Skip to main content

Reading TomorrowX3 feels different when you remember Braid's release

I have no one to blame but myself

You ever see that Mastodon post where a guy explains why he now understands Elon Musk is an idiot, because he's started talking about software? I imagine you've experienced a similar thing with video games, whenever a columnist for a broadsheet writes about them and you can instantly tell that they have never played one in their whole dahlia-manuring, boot room-having, fox hunt-following life.

Tomorrow, And Tomorrow, And Tomorrow is a book about the decades-long relationship between two people who are game developers. And like the above, it would be impossible to explain to someone who doesn't work in the games industry why a small exchange between the two of them made me absolutely roar with laughter.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information