It's the weekend, or at least after work-hours for most on a Friday, so might as well pick up something to demolish your free time. Square Enix are running a rather nice sale on Steam for the weekend, cutting 50% off the price on most of their bigger games, and slapping deeper discounts on a lot of more obscure stuff, including their old Eidos catalogue.…
Thief II: The Metal Age
10 months ago
Feature: Going legit is more trouble than it's worth
Thief: The Dark Project still stands out as one of the most compelling stealth games twenty years after release. Huge levels packed with treasure and secrets, and no radars or sensors to help -- just your senses, intuition, and maybe a badly drawn map. While later games in the series were a bit ropey, the first two Looking Glass-developed ones are still actively supported by the…
2 years ago
Feature: The Loose Canon
There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.
The best thing about PC gaming is that the classics don't die. They just don't. They remain timeless, immortal and ever-growing. To give a familiar example, Doom as it stands now is not the Doom of 1993, but something much deeper, broader and stranger. While the Thief community may not be quite as massive, they are a dedicated lot. Case in point: Death's Cold Embrace,…
4 years ago
Feature: Our favourite places to hide.
Below you will find the 25 best stealth games ever released on PC. There are sneaking missions, grand thefts, assassinations, escapes and infiltrations. Stay low, keep quiet and we'll make it to the end.
5 years ago
Feature: The Worthiest Reticules Of All Time
Gathering together the best shooters is no easy task, but if you're looking for a new PC FPS to play, look no further. Your favourite game is at number 51.
Feature: From The Archive
Every Sunday, we reach deep into Rock, Paper, Shotgun's 141-year history to pull out one of the best moments from the archive. This week, Adam's 2012 article singing the praises of videogame cities which are more than mere reconstruction, but are built from the bricks and mortar of ideas. I've been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored…