Posts Tagged ‘Devolver Digital’
Top-down action roguelike Enter the Gungeon [official site] contains more sentient bullets than any other game I’ve ever played. Published by Devolver, it thoroughly tickled John’s fancy last year and I enjoyed what little time I spent with it as well. Just now, the first major update landed, adding almost 200 new rooms, along with new weapons, enemies, companions, bosses and shrines. One of the guns is called the Bullet Gun. It’s “a gun shaped like a bullet that shoots guns and those guns shoot bullets”.
The blocky, gore-filled FPS Strafe [official site] is sidestepping onto PC on March 28, channeling the rocket launchers and shotguns of 1996 and combining them with some roguelite shiz. You pick a main weapon out of three guns to start then pile-drive through randomised levels, leaving the blood of your enemies behind as a “guidance system” – a blood-soaked corridor that shows you where you’ve been. It’s solid stuff, says our Adam, who wrote that it was more than a simple parody of the olden days and that “it has enough tricks of its own to feel elegant and modern, despite its grungy graphics”.
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Shadow Warrior 2 [official site] is hardly story-heavy but if you simply want to launch yourself into a horde of monsters with your swords swinging, a new update has your back. Developers Flying Wild Hog last night boshed in trials offering a series of rewards as you murder the heck out a load of demons. Why delay? Murder today! Read the rest of this entry »
Shadow Warrior 2 [official site] is “anarchic, excessive, ridiculous, occasionally spectacular and almost entirely wonderful”, our Adam will tell you. Now, I’m not saying you should do and believe everything Adam might tell you – please don’t worship him as a minor ale deity, not again – but he’s not wrong there. Now that it’s out, developers Flying Wild Hog and publishers Devolver Digital are gabbing about what’s next. Freebies including new missions and weapons, for starters. They’re a bit vague but hey, more of a good game is coming, and that’s good. Read the rest of this entry »
RPS Feature More weapons than you can shake a wang at
Shadow Warrior 2 [official site] could have gone horribly wrong. The 2013 reboot succeeded because it took the principles of a nineties FPS and dragged them kicking and bleeding into the twenty-first century, adding superb melee combat controls, a well thought-out upgrade system, but sticking with linear levels packed with easter eggs and secrets. It was the best of the old and the best of the new.
For their sequel, Flying Wild Hog have kept the fundamentals but built an entirely different game atop them. Part Borderlands, part interactive chainsaw massacre, it throws everything at the wall and hopes there’s enough blood to make most of it stick.
As much as I think the current wave of VR is a fad, mate, even I wouldn’t down turn waving my hands as two giant ridiculous guns in Serious Sam VR: The Last Hope [official site]. Well, I wouldn’t if cybergoggles worked properly with my eyes. Anyway! Point is: the virtual reality spin-off from Croteam’s silly FPS series is coming to Steam Early Access on October 17th, publishers Devolver Digital announced today. That’s a bit later than its planned summer launch but hey, you’ll get to wave your cannonhands, yeah? Focus on what’s important.