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Posts tagged “gaming made me”

Feature: In Defense Of Being Shit

Total Converts: Unpotting The History Of Half-Life Modding

Total Converts is a new weekly column about mods, maps, models, and anything player-created which you can use to amend or append your games. Modding used to suck. Back in 1999, I became hooked on Half-Life. Hooked in the way only 14-year-olds can, with a pure, uncritical love. The problem I had - familiar to many today - was that Half-Life was finite and I…

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Feature: The Charity Shop Lottery

Good Cause, Old Games: 1991’s DOS Version Of HeroQuest

Presenting the first in an occasional series of features in which RPS writers scour their local charity shops for weird and wonderful/terrible PC games they've never played, then attempt to play them. This time it's Gremlin Interactive's 1991 boardgame adaptation HeroQuest, found for £1 in a British Heart Foundation shop in Hove.

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Feature: We Are Of Games

The Very Best Of RPS 2013: Gaming Made Me

Gaming Made Me continues to be one of the best occasional features on RPS. The concept began back in 2009, as we talked about the games that had the strongest influences on us. We then started asking others, and indeed getting those who contribute to provide theirs. Back in 2011 Alec pulled together a collection of them all. Last year we pulled together 2012's additions,…

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Feature: Pinball was my rock n' roll

Gaming Made Me: Pinball

A pinball table is more than balls, flippers and lights, although the uninitiated may see it as an almost literal collection of bells and whistles. I see tables in the corner of bars quite often, usually neglected and often unplugged, and was delighted to see an Addams Family machine – one of the great designs of its kind – in Larian’s studios a couple of…

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Feature: QWOP The Dinosaur

Gaming Made Me: The Trespasser Demo

I'm finally handed the opportunity to write about Jurassic Park: Trespasser on RPS, but instead of hitting Isla Sorna like a sexy chaos mathematician, I instead drop into the less chaotic confines of the demo. I took some time to consider what I loved about Trespasser, a game that was widely regarded as the most disappointing release of 1998, and I realised that my fondest…

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Feature: “I do still find myself annoyed."

Gaming Made Me: Charlie Brooker, Part 1

Comedian, broadcaster, creator of Black Mirror, Gameswipe, Nathan Barley and previous PC Zoner Charlie Brooker and I went to the pub and talked about videogames. If I had to review him I would give him 9/10 for hyperrealistic beard graphics, and 8/10 for volume/sound because he was a tad quiet on my recording due to the man next to us in the corner chaperoning us…

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Feature: Loving the alien

Gaming Made Me: Another World

Another World’s 20th Anniversary Edition is now available on Steam. In 1992, when I first played it, discovering something so beautiful and strange contained on two disks seemed like an act of science fiction in itself, and realising that I can now download the entire thing in about four seconds is astonishing. Eric Chahi’s enduring voyage is a masterwork of visual communication and companionship, and…

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Feature: Derring-do

Stunt Island & A Lament For Flight Sims’ Lost Levity

Once upon a time, flight simulators were the most tantalising, promise-filled facet of nascent PC gaming. First-person perspectives were the bleeding edge of software entertainment and, at that point, sticking a gun in that first person-perspective had yet to achieve the total dominance it has now. (A first-person perspective never was the only way to play a flight sim, of course, but at the time…

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Feature: You Are What You Complete

The Very Best Of RPS 2012: Gaming Made Me

As Space Year 2012 fades into the unreachable yesterday of history, we at RPS have developed preservation technologies that allow us to transmit past articles toward the future. So it is that we're able to capture some of the highlights of the site from the last twelve months, and as with every year, among the highest of those heights are the Gaming Made Me entries.…

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Feature: A Dream of Machetes

Gaming Made Me: Tomb Raider

June 2003: a remote jungle clearing outside Moshi, Tanzania. I am seventeen. It is sometime after midnight. My skin is sticky with pesticide and sweat. In the treacle dark, my friend Rachael’s face presses hot against my shoulder. The hiss of the jungle soars into the sky in a cacophonous, unbearable symphony. I need to pee.

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Feature: Before GlaDOS Sang

Gaming Made Me: Jonathan Coulton

Interrupted while coiling his precious cables, the sound guy glowers at me. "Scarface? What?" Now, the way you can tell games journalists aren't like other journalists is our shame. We're shy, we lack the killer instinct, mostly, that enables tabloid hacks to doorstep grieving families and hack murdered children's phones. I'm a case in point - 6' 1", 13 stone - and I'm being intimidated…

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Feature: Where Hip Hop Meets Q*bert

Gaming Made Me: Jean Grae

Rock, Paper, Shotgun was recently honoured to find itself referenced in the latest track from hip hop artist, Jean Grae. Kill Screen, a track initially inspired by the documentary King Of Kong, includes a web of intricate references to all manner of subjects, frequently referring to gaming and comic culture. (You can hear it at the bottom of this post.) Which intrigued us to learn…

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Feature: From The RPS Archives

Gaming Made Us

Over the years, we've built up a vast stock of Gaming Made Mes - highly, unashamedly, gloriously subjective features about the videogames that proved, for one reason or another, formative to writers including the RPS Hivemind and associates, and developers such as Ken Levine, Erik Wolpaw and Soren Johnson. This is the complete collection. Some spectacular reading awaits you below, on a huge array of…

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Feature: Catharsis ain't what it's cracked up to be

A Life In PC Gaming: My Shame

I've been playing games on computers for the vast bulk of my life. From BBC Micro to Spectrum to 486 to assorted Athlons to the quad-cored radiator I used today, I've rarely been far from a keyboard. I have seen much, I have played much, I have learned much. But learning so often comes from failure. There have been many, many failures: these are but…

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Feature: Intrinsic Virtues

Gaming Made Me: Ultima VII

I was only young when I played Ultima VII but I had already ventured to the depths of dungeons that dripped with dread, partaken in interstellar war and defended my home planet from invaders. Like Roy Batty and all people who grew up with games, I had seen and done so much. Between adventures in space, I’d rezone my commercial districts or build a new…

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Feature: Likewise Twisted

Gaming Made Me: Carmageddon

I was nine years old, visiting far-flung relatives in Malaysia. Back then, piracy was huge over there, with entire shops in respectable shopping malls dedicated purely to the sale of pirated software of all stripes. To a young kid with no real concept of money and ownership, all I saw was shelves of games in poorly-photocopied plastic wallets that my well-meaning relatives happily bought for…

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