Far Cry 2: “Money, Diamonds, and Blood”
Written by Jim Rossignol on October 10, 2008 at 7:18 pm.

Far Cry 2 is almost upon us, and I’m seething with anticipation. PC Gamer’s Tim Edwards telling us that it effectively kills off the entire linear shooter genre doesn’t do anything to ease that. His review in the latest PC Gamer UK is worth reading. If he’s right - and I dearly hope he is - that will stand up as one of the best game reviews of 2008. Of one of the best games.
While Far Cry 2 is very definitely just a shooter, Edwards’ review suggests that Stalker’s “wide corridor” model (that I loved so much) is going to be made to look shabby by this seamless 50km world, as executed by a talented, well-funded studio. I can’t wait to get to grips with the kind of freedom in an FPS that has previously only really manifested itself in GTA games. This latest trailer doesn’t make the longing any better, showing off loads of the open world stuff, including character dialogue, gun-play, speeding vehicles, and the ubiquitous fiery explosions. The dynamic story-telling perhaps doesn’t lend itself well to trailers, but trying reading our previous interview with the lead designer to get your head around that a bit better.
It’s out on PC Oct 22nd in North America, and on the 24th on the rest of the world.
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RichPowers says:
That looks amazing.
After playing GTA non-stop for the last week (thank Steam deals!), I forgot how much I enjoy the open world sandbox stuff.
October 10th, 2008 at 7:27 pm
Erlam says:
“Edwards’ review suggests that Stalker’s “wide corridor” model (that I loved so much) is going to be made to look shabby by this seamless 50km world, as executed by a talented, well-funded studio.”
Did that just imply the team behind stalker is untalented?
October 10th, 2008 at 7:27 pm
Jim Rossignol says:
No, it didn’t. It *stated* that Ubisoft Montreal is talented. Would I write this if I thought GSC had no talent?
October 10th, 2008 at 7:29 pm
Erlam says:
PS. “Corruption here is like sand - it’s everywhere.”
hahahhahahahahahahahahahahahahahahhahahahaha
October 10th, 2008 at 7:30 pm
Erlam says:
No I realise it’s saying they’re talenting, but it sounds (to me) like “Stalker, with a huge 50 km area, done by a well-funded (which the stalker team wasn’t) talented team.”
So I’m just reading that as “Stalker, done by a team that is better funded, and better talented.”
I don’t mean to accuse you or anything, I’m just pointing out that’s how it reads to me.
October 10th, 2008 at 7:32 pm
Jim Rossignol says:
The GSC team was actually pretty well funded, both by THQ and by their previous huge success with the Cossacks series. Ubi Montreal probably had a significantly bigger budget overall, but then Stalker was at least as ambitious as this, with a team that was definitely less experienced, even if they made up for it in raw talent. So what I mean is: I’m really glad that a big studio is tackling this kind of shooter, and taking a direction that the Ukrainians helped define.
Ubi Montreal have managed to get great tech and some competent game designers onto this, and I’m hoping that it’s an improvement on the same kinds of principles that made Stalker so much fun. I didn’t get that out of Clear Sky, so I’m hoping this will fit the bill.
October 10th, 2008 at 7:37 pm
This looks to provide the most fun in a shooter this year, until Left 4 Dead arrives, of course. I’m really looking forward to this.
October 10th, 2008 at 7:48 pm
I hope it’s more Just Cause than GTA (up to San Andreas at least) and you actually can go ANYWHERE from the start. I tried to just drive around in SA with the hour or so I gave it before my badass ganstah was stopped by a toll booth.
I don’t doubt the core gameplay will deliver, I just hope the storytelling works as they hope it does.
October 10th, 2008 at 7:52 pm
Nuyan says:
One thing that really bothered me with a previous well-known Ubisoft game called Assasins Creed was the storyline, it was so overly careful and simplistic, while it had so incredibly much potential.
Voice-acting here doesn’t sound amazing, but I still rather like that trailer.
October 10th, 2008 at 7:57 pm
Just completed Clear Sky with the 1.5.05 patch (without a single crash mind you). I’m going to give it an 86/100. 5 points off for the damn homing grenades.
Having a giant landscape to roam around in is great, but let’s see how Far Cry 2 handles the RPG-like aspects. Inventory, weapons, npc schedule (faction wars?), and giving the player something to do. Artifact hunting in CS is addictive and something it feels like you need some patience and skill for. Warhead got great reviews but it wasn’t 1/10th the game (literally if you count hours I’ve played) of Clear Sky.
I’m leaning toward getting FC2 over Fallout 3 for next month’s game but somehow I feel like it’s going to be more like a Crysis without boundaries than a Stalker-type game.
October 10th, 2008 at 8:25 pm
I haven’t even read this article yet but I would like to thank the RPS guys for an excellent selection of article topics today.
October 10th, 2008 at 8:30 pm
If they use limited installs and online activation for this I’ll be a Sad Panda, because then I won’t be able to buy it.
Either way, it’d be nice if they told us.
October 10th, 2008 at 8:37 pm
I bet ten imaginary bucks that one of those your friends is jackal. And it depends on what you do in-game, so anyone can be him.
October 10th, 2008 at 8:49 pm
CrashT says:
Well that’s a slightly better idea than the one I feared they were going to use.
October 10th, 2008 at 8:52 pm
Tim E says:
Thanks for the compliments, Jim. I can’t wait for you, and everyone else, to play this.
October 10th, 2008 at 8:54 pm
Fire_Storm says:
Tim, after I hugged you you said you were worried that perhaps this game might not justify your review score.
After playing it for most of PC Gamer Showdown I can say that your score is more than fair.
… just for that flamethrower….!
October 10th, 2008 at 8:59 pm
I’m sure this has been argued about in abundance, but what exactly does this (fantastic looking, admittedly) game have to do with far cry? Theres not going to be fucking rocketproof mutant wildebeest in the last half is there?
October 10th, 2008 at 9:11 pm
CrashT says:
@Vivian:
Well it’s got handgliders in it, does that count?
October 10th, 2008 at 9:20 pm
soviet_ says:
Already pre-ordered, can’t wait. What’s going to happen when Fallout 3 comes out on the 31st though?!
That wait for Left4Dead might go a little bit quicker now…
October 10th, 2008 at 9:31 pm
CrashT says:
So Tim, since you appear to be lurking, what’s the performance like for this? Is it upgrade time again?
October 10th, 2008 at 9:46 pm
Radiant says:
“garren says:
I bet ten imaginary bucks that one of your friends is jackal. And it depends on what you do in-game, so anyone can be him.”
I’ll bet ten bucks that the jackel is a myth and that YOU end up becoming the jackel.
Take that Alistair MacLean.
October 10th, 2008 at 9:49 pm
Radiant says:
Also a quick google leads me to believe that the article isn’t out in the wild for me to read.
Come on internet let me see these words for free; it’s what I pay you for.
October 10th, 2008 at 9:51 pm
It’s on Steam btw, preorder is 5$ off (at least for us Americans).
October 10th, 2008 at 10:10 pm
CrashT says:
How about some cross game contamination… Far Cry 2: Cry Some More.
October 10th, 2008 at 10:29 pm
I really hope this game delivers, I trust it too be good but I just can’t read first reviews. I remeber pc gamer had the first for crysis and they gave it a 98, which was atleast a BIG 10 points more then it deserved. But I dont read that shit anymore so it cool.
October 10th, 2008 at 11:04 pm
@ Friday:
PC Gamer 98′d Crysis?! Really?! I mean, I only played the demo, but 98?! Someone tell me otherwise.
Oh and Farcry 2 looks grand.
October 10th, 2008 at 11:44 pm
Konky Dong XXX: The Dong of Konky says:
Crysis got the Doom 3 treatment. It’s an enjoyable enough game, but the flashy whiz-bang visuals pumped up the review scores to something more than what the game actually deserves.
Now we’re in the backlash phase, where the next wave of FPSes comes out and Crysis is regarded as shit for the next year or two (much like Doom 3 was after HL2 hit). After the buzz we get from Far Cry 2, Fallout 3, Left 4 Dead and the like wears off, we’ll revisit Crysis and say, “Hey, this game isn’t that bad.” and finally give it an honest assessment again.
October 10th, 2008 at 11:58 pm
Certainly seems a step above the corridors of Crysis where the walls were trees and abject boredom of having nothing to do if you veer off the path.
October 11th, 2008 at 12:31 am
My fear is that it will be an aimless sandbox game that makes you create your own fun rather than provide fun for you. I’m interested, but definitely taking a wait and see approach.
October 11th, 2008 at 12:58 am
@ mrrobsa
It was the US PC gamer that gave Crysis 98, as opposed to regular PCG which did this review. If that helps.
Also, as ever, this is only on Steam in North America. Godfuckingdamnit etc. But nevermind, I’ve recently rediscovered a passion for lovely boxes! ![]()
October 11th, 2008 at 1:06 am
Not to say that US PCG isn’t “regular”. Damn lack of edit function!
October 11th, 2008 at 1:14 am
“game that makes you create your own fun rather than provide fun for you”
My favourite kind of game, that.
My feeling is that this is going to be Boiling Point done well.
October 11th, 2008 at 1:16 am
Saw the steam update news, “Far Cry 2 coming to Steam”
OH PRAISE THE VALVE!!
and then the fine print.
“only available in United States, Mexico, and Canada”
GOD DAMMIT.
They’ve finally worked out a semblance of region locking on PC. Sigh.
October 11th, 2008 at 1:17 am
Considering you can get the game a good £10 cheaper from online shops than you would be able to through Steam anyway (if it were sold here) it’s hard to really be upset that it isn’t…
October 11th, 2008 at 2:17 am
Konky,
Honestly I would be hard pressed to say whether HL2 was better than D3. Maybe a hair better. Crysis vs Far Cry 2 is going to be interesting.
October 11th, 2008 at 4:48 am
I’m amazed at how many cliched pearls of wisdom they managed to fit in.
“You don’t find the Jackal, the Jackal… finds YOU”
Watch out Confucious!
October 11th, 2008 at 6:20 am
Chris R says:
Yup, I’m in for a pre-order via Steam as well. PLEASE BE GOOD Far Cry 2…
October 11th, 2008 at 6:41 am
Never been particularly impressed with anything Far-cry or crytek related. Not particularly impressed here either. I’ll play it if someone I know buys it, I guess.
This from a guy who friggen’ LOVES sandbox stuff.
October 11th, 2008 at 7:33 am
Chris R says:
@ Fanciestofpants: Well then you’re not really a lover of sandboxes sir. What is your definition of “sandbox”?
Here’s mine to name a few (I own all of these, and they are currently installed on my machine):
All the GTA’s and its clones.
Crysis and Crysis Warhead
Stalker 1 and 2
Oblivion
To me the term “sandbox game” = any game in which you create your own entertainment, rather than the game ’showing’ you the “fun”, as is the case with heavily scripted games (COD4, Bioshock, HL2 and expansions).
So I call BS that you loved all the other sandbox games, and yet are failed to be impressed with Far Cry 2.
I enjoy sandbox games the most, and loath scripted games, and from everything I’ve seen, Far Cry 2 is amazing. If you love sandbox games, how could you not be excited by FC2?
October 11th, 2008 at 8:04 am
Jim Rossignol says:
Never been particularly impressed with anything Far-cry or crytek related.
Perhaps more importantly, what’s your definition of “anything Far-cry or crytek related”? Other than the name, I can see no relation between this and Far Cry, or CryTek.
October 11th, 2008 at 8:14 am
Jim Rossignol says:
Regionlocking = not buying.
Ever.
Yeah that’s a great reason to deny yourself an awesome game.
October 11th, 2008 at 8:16 am
@radiant
“I’ll bet ten bucks that the jackel is a myth and that YOU end up becoming the jackel.”
lol.. I was thinking the same. What with the comparisons with stalker and all, what i thought was the player is amnesiac..”He is Jackal and he is hunting after jackal” and thats why the tag line “Become what you hunt”
October 11th, 2008 at 8:31 am
@ Jim
Perhaps more importantly, what’s your definition of “anything Far-cry or crytek related”? Other than the name, I can see no relation between this and Far Cry, or CryTek.
how about:
Guns
Pretty graphics
Hang gliders
A reason to scrimp and save for a new graphics card…
October 11th, 2008 at 11:06 am
Is there going to be a Demo so i can try this baby before i cough up some reddies?
October 11th, 2008 at 1:44 pm
Awesome. Im sure they’re already working on Cry Far with a Vengeance
October 11th, 2008 at 2:21 pm
Just for anyone wondering, Play.com have got this available (in a shiny collectors-type metal box, even!) for a mere £25, if anyone wants to nab that.
The game looks really good and I’ve got it preordered, but the Far Cry name is totally misused here. It has more in common with Boiling Point or Just Cause than anything Crytek worked on. They’ve taken the name from a completely different game (only thing in common seems to be ‘it’s set outdoors’) and slapped it on it.
October 11th, 2008 at 2:39 pm
The Jackal seems like a pretty nice guy to me. He justs wants you to hold on to a few million dollars for him.
Also if that’s the size of the diamonds one of those glittery bastards could buy half of the country.
October 11th, 2008 at 2:39 pm
Optimaximal says:
Is there going to be a Demo so I can try this baby before I cough up some reddies?
No… and Piracy doesn’t count!
October 11th, 2008 at 2:39 pm
Simon Jones says:
The title ‘Far Cry 2′ becomes more perplexing and inappropriate with every trailer.
They could have kick-started a hugely powerful new franchise here, but instead they’ve latched it onto a cheesy last-gen series that seemingly has absolutely nothing to do with it.
Very, very odd.
October 11th, 2008 at 3:38 pm
I hate to be cynical*, but I’d guess a sequel to a well known and fairly well received game was an easier pitch than a shooter set in a sandbox, and now they’re stuck with the name.
(* lies)
October 11th, 2008 at 4:01 pm
But it’s not a sequel! This is like renaming Battlestar Galactica ‘Star Wars Episode 7′.
October 11th, 2008 at 4:04 pm
James T says:
Far Cry 2: Find Carver
Who’s drunk?
Why, the guy in the shirt of course.
There’s a lot more to a game than staging, so I’m not sold on FC2 sight-unseen (well, ‘game unplayed’, I should say), but I hope it’s a goer.
I must ask though, was FC2 coded with PC in mind from the start? Because at this point, I absolutely do not trust Ubisoft regarding console-to-PC ports.
October 11th, 2008 at 4:13 pm
Well, it’s sort of a sequel in spirit, isn’t it. The main character in both is a man who points guns at things. In the jungle.
October 11th, 2008 at 4:52 pm
Far Cry 1 was more of an open world than Crysis. Crysis emphasizes the action bubble concept far more.
October 11th, 2008 at 5:00 pm
i read an interview with one of the far cry 2 developers who basically admitted it was piggybacked on the far cry name. He made some interesting points. He reckoned that they managed to sneak onto the pc gaming radar by calling it far cry 2, and that without a name people would have started out complaining that it was too ambitious.
October 11th, 2008 at 10:00 pm
I’m going to watch this one patiently. I’m not going to preorder in case it’s another Ubi hype job, and there are some worrying signs with the multiplatform release and promising the earth. Hopefully it’s a classic.
October 11th, 2008 at 10:17 pm
@James T
Yeah, it was a PC exclusive until January when they announced the console ports. I wish it was still exclusive to PC just to show the rest of the world how awesome the PC is, but I guess more fun for everybody right? It still looks solid and definitely worth buying. I just hope it’s gonna go the way sandbox games should be (like the way that Crysis did objectives). I only played the Crysis Demo, but one of the things that really stood out was how open it was. There was one objective in the demo to take out a base on a sort of peninsula, and you could take a boat and shoot it up, drive a truck over there, sneak in on foot, or take the Koreans out from a distance. This felt sooooo good in comparison to GTA, where the whole game felt like a tutorial for the real fun that never came. In GTA you had to do everything exactly the way they wanted, going into every red circle and it playing a cut scene. It never said “We’re gonna rob this band, figure it out!”. Instead it walked you through and took away a lot of the fun. Anyways, I just hope Far Cry 2 can make this idea of the truly open world game a reality.
And also, I’m fairly new to RPS, and I have to say I love it! Thanks!
October 11th, 2008 at 10:30 pm
Quake 2 had nothing whatsoever to do with Quake 1 neither.
One more game after this and the idea of a series based purely on ‘adventures in exotic locales’ won’t seem so hard to take.
October 11th, 2008 at 10:57 pm
And while it may have little in common with Far Cry, that should be a good thing. I love Far Cry, right up until the mutants appear. Then it gets really dumb.
October 11th, 2008 at 11:06 pm
Looks great, I just hope my computer will run it at a reasonable level of smoothness. It’s just about within the minimum requirements, and it runs Clear Sky decentish, so I’m hoping this will be playable for me. But yeah, the game itself looks fantastic.
October 11th, 2008 at 11:22 pm
I’m fairly sure I’m completely alone here, but I’ve always thought that while the quality of Far Cry did drop a bit after the Trigens are first introduced, the best moments and setpieces were all after that point. The James Bond-esque speedboat chase and the entire ‘Rebellion’ level (the gigantic branching three-way firefight) in particular.
It seems that most people just quit the moment they encountered a new enemy type that was tougher to kill than the mercs.
October 11th, 2008 at 11:58 pm
Can you really call Crysis a sandbox game? You never really choose your own path, there’s no factions to join, you aren’t offered conflicting missions and the story won’t change whatever you do.
Really I think its just as linear as Half Life 2 but with bigger rooms.
Also the highlight of Tim’s review is describing how this game coldly executes the whole genre. He says it’s essentially killed all other shootems as they just can’t compete. Also the chick sucking on a gun in Tim’s review actually gave me a quiet moment. A review made me feel melancholic and question the nature of war. A review made me do that. A review. Thats a new one.
I’ve already pre-ordered the collectors edition from game and I was pretty skeptical until I read the review.
October 12th, 2008 at 12:20 am
Chris R says:
Bhazor, check out what Eli posted just above:
“I just hope it’s gonna go the way sandbox games should be (like the way that Crysis did objectives). I only played the Crysis Demo, but one of the things that really stood out was how open it was. There was one objective in the demo to take out a base on a sort of peninsula, and you could take a boat and shoot it up, drive a truck over there, sneak in on foot, or take the Koreans out from a distance. This felt sooooo good in comparison to GTA, where the whole game felt like a tutorial for the real fun that never came. In GTA you had to do everything exactly the way they wanted, going into every red circle and it playing a cut scene. It never said “We’re gonna rob this band, figure it out!”. Instead it walked you through and took away a lot of the fun.”
The way you played through a map in Crysis was nothing like HL2. Crysis gave you the primary objective, a few sub-objectives (take out the radar, check out this place for intel), and then left it up to you to get to the end. HL2 was basically a narrow hallway connecting event after event to one another. Play both back to back and you’ll see what I’m talking about. I want FREEDOM to choose how to tackle a mission, exactly in the way the trailers are showing for FC2. I could use a jeep and blast my way in, or snipe everyone from a hill, or set fire to the grass and burn the place down, or use a grenade launcher to blow the place up, etc, etc. It’s up to ME how I want to assault a place, I make my own fun, I choose when and where to fight. Games like HL2, Bioshock, COD4 don’t give me that freedom: In those games, I HAVE to go through this alley to get to the next area, I can’t go over this wall/fence and flank the enemy, etc, etc.
October 12th, 2008 at 4:11 am
Justin says:
So, what I’m getting from this is if someone could modify Far Cry 2 very heavily and add in, say, artifacts, a map of Agoroprom, anomalies, and a cranky man named Sidorovich, it would be the best thing ever?
Why do I even bother to posit that as a question? Of course it would be.
October 12th, 2008 at 5:36 am
Reply to Chris R
But how is that different to choosing whether to use a pistol, or a shotgun. One lets you kill from a far the other being an assault weapon. You still don’t pick what to do, just how to do it. Far Cry 2 on the other hand has an adaptive storyline, the ability to choose missions and picking which filthy mercenary to take with you.
In short I’m saying this looks closer to S.T.A.L.K.E.R which was a true sandbox in my opinion rather than a fat corridor shooter.
October 12th, 2008 at 2:29 pm
I’m fairly sure I’m completely alone here, but I’ve always thought that while the quality of Far Cry did drop a bit after the Trigens are first introduced, the best moments and setpieces were all after that point. The James Bond-esque speedboat chase and the entire ‘Rebellion’ level (the gigantic branching three-way firefight) in particular.
It seems that most people just quit the moment they encountered a new enemy type that was tougher to kill than the mercs.
Oh I didn’t quit. I’ve played through it all at least twice, and there are incredible bits after the trigens appear. In particular that level with all the rope bridges, and also the car chase through the swamps I thought was very good.
When I talk about the trigens / mutants ruining it, I’m referring to the story. It started out as a sort of Commando rip off, and I think it would have been so much better if it stayed with that idea. Maybe some sort of a bond villain plot involving private armies and nuclear weapons - something cheesy. I just think the best things about Far Cry were the tropical island setting, and the sneaking around and finding ways to take out groups of mercenaries. Once those mercenaries became gigantic monsters shooting rockets out of their arms and jumping twenty feet into the air, it tore the arse out of the realism, and the sneaking around was pointless.
October 12th, 2008 at 4:43 pm
I’m like two days late for this post but I’ve wanted to pontificate about something to lots of unreal Internet people for a while. 50km of open world, is this actually something to commend?
The game is either gonna flow beautifully from one mission to the next with quality pacing like say Half Life 2 or Halo 3, OR it’s gonna have a stilted, laborious pace where you spend a great deal of your time wandering around aimlessly, checking maps in driving into rivers. Plus I’m sure all those trigger happy NPC’s are gonna make getting lost a barrel of laughs.
The game looks amazing I’d say and apart from the Crysis island I’ve seen nothing that looks as good. I haven’t read the PC gamer review yet either, but does he mention any of the sandbox trappings of hours of wasted time being lost, pointless side-quests and lots of time spent travelling to the fun? My first impressions make me think these these things.
October 12th, 2008 at 8:56 pm
If the hype about this game turns out to be true, it will be so painful that a)I don’t have enough money to upgrade my computer and b)even if I did, I wouldn’t know how.
How painfully boring do you have to be to think that having to make your own fun is a downside?
October 12th, 2008 at 10:06 pm






That trailer did it. Preorder, here I come!
October 10th, 2008 at 7:21 pm