Skip to main content

Samus Returns, at last

I've waited over a decade for a follow-up to Metroid Fusion on GBA (and, to a lesser extent, its hot-on-the-heels sequel/prequel Metroid: Zero Mission). There have been Metroid Primes, which I liked but felt the rather involved controls and first-person perspective did not quite recreate the sense of precision and sprawl that the 2D Metroids had.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information