Wot I Think: Beat Cop

It’s time to walk the streets (well, street) of mid-80s New York as a down-on-his-luck patrol officer, handing out parking tickets, and er, handing out some more parking tickets. But! But handing out parking tickets while people all around you shout racist and sexist stuff, because it’s set in the ’80s! It’s Beat Cop [official site]. Something something Senator, something something diamonds, something something parking tickets. Here’s wot I think.

At first glance Beat Cop looks like something akin to the Sierra Police Quest games of the late 80s/early 90s, a combination of point-and-click adventure and fiddly paperwork procedural. Ooh, intriguing. But just a few minutes in it becomes apparent this is far closer to a Diner Dash-like frantic management games, with swearing. Just, not a particular good version of the format.

Right, so, a premise. You play Officer Jack Kelly, a former detective who’s been bumped down to a beat cop after some vaguely explained incident with a Senator, a murder, and some stolen diamonds. Your bosses know you’re being framed for the death, but everyone seems to think you stole the jewels. You’re back on the bottom rung, in a squad with four other dodgy police officers, and have to patrol a single pixelated street every day until you can prove your innocence. Each morning your squad’s grumpy boss comments on how you did the day before, and gives you a list of tasks to complete. It might be making sure you meet a quota of ten parking tickets, while visiting a particular store to speak to the owner, and making sure you’re at a certain locations at certain times to make arrests, perform searches, that sort of lark.

But time goes awfully quickly in Beat Cop. About five minutes every couple of seconds. The idea being that you have to economise your choices and actions in any single day, choose which tasks to complete, which to let fall aside. It emphasises this to you again and again in the early sections, your fellow officers repeatedly telling you that completing all tasks just can’t be done. Except there’s a rather big flaw here: it’s generally perfectly possible to easily get everything done, and sometimes more besides. The game throws distractions at you, pitching you between the two rival gangs, the Italian Mafia, and the black street gangs known as The Crew. Each will ask you to help them out, or cause problems for the other, and you can choose whether to do so, your reputation with either affected by your decisions. And there’s time for this too. There are also random thefts, minor incidents with shopkeepers, and scripted events in various apartments. Yup, them too. The game gives you a bonus if you’re able to double your ticket quota, but as I discovered thanks to just how poorly the whole time management has been, well, managed, doesn’t give you anything extra for quadrupling it.

Generally, I’ve only failed at tasks not because there isn’t time in the day, but because your character’s movement is so idiotically slow and time is so weirdly handled that it’s simply not possible to walk the hundred or so metres you need to cross in less than the time given by a pop-up alert. Other times it’s because the game is simply wrong – you’re repeatedly told to catch the guy in the green jumper, when the perp is in fact wearing a white vest. So later when I was told to arrest a guy in a purple dressing gown, and picked up a guy in a pink dressing gown in the right place at the right time, I assumed it was another flaw. Not that time, so that was a task failed.

There’s also a very idiosyncratic understanding of choice. Minor decisions are yours to make, whether to take a bribe, buy drugs from a dealer, or accept the advances of a prostitute, but when it comes to – say – how to respond to an abusive uncle mistreating his niece, there’s no dialogue option to arrest him or otherwise. Instead Kelly just kicks the shit out of him and reports to dispatch that he fell down the stairs. Kelly’s scripted response to most crime is excessive force and illegal cover-ups, making a real farce of what it is you actually get to do with most of your time playing the game: checking car tyres for low tread, or issuing tickets for expired meters.

Oh, and it’s revolting. It’s worth noting that the game’s fundamental design flaws ensure it’s not particularly enjoyable to play, before any content issues come up. But they come up, all the time.

Beat Cop is a game that very much wants to have its cake and eat it. Set in 1986, it steeps itself in the very worst imaginings of police corruption amidst rampant prejudice, but in a way that after a little while starts to feel a lot less like referencing, and a lot more like revelling. It indulges itself in swathes of ugly racism, sexism and corruption, but without seeming to understand the reality of the mid-80s era, nor having the guts to embrace it fully. For instance, black people are incessantly referred to by the game as “darkies”, so much that it feels really… peculiar, but it then appears too cowardly to ever have anyone derogatorily use the word “nigger”. (One black character does say “nigga” at one point.)

Chinese are “slanty” and “yellow”, gay people are “faggy”. What a treat. Italians are similarly slighted, but again it chickens out before it gets to the slurs that would actually have been said. We get all manner of lazy pasta-based references, plus a bit of “greaseball”, but never “wop”. The writing indulges in gleeful abuse, but it’s too scared to go to some places.

Not so scared when it comes to talking about women, though! The morning meetings with your squad are a gala of sexually abusive language aimed at the one female officer. Lovely descriptions of a colleague’s “sensitive dick”, who they’ve fucked, and offers to have sex with her. And gosh, you don’t see the word “cunt” in games very often, but you’ll see it very often in this game.

Now, all of that is fine! If you’re depicting racism and sexism, you can’t do it without using racist and sexist terms. But the question here becomes: why? Why is it being depicted? So far as I’ve been able to discern, the most realistic reason here is because it was thought fun to do so.

There’s this curious belief that if one sets one’s game in a particular era, there’s carte blanche to portray the negative stereotypes of the time, but never the negative effects of them. So the thinking starts, “People could get away with offering to fuck their female colleagues in the 80s, and they didn’t get in trouble at work!” but never manages to reach, “and that was really, really shit for women.”

That certain voices were silenced at that time isn’t a very good reason to gleefully silence them when portraying it now. It’s as if some people believe that the consequences of abusive language were only introduced at the time when it became socially unacceptable to voice it. So when you depict the past, hey, people didn’t mind! Women and people of colour knew their place back then, before they were promoted to their new place these days, right?

(Let’s be clear: I’m not attributing these thoughts to the developers. Just commenting on how such a portrayal comes across to me as I play.)

Some will take issue that I’ve given as much space to that topic as to the game’s design flaws, but it’s instructive to how such content dominates the game. That sums up Beat Cop, really: a game in which what you actually do is tediously trudge back and forth across the same street over and over and over, primarily handing out parking tickets, but set in a pigsty of corruption and prejudice. Good grief, the game would be FAR better if you were actually taking part in the latter! At least it wouldn’t be Diner Dash meets Meter Maid Simulator!

It drags on for such a long time, repetitive day after day, some made slightly different by having a twist – you have to look after a Russian cop (who accidentally kills a man by wanking him too hard), you have to keep the street clear of all parked cars that day, you have to check for busted car lights. The stuff about the Senator, the framing, the missing diamonds – that all happens to you in conversations in which you play no part, agonisingly infrequently throughout.

The farther you get in, the more it starts to crumble. Tasks are given to you after their deadline time has already passed. You’re penalised half your pay cheque for tasks given when the day is almost over, like not catching a tagger who isn’t where the radio report says he is, and then can’t be caught up with before that day’s time elapses. In fact, coincidentally being at the location of an event as you’re radioed about it seems to break everything, at one point causing me to have a game over because I couldn’t stop a man from setting himself on fire, because the game didn’t trigger the scripts. (Yay, I got to dish out fifteen sodding parking tickets all over again for that day!)

I’ve played it for so damned long, and have just run out of patience with it, and absolutely do not care any more about the arc story. It’s taken so long to go anywhere, crawling along every few days of play, and just isn’t compelling at all. When the reality of playing is failing yet another challenge because the game’s car searching mini-game is broken from start to finish, rather than getting involved in the intrigue of its police corruption tale, there’s no motivation to stick around. I got shot at, entirely randomly, while looking at my screen-covering notepad, and honestly I’m happy that I died. That’s a good enough ending for me.

Beat Cop is out on the 30th for Windows, Mac and Linux via Steam and Humble for £12/$15/€15.

64 Comments

  1. iucounu says:

    Well this sounds awful. A huge shame because the look of it is lovely.

  2. Nice Save says:

    I’m mildly disappointed that this didn’t turn out to be a rhythm game.

  3. Darth Gangrel says:

    “Something something Senator, something something diamonds, something something parking tickets” Something something something, Dark Side, something something something, complete! link to youtube.com

  4. Urthman says:

    I suppose they’ll claim it would be anachronistic for an 80’s game to have empathy for anyone but white dudes.

    • Guvornator says:

      And this is true. I mean everyone was so racist in the 80s it would be impossible for, say, a movie starring black guy who played a policeman to become a blockbuster hit 2 years before this game was set…

    • Shadow says:

      Yeah, I don’t understand this game. So it would seem it takes the ’80s setting mainly as an excuse to abuse all the transgressions of the time, with little thought put into producing an accurate representation of the period. However, it stops short of using the more sensitive yet characteristic terminology… So what’s the point?

      It’s not particularly meritorious to use a certain setting purely to indulge in all its currently unacceptable excesses, and it seems even less notable (one might say pathetic) to chicken out, so to speak, short of that goal. It leaves the game in an awkward place.

    • Fishslap says:

      Of course it was nothing like this in the 80s. This seems to me like people who never experienced it projecting their own brainwashing on the past. Back in the 1980s people used far less profanities, to take just one thing. The vulgar BS in this game is totally post millennium, where everyone talks like a drunken sailor.

  5. Premium User Badge

    subdog says:

    So a game set in 1980’s New York with some really badly considered ideas about various minority groups- I assume it’s fairly anti-semitic too?

  6. Lolsmurf says:

    So a lot of complaints about the story without any spoileralert + some more QQ about it’s political and satirical views?

    This is a very weak review by RPS, gameplay is not discussed, nor are the mechanics, sound and music, graphics,gameplay lenght, total length, multiple endings or not,…

    No, just some political bullshit from someone who gets offended by the word cunt or doesnt see the satirical tone of this game.

    Can we let this crap out and review GAMES instead of involving politics in everything?
    I’m sure I can thank God for not seeing the name of Trump in the “review”.

    + Also note how few articles this game received on RPS while it was covered on many others like Kutaku and even PCgamer without any whining about the word cunt or sexual language.

    • Guvornator says:

      Sure, if you ignore paragraphs 2 to 5 there’s basically no description of the game at all. I fear your intentions may have bounced hard off the glass ceiling of your intellect.

      • Lolsmurf says:

        Half of the article is about sexism and racism which nobody cares about. If I want to read that, I go read reddit. The last time I checked this was a site for games and reviews, no?

        Weak article.

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          John Walker says:

          We got from all of the review down to half of the review in just a single comment! Don’t reply again!

          • Guvornator says:

            He might get it down to a third.

            It’s always seemed a somewhat odd idea that you can play a game, yet totally disconnect yourself from it’s story, attitudes and ambience. It only seems to apply to offensive attitudes as well, unless lolsmurf is going to claim the best bit of Bioshock was the shooting…

          • Lolsmurf says:

            Damn, looks like I managed to get all SJW out of their beds to attack me. Nice community you guys have here.

            At least the point as always has been made, leftists SJW are unable to start a discussion or debate without full insulting and ad hominems. Ask yourself who the toddler is.

            My bad for even daring to give my opinion on this weak review, fool me once…

            You can have it guys.

          • Darth Gangrel says:

            @Guvornator No, the best thing about Bioshock was whacking people with a wrench. That was really fun and basically the reason why I kept going, even though the enemy variety and objectives weren’t that varied.

            The plasmid powers were also fun, especially the lightning plasmid, which stunned people so you could safely get close and whack them.

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            John Walker says:

            Lolsmurf – you posted a comment of complete nonsense, claiming the review didn’t contain things is clearly contained. You acted as though the review hadn’t already responded to all of your complaints, which it clearly had, dedicating paragraphs to the exact views you presented. And then you declared that “no one cares” about subjects that *the game is about*. (The review carefully says that containing sexism/racism is “fine!”, but then goes on to explain why it’s badly done in this case. You didn’t seem to notice this.)

            Lots of people replied to you pointing out that yes, they do care, rather rebutting your idea. You now, achingly predictably, pretend that this is a malevolent gang of people refusing to let you voice your opinions. Clearly no one stopped you voicing your opinions. Unfortunately you did a very poor job of voicing them, said things that were demonstrably untrue, and perhaps most importantly, failed to recognise that your politics mean you don’t like it when others voice their own politics.

            I think it’s vital that you at least try to contemplate what happened here. You declared that “no one cares” about a matter, then when being faced by lots of people who cared, declared it somehow a conspiracy against you. That’s patently ridiculous, and it’s crucial for you to at least consider this.

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            phuzz says:

            I’m still yet to see an explanation of why fighting for social justice is a bad thing.

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            DelrueOfDetroit says:

            Because being annoyed is apparently worse than being abused or harassed.

            Also John, I love your comments more than your articles sometimes.

          • ColonelFlanders says:

            Zipf’s law on John Walker reviews. The more you bitch about them the less relevant to the body of work your comment becomes.

          • Daymare says:

            I like to believe that John taking the time to write this detailed explanation actually makes this person reconsider their world-view.

        • GernauMorat says:

          Off you toddle, then. RPS is clearly not the site for you, and frankly one of its’ advantages is a scarcity of this type of obnoxious opinion. You can find plenty of places on the net were people will agree that the terrible sjw’s are attacking you; this is not one of them.

          Edit – replying to lolsmurf if it isn’t obvious.

        • Guvornator says:

          Yup! No one cares about racism or sexism, especially not ethnic minorities or women. Well women do, but they really shouldn’t worry their pretty little heads about it, should they…

          If you come up with an smart and original point in the next 5 minutes I will give you (checks pocket) a Honey and Lemons Jackman’s Cough sweet, 20p and an amount of fluff to be determined.

        • Palimpsest says:

          It only seems to be John at RPS who is so fixated on these trivial issues to the point that he lets them infest game reviews.

          • Guvornator says:

            Ooo, goody, here’s another one! Gosh, what a thrilling time to be alive, when one can experience the cut and thrust of intellectual debate with such titans as yourselves. I look forward to the release of your rabble rousing treatise “Wot I think is different to wot John thinks – The Facts!” available from the Cambridge University Press for the reasonable price of 2 shits, a price arrived at when it decided it was unclear if anyone wanted to give 2 shits for your opinion…

          • geisler says:

            Going out of your way to insult and call these people “dumb” is not winning any debates, or doing progressive political awareness in games any justice, you know that right? Inducing more polarization by way of extremism will not make people respect progressive ideas and make them realize why these issues are important. Grow up.

          • Guvornator says:

            I’m not trying to win debates or advance a progressive agenda. You see, I suffer from debilitating condition called Corbyn’s Syndrome, which is the certain knowledge that any polite, reasoned argument I make will be willfully misconstrued and slandered as extreme and dangerous, whereas the batshit crazy, foaming mouthed gibberish I get as a response will not only be agreed with, but will government policy within 2 years.

    • Sin Vega says:

      gameplay is not discussed, nor are the mechanics,

      Both of these are very obviously discussed.

      sound and music, graphics,gameplay lenght, total length, multiple endings or not,…

      A review is about playing a game, not going through a tedious checklist of its constituent parts. If there’s nothing remarkable about its sound or appearance, it’s not worth commenting on, especially if the game is awful or incredible. D you also demand that all TV reviews bang on about the costumes or makeup?

      I mean, what’s he supposed to say? “This game was an utterly miserable experience and I was glad when I died. MULTIPLE ENDINGS! GRAPHICS/10!!”?

    • dog2 says:

      “Diner Dash with the n-word in it” probably has a lot of aspirations about eviscerating 80s Americana, of course.

      How would this even be satire? It’s played up stilted and uncomfortable. If good satire is just presenting things exactly as they are with nothing of the artist in it (and the 80s were absolutely nothing like this, let me be absolutely blunt), the camera is really going to give Swift a run for his money.

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      subdog says:

      Like fucking clockwork. Except for the stupidest possible clock.

    • nindustrial says:

      This is a thinly veiled request to please keep *your* politics in games, and other people’s out. The status quo and the silent reflection of privileged positions in mass media is inherently political. Life is inherently political. So please don’t pretend you just want something apolitical, when what you actually want is people to accept your bullshit politics.

      Fuck off.

      • Be_reasonable says:

        nindustrial, logged in just to say good post. Games are art. Art is expression. Expression is a viewpoint. It’s going to get “political.”

        The small text on the article headline “getting piggy with it” is likely to get you arrested in America (if you say it to a cop). I’m assuming that is alluding to the language in this game but just as a note to folks who don’t understand what it means.

      • Spakkenkhrist says:

        Exactly right.

    • ButteringSundays says:

      QQ, indeed!

    • Shinard says:

      See, I could reply to your comment. Or, I could read the article, find the bit where John addressed your comment before you wrote it, and paste it here to save you the trouble of actually reading the article.

      “Some will take issue that I’ve given as much space to that topic (racist/sexist language) as to the game’s design flaws, but it’s instructive to how such content dominates the game.”

      There we go.

    • Syt says:

      “Can we let this crap out and review GAMES instead of involving politics in everything?”

      It’s funny how people think games (or movies, books, sports, …) exist in a bubble with no relationship to society at the moment of its creation. :D

      • ButteringSundays says:

        And that the *content* should be ignored, of all things.

        Yes we should all close our eyes and ears and enjoy the core gameplay loop like good robots.

    • ColonelFlanders says:

      Lazy troll; missed relevant information – must try harder.

      Also the fact that you use SJW to brand people who disagree with you only serves to highlight just how remarkably ignorant you are. Something important for us humans to do is to admit you’re wrong when you’re wrong. You might look a bit silly for being wrong, but at least you don’t look a stupid prick for blindly refusing to admit it.

  7. Kolbex says:

    “It indulges itself in swathes of [X], but without seeming to understand the reality of the mid-80s…”

    This has been my experience of the vast majority of the faux-nostalgic “80s” games/movies. They don’t really get the spirit of what they’re aping and tend to mix it with much more modern Xtreme attitudes, and it all just comes off as crass.

    • Shadow says:

      I’d wager that’s because they were made by people who didn’t experience the ’80s. At least not as adults.

      For some reason, earlier decades seem better represented. Maybe because people do feel the need to do research in those cases, and the ’80s, for instance, are recent enough they think they can wing it (heh, I was born in ’84, I can totally do it). With lackluster results.

      • April March says:

        I must say I like stuff like Far Cry: Blood Dragon and Kung Fury despite their strange calls to an eighties utopia, not because of it. I wonder if there was a similar thing during the 80s with relation to the 50s?

        • oyog says:

          I thought Kung Fury was fun but tries just a little too hard.

          Turbo Kid, though. Now there’s a movie that’s just perfect.

      • Hypocee says:

        Werll, obligatory rhetorical question – did you live through any of those ‘earlier decades’ while at least say 10 years old? Or does your understanding of them just mysteriously happen to jibe with the pop cultural artifacts that put that understanding in your head?

        Though, I do think there was actually a significant shift there from a technological or social-tech perspective. Up through the ’70s there seems to be a strong consensus monoculture. Sure, it elides whole swathes that aren’t agreed upon. Sure you can be counterculture, you can even win and be mentioned in culture, but it’s all oriented toward or away from a single anchor because of the sheer barrier of communication and attracting attention.

        Now the biggest step from there to today, where all culture is subculture, is obvious: the Internet. Especially the Web in ’95-’98. But before that, I have an idle fancy that cable TV or maybe even the printed T-shirt as public wear(!) may have first made society too disjointed to historicise as a whole. If the latter, that’s probably early ’70s. If the former…late ’80s?

        Actually it just now occurs that maybe it was magazines! Obviously they’ve existed since the invention of the press, but was there a notable special-interest magazine explosion at any point? I’m too young to know! There’s a running joke about them in Calvin and Hobbes which started in 1985, I know that much…

    • CartonofMilk says:

      yes. I’m glad to see i’m not the only one annoyed with this phenomenon. I mean to be fair i was a kid through most of the 80s (i turned 10 in ’88 as a reference) so i didnt experience it as well as an adult might have but i don’t find those retro 80’s games and movies compelling because they present an 80’s that never existed perceived through the eyes of someone who didn’t live it. And i’m talking as someone who still consider the 80’s his favorite decade for most art so it’s not like i don’t have nostalgia about it but i wish the decade was represented fairly. Best game set in the 80’s for me is still GTA: Vice city. Sure it did parody the decade but it was fair and also obviously done by people who’d lived through it.

      (And as an aside it just occurred to me mentioning vice city, and that’s pretty crazy to consider, that vice city was released 16 years after the year it was set in which was 1986. Which is just two years more than there are between now and vice city’s year of release)

  8. Michael Fogg says:

    Given the artstyle, it’s quite incomprehensible why there is literally one location in the game (not counting the interiors). That’s like making a point’n’click set in a single room. Even in old Police Quest you could drive around in a cruiser and visit different places, right? Not sure I’d agree about the regressive content, the game apparently tried to do a Serpico-like depiction of police corruption, seems to be doing an adequate job.

  9. milligna says:

    Sounds like they got the 80s confused with the 70s.

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      phuzz says:

      All the cars seem to be from the 70’s too, although that might just be to show it’s an impoverished area where no one can afford a brand new car.

      • CartonofMilk says:

        well if its set in early to mid 80’s its very likely a lot of the cars WOULD be from the 70’s. Watch a movie set in 82 or 83 and you’ll notice probably more than half the cars on the street are from the 70’s. I’m pretty certain for one that people didn’t change cars as often then as they do now.

  10. twaitsfan says:

    Sexism, what cads!

    (sees 3 of 6 ads at the bottom of the page referencing ‘racy new game…!’, ‘don’t let your girlfriend see you playing….!’)

    • April March says:

      Hey, ad, I don’t care what my girlfriend sees me playing. She can’t say anything, she liked Bioshock Infinite.

      Seriously, though, I haven’t seen those Evony style ads for over a year. Maybe you just let on more about your browsing habits than about RPS’s ads policy ?

      • Hypocee says:

        I’m lucky enough to have a job which leaves my hands busy but my eyes free for much of the day. Most of my browsing is done on a work computer in private mode – just for neatness’ sake; they can see I’m reading stuff and they know I like shipping poroduct, if they check the router logs and see I’ve been reading Bernoulli vs Coanda effect arguments today I’m confident I won’t get fired.

        Which is all to say, I get a fresh start every day if not every page with Outbrain or whatever they’re called this week. I see the default every time. The baseline Outbrain 6-clickbait block:
        1X [Your IP-derived city here] Drivers Are Stunned By This Rule
        1X implication that a celebrity who has not died has died
        1X “She Didn’t Know Why The Crowd Was Cheering” (picture of a woman athlete looking puzzled. Implication: She’s lost or damaged part of her clothing, click here and see a girl’s butt maybe)
        1X for the last two weeks, a massive pimple complex: Skin Care Secrets
        and yes, for the last month or so, 2X Exciting New Game! Raciest New Game You Can Play! Banned Game! etc. with anime cleavage. The 2X boob game slot displaces 1X Lose Belly Fat Eating This Food.

        So no, their browsing habits are if anything pushing Outbrain at least toward games on a games site. Mind you, none of that touches the words I read on an RPS page a year or two after they became employees of Outbrain:

        Top 10 Hot Thigh Gap Photos (Their Sexy Thigh Gaps Are So Amazing)

        • twaitsfan says:

          Thanks for the data point. I was going to reply and say that I saw the same thing in incognito, but didn’t think it was worth the conversation. After the effort you put into your reply, I figured I’d chime back in.

          Also, based on the 8.6 metacritic user score, have to conclude one of these things:
          1) The sampled majority of gamers are sexist racists
          2) #1 & they enjoy the ‘racism and sexism’ in the game
          3) #1 & they aren’t affected by the ‘racism and sexism’ in the game
          4) the game is so good that users are put off by the ‘racism and sexism’ in the game but not so much that they won’t give it very good scores
          5) The issues John points out are cherrypicked
          6) The words are more a piece of the art than vehicles for racism or sexism
          7) #5 and the words are not out of place in a semi realistic representation of the setting

          There are probably more options, but these are the ones I’ve come up with.

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    Neurotic says:

    I was actually proofreading the English text in this for a while, before I got stressed with my general workload and snapped at the PM. I think I also turned down a subsequent revision, and then didn’t hear about it again until now. The only thing I can say about the language is that (as usual) there wasn’t enough time to do it proper justice (ahaha!).

  12. JoeD2nd says:

    Yeah, all those racist attitudes because it’s the 80’s. And don’t forget the smallpox epidemic, the global flood, the alien invaders, and all the other things that didn’t happen.

  13. jeremyalexander says:

    Sorry but you absolutely can see the obvious racism from the developers in this. They only use racial slurs for women and blacks. There were plenty of slurs for the “Italian” mob as well, but they don’t use them. If it were reflecting the time, they would have used all forms of discrimination, but just like today’s social injustice warriors, their attacks are only against women and minorities.

  14. Nurdbot says:

    What I got out of the review was the mechanics of said game weren’t at all developed well or at all tested, the gameplay is tedious and the setting itself isn’t at all consistant or even entertaining.

    Thanks for the heads up Mr Walker, I won’t be buying. Saved me time and money.

  15. Zombra says:

    Can you post which version number of the game you played? Maybe even edit it into the main article? There have already been two patches since release. Since a lot of your complaints are about the bugginess, this would be valuable information. Thanks.