We've just added another game to the RPS Supporter Program. If you're already a supporter (or if you sign up now), you'll get access to a key for Faeria, the collectible card game that Brendan's review says is "more interesting" than vanilla Hearthstone and "many times more thoughtful than Duelyst." Read on for more details.
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3 weeks ago
1 month ago
Hello! Why yes, something has changed - thank you for noticing. We're so excited to finally show you our new-look website. RPS's design hasn't changed much over the past five years, and in the five years before that it never received much more than an occasional nip and tuck. The result was a website design that we loved like an old friend, but which didn't…
Since its inception Rock Paper Shotgun has run on Wordpress, a blogging platform built upon the very best web technologies available in 2003. That could soon change with your help. Gamer Network - the corporate overlords that own us, Eurogamer, VG247 and more - are looking for backend web developers to help unify the sites onto a single new platform. If that sounds interesting to…
ArenaNet have fired two Guild Wars 2 writers for tweets they made this past week. In doing so, they've thrown their lot in with players and harassers who make unreasonable demands of game developers. Good work, ArenaNet. Let's start at the beginning. On July 3rd, Jessica Price wrote an interesting Twitter thread about the challenges of writing compelling player characters in MMORPGs. In response to…
2 months ago
Alice is on holiday, which means it falls to me to tell you what the endlessly expanding RPS team are playing this weekend. It still falls to you to tell everyone what you're playing, however. Let's get started, because it's going to take me ages to sort out all the fiddly HTML for all these new people.
The final member of our troika of new hires is revealed: it's Alice Bell, our new deputy editor! The RPS hivemind is restored - and the long national nightmare of me having no one to delegate to is over.
Last year, we identified three core areas we want to do more of at RPS: hardware, video, and guides. We'd dabbled in all three previously but hadn't had the chance to fully commit. Last November we hired our hardware editor, over the past six weeks we've hired two video producers, and now we have our first guides writer: please join me in welcoming Dave Irwin…
RPS is expanding so much that we're introducing three new people this week. Here's the first: Noa Smith is joining RPS to further bolster our YouTube channel. Please join us in welcoming Noa to the team.
At last night's Bethesda E3 conference, we got another of those 'here's a thing and it's out now' announcements. It's a Prey expansion, called Prey Mooncrash, which is pitched as "an infinitely replayable experience" in which the "enemies, hazards and loot" are different each time you play. If spending money isn't your thing, Arkane had more Prey-flavoured stuff, too. A free update - also out…
3 months ago
Once a year we arrive at your door with a question: will you fill in the RPS Readership Survey, please? It'll only take ten minutes of your time and it helps us out a bunch.
4 months ago
A couple of years ago, RPS dipped its toes into YouTube. We asked some of our friends to produce short series for us, and the results were good. It made us realise that what we do could work in video, but also that we'd need a full-time team to do it properly. Now we've hired the first part of that team. Please welcome Matthew Castle…
I can't believe it's been a month already since we announced Adam's impending departure, but the day has come. Today is Adam's last day at RPS.
5 months ago
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The Hidden is crying out for a standalone revival. Released just over ten years ago, it was an asymmetrical Half-Life 2 multiplayer mod that turned a squad of machinegun-wielding military grunts into fragile prey for one invisible player.
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Long before Mark Essen aka Messhof commercially released Nidhogg, he made a dozen fascinating, bizarre, infuriating, joyous free games. Punishment 2: The Punishing was all of those things.
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. I spent a year writing DevLog Watch, a weekly column in which I would link to developers who were charting the game creation process from its first moments. It's been entertaining in the years since to watch many of those games grow and eventually be released,…
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Little Girl In Underland imagines a universe where Soviet Russia discovered a copy of American McGee's Alice and decided to make their own version of it. I like this version more than American McGee's.
6 months ago
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The winner of TIGSource's B-game competition, Cottage of Doom places you in a cabin surrounded by zombies and challenges you to survive against the hordes.
Alice isn't here this week, which means it falls to me to ask: what are you playing this weekend?
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. The Final Station is a sidescrolling action game set in a world that's been overrun by inky zombie-like creatures. Luckily, you're just the kind of hero the world needs: a train driver.
Sundays are for doing Sunday Papers, though my record of proving that true has been poor so far in 2018. Apologies for that. I return today with a selection of the best games writing from the past fortnight, and I think it's a great haul. You've probably heard of outsourcing being used in the creation of videogames, but the practice is more widespread than you…
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