Petroglyph’s unit-customising RTS Forged Battalion hits early access

Petroglyph Games, the studio behind such real-time strategy games as Star Wars: Empire at War and Grey Goo, are back with another clickwar. Forged Battalion is its name, and letting players customise units with a wide variety of chassis and weapons is its game. It’s mighty colourful too. Forged Batallion will properly launch later this year but, if you really want to build giant robot dogs which hose enemies with acid, as of today it’s available in early access. Here, have a peek in this here new trailer:

You know RTSs: build bases, build units, click your units onto other units so they fight ’em until the baddies explode. Only these are units you can customise the dickens out of, picking the base model, different weapons from machine guns to glue grenades, and perks like stealth or regen. I do like tinkering with units in games, and hopefully the bold cartoony style will help make a unit’s precise loadout clear at a look – especially in multiplayer.

In its initial early access state, Forged Battalion packs one quarter of the game’s story campaign and competitive multiplayer for up to eight players. Over the next six or so months, Petroglyph plan to flesh the game out with the rest of the campaign and new maps and modes, while also responding to feedback in that early access way.

Forged Battalion costs £13.16/€16.99/$16.99 on Steam Early Access, which includes a 15% discount available for the next week. It’s published by Team 17, the Worms mob.

14 Comments

  1. left1000 says:

    is this going to live up to the hype of shattered galaxy? i hope so! if this doesn’t feature 20on20 multiplayer battles though i’ll be hella disappointed

    • HiroTheProtagonist says:

      It will probably have something close to that, but realistically there won’t even be enough players to fill a true 20v20 match because most RTS players will sooner give up the ghost than play anything released post-Brood War.

      • left1000 says:

        well if this game is anything like other not-really-rts genre staples it’s more of a tactical pvp multiplayer rpg than true rts, since you don’t have buildings or in-match tech trees (although I bet there’ll be a between match tech tree). The game is only 8player ATM, but who knows. It actually wasn’t hard to fill up 20v20 or even 30v30 or 20v20v20 battles in like 2003 in shattered galaxy, although that game then went pay2win, stopped getting updates, and died off.

        EA had a similar game, forget the name, something about nations? was at e3 two or three times then got cancelled, looked really good too. All about controlling a couple units, capturing control points, etc.

        • Mokinokaro says:

          End of Nations is probably what you’re thinking of.

          Petroglyph were actually the developer of that one too.

          Yes, the tech tree is between missions. You get research points for victories in any mode though.

      • australopithecus says:

        Why would I give up Broodwar? Generals:Zero Hour, Red Alert 2 and Starcraft:Broodwar are still some of the best RTS games, and Broodwar is, for me, still the best esports to watch.

        It’s like saying people should stop playing chess because Twilight Imperium 4 has been released.

  2. TheMightyEthan says:

    Well this certainly looks interesting. I loved the unit customization in the Earth 2150 series, and have always been sad it wasn’t copied more.

  3. MrUnimport says:

    Well, it has colours in it. It all seems to have a very Video Game, bright-primary-glowy-bits aesthetic that I’m not terribly fond of.

    • pookie101 says:

      my thoughts exactly. I’m not keen on the art style at all

  4. DarkFenix says:

    The music in that trailer is trying really hard to be like the old C&C games (yes, I know where Petroglyph come from).

    I just hope Petroglyph can find even a single spark of the old RTS magic, as their efforts so far have all fallen short of the mark to one degree or another.

    • Mokinokaro says:

      It’s the same musical artist. He has a pretty iconic style.

  5. Riaktion says:

    Looks good! Will no doubt pick it up on full release. Huzzah! Now can someone EA to remake the C&C games, or just HD them and re-release them? Thanks.

  6. Eraysor says:

    Like Warzone 2100?

    • fuzzyfuzzyfungus says:

      Power resource.

      Warzone hasn’t aged well in some respects (“every mission a timer” was never fun; and the pathing is…not so good); but you have to love the unit customization and the handling of Loss and radar. It isn’t every RTS that even bothers with “has longer range than sight range/needs spotter” units; while Warzone had group coordination, a variety of specialist sensors, battery and counter-battery fire and similar fun stuff.