Quantum Conundrum Shows Off Its Fluff

By John Walker on February 15th, 2012 at 5:24 pm.

This is how my wife would have our house if left unsupervised.

Beyond a couple of videos of creator Kim Swift playing Quantum Conundrum, details have been pretty quiet about the game from Airtight Games. Today we’ve received a load of fluff. Aha! A joke about PR. A bunch of new, extremely pink screenshots are below, along with some information about the fluffy dimension of the game.

Actually, it’s not new information that wasn’t known from the previous videos, frustratingly. But Fluffy is one of five dimensions in the game, each incarnation of the rooms around you brought into being with the Inter-Dimensional Shift Device (the others being Normal, Slo-Mo, Reverse Time and a secret fifth one we should find out about next month). It’s, like Swift’s previous project Portal, a series of room-based puzzles, solved with a magic gun, and linked together by an overarching story. Here you’re trying to figure out what’s happened to your uncle, Professor Fitz Quadrangle, the inventor of the device. So it’s through his mischievous puzzles you must progress, meddling with reality to make that possible.

The idea of fluffy, as you may have guessed, is to make everything fluffy. (I do this for a living.) That means objects are lighter, easier to move, and cuddlier to cuddle. And, er, we knew that. But anyhow, here are some pictures we hadn’t seen before:

Here’s the trailer from way back:


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  1. Sfitz says:

    Tim was not keen on the Reverse Tim Shift Device.

  2. pupsikaso says:

    If it turns out that the uncle got captured by some mean alien creatures that he found in all these extra dimensions I’ll be quite upset.

    • LTK says:

      Come to think of it, that sort of thing must be quite likely if Kim Swift had developed this game while still at Valve. Fortunately (?), she hasn’t.

      Can you imagine? The fifth dimension is revealed to be a trans-dimensional gateway, and the Combine Overwatch starts pouring in. You hit the Fluffy button and they’re suddenly shooting at you with Nerf darts. Headcrab zombies start giving everybody big hugs. Shooting barnacles makes them spit confetti.

      …Okay that sounds like the best thing ever, actually.

    • PodX140 says:

      I want THIS to be a kickstarter. NOW.

      Seriously, how has this not been made into a mod?

  3. Cinnamon says:

    Are we still allowed to say that a game looks fun as a positive thing instead of it being a condemnation of the shallowality of the medium? Because this game sort of looks fun.

    • kastanok says:

      Except this game doesn’t look to be shallow, mechanically or stylistically. I can’t imagine anyone has argued that fun equates to a lack of depth. In fact, most games rely on quite the opposite: an apparent simplicity leading to great depth. For example: move, jump, place block, remove block mechanics combining in a smoothly increasing gradient of complexity to constructing magnificent electronic-controlled fortress in hell which you defend against endless zombies and ghasts with weapons, armour and traps.

      With Quantum Conundrum, previous videos have shown the limited control mechanics of move, jump, pick up item, drop item and shift dimension to be used in myriad ways to solve complex puzzles. No one is saying it doesn’t look fun.

  4. hjd_uk says:

    Anti-Gravity is another revealed one, you only mentioned three of the non-secret dimensions.

    [edit] doh, the soft&fuzzy is the 4th isnt it.. sigh.

    Soft, Slow, Anti-Gravity, Normal and ???

  5. Author X says:

    I thought it was reverse gravity, not reverse time.

  6. radomaj says:

    I’m pretty sure it’s Reverse Gravity, not Reverse Time. Do you remember the safe(crate)-surfing in one of the videos? It’s Reverse Gravity.

  7. LionsPhil says:

    This fluffy shader is not fluffy enough! Apply more FurMark!

  8. Prime says:

    …barrom-bom-bom-bom…Mr Soooffft, won’t you tell me why the world in which you’re living in is so straaaange…Oh Mr Sooooffft, how come everything around you is so soft and rearraaaaanged

    I demand this be the theme tune for Fluffy Mode.

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