By John Walker on May 29th, 2013 at 10:00 am.
I’m pleased to announce that I too am developing a ground-breaking MMO called Titan. And I will be releasing it in 2034. Now invest in shares in my owners.
Extraordinarily, Blizzard and their infinite wealth have just said that the much-mentioned, never-shown Titan has now been delayed until “2016 at the earliest”. The suggestion is, they’re retconning and starting over.
As revealed to VentureBeat, the “unannounced project” has had its development team reduced from 100 to 70, with the project starting over from scratch. Or as Blizzard put it to VB,
“We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”
Could this be a reaction to Bungie’s Destiny? A ruling from the Activsion overlords that the two games were too close, and they didn’t want to be in competition with themselves?
With WoW now on a completely understandable player-numbers decline, you’d imagine there would be a greater drive to get something else out there to compensate. But Blizzard have never been in a rush to get anything done, and with 9m subscribers still handing over a monthly tithe, they’re not going to be short of a penny for a while.
So yeah, don’t hold your breath. But you can preorder my Titan now!