Posts Tagged ‘Early Access’

Hand-ski into VR Early Access game Lucid Trips

Lucid Dreams

One of the games fresh out of the Steam oven (well, sort of still in the oven because it’s in early access but you’re allowed to start eating it now) is Lucid Trips [official site]. It caught my eye because of its dreamscapes and sense of motion suggested by the trailers I saw. It’s a VR project though, and I don’t have access to any of the RPS VR sets currently so trailers and screenshots are all I have to peer at. Read the rest of this entry »

Welcome to Pip’s Astroneer base!

Astroneer

Astroneer [official site] is so lovely. It’s a really pretty game with this fondness of geometry and at the moment, in its early access phase, it’s forgiving enough that I can potter in my sleep-deprived state without getting confused. There are also ace caves to explore and weird plants and ribcages and hostile fungi to find. To explain what I’ve been up to in the last day or so I’ve made a video explaining some basics and showcasing my base! Read the rest of this entry »

Premature Evaluation: Virtual-O

Every Monday we abandon Brendan in a forest with a map and an early access game. This week, the hardcore orienteering of Virtual-O [official site].

“These rocks are definitely the correct rocks,” I think, as the sun glares down through the trees of a Czech wood. A flock of birds passes through the sky in the distance. Grass and twigs rustle under my feet as I look around for the control – a small orange and white square that serves as a checkpoint for this countryside time trial. Ah, there it is. I run towards it, feeling relief that I am not as lost as I previously thought. The checkpoint buzzes with disdain. A message flashes up. “Wrong control,” it says. I frown and look helplessly at the forest. The rocks lied to me.
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Astroneer is survival and crafting without the cruft

I drive the short trip back to my base, park my truck close enough to one of the buildings for the cable to attach, and offload the red blob from the back of my buggy. It looks like a thorned vegetable and I plug it into my research station, which is receiving power via cables from the solar panel on the back of my truck. When the research is complete, I will have the knowledge of which resources I need in order for my 3D printer to create a drill head, which I can then attach to a vehicle and use to cut paths through the fully deformable terrain.

Astroneer [official site] is a survive-and-craft game like many others, but it throws out a lot of the cruft and grind. I played it and suddenly it was five hours later, the intervening period a blur of pretty landscapes and achievable goals.

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Premature Evaluation: Another Brick In The Mall

Every Monday we fire Brendan and force him to take work in a vast early access shopping centre. This week, the tendrils of mass consumption take hold in Another Brick In The Mall [official site].

Welcome to Dead ‘n’ Fried, the premier fast food restaurant of our modern age. Open from 9am-7pm. The only cook, a 56-year-old alcoholic called Teresa, seems to have the place under control at a comfortable 94 dollar loss every day. Worried about food poisoning? Don’t be. There’s a pharmacy next door. Pills 4 Ur Broken Body is run by a head cashier with a strong stomach. It says so in his character traits.
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My Summer Car Veers Into Early Access Next Week

My Summer Car [official site], the drunk cousin of Jalopy, is coming to Steam Early Access next week. It’s a driving game and life simulator about building, fixing, and driving your own car, while also larking about and trying not to die in Finnish countryside of 1995. So sure, you can take your car apart and fine-tune it to win races, and you can also find a job to pay for beer then get smashed and die drunk in a ditch. That’s the full spectrum of ’90s Finnish rural life as I understand it. Read the rest of this entry »

Serious Sam VR Is VR At Its Most Stupid & Most Brilliant

I guess I don’t feel entirely comfortable saying that a game about nothin’ but shooting restored some of my damaged faith in VR, but what the hell: yee-haw! In my fond imagining, VR was going to take me to brand new places, not strand me in the blood-strewn alleys of modern videogaming’s norm. There’s no avoiding it, though: Serious Sam VR: The Last Hope [official site] feels so damned good. This is Time Crisis steroidal and unrepentant, eschewing both gimmick and complexity in favour of finger guns and laughter.

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