Posts Tagged ‘Supporter’

Pipwick Papers: Pip’s last Supporter Post

The Pipwick Papers

As a final supporter post for RPS before I depart, I found myself going back through the archive of stuff I’ve written for this site. At first I was seeking inspiration, going back through old posts in case there was something I wanted to follow up on. But then I started finding things I’d forgotten writing – the conversations with interesting people who make games, the minutes dedicated to atrocious Photoshopping for news articles, the games I’d said I was looking forward to when I started and which still haven’t come out three years later so they’ve become comfy, mythical future companions… and the many conversations with ALL of my talented colleagues, but PARTICULARLY the partnership with Alice.

I’ve collated some of my favourites – favourite people, favourite stories, favourite memories – below the jump – it’s a lovely feeling that there are so many :) Read the rest of this entry »

The fraught world of buying a game for an 11 year old

Somehow, in gaming’s fourth decade, we’re still endlessly confronted by the peculiar mainstream misconception that video games are meant for children. The peculiarity that this myth maintains is outright ludicrous at this point, because gaming itself is now mainstream. Sure, in the early ’90s you could forgive a confused aunt for not realising that cartoony console games like Mario and Sonic had broad appeal, and we’re the totality of the medium. Now? Now it’s a bit odd. Not least because it’s still not that simple to find a good new game for children. Read the rest of this entry »

My first (and only) kill in PlayerUnknown’s Battlegrounds

A loading delay meant that I could hear the plane engine before I could see the plane. By the time my vision had calibrated, a few people had already made the jump and were either plummeting or parachuting toward the island. I don’t know the lay of the land, I don’t really understand the rules, and my only objective is to survive for as long as possible.

This is my first foray into PlayerUnknown’s Battlegrounds [official site] and I’m not ready.

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Could someone remake my favourite 90s games please?

With Full Throttle’s remastering out yesterday, it sets me off to thinking about what games I’d really like to see receive a similar treatment. It’s pretty easy to list off a bunch of other LucasArts adventures, because I would ADORE to see the wonderful The Dig in big pretties, or have Sam & Max in gorgeous clear stereo sound. (Imagine the songs without the hissing!) But that was a decade packed with games I loved that I know I’ll never play again, because I can’t be arsed fighting with DOSBox and ancient controls to play in a small corner of my screen. Read the rest of this entry »

The Pipwick Papers

Mini image via NASA

I haven’t done a Pipwick Papers in ages! It’s because I’ve not really had as much downtime for reading and sharing articles. I’ve been leaning more towards books because of long journeys on the train or binge-watching shows before they get booted from various subscription services. But last night I went through a lot of feeds and emails and bookmarks and I have things I think are worthy of sharing: Read the rest of this entry »

I wish Mass Effect was like The Expanse

Note: I had this post brewing in my head over the past week, while I was off on holiday, but the good folks at Waypoint ran something apparently similar before I could write it. No matter, as I’m yet to read that piece beyond the headline, I’ll write something anyway, albeit briefer, in the hope it doesn’t entirely replicate it.

Admittedly I’m ‘only’ twelve hours into Mass Effect Andromeda so far, and the main reason for not yet having made it further is that I haven’t been much intrigued by its science-fiction. Read the rest of this entry »

The calming influence of Hidden Folks

John has already reviewed Hidden Folks [official site], an exquisitely illustrated game that is like an animated Where’s Wally? book. He used the term “Wimmelbilderbuch” in the review and I like looking at those letters in that order, and I like trying to say the word even more. As a game Hidden Folks is a lot like that word – just poking at it and looking at the screen makes me happier, and I hope I can enjoy its company forever.

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Has gaming ever offered a bright, happy future?

A few weeks back Warren “Deus Ex” Spector tweeted an interesting question.

And I’ve been struggling to think of a good answer. Read the rest of this entry »

Life on the Death Road To Canada

Last week I asked you: which of the games I had installed should I play and write about? The overwhelming winner was Death Road To Canada [official site], a zombie shooter that I’ve been listening to RPS staff talk about for months but that we’ve never written a feature about before.

Things were going pretty well. We had wheels, fuel, food, our health and morale was high. A recent scavenging trip had turned up a shotgun with plenty of shells, which was my first experience at killing the undead with something other than frying pans and wrenches. Perhaps things would have continued to go well, if Gina, our leader – me, in other words – hadn’t decided it was a good idea to try to steal from one of the traders at a rest stop.

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Hitman reveals itself in layers

In December, we named Hitman [official site] the best sandbox game of 2016. I hadn’t played it at the time, but I have since and, yes, yes. Hitman deserves to be celebrated for its beautiful, detailed worlds. Let’s pretend I’m folding this write-up into the calendar entry for the game I missed.

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I miss crap first-person shooters

I don’t mean crap crap. I mean “merely adequate in the age of Half-Life 2” shooters. Unreconstructed action nonsense, perhaps with some kind of gimmick, definitely with too-big weapons, a plot you never care about, lots and lots and lots and lots and lots and lots and lots of men to shoot. Read the rest of this entry »

Hidden Object Game: The Movie

FADE IN

INT. FRONT HALLWAY OF HOME – DAY

Wife and husband ALISON and JAMES are heading out to the supermarket, before visiting some friends for dinner. JAMES, a hidden object game designer, is putting on his shoes. ALISON waits impatiently by the door.


ALISON
Where are the car keys, honey?

JAMES
In the cupboard above the sink. Read the rest of this entry »

We need a revolution in tutorials

Tutorials are universally terrible. I feel like I’ve been writing this for years, but they remain the single largest obstacle to games growing in popularity, and as someone who has been playing games for decades, their tedium still regularly turns me away from something new within an hour.

And don’t kid yourself: it’s not because games are complicated.

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The final RPS Christmas Cracker

***** The RPS team now are in their winter hibernation state and will return on 4th January. In the meantime we didn’t want you to think we’d forgotten about you or the supporter program so we have hand-crafted a selection of the Bestest Best RPS Cracker Jokes. It’s also our way of giving you the “reveal” moment we no longer have in the advent calendar. We’ve made these posts open to all. Whether you celebrate or not we hope they raise a smile. Love, RPS xxx *****

Q: What did Queen Victoria say when she tried the Oculus Rift?

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The eleventh RPS Christmas Cracker

***** The RPS team now are in their winter hibernation state and will return on 4th January. In the meantime we didn’t want you to think we’d forgotten about you or the supporter program so we have hand-crafted a selection of the Bestest Best RPS Cracker Jokes. It’s also our way of giving you the “reveal” moment we no longer have in the advent calendar. We’ve made these posts open to all. Whether you celebrate or not we hope they raise a smile. Love, RPS xxx *****

Q: Why does Hidetaka Miyazaki leave footprints wherever he goes?

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The tenth RPS Christmas Cracker

***** The RPS team now are in their winter hibernation state and will return on 4th January. In the meantime we didn’t want you to think we’d forgotten about you or the supporter program so we have hand-crafted a selection of the Bestest Best RPS Cracker Jokes. It’s also our way of giving you the “reveal” moment we no longer have in the advent calendar. We’ve made these posts open to all. Whether you celebrate or not we hope they raise a smile. Love, RPS xxx *****

Q: Why do hardware developers have to make phonecalls if a party runs late?

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The ninth RPS Christmas Cracker

***** The RPS team now are in their winter hibernation state and will return on 4th January. In the meantime we didn’t want you to think we’d forgotten about you or the supporter program so we have hand-crafted a selection of the Bestest Best RPS Cracker Jokes. It’s also our way of giving you the “reveal” moment we no longer have in the advent calendar. We’ve made these posts open to all. Whether you celebrate or not we hope they raise a smile. Love, RPS xxx *****

Q:What do you call a skinny hitchhiker who has had too much caffeine??

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