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Screenshot Saturday Mondays: strange and horrible and lovely games

Admire these interesting and attractive indie games

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, we have a lot more of a horror vibe than I expected in February, from cursed websites to Apocalyptic events and even hints of Myst. Brrr! Chilling. Come see!

I'm always interested in mech cockpits, and absolutely I'm interested in the premise of underwater horror first-person shooter B.C. Piezophile (coming to Steam): trying to reach the surface of a flooded post-Apocalyptic (in the Biblical sense) futureworld by fighting through biomes filled with giant beasts, demons, and other oddities. I'm in!

And while I'm reminded of Evangelion-ish things, wow, this is fantastic from "magical girl hack and slash / dating sim game" Mahou Arms (currently in early access on Steam):

Still very excited to die horribly on the occult Internet in darkwebSTREAMER (coming to Itch.io):

Readers of a certain age might get Mysty-eyed seeing adventure game (coming to Steam):

I'm really curious about EbiTapes, a hand-drawn game where you record sounds and make music:

I know I post Withersworn (coming to Steam) often, but it's hard to resist when it understands that yes absolutely grappling hooks need skidding:

Speaking of swearing, here's metroidvania Crowsworn (coming to Steam):

Witchy roguelikelike Bosorka (coming to Steam, with a demo there now) demonstrates one of the Platonic forms of cool pose: briefly hanging in mid-air before plummeting backwards.

Colourful violence in roguelikelike twin-stick shooter Sektori (coming to Steam):

Culinary secrets revealed in Mr. Sleepy Man (coming to Steam):

Sucking invaders out into space by breaking corridor windows seems a dramatic way to defend your spaceship in Sentry (coming to Steam), but it's effective:

More corridor drama, of the architectural kind, comes from Flawless Abbey (coming to Steam)—oh, and don't forget to decide if what's better: funicular fights or elaborate corridor architecture?

Keep rollin' rollin' rollin' rollin' in puzzle-platformer Bokube (coming to Steam):

What else caught your eye this weekend, reader dear?

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