Posts Tagged ‘Dungeon Siege III’

Just Deserts: Dungeon Siege III DLC

By Adam Smith on September 2nd, 2011.

Ray Harryhausen receives royalties every time you look at an animated skeleton
Yesterday I spoke to two people about Dungeon Siege III. One claimed that playing the demo was such an agonising experience that she cancelled her preorder, the other boldly stated that it was the finest ARPG of its time. I was tempted to make them fight it out by furiously clicking on one another but it didn’t seem right. Not in the real world. Today, there is news of a big chunk of DLC due in October. You’ll have to shell out for this, around $9.99, but it does sound there’ll be a healthy amount of content. That’s if you consider searching for treasure and ruins in a desert full of monsters healthy. New monsters and items are par for the course, but there’s more! An enchanting system will allow you to make your shiniest loot even more shiny and you’ll also be able to respec your character. Cue cries of: “It should have been in the base game!” No word if there’ll be a further patch for us PC folk alongside the DLC. Personally, I stopped playing the game before the keybinding patch so don’t know how much that did to improve things. Any thoughts?

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Win All Three Dungeon Sieges!

By Jim Rossignol on July 1st, 2011.


If you really, really want to besiege dungeons three-at-a-time, then this competition is for you. In celebration of there first being Dungeon Siege, and then two of it, and now three of it, the lovely chaps at Square and Obsidian have provides three sets of all three games for you guys to win. That’s right: Dungeon Siege One, Two, And Three (Count ‘em!) for you to play. They’re Steam codes, too, so if you already have one of the games you could always pass the code along to a chum. That sounds like a decent prize to me, but what to do to win it?

Well, we want dungeon-themed limmericks. Send yours to this address, and the best of them, as judged by us, will win the codes. The competition closes 12 noon UK time on Monday. Also see: rules.

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Wot I Think: Dungeon Siege III

By Alec Meer on June 27th, 2011.

The third siege of dungeons arrived a little while back, with Obsidian taking the reins of the Gas-Powered Games-created loot’n'kill fandango. I’ve been frantically clicking my mouse button at it for the last few days – an act which I have now transmuted into some words.

First point of interest for me in any dungeon crawler: can I summon animals? Silently beating up monsters in rock corridors gets pretty lonely, after all. Also, I’m really very lazy – if there’s some companion animal doing half the damage for me I don’t need to press so many number keys. Get to it, my furry friend.

Dungeon Siege III delivers on this front, at least. My stocking-wearing gunwoman can summon a spectral hound to antagonise foes while she snipes them from afar. On top of that, one of the AI-controlled companions (only one of which you can have with you at any one time) can summon a flaming hound. It’s doggy carnage out there.
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Dungeon Siege 3 Getting Better PC Controls

By Quintin Smith on June 23rd, 2011.

Is she kneeling or being eaten by the floor? Screenshots, you are so mysterious

Obsidian lead designer Nathaniel Chapman has stated in an interview with Eurogamer that the developers are currently working on a patch to improve the PC version of Dungeon Siege 3‘s keyboard and mouse controls. I’ve yet to play the PC version of DS3, but I was witness to Alec’s agitated bellowing about the PC controls (among other things), so I’m going to go ahead an assume that this is a good thing.
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Eurogamer Review: Dungeon Siege III

By Quintin Smith on June 17th, 2011.

Allow me to show you all the colours of the PAINBOW

Would you look! Eurogamer published my review of the console-toy version of Dungeon Siege III. Did I like it? I did. Though that didn’t stop me from having a pop at the loot system. Click past the jump to read that and another choice extract, or just go read the full thing. The choice is yours, adventurer.
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Dungeon Siege 3 Advert Is What I Don’t Even

By Quintin Smith on June 15th, 2011.

i mean maybe they were thinking that the no wait what

Dungeon Siege III has some of the noisiest visuals I’ve ever seen in an RPG. I’ve made fun them before. What, then, is a good solution when you want to advertise the game on a television?

Square Enix came up with a solution. A million thanks to RPS reader João “Mellow” Melo for sending this in.
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Done And Dun: Dungeon Siege 3 Demo Out

By Quintin Smith on June 7th, 2011.

Who's the real monster here? No seriously who's the monster I have no idea

This? Right here? This is how it should be done. A whole ten days (and eight hours) ahead of Dungeon Siege 3′s release, Square Enix and Obsidian have put out a demo on the game’s Steam page. BOOM! That was the sound of assorted expectations being blown out of the water.

It’s especially handy seeing as it’s only in playing DS3 that you learn just how much they’ve changed the Dungeon Siege formula into something slower, with a greater emphasis on decisions, action and co-op play, and less of an emphasis on loot, donkeys and scenery. The demo contains “a small taste of Dungeon Siege III’s single-player and 2-person local co-op modes
(co-op requires two controllers)”, but I’ll be able to get more specific in about 1.5 gigabytes’ time.

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Club Together: Dungeon Siege III Trailer

By Quintin Smith on May 9th, 2011.

I know I'm cynical, but caw that kaleidoscopic sword effect is a bit pretty.

There’s a new trailer for arcade hack’n'slash RPG Dungeon Siege III, featuring footage of the game’s four player co-op mode. Tell you what, as much as a deviation from Dungeon Siege 1 and 2 as this is, with four characters explosively disassembling monsters on the same screen and with the camera tilted just so, it finally starts to look like a Dungeon Siege game. How about that! Come see what I mean.

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Dungeon Read: Sieging Comics

By Alec Meer on April 29th, 2011.

See what I did there, etc

Does every game have to have a comic now? I don’t mind a comic, but sometimes I just want the game, and none of this stringing myself along with prequel content and backstory in a different medium. Anyway, I’m probably being a miserabilist. So there’s a Dungeon Siege III tie-in comic due from Dark Horse, spanning three issues – this is good news if you’re into DS lore, I guess.

You get a full-length print copy if you pre-order the game from certain stores (Wal-Mart specifically; not sure about non-US territories yet) or you can read one of its two 10-page stories for free on the magic internet here. You’ll need to create a Dark Horse Digital account. Should you bother? No, not really. It’s just pretty bland exposition and plot setup for the game, really. But it’s free! That’s important, right?

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Siege Three Dungeons For The Price Of One

By Alec Meer on April 8th, 2011.

It's no good hiding behind that spaulder - we know about your warty nose

Hrm. I’m a pretty wary of pre-ordering games personally – I like to hear at least some reception before I invest in a game – but if you were in the market for Dungeon Siege III anyway, you’ll be very pleased to hear that future-buying it via Steam means you’ll be gifted a free copy of both Dungeon Siege 1 and 2. Which is a pretty good deal – although I rather suspect that the kind of person who would pre-order Dungeon Siege III probably already owns the other games anyway. Still, this would appear to be their first appearance on Steam (if indeed that it how they’re being distributed), so that’s good news. Gradually transforming one’s games library to a purely digital form is forever appealing – I know I’ve a whole bunch of disc-locked games that I wish could instead be summoned from the crowd.

Also, DS3 is confirmed as Steamworks title. More details on that below, like.
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Dungeon Siege III Misses Release Updated

By John Walker on April 7th, 2011.

Perhaps they couldn't read the calendar through all the lens flare.

Dungeon Siege III, previously dated to be released on the 27st May, will now be with us on the 17th June, three weeks later than planned. This we call a “slip”. Square Enix have rather delightfully described it as an “update”.

“Sorry my homework’s not in sir – I updated the time I’d be writing it.”
“Updated you say? That sounds like it’s important. Off you go!”

You can read lots of our coverage about the game here to fill in the extra 21 days.

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Dungeon Siege 3 Redresses Huge Imbalance

By Quintin Smith on March 24th, 2011.

It'll turn out that that's a walking stick and I'll have been sooo insensitive

That’s right! Because the latest trailer for Dungeon Siege 3 introduces both a sexy lady and guns to the upcoming action RPG in a single playable character, and about time too. I for one have had it with the video game industry neglecting the public’s palpable hunger for both firearms and optimistic takes on the female form. The games industry will never know the loss they suffered when development of my own game, Boobgun, was ended due to financial inconsistencies, but this is at least a step in the right direction. You can watch the trailer right after the jump, and thanks to VG247 for the tipoff. No, really, VG247. I mean it. Thanks.

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Mule Variations: The Dungeon Siege III Chat

By RPS on March 18th, 2011.

On the plus side, if you can't afford the game you could just point a flashlight at a mirror.

This week Quinns managed to get some hands-on time with Dungeon Siege III, leaving the poor boy equal parts confused and excited. He quickly hunted down the only other RPS contributor to have played DS3 – one Richard Cobbett – for a chat. Their ruminations on combat, consolisation, breasts and coca-cola follow, and at some point or other they talk about the game, too.
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