The 25 Best Horror Games On PC

1 of 27

To compile a list of the 25 best horror games on PC is to look into the void for so long that the void not only starts to look back, but shakes you by the hand and takes you out for coffee. It is to fight with monsters until you become a monster and then go on a European railtrip with the other monsters, and really bond over cocktails in Saint-Tropez.

It is also a great way to explore the wide range of possible experiences within horror fiction. Here, there is something for everyone, even the squeamish and the easily-startled. Yes, there are jumpscares, but there are also slow-burn psychological dramas and tongue-in-cheek splatterfests. There are uncanny things and real terrors, but there are smiles and smirks among the shocks.

You can navigate the list by clicking the arrows above or below the header image on each page or by using the arrow keys on your keyboard.

87 Comments

  1. Premium User Badge

    Godwhacker says:

    Does Prey (the new one) count as horror? If it doesn’t then this list is fine but if it does then this list is wrong.

    • GepardenK says:

      I don’t think it would fit. Despite sharing some similarities with system shock 2 it dosen’t have the right tone for what you would call horror.

      What suprises me the most is that Thief: The Dark Project doesn’t get a spot. You might argue it’s not a horror game but that is precicely why it’s horror aspects works so well. Levels like ‘Return to the Cathedral’ and the maddening halls of Constantines Mansion is downright chilling in ways few games manage to capture.

      • Jerykk says:

        Eh, I’d argue that Prey could definitely qualify as horror. Creepy space station where everything is broken? Check. Dead bodies everywhere? Check. Monsters roaming the halls? Check. It may not have the gore typically associated with horror games but the atmosphere is clearly meant to be suspenseful.

    • Matsukaze says:

      This list is trash No outlast or outlast to 2 No Amnesia NO soma

  2. Catterbatter says:

    Was Horse Master on this list before? Maybe it’s number 26.

  3. Dominic Tarason says:

    Official reboots may have fallen through, but Blood has a source-port now!

    link to m210.duke4.net – it has some rough edges yet (still WIP) but it’s a huge improvement over DOS.

    Also, the biggest and best Blood mod was just updated. Death Wish, a full-length campaign.
    link to moddb.com
    Apparently one map in episode 2 is a bit glitchy in BloodGDX but it’s otherwise great there.

  4. Pogs says:

    I thought it was a while since we had a list!

  5. Kefren says:

    Stories Untold is also on GOG. link to gog.com

  6. Zaraf says:

    Nice list. I would say SOMA deserves an entry, even if there are already some words about it in Amnesia description.

    Glad to see Darkwood made the list.

    • HSuke says:

      Agreed. SOMA should’ve been on the list right next to Amnesia.

      FWIW, it’s a much better game with a coherent story and one of the best sensible sci-fi plots of this decade. It’s just as scary as Amnesia and better in every other way. (We can pretend that “A Machine for Pigs” never existed)

      • MajesticXII says:

        It’s so weird that Amnesia is still there when SOMA is one of the best games of the genre, if not the best.

        Some people are just stuck in the past I guess.

  7. briangw says:

    Surprised that I don’t see Clive Barker’s Undying in here. I remember not getting very far in the game because it was that terrifying.

    • Soci says:

      The first thing I did was check the list to see if it was included. One of the only games I found truly scary. Mainly due to the masterful sound design.

    • buedi says:

      Haha, same here! The sound design in that game was very efficient in scaring one to death. Back then the graphics where good too, but I don´t know if they hold up to today.

      But in that game, every painting and every mirror I walked by I walked by backwards, watching it if something moves… again. I think it´s the only game I stopped playing at some point not because I was bored, but because I felt too uncomfortable.

      • dare says:

        I loved the first two thirds of Undying, but the last third or so was so uninspired, boring and non-horrifying that it absolutely destroyed all my fond memories of what came before. So, getting off early may have been a good choice.

  8. Martijn says:

    I really like Layers of Fear. Most complaints are about the story and voice acting, but I think you have to see it like Suspiria: never mind that, it’s a visual masterpiece. My main problem with Layers of Fear is this: too many drawers.

    Stories Untold on the other hand has probably the best writing I’ve seen in a video game (but I have to admit I haven’t played that many). The way the story slowly develops and all pieces of the puzzle fall into place is simply brilliant.

  9. Lobotomist says:

    Amnesia is not No1 ? Are you kidding ?

    Of all these games that one I simply could not play past first area.

    • dagnamit says:

      Gotta agree with you here. I could not play that game for more than 30 minutes at a time. I would usually blow through a 10 hour game in a weekend, but it took me a month to get through A:TDD. Great game.

    • Flavorfish says:

      %100 agree Amnesia should have been #1.

      I absolutely love Stalker, but the only thing on this list that has really inspired fear in me was the incredible sense of vulnerability I had playing Amnesia. My fear of Bloodsuckers and Chimeras was mitigated by the military hardware I was packing taking them down. Armed with only a flickering lantern and my degrading sanity, Amnesia was really horrifying.

    • Premium User Badge

      Henke says:

      Amnesia was my favourite horror game, until I played SOMA. Those Frictional folks know their stuff!

    • cakeisalie says:

      Yeah, I love the S.T.A.L.K.E.R series, the immersion and atmosphere is incredible, but Amnesia Dark Descent is easily the scariest and most intense horror game I’ve ever played. I literally can’t play it for more than 30 minutes at a time!

      • Uturuncu says:

        I played that game in 5-15 minute increments. Basically my only criticism of the game is that it’s free-save. This allowed me to get spooked, save, turn it off, and come back when I’d calmed down. With a checkpoint or save point mechanic, it would make it so you couldn’t just run at will.

  10. caff says:

    Really like this list, especially the #1. And anyone who hasn’t tried Stories Untold needs a slap.

    • A Gentleman and a Taffer says:

      Came to say exactly this, couldn’t agree more with Lone Survivor, Alien:Isolation, S:CoP, FEAR and Pathologic. Oh my god, yes, Pathologic. So gratifying to see it mentioned as one of the best games ever, it truly is. Love you, RPS <3

  11. Cropduster says:

    Nice to see to the STALKER series getting some love for it’s horror, but Shadow of Chernobyl is the more scary game imo. It’s the one where that feeling of the Zone being a strange alien place is most pronounced, and you the player are for the most part some faceless zeeb who doesn’t know wtf is happening while exploring underground labs and eating Pepperami.

    Still the most atmospheric thing I’ve played. Especially that final push on the scorcher, when your brain’s fully dripping out your ear, or the path through the reactor core on the way to the wish granter, soo good.

    Sequel would be nice but I’m just glad the current 3 exist in their inimitable janky stylings. I don’t know if a dev/publisher could/would recreate it today without hitscan guns, collectable snork nests or racing minigames.

    • GernauMorat says:

      I completely agree. CoP is the better game imo, but SoC is even more atmospheric, and I still have to take breaks when playing the underground segments. The fact that you are so enormously vulnerable despite often being quite well equipped makes for excellent tension.

  12. Saarlaender39 says:

    Games also available on GOG.com:

    -Observer
    -Lone Survivor (DC)
    -Inside
    -Darkwood
    -Stories Untold
    -Call Of Cthulhu: Dark Corners of the Earth
    -Vampire: The Masquerade – Bloodlines

    Just saying.

  13. mcnostril says:

    It’s good to see Darkwood on the list.
    One of my favorite horror games in a long time, it’s amazing that it manages to be so unsettling without resorting to jump-scares or LOUD NOISES (ok to be fair it does have a couple of those, but they are heavily telegraphed and the telegraphing makes them so much more incredibly creepy instead of startling).

    It also seems to have been forgotten when it comes to press coverage, which is quite a shame. Even RPS only has a feature from way back in 2014 (and the one article about putting up a torrent on piratebay). For such a horror gem, it’s a little puzzling that most publications seem to have passed it by – understandable I guess given the volume of games released on steam these days, but a lot of outlets have mentioned the whole piratebay thing without actually looking at the excellent game behind the story, which is a little odd.

    • soulis6 says:

      Totally agree. I picked up several games on the Halloween sales, and Darkwood was far and away the winner out of them for me.

      I’m only 5-6 hours in so far, but i’m pretty sure it’s going to end up being my favorite horror game in the last several years. It has such an amazing sense of dread and tension, and the atmosphere and world building is excellent.

  14. DanMan says:

    I like horror movies, but I don’t like horror games. I don’t really know why that is. Maybe it’s because a movie is over after 90min. and games go on for hours. Maybe I’ve been exposed to too many, cheap jump scares – the worst kind of “horror”.

    • brucethemoose says:

      It’s the opposite for me. Good (and that’s a big qualifier) horror games feel more immersive, while even my favorite horror movies feels like I’m just watching a group of people.

  15. Premium User Badge

    Mungrul says:

    Thief 3 should be here for The Cradle alone.
    Even that Karen Gillen reckons so.

    • the_anderthal says:

      Screw you for reminding me. Maybe because the game wasn’t scary in general so I wasn’t prepared for the spooks, but that was a harrowing experience. I literally crouched and walked with a snail’s pace throughout the whole thing.

      • Premium User Badge

        Mungrul says:

        I think the thing I “loved” most about ShaleBridge Cradle was how it neatly flipped the gameplay of Thief on its head. Where shadows had been your security blanket up until that point, all of a sudden you craved the light. A deft turn.
        With all the remakes being made, I’d love to see this get the makeover treatment and have the two-stage levels like The Cradle merged into one. Not likely to happen though.

        • GepardenK says:

          The Thief community got your back. Latest fan patches have removed in-mission loading screens. So levels now play like one giant map just like in Thief 1&2, the cradle included.

          If you’re wondering it makes the game an estimated one million times better.

    • Paradukes says:

      Hell. Freaking. Yes.

      This is a level that scared a friend of mine who wasn’t even playing it! I was part way through the level when the friend phoned, and I was describing it to him as I went. Right about the point where I found the ‘examination room’, well…

      “Wait, what the hell is that?! Oh god, when they say ‘procedures’, I guess they mean-” *Reads a note from the surgeon* “Yup. This place is pretty messed up.”

      *Silence on the other end of the line*

      “And the surgical equipment is… Wait, are you still there, dude?”

      *Silence*

      “H- hello?”

      *Click*

      I’m sorry, there’s been a fault with your call. Please try again later. I’m sorry, there’s been a fault with your call. Please try again later.

      *Dial-tone*

      And then something jumps out at me.

      So once I change my trousers, I call my friend back, and the first words out of his mouth are “DON’T DO THAT!” Apparently the last words he’d heard were, ‘Wait, what the hell is that?!” Right before the line went dead.

      Unrelated, but later on in the level, I came across a series of cells where the inmates were kept. I started picking them one at a time and going inside to check for the contents. After the second one, I decided to just pick all the locks and then double back to the first one and loot the rooms. Just as I was picking the last lock though, I heard a distinctive creaking noise from one side. I look around and realise one of the doors I just unlocked was now wide open.

      Sometimes it’s the unscripted moments that are the most terrifying.

    • A Gentleman and a Taffer says:

      When I got to number 2, I genuinely assumed this must be number 1.

      Dark Souls could have got a look in too for some of it’s levels. I guess they’ve already had their time in the limelight on other lists.

  16. Flaf9090 says:

    Oxenfree?

    • caff says:

      Un-nerving, and particularly brilliant in certain ways, but ultimately not a deeply scary game.

      • indigozeal says:

        But the list is “best horror games,” not “most deeply scary horror games”; “deeply scary” is a large component, but it’s not the only one – and it is subjective, after all. A case could definitely be made for Oxenfree here.

  17. Unclepauly says:

    STALKER 2. What a golden egg waiting to be laid. Is nobody up to the challenge?

  18. Maritz says:

    Realms of the Haunting used to properly shit me up. Played it recently though, and it was more irritating than scary.

  19. wcq says:

    System Shock is better than System Shock 2.

    Yes, I’m serious.

    • This banana says:

      And you are correct with your statement.
      But if you just focus on the horror aspect, the unsettling atmosphere and dread it invokes, it’s System Shock 2 that really excels over it’s predecessor. Listening to those distorted voice-logs of crew members turning into The Many while scavenging the dark hallways, with moans of mutants in the distant… still gives me shudders to this day.

  20. duns4t says:

    great list! my only other comment is not horror-specific – the only game I can think of that reproduces a film experience/locale as faithfully (or perhaps even more faithfully) than alien: isolation is star wars battlefront (2015). unfortunately, as has been observed in many places, not nearly enough was done with/in that environment.

  21. brucethemoose says:

    Some of my best horror experiences were actually in Barotrauma (aka SS13 underwater).

    In one particular mission I was a engineer. Heard a thump, scrambled to a pressure suit, and managed to survive a crash. Power went out. Crew radios were dead because the mission was so long and batteries were bugged I think (so no global chat), so I had no idea who was alive or what the heck happened. Had to poke through the huge submarine and open airlocks to find out what lurked on the other side… A wall of water, fire, a giant tentacle, zombies, a living crewmate that might be a griefer and so on. Being kinda new, it was legitimately terrifying.

    Other games with “emergent” gameplay don’t belong on this list, but have alot of potential for good horror IMHO. Barotrauma, SS13, some Minecraft mods, a few source mods and so on.

  22. Vastial says:

    No Clive Barkers Undying?! WHY RPS!? I trusted you!

  23. PanFaceSpoonFeet says:

    Outlast…. Ooouuuttllaassstt…….. Outlast.

  24. Premium User Badge

    Nauallis says:

    Dying Light in singleplayer! (playing at night, in the dark, wearing headphones, with your back to the room)

    Maybe I’ll just comment that on every best list from now on, even if it makes zero sense. Best RTS game for the PC? Dying Light. Best free to play game? Dying Light. 2017 GOTY? Dying Light. I probably should play it again.

    • MattM says:

      I tried Dying Light but got steam refund. I liked the presentation but I can’t stand the level scaling system that Techland likes to use. It just feels so artificial when my leveling causes all the loot and enemies to level.
      If I ever pick it up in a bundle I might give it another go since, other than that, it seems good.

      • Premium User Badge

        Nauallis says:

        Maybe you’re thinking of Dead Island? No level scaling in Dying Light. The weapons, both craftable and found gradually get more powerful from their stats while the starter weapons stay the same. This also makes the various zombies easier to kill, 1-2 hits on most with end-game melee weapons. What I remember happening is that you gradually encounter more difficult zombie forms, especially at night, and as you progress through Haran.

        • Premium User Badge

          Nauallis says:

          Yep, definitely Dead Island that you’re remembering.

          • MattM says:

            It ruined Dead Island (and Oblivion) for me so I was touchy about it being in Dying Light. Threads like
            link to steamcommunity.com
            indicated that there was some kind of level scaling of drops going on and I was at the end of the 2h period and had paid full price so I returned it.

    • revan says:

      Still remember the first time night fell and all the creepy crawlies came out to play. Never have I been happier to wade into the river and just stay there, watching all those things crowding the shore.

      Wasn’t a fan of Dead Island or zombie games in general, but Dying Light is a great experience.

  25. the_anderthal says:

    Never tried CoP, but I still remember a bunch of stuff from Shadow of Chernobyl after 10 years. One time I kept dying at the same place, killed by a group of soldiers in some tunnel. Every time I loaded that save, it would start the same: me walking down the stairs, hearing a monstrous shriek and walking cautiously, hugging the wall in fear till I reached a doorway, where the said solders were waiting in ambush. After a couple of times I got impatient, I ran to the doorway, not exactly along the wall as I used to. The same shriek followed, which I barely registered, but all of a sudden a pair of glowing eyes came speeding towards me and a tentacle-faced bloodsucker materialized in front of me, gaping mouth covering the screen. Never before seen that creature, naturally I was launched out of my chair. Still one of my favorite games of all time. Gotta give CoP a shot.

  26. MattM says:

    I just got done with a series run on Dead Space where I replayed 1 and 2 and played 3 for the first time. Dead Space 2 isn’t particularly scary but it makes me incredibly tense. After my first play-through on zealot (very-hard) I did a new game+ on normal and it still kept me on edge. I think it was Dead Space 2’s confining environments, disturbing sounds, and methodical shooting where you had to place your shots under time pressure that gave it this feel.
    Dead Space 3 was alright but it didn’t have this same feeling. They toned down the atmosphere to match the more conventional take on combat.

  27. kuertee says:

    *cough* SOMA *cough*

  28. malkav11 says:

    Definitely don’t skip FEAR’s sequels. While neither has quite as satisfying gunplay or convincing AI tricks, they both have much more interesting, varied environments (FEAR takes place mainly in offices and warehouses) and honestly, I think the second game is as creepy or more so at points. The third game is a definite step down (I don’t think it’s even by Monolith, as I recall) but the asymmetric coop between slow-time soldier man and psychic ghost is quite fun.

  29. CaidKean says:

    A really old horror-game that I wish more people would experience is The Legacy: Realm of Terror, a dungeon crawler inspired, at least partly, by Lovecraft’s stories.

    If anyone here is a fan of dungeon crawlers and horror games I really recommend them to check it out, despite the title being a quarter century old now.

  30. revan says:

    Great list. Snagged Stories Untold and Resi 7 on your recommendation. I know everyone only talks about Call of Pripyat, but Shadow of Chernobyl is definitely worth a try too.

    And let’s not forget Vampire The Masquerade: Bloodlines. Just get a fan patch by Wesp5 and enjoy one of the best cRPGs all polished and fixed up.

  31. MattM says:

    RPS, before you update this list in the future you should checkout
    “The Moon Sliver” and its pseudo sequel “The Music Machine” by the one man band of David Szymanski. They are on the walking-sim end of horror but are some of my favorite games of all time.

  32. shagen454 says:

    I agree with a few people on here. I’m not a horror fan so much, but when I think of “horror” games I think of games specifically going for traditional horror. Pathologic almost seemed more of an abstract art game created by some underground film director… Stalker to me was more about open-world dystopia than horror as well System Shock 2 while SCARY as hell sometimes was more about Sci-fi/survival.

    I think my top 3 would have been Amnesia – definitely #1, no doubt in my mins. #2 Undying a fantastic, classic horror setting with many innovations for it’s time & widely overlooked. #3 as someone else mentioned Vampire The Masquerade: Bloodlines all patched up, great first person story driven RPG.

    I mean the way this list is set up – you might as well have Ultima: Underworld as the #1 horror game….

  33. Gordon Shock says:

    “The Suffering” anyone?

    • malkav11 says:

      Absolutely. I never got very far in it (running theme with really actually creepy games, TBH) but those first minutes were legitimately quite scary.

  34. HSuke says:

    Oh come on. Just add SOMA already. Even if it’s an amazing sci-fi game, it is absolutely frightening and deserves more than a footnote under Amnesia.

  35. BaronKreight says:

    Is that Nosferatu on the pciture? It looks like it but that movie was black and white.

  36. Javier says:

    I know lists will be lists, but I got the feeling that even Frictional would have rather seen SOMA in the list over Amnesia. It’s clearly the better game. And absolutely one of the best horror games ever, and one probing depths others never have.

  37. RaphaelKnowsPizza says:

    Silent Hill 2 is a terrible PC game. The graphics are bad and the voice acting is barely acceptable, but most importantly the camera is so bad it takes away all immersion and made me delete the game. Maybe the story is genius or the game is so scary people wet their pants, the camera just ruins it.

    • indigozeal says:

      “but most importantly the camera is so bad it takes away all immersion and made me delete the game”

      Its brilliance would have been lost on you, yea, like ampoules cast before Lying Figures.

    • Uturuncu says:

      Silent Hill 2 is one of my favorite games, ever. It set its mood so well that I can’t even replay it. I’ve tried several times and get as far as obtaining the radio but end up so anxious walking through the streets that the first burst of static and I turn it off. It scared me so bad that I’ve basically got trauma from it.

      I cannot do fog, static, or tornado sirens anymore. All three scare me to the point of shaking badly. It used to be that I couldn’t even drive in fog. I ended up skipping a friend’s birthday party because it was so foggy out that day that I couldn’t see the end of my porch. Now I can drive in it, but ONLY if it’s something deathly important. Like work. And even then I’m having an anxiety attack by the time I get there.

      That all said, I agree utterly with your statement. Silent Hill 2 is one of the shittiest PC games I’ve ever had the misfortune of playing. But it’s not a PC game. It’s a PS2 game. It’s not that the game is bad, but the port is godawful. It and Prince of Persia: Sands of Time are tied for ‘worst port I’ve ever played’.

      The camera is awful and almost made me stop playing the game entirely. Later I came to the understanding that the camera is awful by design. You can hear the enemy around that corner, but you can’t see it. You know something’s there, but you can’t find it. Is it actually able to attack you, or is it in the distance, behind a wall? The camera ramps the game’s terror up to oppressive levels.

      — SPOILERS BELOW —

      That sequence near the end of the game in the hotel where you find a service elevator. It has a very low weight limit and James remarks that it’s his exact weight, and there’s a shelf near by to stash your gear. So, obviously, you understand that this next sequence is going to be without weapons or combat. Okay, fine. Whatever. Weapons in box.

      Then James comments again. It’s his exact weight. He won’t get in it. You look through your inventory. Fine, health kits, some crap you’ve been carrying around for ages and never use. Go to get in the elevator.

      “That is my exact weight.” Oh.. Oh fuck. You only have two things left on you, your radio and your light. You make a choice and put whichever one you find to be less necessary in the box. Go to get in the elevator.

      “That is my exact weight.” And you have to put whichever of the two you decided was more important away, too. Then James gets in the elevator and you go down to a pitch dark, flooded area.

      You can barely see, just enough to see vague reflections that tell you monsters are right there. You’re totally helpless, blind, and with no warning other than those vague reflections. In the end I bumped into one, it attacked me, and I just started screaming and running. Bolted through the entire section while yelling at the top of my lungs.

      Definitely Amnesia water monster levels of terror for me.

  38. Jeremiex says:

    Very surprised to see Amnesia 10+ place. Best ever horror game!

  39. hfm says:

    I have to agree here, Amnesia was super intense Not sure how it isn’t #1. Especially since it STILL holds up to this day 7 years later. A testament to art direction and gameplay being more important than raw graphics (not they they were bad or lackluster)

    I still have yet to finish it, due to I got frustrated in this one part and kept dying over and over (not the water monster that was relatively easy to grok) I think I got stuck in the prison type area. I think I just read something recently about the game, a certain strategy, that I totally never realized. I need to fire it back up and finish it knowing this.

  40. Kala says:

    Doki Doki Literature Club got to me with the scares more than any game to date (seriously).

  41. indigozeal says:

    I give Stories Untold a hearty recommendation, but I’m with the Gamespot review that says to stop after the third story. The first three stories paint a loose overall picture whose elements shed light on each other, but the fourth throws all that out the window in favor of something well-intentioned but trite & shallow. I’m not saying that there shouldn’t be video games about that subject, not at all; I’m saying that it’s disappointing that the game swerved at the end and made a bid to achieve significance in a left-field, tacked-on manner when it had previously gotten there just by being dang good. I’ll still be there Day One for whatever this group of creators tries next, though.

    (Doki Doki Literature Club comes across to me as just cheap pandering: LOOK LOOK LOLIS CUTTING THEMSELVES & HANGING THEMSELVES WHOA WHOA WHOOOOOOAAAAAAAAAAAA)

    • Kala says:

      “Doki Doki Literature Club comes across to me as just cheap pandering: LOOK LOOK LOLIS CUTTING THEMSELVES & HANGING THEMSELVES WHOA WHOA WHOOOOOOAAAAAAAAAAAA”

      heh :p

      without spoilering for others, I can only suggest you may have missed a few things ^^

      • indigozeal says:

        “I can only suggest you may have missed a few things ^^”

        Nah, I think I get what the game REALLY REALLY wants everyone to see and admire it for.

  42. chris.r says:

    Nice list.

    More survival than horror, but I was recently sucked in to a severe-One.More.Time.-loop with This War Of Mine. Relentlessly grim. FWIW, also nicely optimized–ran very well under wine on my modest Linux dev box.

    No Alone in the Dark shout out? If only for genre-defining reasons? I’m old enough to remember being thoroughly creeped out by the original…

    • Uturuncu says:

      This War of Mine is brilliant, I love it. I’m not usually one for ‘real’ horror fiction in general, but that one was just perfect.

  43. chris.r says:

    Just started Knock-Knock (the only game I was unfamiliar with)… seriously bizarre! Sort of reminds me of Fran Bow.

    Thanks for the head’s up.

  44. Uturuncu says:

    Probably gonna be disagreeing with people a lot on this one, but one of my favorite horror games was Doom3.

    Sure, it’s primarily a bombastic shooter, but it had a lot of scares(jump and otherwise) rolled into it. In a lot of places it’s just crushingly dreary and terrifying. It weaves a ton of story into it as you hear everyone trying, and dying, to stop the shit hitting the fan. Then encounter their raised corpses later.

    And, of course, the ever present darkness. That you can only break with your flashlight. Which counts as a weapon. So you can’t light the dark and be combat capable at the same time. Sure there’s the duct tape mod, but honestly that would just remove all the scares from the game.

Comment on this story

XHTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>