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Google discussed buying out Epic with Tencent's help to make Fortnite their "leading business driver"

2018 "Project Elektra" plans detailed during Google vs Epic court battle

A line-up of characters from Fortnite's Chapter 4 Season 4, including a muscled fish man, an anime girl, that guy from the internet meme and a secret-agent looking fella.
Image credit: Epic

Widely embraced/feared search engine business Google - hello, Google! Please top-rank our Best Of features, if you'd be so kind - considered buying out Fortnite and Unreal Engine creator Epic in partnership with Tencent, according to documents revealed as part of Epic and Google's on-going legal battle over whether Epic should be able to sell stuff within the Android version of Fortnite.

Referred to as "Project Elektra", this plan could have seen Google buying shares from Tencent, which acquired around 48.4% of Epic back in 2012, or collaborating with Tencent to scoop up 100% of Epic between them - the key obstacle presumably being Epic co-founder and controlling shareholder Tim Sweeney. All that comes from an email exchange featuring Google's former vice president and general manager Phil Harrison, who used to be in charge of the Stadia streaming service before Google shut it down.

The Verge has shared an excerpt from an email Phil Harrison sent on 15th July 2018, in which he "[takes] a stab at a high-level strategic rationale for an investment in Epic", arguing that Fortnite "is (or can be) the leading business driver for Google across" Youtube, Google Cloud Platform and Project "Yeti" (which was later revealed to be Google Stadia).

The Verge has also posted a follow-up email from Google director David Sobota, sent on 16th July 2018:

As a potential alternative, Phil is proposing we consider approaching Tencent to either (a) buy Epic shares from Tencent to get more control over Epic (unclear how that helps us without a majority share) or (b) join up with Tencent to buy 100% of Epic (and then of course we do a lot of deep commercial things with Epic).

Another line from the unredacted Project Elektra docs notes that Epic "may be open to a second large strategic investor as a counterweight to Tencent" but that "Tencent may not be willing to sell shares, or may seek to block another strategic investor (investor rights unknown)". Google apparently considered spending around $20 billion to acquire a roughly 20% stake in Epic.

The Verge has a further email from 16th July 2018 in which Google's president of global partnerships Don Harrison (no relation) argued that "investment was the only way people could realistically think of to sway them on Epic's approach to Android".

Fortnite's battle royale mode was on the up-and-up at the time of the above exchanges, breaking the 125 million player milestone in June 2018. Epic launched a mobile version on Apple iOS first in April of the same year - it came to Android phones in August. I assume this display of publishing priorities is what Don Harrison is referring to when he talks about needing to "sway Epic's approach to Android".

Their legal disagreements aside, I wonder how today's Epic would feel about such a proposal from Google. The company laid off around 16 per cent of their workforce this year, with Sweeney citing "unrealistic" metaverse ambitions and lower-than-hoped returns from Fortnite. The Epic Games Store, meanwhile, is yet to make a penny of profit.

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