Samus Returns, at last
I've waited over a decade for a follow-up to Metroid Fusion on GBA (and, to a lesser extent, its hot-on-the-heels sequel/prequel Metroid: Zero Mission). There have been Metroid Primes, which I liked but felt the rather involved controls and first-person perspective did not quite recreate the sense of precision and sprawl that the 2D Metroids had.
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