In survival games the threat of death is omnipresent. Even when the environment and its inhabitants aren't trying to kill you, your own in-game body is a liability.
Graham offered up a definition of survival games as those where you risk death through inaction. In just standing still you're courting the grim reaper because your body temperature, your hunger, your thirst will continue to change. It's a more realistic depiction of the body than you often get in gaming and yet it comes nowhere close to approximating the threat your real meaty avatar can pose.
Read the rest of this article by joining the Rock Paper Shotgun supporter program
Sign up today and get access to more articles like these, an ad-free reading experience, free gifts, and help us create more great writing about PC games.See more information