City Of Brass [official site], the procedurally generated rogue-ish Arabian Nights FPS has entered early access today, allowing you to play a version that the former BioShock developers are keen to stress is unfinished, leaving you “likely to encounter bugs, unfair tuning, and general weirdness.” But also have some jumpy choppy whippy fun? I’ve been having a look. Read the rest of this entry »
Clunk click, every trip
It’s hard to imagine a game clunkier than Warhammer 40,000: Inquisitor – Martyr [official site]. Even the name is a lumpen boulder. (We’ll call it “Martyr” for our sanity’s sake.) This doesn’t necessarily mean it’s a bad game – there’s probably something decent enough behind it all – just the clunkiest festival of clunk since Professor David Clunkington invented his Clunkatron 3000. Read the rest of this entry »
Early access done right
You have to respect clever, and clever is oozing out of Tower Of Time [official site]. Not just an RPG with the guts to try its very own combat system far more intricate than us dungeon crawlers are used to, but also the use of Early Access in a way that makes it seem like an advantage to the player rather than the developer. Read the rest of this entry »
This is (potentially) awesome
Fire Pro Wrestling World [official site] is the indy high-flyer who has been wowing crowds all over the world. Maybe you were lucky enough to see her live years ago in a small out-of-town venue, where she was the clear stand-out in an underwhelming show. Maybe you just heard the buzz and envied friends who were lucky enough to catch her in action.
Well, now you can see the magic for yourself. After a long absence, Fire Pro is back and on PC for the first time. it’s not all good news though: the in-ring abilities are as dazzling and technically sound as ever, but a wrestler is only as good as their booking and in these early days of Early Access, everything outside the ring is far too bare.
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"Ground control to Major Brendan"
Every week we launch Brendan through the atmosphere into the cold, dark void of early access. This time, the realistic space station (mis)management of Stable Orbit [official site]
My first space station is called the Floppy Floater. It is a barren place, so bleak in demeanour that it fails even to qualify as a potential setting for a post-disaster sci-fi shooter, even though it has two whole dead bodies on board. Yet unlike Prey, no alien threat is responsible for these deaths. Only my own hasty and thoughtless decision-making. When will I stop accidentally killing imaginary people using only the dark negligence of middle-management? Never. God-willing, I will never stop doing that. Read the rest of this entry »