DoDy: WW2 FPS Day Of Infamy Invades Early Access

Valve seemingly have little interest in making a new Day of Defeat but they are at least letting someone else have a crack. Now on Steam Early Access is Day of Infamy [official site], a World War 2 multiplayer FPS heavily inspired by Day of Defeat – and made with Valve’s blessings and support. Infamy is the work of New World Interactive, the folks who made modern military FPS Insurgency. They’re trying to pick up where Day of Defeat left off, basically. Here, have a gander:

Like DoD, Day of Infamy is a class-based first-person shooter about fairly close-range infantry combat across the fronts of World War 2. It’s not a serious sim but it’s less arcade-y than many. Along with several 32-player multiplayer modes about capturing and holding points in different ways, it has 8-player co-op missions about attacking, defending, and patrolling territory, and a touch of singleplayer too.

Infamy started as a free mod for Insurgency but it’s gone commercial with Valve’s support. NWI are even making some Infamy maps based on Day of Defeat maps.

Day of Infamy is on Steam Early Access for Windows and Mac at £14.24/17,09€/$18.99, including a wee launch discount. NWI plan to release the full version some time from October 2016 to March 2017. Until then, then plan to polish and expand it with new maps, weapons, factions, and modes, and especially to improve the singleplayer side. You can follow their development roadmap on Trello.

If you want to see a little more, here’s some alpha gameplay from a few weeks ago:

From this site

13 Comments

  1. ketchup says:

    Saying this game is like Day of Defeat is an insult to us old Day of Defeat players.

    • Alice O'Connor says:

      No, it isn’t.

      • Buuurr says:

        While not technically an insult, it plays nothing like DoD.

        • vahnn says:

          Also, she didn’t say, “It’s like Day of Defeat,” besides that it is also a class-based WWII fps, which is absolutely true.

    • DavishBliff says:

      Take it up with the developers, who invoke Day of Defeat themselves all the time, including on the store page.

    • unacom says:

      Knowing the DoD-playerbase and their “banter”, I´d assume nothing could be insulting to an old DoD-player.

  2. Premium User Badge

    DelrueOfDetroit says:

    Does it have a recreation of Avalanche?

  3. Catweasel says:

    Count me out, when I played the free version on the workshop it had the same problem as I had with Insurgency proper, which is the maps. You shall not flank or maneuver around the enemy, because that gives you a big OUT OF BOUNDS message and removes your ability to shoot. Walk into meatgrinder hallway A or meatgrinder trench B.

    • vahnn says:

      Insurgency is full of flanking. Although I only play 16-player servers or less. I guess some maps would be extremely cramped on 32-player servers.

  4. Premium User Badge

    Herzog says:

    Having never played Insurgency or Day of Defeat. This sits somewhere between Call of Duty and Red Orchestra?

  5. ludde says:

    I really tried liking Insurgency, but it’s just so flimsy. I’m guessing this is not going to be the savior of tactical shooters either.

  6. tongsama says:

    Insurgency with WWII skins and weapons does not equals DODS.

    IMO, this will be more similar to DODS:
    link to drivenarts.com
    DODS fans will know the map name.

  7. DiiGiiTAL says:

    “Valve seemingly have little interest in making a new Day of Defeat anything, but they are at least letting someone else have a crack.”

    FTFY