Lara Croft Go swings to a proper PC release

Lara Croft Go [official site], the tomb-raiding puzzle game spin-off in the same turn-based vein as Hitman Go, finally has a proper PC release. While I was off on my hols scrambling up hills and round waterfalls last week, she arrived on Steam doing much the same. John is a big fan of it on Android so coo, I’ll have to check out this Alice copycat’s antics. I wonder if she also gets vertigo and clings cussing to safety railings.

Here are some of John’s words about the Android version:

“In many ways, it’s a familiar puzzle game – turn-based tile movement isn’t anything original (Road Not Taken was perhaps the most recent notable example), and if you’re au fait with the genre, you’ll likely have your instincts kick in for darting about in the early stages. But most importantly, it’s exquisitely good at being a turn-based tile game. Its combinations of gradually introduced new elements create unique challenges, as you’re throwing spears at snakes in order to use your flaming torch to scare another onto a pressure plate. And of course, all these things are so inherently Tomb Raider too – pressure plates, endangered species to slaughter, spears to chuck, switches to yank, and indeed, puzzles to solve.”

And this Lara Croft, do remember, is the old one who actually enjoys raiding tombs.

Lara Croft Go has technically been on PC since August 2015, for Windows 8 and above on the Windows Store thanks to its pocket telephone release, but this new release brings it to Windows 7, Mac, and Linux too. A launch discount brings the game down to £6.39/7,99€/$7.99 on Steam until Sunday.

I wonder when we’ll get a proper PC release of Deus Ex Go.

An expansion is coming for Lara Croft Go too. Already out on PlayThings, thanks to some tedious exclusivity tomfoolery, Mirror of Spirits will arrive on PC in March with new levels revolving around Lara’s doppleganger. While Square Enix Montreal made the base game, the expansion is the work of GNOG studio KO-OP Mode. You can peek at it towards the end of this trailer:

[Disclosure: I once slept through most of a birthday party the KO-OP crew attended at a flat I was staying in. If Lara’s doppelganger in Mirror of Spirits stumbles out the mirror groggily groaning “Rumpus Hoouuuse!”, you’ll know the score.]


  1. Zekiel says:

    I don’t really get this. I played Lara Croft GO on my ipad and it was perfectly fine. Not awesome, but an enjoyable distraction. But I have a much lower bar for mobile games than PC games and I can’t imagine this being a satisfying PC experience.

    (End grump.)

    • Xocrates says:

      As a counterpoint, I absolutely love the series on mobile and have zero issue in rebuying it on PC. Already done it for Hitman, and will undoubtedly do it for this one. It’s a lovely game and well worth it.

      • Zekiel says:

        Fair enough then!

      • SuicideKing says:

        But…what’s the point of rebuying it on PC? (genuine question)

        • Xocrates says:

          Because I prefer the PC as a platform and literally the only reason I have it on mobile is because it was not available on PC on launch.

          And frankly, the combined cost is low enough for it to be a non-issue.

  2. myhandleonrps says:

    It’s a fine game to find on your phone, play for 5 minutes, and then forget about for 6 months.

  3. JaguarWong says:

    The best game to feature Lara Croft since Underworld.
    It could be more challenging in the end game but on the whole it’s an excellent puzzle game whatever the platform.