Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Spacebase Startopia does this one weird trick that all base building games should copy

Not even a joke

Alright, so it's not that weird, when you sit down and listen to me explain it to you. But it's also something that I've never seen before. Maybe I'm a fool of the highest order, and loads of games have been doing it for years. If so, please cite those games in the comments.

In Spacebase Startopia (a spirtual sequel to 2001's Startopia) you become the administrator of a big donut-shaped space station. A large part of your job (in fact, the largest part) is building rooms that provide different services, and thus fill the different needs of your alien vistors. There's a berth for sleeping and eating, and a disco for dancing and possibly dropping space Es - although this is not represented in the game, I just assume nobody could dance like those aliens do without chemical help of some kind.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information