By John Walker on July 2nd, 2009 at 9:14 pm.
Eurogamer conducted a live interview with Mr Tim Schafer this afternoon. You can read the results over here, but a couple of points more pertinent to our fields are highlighted below. The major headline would be: Brutal Legend definitely isn’t coming to PC, despite all our mewling and whining. There’s also some interesting comments about his thoughts on the potential for a Grim Fandango sequel.
So this will probably be the last time we’ll crowbar a reference to Brutal Legend onto the site. Our plan at first was to just assume it would be annouced for PC so nonchalantly that Double Fine would assume they’d made this decision at some point and get on with it. Then it turned to pleading. But when directly asked during the EG live chat, he confirmed it would not:
Gurrah asks: I’ll keep it short: No PC version, why? I’m sad.
Tim Schafer: Well it’s really an action game, that when you play it you’ll see that it was meant to be on a console.
My question is, ‘Why all the hate for consoles?’ If you hate consoles, that means you hate Katamari Damacy, Okami, ICO, and you are in fact a bad person. A bad person who should send all their hate mail to Eurogamer and not to me.
Super Moderating Hero: Cheeky! Will there ever be a PC version? Is there hope?
Tim Schafer: We are really focused on the Xbox 360 and PS3 version right now.
It’s perhaps not the most fortunate reply. While we recognise that some games just are built around a gamepad, and don’t map to mouse/keyboard in a way the developer can support, it would have been perhaps more tactful to explain it like that. There’s no question that PC fanboys have made a loud and unpleasant sound around the subject, and reading through such vitriol and hate can’t have endeared anyone at the developer to considering a port. But such loud-mouthed morons are by far in the minority amongst those who hoped the game would be coming to their chosen platform. I’m sure those who simply don’t own 360s or PS3s would prefer not to be lumped in with the haters. We entirely agree with Schafer’s remarks – people who hate glorious console games are rubbish-faces. They’re just not representative of most PC gamers.
However, let’s not get worked up. The reality is, Brutal Legend is not for PC, which is a shame. The lessons here are: If you believe something enough in your heart it isn’t any more likely to happen, and wanting something enough isn’t enough. And fairies aren’t real.
Later Eurogamer asked how Tim would feel if someone were to remake something like Grim Fandango. It’s awesome to see the passion he still has for the game in his reply.
Super Moderating Hero: Would you like Telltale to remake any other of the games you had a hand in? What about Grim Fandago? Is that a decision you have a say in?
Tim Schafer: I don’t have any say in that, really, since I don’t own that properly. Even though I like those guys, anybody but me making a Grim Fandango game would really make me very sad. Whenever I hear a rumor about someone making Grim 2, I literally can’t sleep that night.
Hard to explain. I feel a very personal connection with those games. That’s one of the main reasons I started Double Fine. So I could have a say in what was done with the characters and worlds we make up. And so with Psychonauts or Brutal Legend, if anything happens with those stories, you know it will come from us!
You can read the rest of the interview here.