Player is knowledgeable in plants.
I like games that tell me stories, but I love games that give me stories to tell. Why don't more games make that easier?
This isn't a plea for more non-linear games. I'd like that, sure, but it feels to me that the rise of systemic roguelikes, procedural open-worlds and multiplayer survival games mean that we've got more of those than we've ever had before.
No, instead, I'm asking for games which make the process of remembering and telling the anecdotes from those games easier, by making the written narrative of your experience available to you.
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