Many of the board games I'm fond of drag. Turns ooze together as every chump agonises over their sheep stocks or spaceship armaments, leaving the rest of the table to drum their fingers. I'm part of the problem. I like a good mull, especially in tense situations where a game can turn on a single miscalculation. But the mean streets of business don't leave time for turns. In Chinatown, mulling on your laurels can mean financial ruin.
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