Posts Tagged ‘Early Access’

Premature Evaluation: Another Brick In The Mall

Every Monday we fire Brendan and force him to take work in a vast early access shopping centre. This week, the tendrils of mass consumption take hold in Another Brick In The Mall [official site].

Welcome to Dead ‘n’ Fried, the premier fast food restaurant of our modern age. Open from 9am-7pm. The only cook, a 56-year-old alcoholic called Teresa, seems to have the place under control at a comfortable 94 dollar loss every day. Worried about food poisoning? Don’t be. There’s a pharmacy next door. Pills 4 Ur Broken Body is run by a head cashier with a strong stomach. It says so in his character traits.
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My Summer Car Veers Into Early Access Next Week

My Summer Car [official site], the drunk cousin of Jalopy, is coming to Steam Early Access next week. It’s a driving game and life simulator about building, fixing, and driving your own car, while also larking about and trying not to die in Finnish countryside of 1995. So sure, you can take your car apart and fine-tune it to win races, and you can also find a job to pay for beer then get smashed and die drunk in a ditch. That’s the full spectrum of ’90s Finnish rural life as I understand it. Read the rest of this entry »

Serious Sam VR Is VR At Its Most Stupid & Most Brilliant

I guess I don’t feel entirely comfortable saying that a game about nothin’ but shooting restored some of my damaged faith in VR, but what the hell: yee-haw! In my fond imagining, VR was going to take me to brand new places, not strand me in the blood-strewn alleys of modern videogaming’s norm. There’s no avoiding it, though: Serious Sam VR: The Last Hope [official site] feels so damned good. This is Time Crisis steroidal and unrepentant, eschewing both gimmick and complexity in favour of finger guns and laughter.

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Premature Evaluation: SHENZHEN I/O

Every Monday we send Brendan to the special economic zone of early access and task him with increasing the productivity of the people’s republic of videogames. This week, the brain-breaking electronics of SHENZHEN I/O [official site]. Some spoilers included.

Zach Barth of Zachtronics, who is previously responsible for games like SpaceChem and Infinifactory and who is also definitely a robot, unfurled his new electronics-em-ep this month. In SHENZHEN I/O you play an expert who emigrates to China to work for Longteng Electronics Co. Ltd. That means you’ll be building circuits, wiring microprocessors and writing bits of code for a range of increasingly unusual and complicated devices. But you’ll also be learning about your co-workers and delving into an unnerving industrial future that probably already exists.

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Stellar Overload Hits Steam Early Access

Cubical Drift’s Stellar Overload [official site] looks a whole lot like Cube World or Minecraft, though it looks slightly better than either of those games, at least in the aesthetics department. Kickstarted under the name Planets3 in 2014, the game and its cubic planets finally arrived on Steam Early Access this week, so it’s ripe for the trying. Read the rest of this entry »

Premature Evaluation: Empyrion – Galactic Survival

Every Monday we jettison Brendan into the uncharted quadrants of early access and demand constant progress reports. This week, he makes himself a new home in the tropical forests of Empyrion: Galactic Survival [official site].

There’s something making noises out there. It’s growling, or they’re growling. I’m not sure. It’s pitch black in the jungle tonight and the noise is definitely not normal jungle noise. Not the same sounds that I heard during the daytime – whoops and whistles and insect chatter. No, there’s something else out there. And if it’s dangerous, I need to kill it. Because I don’t even have a shack to hide in. I’m just camping here beneath the canopy, next to some crafting contraption I barely know how to u–

Shh! The growling, it’s closer. They’re here.

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Boot Up: TIS-100 Dev’s SHENZEN I/O Hits Early Access

The creator of SpaceChem, TIS-100, and Infinifactory is back with another making-things-work puzzle game. Zachtronics last night launched SHENZHEN I/O [official site] onto Steam Early Access, letting people have a crack at building circuits from electronic components then program them by writing in an assembly language. Easy peasy! Zachtronics say Shenzhen I/O is already “highly polished and would be perfectly acceptable to release in a traditional fashion” but they’re again turning to early access for feedback to make it even better – maybe from you?

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