Tag Archive

Love Gets Closer

Written by Jim Rossignol on December 10, 2008.


Just a random bit of newsflash from one of the games we’ve been following most closely this year: Eskil Steenberg’s latest blog entry closes with the line: “I don’t know if is possible to “manufacture” great control bugs, but its worth a try, maybe I already have. Next week when i get back home from LA, my first alpha will go out so I guess I will find out.”

Hopefully we’ll get to find out too. If you missed the trailer for this amazing looking indie MMO, check out the trailer.

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RPS Interview: Love

Written by Jim Rossignol on October 23, 2008.


Following on from the recent trailer, I decided to see if one-man-studio Eskil Steenberg would answer a few more questions about his city-building MMOFPS. Below we find out a little more about what we can expect from his strange indie project.

Jim: So, my first question is about the visual style of Love. Was it something you envisioned, or did it come about via experimentation?

Eskil: I had an original vision, but it has taken a lot of experimentation. Being a graphics programmer means that I never really stop tweaking it and testing new things.The graphics look has already moved on a bit from the trailer, even. I have clear inspirations, like Craig Mullins, Syd Mead, and Ralph McQuarrie.
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World Exclusive: Love, The First Video

Written by Jim Rossignol on October 15, 2008.


Those of you who were reading the site in February will recall my astonishment at Love, the forthcoming procedurally-generated moderately-multiplayer online world by one-man studio, Eskil Steenberg. Steenberg is a man of remarkable talent, both artistic and technical, and what I saw on his laptop screen at GDC impressed me more than any high-profile release of recent years. A wondrous, impressionistic MMO world that facilitates player creativity and encourages co-operation, that looks incredible and sounds too ambitious to be true. It’s a bold, brave project of independent game development. We’ve got the first moving images of Steenberg’s project after the jump.

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Love In The City

Written by Jim Rossignol on June 29, 2008.


Eskil Steenberg, solo developer of the impressionistic art-MMO, Love - which I talked about in detail here - has been posting some more screenshots of his work over on his blog. I’ve collected them and posted them after the jump. The show new water rendering systems, as well as the city-rendering systems. It’s all deformable, destructible, and absolutely beautiful. (Click on the images for full-size.)

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A Brief Chat With Eskil Steenberg

Written by Jim Rossignol on April 27, 2008.


It’s a beautiful, summery Sunday morning. Sunshine is pouring down into in Bath’s hazy valley, and I’m sat by my office window, looking out across the trees, rooftops and rusting gas towers - one of my favourite views anywhere in the world. It takes me a while to notice the chat box that is blinking patiently on my desktop. It’s Eskil Steenberg, the chap who is currently working on his solo-MMO project, Love. At that moment he’s sitting somewhere in a Wifi-field in Tokyo. We talk.
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For The Love

Written by Jim Rossignol on February 20, 2008.

Love lifts us where we belong.
Occasionally encounters with human intelligence can be entirely bewildering. Suddenly you’re faced with the fact that other minds move in the same world and speak the same language, and yet have thoughts and intellectual processes going on that are entirely alien – and superior - to your own. That’s certainly how it feels to be shown the work of Eskil Steenberg, while sat at a spare table in a GDC conference hall. Steenberg’s temperamental laptop might not have wanted to help out, but what we saw flickering on that screen was astonishing and somewhat unsettling.
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