If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

A Tale of Two Conferences: part two, Gamelab Barcelona

Rime and reason

Last week, I wrote about my experiences at E3 this year. To cut a longish story short, it was a difficult place to get anything done, partly due to the larger crowds following ticket sales to a general audience. A couple of weeks later, I was in Barcelona for Gamelab, where there were no lines to stand in, no cross-downtown journeys to attend press conferences, and where Fumito Ueda and Richard Garriott were making casual conversation in a hotel lobby.

It's a much smaller show, and is geared toward members of the industry rather than consumers, but it represented so much that I enjoy about the world of games.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information
Related topics
About the Author

Adam Smith

Former Deputy Editor

Adam wrote for Rock Paper Shotgun between 2011-2018, rising through the ranks to become its Deputy Editor. He now works at Larian Studios on Baldur's Gate 3.