By Nathan Grayson on October 19th, 2012 at 12:00 pm.
This “Macintosh Personal Computer” thing is never going to catch on, but folks like Valve and now GOG insist on humoring owners of these unnaturally pristine elf machines, so here we are. During its much-ballyhooed news-a-thon, GOG drew back the curtain on a new version of its service tailored to Macs, which brings with it 50 games (eight of which you receive free just for signing up) and some rather tempting deals. Speaking of, there’s this insane 32-game pay-what-you-want Interplay special leading the charge in celebration of GOG’s fourth anniversary. The tearful sort-of-family reunion would not, however, be complete without Geralt’s permafrost tundra of a glare brightening up the room, so CD Projekt Red took the stage to demonstrate its Witcher 2 mod toolset. I’d say “imagine the possibilities,” but imaginations are for people who don’t have extremely impressive time-lapse videos. Check it out after the break.
That looks to be shaping up quite nicely, huh? Admittedly, I doubt I could throw together a serviceable quest in 23 minutes, but the tools certainly seem like something even someone like me (read: sans programming experience and also the parts of the brain that make the smarts happen) could wrap their head around. Don’t take that to mean, however, that they’re not exceedingly robust. CDP explained:
“REDkit is a unique development tool that allows any player to create a ‘living world’ with the use of advanced landscape design tools, 24-hour day-and-night-cycle simulations and thousands of ready-made assets used in The Witcher 2. It also makes it possible to modify the original game, a great opportunity for the modding community. From the very beginning, it was designed to support the creation of complex, non-linear adventures. The creation process is further facilitated by tools for community generation or dialogue editing, which allow for the creation of impressive, movie-style dialogue scenes.”
Currently, REDkit’s in closed beta, with over 100 mod teams currently putting it through its paces. It’ll go live for everyone (and for free, naturally) at some point during the first half of 2013.
And then I will make Geralt smile the widest, toothiest of smiles. And in that moment, each and every one of you will feel a suffocating discomfort wrap its bulging coils around the very essence of your being. You will know – in your heart of hearts – that something has gone very, very wrong.