However many people enter the RPS treehouse, the same number of people eventually leave. There's no fighting inside, just fun and games. In this Dave Irwin leaving RPS guide, I'll say goodbye to Dave, thank him for his work, and explain how you can do the same.
But is art games?28
2 days ago
1 week ago
I've not read any of the words spilled about Halo Infinite's art style or graphics and I'm not going to. The wafting smell of all that chat did serve a purpose though: it pulled me back towards the work of Halo art director Nicolas "Sparth" Bouvier, like Jerry floating towards some delicious cheese laid by Tom.
Carrion has fleeting moments of brilliance. You might have seen those moments, in the GIFs that have been popping up on Twitter over the course of the Metroidvania monster mash's development. It's a shame, then, that the brilliance doesn't last beyond the frames of a looping animation.
1 month ago
Rock Paper Shotgun doesn't do scores - until today! For a very special episode 100 of the Electronic Wireless Show, we've decided to finally ditch coherent critical analysis in favour of the comforting certainty of math(s). Over the course of the episode, Matthew, Nate and special guest host Graham (hi) assign numerical scores to 100 games, and then average out the results to deliver a…
2 months ago
"Mankind is dead. Blood is fuel. Hell is full." What a lovely poem, which is used to describe Ultrakill, a fast-paced first-person shooter that's like Quake with more colourful levels and a lot of jumping. It's been kicking around for a while, but a new trailer and demo are available now.
Bomber Crew was already a bit FTL-like, and its sequel is leaning in. Space Crew swaps the original's World War 2 setting for outer space, but otherwise still looks to be a strategy game about telling your vessel's crew what to do as you launch missiles and catch fire. The announcement trailer can be found below.
Gloomwood has done half my job for me by using the URL "ThiefWithGuns.com". What more do you need to know? One thing, perhaps: there's a demo of its first-person stealthing up on Steam now.
First-person horror fest Outlast is returning for The Outlast Trials. The name and key art above were announced back in December, but the first trailer landed a few moments ago during the PC Gaming Show. We now know it's a new co-operative take on the gore-smeared running away from the previous two games. There's a first new trailer below, involving drilling something into a person's…
The PC Gaming Show is happening right now as I type this, bringing a steady couple of hours of new PC games, new trailers, and plenty of other announcements. Vidbuds Matthew and Colm are currently pouring it into their heads in preparation for a post-show reaction stream. You can hop below to watch the show itself and hang around afterwards for their expert analysis.
Mafia: Definitive Edition looks a bit nice. The remake of the 2002 open world crime 'em up was announced with an extremely brief trailer a few weeks ago, but it was unclear exactly how remade it would be. A new trailer today makes clear that the answer is: a lot. It's a ground-up recreation, and the screenshot above gives a sense of the graphical upgrade.
Stealth games tend to come in two flavours. Nowadays most are systemic playgrounds, in which players are presented with a range of options for how to deal with any given situation, and errors are forgiven after the few seconds it takes a guard to decide it was probably rats. A handful of others are more rigid, with only one correct way to play, and each…
3 months ago
As a cartoon meerkat once sang, our trio's down to two. Our trio of vid buds is becoming a pair (until we hire someone new), and our trio of Alice's will be no more, because Alice Liguori is leaving RPS. Come say goodbye.
4 months ago
The Peggle of Slay The Spire-likes.
Like the better known Beat Saber, Pistol Whip is a virtual reality rhythm game, but here you're firing bullets at silhouetted figures in time to the music. It's Hotline Miami via Guitar Hero.
The best virtual reality game, probably.
As eager telescope wielders might have spotted if they were watching our Sea Of Thieves stream yesterday, there's a new vid bud aboard the good ship RPS. It's Colm Ahern, former editor and video star of VideoGamer. Please join me in wishing him a warm welcome in the comments below - and read on for some more team news.
The enormous stick of butter pictured above is your client. He's hired you to join him in a virtual reality simulation, and he wants you to cover him in slices of toast. Get to work.This is Virtual Virtual Reality, a virtual reality game in which you put on virtual reality headsets (in the game) to perform strange jobs for AI.
I'm pretty good at navigating new cities using a map, where McDonalds and Starbucks act as landmarks on my journey. It's a lot more difficult when that McDonalds is instead a lonely tree, and the Starbucks is a big rock, as Virtual-O will show you.
Like sands through the hourglass, so are the staff of the Rock Paper Shotgun video team. After nine months in the moving image mines, Astrid is leaving to return to life as a freelancer. You may still see her name around these parts in the months and years to come, but for now, join me in saying so long and good luck.
The Xbox controller long ago became the de facto standard for playing PC games with a pad, but Sony's DualShock 4 also got PC support a long time ago via Steam or a piece of software called DS4Windows. The DS4 a fine controller and I've used it every so often on PC, particularly when dabbling with PlayStation Now, Sony's remote play service on PC. Sony…
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