, huh? We should probably take a look, I suppose. I mean, that’s why we’re here. I don’t mean “that’s why we’re here” in any true existential sense, I suppose. Do board games even matter at all? Does anything really matter?

Oh god.

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Cardboard Children – Xenoshyft Onslaught

By Robert Florence on May 26th, 2015.

When Xenoshyft Onslaught spits you out – because that’s what this game does – you’re left scratching your head and wondering what on earth you can possibly do to win at this game. You’re also full of questions. You’re confused about the way certain cards work. Some of the rules in the rulebook are so unclear that you’ve just had to make a call about what the designers actually meant. Okay, so I think that this Quill Monster thing attacks your first guy then does an additional one damage to the first three guys in front of it. I think. I think. It niggles you. You’ve just been battered hard and you’re not sure if you were battered exactly right.

And yet. And yet. There’s something about this game that just gets its teeth and claws deep into you.

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Cardboard Children – Boardgame News

By Robert Florence on May 19th, 2015.

Hello youse!

We’re off the back of a string of five reviews, so it’s time for a NEWS UPDATE. Let’s call this the NEWS UPDATE OF MAY, or the MAY NEWS UPDATE. Of board games, obviously. And you might be thinking – “Well, Rab, you just did a news update last month, called the April News Update or something. Is there even more news about daft board games already?” And I’m all like that – “Well, yes.”

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Cardboard Children – Forbidden Stars

By Robert Florence on May 12th, 2015.

Hello youse.

Forbidden Stars is the much-anticipated board game of galactic conquest set in Games Workshop’s Warhammer 40K universe. It’s a game from Fantasy Flight Games, who used to do these big epic board games that shipped in what we called “coffin boxes”. Twilight Imperium III, Starcraft, Runewars, Descent First Edition – all these games came in big giant boxes, packed full of miniatures. These games launched before the current board game boom, when board gaming was still quite niche, and players were willing to plow through 40-page rulebooks before getting a game on the table.

But things changed. The audience expanded, and board games started to become more streamlined, more simple. The length of time you could expect to play a board game for started to shrink. Fantasy Flight released a Second Edition of Descent, and it was a prime example of how the industry was shifting. It was cleaned-up, stripped down, faster to run through. The rulebooks were improved and slimmed down. Descent Second Edition was a better game, probably, but it was definitely lighter. It had definitely lost a bit of that crunch.

And me? I was waiting for things to tip back a little bit in the other direction. I was waiting for the big, long, deep games to come back – with a little bit of that new-age streamlining in the mix. The perfect mix of the old ways and the new. And the wait, thankfully, is over.

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Cardboard Children – Fauna

By Robert Florence on May 5th, 2015.

Mate.

Mate. I didnae even know there were that many animals.

Sometimes it’s good to look at a board game that has a little bit of an educational slant to it. Board games are great to play with kids, and there’s nothing better than busting out something that can broaden their knowledge while they play. And you can broaden your knowledge too. Because, most likely, you’re an idiot just like me.

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