Dino-themed survival sandbox, Ark: Survival Evolved [official site], is definitely not getting a PvP server wipe before release. That’s pretty much what the Studio Wildcard devs said last year but behind-the-scenes they recently decided a mass wipe was in order and were on the verge of announcing the digital extinction event to the public. That’s no longer happening.
Instead, players unhappy with the current state of existing official servers can choose to migrate over to a new server cluster after new code and infrastructure rolls out. In less technical language, you can swap the dino house you built on what turned out to be a haunted awful graveyard full of ghosts wielding duplicated C4 for a new build which hasn’t had any reported ghost sightings yet.
The idea of a server wipe was officially smacked down last summer but has, I think, been coming up more frequently as the game’s August 8 full release date approaches. I’ve noticed it on messageboards and, it turns out, it’s been happening in the studio. A big reason for this is to try to combat cheating and hacking within the game. The specific problem which comes up a lot with Ark is “duping” which is where players use various exploits (including crashing servers) to duplicate items. Read the rest of this entry »