
After 12 hours of adventuring, I’ve finally got a hat. Man, I love hats.
Posted by Alec Meer on October 21st, 2009.
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After 12 hours of adventuring, I’ve finally got a hat. Man, I love hats.
Posted by Alec Meer on October 13th, 2009.
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Everything went wrong went I made it out of the first city.
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Posted by Alec Meer on October 12th, 2009.
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Everything changed when I made it to the first city.
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Posted by Alec Meer on October 8th, 2009.
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In lieu of a review, I’m keeping a diary of my (mis)adventures in and thoughts on divisive new RPG Risen. The first part’s here.
The situation: I’m being followed by a physically impossible woman who’s moaning about being hungry, and I have a pocket full of vulture and rat meat. There’s probably a way to connect these two things. First, however, fighting.
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Posted by Alec Meer on October 7th, 2009.
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Reviewing Risen here wouldn’t be right. For one thing, it’s too big and time right now is too short to mainline it in such a way. For a second thing, to mainline it in such a way would probably be the wrong move. This vast German RPG is really not a game designed to be rushed through. For a third thing, it’s the successor to the Gothic games – a series which, in the US and UK at least, hasn’t reviewed anywhere near as rapturously as the reception they’ve won from their fans (with the exception of the much-maligned third). To a fair few people, Risen is the most important game of the year. What’s the reason for this disparity of opinion and enthusiasm? Well, that’s probably another post.
For this post, the first of several, I want to do something else – I simply want to play the game at a leisurely/sporadic pace. As I do so, I’m going to document my experiences, as a mix of narrative and opinion. Narrapinion I’d call it, if I was a massive arsehole.
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