The Murdle book manages to weave jokes and a plot in the spaces between logic grid puzzles
Sparse but effective storytelling
This week I wrote a little post alerting you, my best friends, to the existence of Murdle. This weekend I went to town and bought a copy of the Murdle book - or, I should say, Volume 1, because you can already pre-order Volume 2. It's a chunky enough tome made up of 100 of the puzzles that form Murdle's daily little treat, split into sections of escalating difficulty. And, against my expectations, and despite basically being a vehicle for logic grid puzzles, Murdle has an actual plot. Which is more than many video games manage.
To view this article you'll need to have a Premium subscription. Sign up today for access to more supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.
See more information