If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Daily Death #3: Caveblazers daily and a big gun

I like games that have 'game-breaking' items. By which I mean, games with certain items or facets that seem so wildly different or powerful that they seem like they'd break the game, only they don't. The jetpack in Spelunky is one example. It allows you to hover over all the enemies and spike traps that had formed so much of the game's challenge beforehand, effectively skipping parts of each level... But if you've ever used the jetpack, you know it's not quite so simple. You'll still fall on some spikes and die.

Today I found a weapon in Caveblazers [official site] that feels game-breaking.

Read the rest of this article with an RPS Premium subscription

To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information
Related topics
About the Author
Graham Smith avatar

Graham Smith

Deputy Editorial Director

Rock Paper Shotgun's former editor-in-chief and current corporate dad. Also, he continues to write evening news posts for some reason.