By Alec Meer on August 1st, 2011 at 10:07 am.

The morning brings a trio of horror-news about Diablo III. I’m outright bewildered about what Blizzard have done, and shuddering about the likely reaction in comments. I won’t muck around here, and instead shall just wade straight into the things that are probably going to end up being PC gaming’s biggest controversy of 2011.
1) The game requires a constant internet connection. It cannot be played offline.
2) Mods are “expressly prohibited.”
3) Items in the auction house are bought and sold for real-life money.
Uh-oh.
When my future children ask me “where were you when the war began, Daddy?” I’ll think of this day. And I’ll say “well, sweetling, I was drinking a cup of instant coffee, sat in my dressing gown in front of my PC, same as every morning. But on this particular morning, I don’t mind telling you, I sprayed that coffee all over my monitor and had to fight the urge to leave the internet for a least a month. For I knew what was coming, child. I knew. Every day since, I thank every god I can think of that we’re somehow still alive, that the Earth somehow still turns.”
All of news this via PC Gamer (who’ve been to see Blizzard recently), here, here and here.
In order, here’s Blizzard’s justifications:
1) “One of the things that we felt was really important was that if you did play offline, if we allowed for that experience, you’d start a character, you’d get him all the way to level 20 or level 30 or level 40 or what have you, and then at that point you might decide to want to venture onto Battle.net. But you’d have to start a character from scratch, because there’d be no way for us to guarantee no cheats were involved, if we let you play on the client and then take that character online.” Also, piracy.
2) “For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.”
3) “We think it’s really going to add a lot of depth to the game. If I have more money than time I can purchase items, or if I’m leet in the game I can get benefits out of it. The players really want it. This is something that we know people are going to do either way. We can provide them a really safe, awesome, fun experience, or they’ll find ways of doing it elsewhere.” Blizzard will take a small cut, but they’re not expecting to make too much of a profit out of it themselves. They also say there’ll be level caps on items, so you can’t immediately shortcut to a high-level sword with a level-1 character, not matter how rich you are, plus there will also be an additional auction house that uses in-game gold. So this element of the game can, at least, be dodged entirely.
As for the online requirement and the mod-blocking? That’s just desperately sad. The DRM was at least in StarCraft II, so it’s not too much of a shock, but given Blizzard’s rich history of allowing user modification, and just how much it’s given to so many of their previous games, it’s hard to not feel let down by the decision to outright ban Diablo 3 modding. Let’s hope they have a change of heart on that point particularly.


So glad to be defecting to GW2 and cutting ties to Blizzard. They’re crawling further up Satan’s butthole all the time..
report
Im with you at that GW2 ftw =]
report
Because GW2 has an offline single player mode and allows for the installation of mods?
report
@Okami: oh, when did they make Diablo III an MMORPG? I must have missed that announcement.
report
@Alexander: As I’ve outlined below, I’ve never seen the appeal of single player Diablo. But more to the point here: I was just pointing out the flawed logic in using the news that a game has no mod support and forces you to allways be online as the sole reason for playing an MMO instead.
If you want an action rpg that gives you a moddable single player experience, fine, these news are bad. But if that’s so then switching to Guild Wars 2 instead won’t help you in any way…
There are of course many reasons to play Guild Wars instead of Diablo (it’s the better game in my opinion and they’re doing far more interesting and advanced stuff), but the news in this article don’t really give a valid reason apart from a generic “I’m angry about a publisher doing things that I perceive as bad, eventhough they might not have any true impact on how I play the game anyway” one.
report
I don’t think the point of defecting to GW2 was in protest of these changes alone, but rather all of Blizzard’s recent business maneuvers.
report
Sigh, you guys cannot read can you? It’s not like “GIVE MONIES HERE FOR UBER EQUIPMENT LOLS!”, every single item has to be recovered by a player, you don’t have to whip out your Credit card every time, just sell some stuff of your own and hey presto, you can save it up to get some items you want…
Just like the market used to be except you won’t have to grind for 3 characters full of Pgems. Being on an open market means that prices will drop! Fast!
report
@Okami, Actually, I think it’s more to do with the developers giving a shit about their customers.
report
Blizzard also hosts WoW, and you might want to cut ties to that if their single player games start to suck. Also, GW2 actually has valid reasons to force you online…
report
Replied to the wrong thread!
report
Well, “the appeal of single player Diablo” was sort of that you didn’t have to play multi-player Diablo, by which I mean that you didn’t have to have anything to do with the kind of people who played multi-player Diablo, who were, by and large, in my experience, the diseased gums of society.
report
I am honestly laughing at all the people who cant see that all that is missing from Diablo 3 being a MMO is the word “online” at the end of it.
so yes, playing GW2 is a viable alternative to D3 because they are both MMOs.
this really shines new light on that interview where in some guys from Blizzard said that they expect D3 to pull some of their subscriptions from WoW, I thought it was pure disillusionment but it turns out that the real reason was because they knew full well that they were launching another MMO … and a F2P one at that.
report
You can always play both GW2 and D3 without a subscription. So it’s not as much a choice as it would be between say WoW or Rift, where you have to pay monthly to have access to both.
report
@Alexander: Guild Wars’ an MMO? news to me.
report
Seems to be an absurd amount of GW2 defection here… yet some of the GW threads are filled with angst as well. Sounds a lot like the “Screw Microsoft, I’m going to use Linux!” arguments right before everyone upgrades to Windows 7.
report
@eightbitrobot: The earth is round. Must be news to you as well?
report
*Around the world were heard the cheers of anxious Chinese gold farmers*
report
Why must people bring up GW2 in EVERY discussion? I half expect to looking at an article about religion in the near future to find the top comment being along the lines of “Yeah, but GW2…”
report
“Being on an open market means that prices will drop! Fast!”
Yes,but how will this work in group situations, i can see ninja looting being quite common if you can flog any good items that drop for real cash. Then yes prices will drop fast but the ninjas won’t care, its still easy money.
report
@Okami
H’es pointing out he’s going strictly to GW2 because Arenanet was founded by, and is run by, the guys who made Diablo 1 and 2.
report
Some simple restrictions to amounts of income / items for sale could make the market much less profitable to dedicated farmers while still giving the opportunity for “normal” players to sell stuff they find.
I’d find it pretty nice if GW2 implemented a similar system with a small percentage of the money in exchange for a more regulated market.
Milky1985 says:08/01/2011 at 14:32
“Yes,but how will this work in group situations, i can see ninja looting being quite common if you can flog any good items that drop for real cash. Then yes prices will drop fast but the ninjas won’t care, its still easy money.”
Loot drops individually in D3. Ninja’ing is impossible.
report
My first knee-jerk reaction was “this is bad, I hate this” but then I read the reasoning and thought back to Diablo 2 and I was all “Oh wait, this all actually makes perfect sense.”
In Diablo 2 you could make offline characters and then you could make online characters but you could never mix the two. This was a decided improvement over Diablo where cheating was much much easier and people did this.
In Diablo 2 you could take your character into a private game and invite nobody, effectively playing that online character single-player with the exact same experience you’d have offline.
In Diablo 2, modding was crap. There were some mods, but since they were created as hacks, and were never a supported feature of the game, they weren’t particularly noteworthy for pretty much anybody outside of some people who really like to cheat.
In Diablo 2 people sold characters, weapons, and armor for real money online. I ignored those people and the game wasn’t ruined by it.
So in the end I’m left with “These three features effectively make the game the same as Diablo 2′s experience was for most people.”
report
I really don’t see the problem with any of this. As someone else pointed out if I wanted to play single player Diablo 2 I would still play on Battle.net and just make a private game. The bots and duping were the worst aspect of Diablo 2, so it sounds like they are taking extreme measures to prevent this from happening. So they aren’t officially supporting mods, kind of a bummer but if the game is good I don’t really care. I’m not sure where the mentality comes from that all games must be moddable in the first place.
Using real money to trade is something I can ignore if I want too, or even sell some of the gear I was farming and use the proceeds to buy new stuff. If you really don’t want to spend any money beyond buying the game, just don’t transfer money into your account and only spend what you make selling items of your own.
Doing it this way, it is no different than an economy with in-game currency. Any game with a decent in-game economy has illegal gold sellers and/or auction sites for premade characters and items that allow people to spend real world cash to get ahead without grinding. No difference here except now it is legit and safe.
Seeing someone who spent $100 on d2items.com to outfit his hammerdin didn’t ruin the game for me, the constant spamming of bots for item sellers and servers dropping out from duping was the annoying part.
report
And the Blizzard fanboys crawl out of the woodwork…
report
You’ve already got an O in there, thus Diablonline.
report
RF, that is retarded – those guys you’re calling Blizzard fanboys only said this doesn’t bother them and explained why – if not nerd raging over this issue makes you a fanboy then you can add me to that list because I don’t give a sod about any of these things either.
report
Hoaxfish you just inspired me!
Diablonlin3
report
To those blinded by Blizzard-worship:
The problem with always-online is that if for some reason you had no access to the internet (be creative, I’m sure can picture some scenarios yourself), you CAN’T PLAY THE GAME.
There’s an acceptable reason why this is the case for MMO’s, but none for single player games. Diablo doesn’t require other players to be enjoyed.
report
@Rawrty
“Doing it this way, it is no different than an economy with in-game currency. Any game with a decent in-game economy has illegal gold sellers and/or auction sites for premade characters and items that allow people to spend real world cash to get ahead without grinding. No difference here except now it is legit and safe.”
Just to point this out (because the information seems to be absent from the article) this auction house actually WILL allow you to list items to sell for gold too, not just real money.
report
“Being on an open market means that prices will drop! Fast!”
LOL.
report
@RandomGameR
“In Diablo 2, modding was crap. There were some mods, but since they were created as hacks, and were never a supported feature of the game, they weren’t particularly noteworthy for pretty much anybody outside of some people who really like to cheat.”
I guess you never played Diablo II’s Median XL, Eastern Sun, Ancestral Recall… or any of the other great mods that breathed new life in to the game? No they were just for cheaters.
I havnt played the base diablo II in years because its too easy, i play mods because they make it harder.
report
I for one can’t get this game. Living on a sailboat and cruising around,, games come in usefull during times bad weather is keeping me locked up in a hole somewhere. *I get internet connections maybe once a week when I’m close to land using a long range antenna, but in no way can keep an internet connection all the time. Guess Blizzard has just made me look for a cracked copy that will be able to be played offline, as opposed to buying it. Blizzard is really getting greedy and it’s going to be their downfall in the future..
report
I heard Torchlight 2 will have CO-OP!
report
Yeah, read this and all that ran through my head was “I’m going to play Torchlight II”
report
It sure will, that’s the main selling point they presented for it :P
But yeah, I’m waiting for Torchlight 2 as well. Torchlight had a great feel (and having a great feel in your clicks when you will mostly be clicking for hours is quite important), I’m also impatient for the sequel, especially with coop (and outside spaces).
D3, not so much, and this kind of decisions is not really improving my impressions regarding it.
report
ah, I knew that something would have crashed my hopes. always online is killer.
report
It strikes me as very foolish indeed to do this, considering how much potential Torchilight has to directly challenge their sales figures for this one. They may come to regret it.
report
Of course, all the die-hard fans and the mainstream public will buy D3. This is because
1) They probably don’t know about these “features”
2) They are fanboys and buy anything that Blizzard makes regardless of how shitty it is
3) D3 is insanely hyped
4) They have never even heard of Torchlight, much less the sequel
However, I don’t doubt that much of the “hardcore” or “informed” gamer public is going to skip D3 due to this.
report
I’m not so certain. I think Torchlights greatest success was winning over the die-hard Diablo fan
report
Or maybe because we live in non-3rdworld countries with constant capfree internet and can manage not to spend all our money on items other players are selling us, and don’t really care about mods in a game that was never traditionally a game with a healthy and strong modscene, outside the odd whatever mods that were more or less just new maps.
Torchlight 2, if it’s not significantly better than 1, won’t have my interest. Diablo 3, however, will be bought, by me, because I can’t be arsed to care about things that have no impact on my game experience. If you care so much about it, just don’t play it. That’s all there is to it. Horror news, more like wthaver news.
report
Diablo III no co-op?
report
Hands up if you’d like to be a fly on the wall the first time Poulwrists broadband connection drops and he is booted from his single player game until his neighbours stop streaming iplayer and/or redtube
report
“Or maybe because we live in non-3rdworld countries with constant capfree internet”
I’m not included in that ‘we,’ then. I have to share a connection with a cap of 2 gigs between 2 people!
And the speed is terrible. (New Zealand – I think we *just* make it into the 1st world category)
I couldn’t play this game if I wanted! Steam games are also a non-option … TT
report
“I heard Torchlight 2 will have CO-OP!”
But Torchlight 2 is unlikely to be better than even Diablo 1, so who cares.
report
Don’t forget Chantelise! It may have a simpler loot & leveling system, but the action is cranked up faster than Zelda & Diablo 2 put together.
report
Fairly heart broken to hear this news about Diablo. That game is the ultimate nostalgia trigger for me. Guess it’s just time to move on though.. Blizzard have been showing their hand as a soulless corporation for the past several years but I still held out hope. Torchlight was made by some of the original creators of Diablo anyway so as far as I’m concerned Torchlight 2 is Diablo 4: Steampunk Edition. We’ll just forget Diablo 3 ever existed.
report
@karry
But.. Torchlight was on par with Diablo 1, which in turn (IMHO) is way better than Diablo 2.
report
@Sheng-ji
“broadband connection drops and he is booted from his single player game until his neighbours stop streaming iplayer and/or redtube”
Sounds like you need to lock down that wireless or complain to your isp.
report
“But.. Torchlight was on par with Diablo 1, which in turn (IMHO) is way better than Diablo 2.”
Can’t have been. I actually liked Torchlight.
report
@Sheng-ji , since I’ve been playing MMOs the last 10 years, I know that the number of times something interrupts your internet connection is next to nothing, compared to the uptime. What my neighbours do does nothing for me. I don’t use wireless and I wouldn’t even consider it. I would also stop using the neighbour’s if I were you.
And it would be a sad day when I can’t think of something to do other than play a videogame.
report
@ poulwrist & Psyk
1. I use my own connection, my neighbours do not live in range of my wireless. Doesn’t mean we don’t share bandwidth.
2. Sure I can think of plenty of things to do too instead of playing video games too, but when I really want to sit down and play, I don’t want my internet connection to stop me playing a single player game. Seriously, the days of inferring gamers are sad for wanting to play a game are long over, don’t do it, especially not on a forum like this. I’ve defended my hobby against bigger phalluses than you. Successfully.
3. I have recently successfully sued my ISP for overselling broadband on my exchange. It happens, and when it happens to you, you too will go through months if not years of terrible connection before they pay out for better capacity in your area. My ISP is tied to my TV and at one point there was so little capacity on the exchange, the TV, which has massive priority of traffic, stopped working, as did TV’s for 10 miles diameter from the exchange. They push and push until it breaks before they upgrade, that’s standard industry practice and if they didn’t, they wouldn’t stay competitive in the market place. Thanks capitalism.
report
I not really interested in Mods, or Trading. I tried D2 Battlenet for about 5 mins… But still, if I wasn’t already considering Torchlight 2 more interesting than D3 for other reasons, I certainly am now.
report
No mods? No mods. For Diablo Three. They’ve completely lost the track. Totally and utterly. They are beyond out of their minds and some people are in desperate need of firing.
report
I don’t recall Diablo 1 or 2 having mod tools or any mod support whatsoever, so what’s different this time?… Some fans were despererate enough to mod the 2nd with nice results, but none who replays Diablo 2 instantly loads some mods that affect the core gameplay.
Starcraft 2 is very mod-friendly, we were given a great editor. Diablo 3 wasn’t meant to be modded. That’s how it is.
As for permanent internet connection thingy, oh well – sign of the times, eh? Can’t say I’m happy about it, but then, considering how SC2 encouraged you to be online all the time, this comes as no surprise.
Blizzard disappointed me with SC2 anyway with its terrible single player campaign with awful writing and story, so Diablo 3 had better be good or I won’t buy it at all.
report
Diablo 2 was patched specifically to clean up the data files to facilitate mods. It had many, the largest of which was Median XL.
report
pffft, Magic the Gathering expressly fobade mods, look what happened – you can construct you own decks if you never use them online, Christ, even notch forbade mods at several points during minecrafts development. Most games which don’t use their moddability as a selling point do not particularly support them, but it doesn’t stop us.
Thing is, I trust blizzard that the reasons they give are genuine, they, as a company are so wrapped up in the computer games as a sport mindset that they are trying to enforce “tournament legality” on every character created. They will fail, cheaters will find ways to cheat and those of us not interested in online competitive play will get our mods. I wish that they didn’t require always online though, that annoyed me so much in starcraft where you would complete a mission but the game disconnected while you were playing and your achievements wouldn’t register.
report
Modding is one thing; adding a single player mode to a game without one is another. I’m not saying it will definitely be impossible, but it would be more a crack than a mod, and that’s an important difference.
As for the e-sportz thing, they’ve specifically stated – including in the interviews following this press release – that they do NOT want the game to be a tournament-class PvP game. They specifically avoided balancing to PvP and left out features like a win/loss ratio to stop it from becoming one.
report
I know that they’ve said that, but I don’t think they can get away from the tournament mentality. They are forbidding mods because of bots and cheat modes. That’s clearly them threatening to ruin the single player experience in favour of competitive, “by their rules” multiplayer.
If multiplayer was not supposed to be competitive, why would they care about cheaters, why would they care about bots? Even during the worst days of cheating in diablo 1 and 2, a good co-op game was still to be had by hooking up randomly on the servers because the cheaters only cared about pvp, and this game will be the same.
And yes I agree with you that there is a huge difference between a crack and a mod, but most games which support mods start off life as a game thats been “Cracked with integrity”. There are very few games which launch with fully fledged mod support.
Choose any game which has been out for at least two years, search for “Game name Mods” and look at what’s available. Most games will have fan written utilities to open up encrypted files – this is just cracking with a GUI.
report
A crack to me is something that circumvents security so you can play your pirated copy. Calling a mod that enables single player a crack is IMHO a misapplication of the term. Unfortunately, EULAs that keep you from modifying the game you bought for your own purposes are apparently legal in the US at least, so I guess the law’s on your side there.
I really feel that once you bought and paid for a game, whatever you choose to do with it should be your business and your business alone.
report
I don’t thing even the most protected, highly mod resistant fan hating games company could do anything to you if you ripped apart your game for your own reasons. You get on dodgy grounds when you start distributing ways to rip it apart. But to the industry’s credit, I can’t think of any game which has tried to kill its modding community outside of MMO’s, where it is understandable!
report
It does have singleplayer, you just need to be connected to the internet to play it. Just like SC2 was. And just like all those MMOs you play. That are really just singleplayer games with some multiplayer along for the ride.
Stop whining and being all self righteous. Care less. You’ll be happier that way. And if all games in the future suck according to you, then it’s nice that there’s no end to old games and mods you can play them with.
report
Poulwrist, it’s nice that you are so apathetic about the future of the games industry, why don’t you buy a console, then your gaming experience will be even smoother. Those of us who enjoy PC gaming enjoy being able to mod our games and maybe we want to play them on a laptop on a train where there’s no internet connection.
We get upset when people take away functionality from our entertainment. And we want to secure the future of our games. Why should we only play old games because they are the only games which satisfy our needs. If we wanted to lose all of those things then we’d dust off our console (Or buy them) and play with out all the problems that comes with PC gaming. We want modern games with moddability and all the benefits of a mouse, keyboard a PC’s power and hardware flexibility….
I’ll just stop there, clearly you don’t quite get it.
report
D1 and D2 was ruined by cheats, HC in particular is unplayable in multiplayer due to cheating that will instakill your character while in town..
report
@PoulWrist: You did NOT need to be online to play Sc2 single player. Even aside of the fact that there was an offline mode, the game came with three offline guest accounts.
To top it off, it was entirely possible to play the entire campaign offline using a guest pass (I did so while waiting for my collector’s edition to arrive).
Based on this, removing offline play from Diablo III completely feels downright bizarre.
report
I didn’t know RPS has politicians as readers.
report
Yes. An online game in a franchise with a long history of player cheating, duping, and whatnot. I can’t imagine why they don’t want to deal with the hassle of mods.
report
I don’t think the lack of mods is about competition or fairness. It is about the “real money” auction house, combined with an online-only game.
report
Remember the good old days when the PC was a more open platform than consoles?
report
I remember that time as being right now. Why? Because if you don’t like the way of the AAA games industry, you can just stop buying them and spend the rest of your gaming life playing free, open and/or indie games. Or, heck, you can even develop your own games using nothing but free tools!
The rumors of the PC’s death as an open gaming platform (or, indeed, it’s death as anything) are greatly exagerrated.
report
@ Tony M:
Pepperidge Farm remembers.
report
What Dreamhacker said.
The way I see it: enormous developers like Blizz have the clout and inertia to force enough of their player to play how Blizz wants and not lose too much money. But they’re going to drive more and more people to alternatives.
report
Wow I just noticed 8 pages of comments. This kind of response on RPS just shows why blizzard can do this, they are blizzard, and THAT many people know about them and want to play their games.
Anyway, I agree, I feel like PC gaming hit this peak when battle.net came out and you had all the quake /unreal external browser tools… then suddenly everything costs money and begins to get more and more locked down, features disappear for multiplayer…. or if they are there, they now cost extra money.
Overall I think the most harmful thing here is the online only portion. I reeaaaaaly think they need to have offline and online chars like diablo 2. Just put a stupid checkbox when you make the character…offline char /online char. The online guy will have to be validated the whole way, the offline guy can play the game as they want. If you lose connection/validation with your online guy, do what you would normally do I guess but let the player take out his offline characters. I don’t think this is a hard thing to do, seriously.
report
Well put Dreamcatcher and Reapy.
The big developers can afford to test these waters because a lot of people are willing to vote a grudging “yes” with their purchases. A lot of people who are upset here won’t buy it, but some will. And enough people won’t be upset or will want the game too badly not to buy it. Which doesn’t speak badly of those players, in my mind, but it means Blizzard is going to keep restricting their games like this and other companies are going to do so as well.
I don’t see why there can’t be an off-line character. The explanation was quite simply bullshit. I’m sure they are aware that players would want to cheat to bring their characters up and test out the higher level abilities and weapons or introduce other more interesting mods and play-aids if given the opportunity. If they honestly believe players would be harmed by creating an offline-play option even with a clear disclaimer about validated/non-validated characters … I would think them utterly incompetent. They don’t seem utterly incompetent, though, and my guess is that this is all about piracy prevention. I just don’t understand why, if that’s the case, they don’t just say so.
report
Hmm. HMM!
Not sure what to make of all this. None of these especially bother me, but I can tell that it is Pure Evil.
report
Actually, the no mods thing is just distinctly weird, given the excellent mod support in StarCraft 2.
report
I’m in the same boat, and I don’t know what to do now. I’m somewhat annoyed by the constant internet connection requirement, but I really don’t mind the other two things even though they are clearly negative points.
report
Well, i think it’s money transaction = no modding.
Pity.
report
Why mind any of it. Constant internet is quite common. Unless for some reason you turn off your broadband modem to save money on electricity all the time or whatever other bizarro reason…
report
Poulwrist. Never give away who your broadband provider is, because everyone who is currently hacked off with their provider’s horrible service will flock to it. You provider will happily sell them packages while not securing more bandwidth for them and then you too will know just how third world broadband is in a for profit environment
report
As has been pointed out a number of times:
1) Temporary loss of internet service is not uncommon. Especially for those living in rural areas.
2) What about people who want to play on their laptops whilst away from home? (on a plane/train, in a hotel) where broadband may not be available/cheap.
report
Yeah. Rural area here.Island. Wireless internet. Lots of connection drops. Depending on season, online play in FPS or MMO is simply not doable.
We aren’t that small a minority, either – quite a few of my friends in the U.S. experience similar drops throughout the day thanks to poor wireless connection or shoddy networking.
This seems to be a large-scale version of certain posters’ self-centredness: “I never lose internet, so I’m sure no one else does either.”
The arrogance of success.
report
wow. the “activision” part of blizzard-activision is really making its presence known. this is not the same company I loved back in the 90s.
report
my thoughts really…
report
Nah. I doubt Activision could force Blizzard to do this if Blizzard really didn’t want to. Blizzard is arguably the most powerful developer in the PC market today. They aren’t going to be bullied into doing anything they don’t want. This can’t be pawned off as the evils of activision.
report
I feel… Sad, I guess. Sad and disappointed. SC2 handled mods, single- and multiplayer really well, and I naturally expected D3 to build on that. With this, D3 dropped way down the list and Torchlight 2 moved way up.
Also, this is a glove across the face to pirate teams everywhere, who will work really hard to crack it and enable off-line singleplayer. I wonder how long it will take?
report
Not long. And then they’ll find a way to mod Bobby Kotick’s face on the imp.
report
I am not suprised but im still saddened. I loved blizzard and the awesomeness they used to have its such a shame the activision part is coming through now. Thing is blizzard sold off to corporates long ago its just that it got out of hand now. shame
report
This isn’t Activision; this is Wall Street. To paraphrase an earlier post of mine: Once a company goes public, Wall Street sinks its dual fangs of unrelenting greed and shortsightedness into it and sucks it dry of anything resembling moral character.
report
(Copy paste from the last blizzard thread…)
This really should be posted as a disclaimer in any Blizzard related topic…
Anyway – Activision do not own, run or are involved in any way with Blizzard.
Vivendi own Blizzard.
Vivendi own Activision.
Activision do not own Blizzard.
Vivendi decided to merge the stock portfolio’s of the 2 companies (Activation Blizzard exists only on the stock market) – in real life they are independent and wholly separate subsidiaries of the same perent company (Vivendi).
Now granted Vivendi *might* be pulling those strings, as in many ways they are worse (greedier and uncaring about games or quality) than Activision could ever be – but you can be sure Activision has nothing to do with anything Blizzard do.
report
It is not the same world as it was in the 90s.
I have been waiting for this game for a long time, and I don’t care in the slightest about these announcements. If you all would stop and think for a bit instead of being naive whiners.
1) The game requires a constant internet connection. It cannot be played offline.
Piracy first and foremost. But the game is made for MP, play with your friends and have fun. What is the big problem? Their argument about you having to start a new character if you wanted to get online is pretty solid too.
2) Mods are “expressly prohibited.”
The “good” mods were not big in D2 until the very end. The “bad” mods were, however, ruining the game experience for a lot of people. If they find a way down the line to allow these good mods then I’m sure they’ll be fine with it. But for almost everyone this is a good thing.
3) Items in the auction house are bought and sold for real-life money.
While I agree it is unfortunate that it has come to this. I don’t see how they have any choice. If they don’t do it like this than third party people will do it. I think this is the better solution.
Also I’d like to take a moment to think about what they could’ve done instead: Microtransactions (you died? Buy instant ress right where you died! $2!! etc).
report
I can sort of see your point with 2. Mod quality is always something developers who are going to put time and money into mod integration have to think about. But they could just take the clause out of the TOS with respect to offline play, and let hackers figure it out themselves for online single player. Then they aren’t officially endorsing mods, have the option to endorse and assist in improving good mods, the higher learning curve on modding content means more room to sell DLC and they aren’t outright banning mods. Providing there were going to be offline characters (and why not “offline”, player run multipalyer servers with direct peer-to-peer or LAN connections? Blizzard wouldn’t need to moderate these “offline” severs), I see no reason for them to ban mods, whether or not it is worthwhile to support them.
As for the offline play … their point is simply not a good one. It’s a player choice. It can’t be all that difficult to create offline, unvalidated play. You restrict certain features like the auction house for unvalidated characters, but allow them to muck around in the game they purchased. Claiming that players would be too bothered by having to have two separate characters, when clearly there are a fair number of players who wouldn’t mind, is not a good point. It’s a pathetic excuse for something else. If they had said “piracy prevention” or said that they wanted to put their efforts into the premium features and not spend money on the offline features when those players are going to have content restrictions anyway … players would still be upset and still disagree with the decision, but it would be more of a sensible decision. By stressing that players would have to do extra, optional, work to use an optional, non-standard game mode … they just look out of touch with their player base.
report
Thanks for clearing that up, Starky.
I guess you’re right. Blizzard have stated more than once that they are their own company and still make their own decisions, so this falls on them and not Activision. I admit that I was wrong when I assumed that Kotick had his fingers in this.
BTW, the race to become the Dark Lords of Gaming just got even more crowded. EA, Activision, and now Blizzard. /sadface
report
you forgot ubisoft.
report
You can play offline in Starcraft 2 though, at least for 30 days since the last connection to Battle.net.
report
No offline cause people can exploit it and get items or whatever. There is no offline mode.
report
Which is complete bullshit and they know it. All they had to do was what Diablo 2 already did: make single-player, offline mode completely separate, never the two shall meet. This decision was 100% DRM-related, and it’s monstrously disingenuous for them to claim an offline mode would somehow poison an unconnected market.
report
It’s not disingenuous, it’s a lie. Large games companies seem to make a habit of it to justify unpopular decisions and it seems that people simply accept such behaviour, calling it “pr”, or “spin”, but it’s not, it’s just straight out lying; the decision is purely about protecting their bottom line, which they are happy to do at the expense of paying customers, they’re just too spineless to admit it.
report
@mwoo
OF COURSE it’s been implemented for purely anti-piracy reasons.
Cracked SC2 copies were possible due to the presence of the offline mode. With said mode gone in D3, do you think it’ll be possible for pirates to crack the game? I honestly have some doubts.
report
Well the reason they gave for getting rid of single player was exactly that it was completely separate in Diablo 2. They wanted to prevent people from (understandably) starting with single player then realizing that they can’t carry over this character to multiplayer. And honestly I don’t think I ever played SP after that first character.
I mean, I can understand their reasoning for these changes. No SP for the above reasons. No SP pretty much kills mods. The auction thing seems to be an attempt to get a piece of the item selling market and provide some scam protection for players.
report
Levelling a new multi-player character would be very easy however, if the player could just buy items and experience at an auction house. Saying that people wouldn’t be able to transfer single player characters doesn’t even make sense from a money-making perspective.
report
You have doubts about cracked copies of Diablo 3? Because of some silly online mode?
No.
For example: you can play cracked WoW.
report
I’ve been raging about the things mentioned above already in other forums, but the truth is, it gets worse. Even the gameplay information released is bad. They’ve made it so by the time you’ve finished normal, you have every trait and skill in the game. You can hot swap, for free, between any of them, picking six skills and three passive traits at any time. Your character has no permanent theme, and there is never any reason to play a class a second time (unless, I suppose, you sold your old one on their immensely stupid auction house). And without skill or talent points, that means that you will not advance at all beyond automatic stat leveling and gear after normal.
EDIT: A link to my source: http://www.diablofans.com/topic/26249-diablo-3-press-event-visit/
report
Great.
Fuck…
report
So, how’s this game supposed to be fun again? There were two things that made D2 such a success: character customization and loot.
Ugh.
report
Wow, I did not realise that. I’d already decided a long time ago to boycott D3 (when they announced that there’d be no LAN – LAN is the only reason I ever played D2, because I didn’t need to make sure all my friends had copies when we met up to play, though they’d later buy one anyway). However, this news of no mods and no SP (which they promised before) has made my decision less of a moral objection and more of a true distaste for Blizzard. Now it turns out that they’ve also made the game casual (auto stats and non-persistent maxed builds!?), so my decision isn’t even a decision to boycott – I actually really do not want this game at all. At least Torchlight 2 should be good and will hopefully be what D3 should have been.
report
Learn to read. You can customsie every skill in a wide variety of different ways building a totally different character every time.
report
Profound… sadness.
report
Sudden realization: Watch them implement this into WoW. Then other MMOs like SWTOR will follow, soon will become the norm.
I don’t like where this is headed.
report
…. which part the always online part? That all MMOs I can think of on the top of my head have? Or the no mods part that all MMOs I can think of other than WOW have? Or the third part, which would be a change for a lot of MMOs?
This isn’t an MMO. It’s a single or multiplayer hack n’ slash action/RPG. There’s a difference.
report
If you buy this game, you’re contributing to the murder of PC gaming.
The funny part is that I WAS going to buy it despite the fact I hate Activision and have had an embargo on them for a long time. Thanks for making my decision easy, guys!
report
*grabs popcorn and a drink*
*settles down to watch*
report
You’re tearing me APART, Blizzard!
report
I guess RPS users (not being much of MMO players) have no experience with Gold Farming/Selling companies.
The real shock of today Blizzard/Activision announcement is that they are practically legalizing, what was until today considered virtual crime. And trying to get their share of profit from it.
Its easy to predict majority of Gold Selling companies focusing on this title alone.
Thousands of sweatshop slaves playing diablo 3 for hours end in unhumane conditions.
And this will happen. Nothing is as sure as that.
Activision cutting coupon on this….
Atrocious. To say a least.Probably illegal in some countries too.
I can not , in my best consciousness see myself buying this game anymore.
report
Well, this is actually while I LIKE the idea of a real money auction house as it will effectively end the WOW style, Chinese Gold-farming practices for this game. So I actually commend Blizzard for that. As long as they don’t get greedy and all of the items for sale in the game are also available for free through playing the game, I think real money auctions are great idea.
However, the always online requirement and the banning of mods are inexcusable. That’s what people should be mad about, not the Real Money auctions.
report
How exactly will giving Chinese gold farming companies opportunity to trade their goods legaly , stop their gold selling ?
Until now , player willing to buy virtual gold had to go trough shady websites, and risky transactions.
Now it will all be legal , safe and ingame , even.
Thanks to Bli$$ard gold farming will go mainstream.
report
“As long as they don’t get greedy and all of the items for sale in the game are also available for free through playing the game”
It’s an auction house, not a shop – all items up for sale will have been put there by other players* (i.e will have been found in-game). So yes, everything will also be available for free through playing the game.
report
Wait, do players earn money by contributing items to the auction house and selling them?
report
@Erd Blizzard will take a small fixed sum of money from every auction, the rest goes to the person selling it. Thus far they’ve said you can either put it direct on your battle.net account (And then spend it on other D3 items, or a WoW sub, or stuff off the Blizz store), or have it sent out to a third party (not announced yet, but I suspect it’ll be paypal or something similar).
And yeah, this doesn’t stop the gold farmers, it just means they become item farmers instead.
report
1) It’s not going to kill you
2) People do it anyway, might as well make it safe and take your cut
3) It’s not like they’re going to force everyone to smoke pot
report
That’s just a bullshit excuse from Blizzard, Diablo 2 had the same problem but that was solved elegantly with the open/closed Bnets. Now Diablo 3 is just a bog-standard MMORPG without even the MMO-part.
Dammit, if I want to play a *singleplayer* RPG I don’t want to be forced online! This is a horrible idea that is going to backfire on Blizzard, hard.
report
What the fuck?
report
Remember when we boycotted Ubisoft over this? I don’t see that happening with Blizzard.
report
I would like to formally thank Blizzard for doing something that’ll lead to many comments – hence page impressions, hence coins – for RPS.
KG
report
At least some good will come out of it
report
Actual value of this post is £0.00000001
report
I think you ought to add an Angry Internet Men tag to this post. ITs not there yet, but I can hear the “Slap in the Face” nerd rage volcano is about to erupt in a violent explosion!
report
Better run fast, Kieron. Bobby will be wanting a cut of the monies!
report
YAY – finally Karen can get that topee she’s always dreamed of!
Now all the boys will look at her.
report
Value of this post is equal to a coupon for 0.02p off sprouts.
report
Everyone is raging about the always-on connection for Diablo 3, but how come no on is upset that we need an always-on internet connection to access Rock Paper Shotgun? Every time my internet drops I can’t access my account here to continue my linear text-based gameplay!
It makes me mad at the interwebs.
report
If RPS were a single-player game, you might have a point.
Soon: RPS, the RPG.
report
Is the comment AI self-aware in my single-player RPS game?
report
When choosing a class you get to pick either the Grognard for whom 1998 was the last year the PC games industry made anything good, the Guy who shills for Guild Wars 2, or the Man whose house was burned down by evil DRM last week.
report
You don’t need to remove offline play entirely in order to prevent cheating on multiplay. Just seperate the characters, make it so you can’t import offline ones into the online world.
report
Read the article, man!
KG
report
Well their justification can be got around by defaulting to online mode, and if there’s no internet connection popping up a warning saying “Any progress made cannot be taken online”.
report
Oh I see his explanation. I just don’t buy it. Maybe he believes it – maybe – but only because someone higher up told him how it was going to be, and he built a justification for it to feel less dirty.
This is a 100% DRM decision.
report
It begs mentioning that the segregation of characters between online and offline was EXACTLY how it worked in Diablo 2, and I don’t recall anyone complaining. I knew lots of people that used ‘Single Player’ characters, with character editors, to try out specs etc for later use online. This was particularly important if you insisted on playing Hardcore, where every death was permanent.
report
Now you are being silly. They give a perfectly good reason for it (cheating prevention), and they slam another brutal limitation onto the game (no mods, again, for stopping cheaters), and yet you still whine about DRM? They do not want to separate offline mode, and as they are including an AH, this makes more sense still. What is a Windforce worth if people can just cheat one out of thin air? Nothing. Stopping them from doing so adds rarity, and therefore value to the items, and gives the AH meaning.
I for one am looking forward about selling items from my Mephisto runs. Yes, I have a job, but I don’t get paid to play games.
This is not about DRM at all. This is about game design.
report
All they really needed to do was rearrange the buttons. Have Battle.net the default option, with a little “play offline” button in a corner.
I get a strange feeling they’re doing a Darkspore, though, and D3 won’t be easy to pirate.
report
They give a perfectly good reason for it (cheating prevention)
OK, please do explain how D2′s single player mode had any effect on realm play. It’s a non sequitur.
report
I for one, like cheating in my games. Playing by their rules is so boring.
report
@mazz
Actually with a game like D2/3 you kind of do.
If the item generation code (and other bits of code) are client side – then items will be duped, maps will be hacked, speed and teleport hacks will be common and so on and so forth as if it is client side it can be manipulated.
Not that running that code server side makes it impossible to do so (hacks exist for WoW for example), but it makes it a fuck-ton easier for blizzard to detect them and shut it down.
@TillEulenspiegel
The fact that all the code for single player required it to be client side allowed hackers to produce cunning way of duping items in online ladder play too.
They had to get a real one first, but once they had…
Keeping all that code protected and server side only makes it a hell of a lot more difficult/secure.
report
Guess it’s Grim Dawn and Path of Exile then.
report
Hell yeah it’s Grim Dawn!
At least, it will be if it’s good. *crosses fingers*
report
WOW, Path of Exile looks amazing! Thanks for mentioning it – it seems like that will fill the Diablo void nicely. It even has the graphics I expected D3 to have. Also, Grim Dawn looks awesome too, though I already knew about it.
report
Well, there goes my enthusiasm for Diablo 3. Since they’re almost guaranteed to price gouge Australia again like they did with Starcraft 2, I don’t care anymore.
report
Seconded. As things currently stand, I’m done with Blizzard.
report
Who seriously cares about Blizzard’s single player games anymore? After the overpriced disappointment that was Starcraft 2 I’ve lost all interest. And we really don’t need Diablo 3 since there are scores of much cheaper RPGs using the same Diablo formula only better.
The makers of Torchlight really need to seize on the furor over this and incorporate it into their advertising for Torchlight 2, marketing it as a more “player friendly” alternative. I think it would go over well.
report
@Juan Carlo:
Yeah, I can see that coming.
“Buy Torchlight 2! It’s like Diablo 3, but without the feeling of getting a damn umbrella shoved up your butt.”
report
@juan
What what was with StarCraft 2 exactly? I’ve only played the SP (no interest in MP games at all) and I thought it was fantastic. The story telling ability of the game was amazing, considering it is just an RTS. The maps and missions were well written and contained some amazing variety – no two missions were quite the same.
report
Starcraft 2 single player felt like 20 missions of wheel spinning and 3 missions of plot.
report
@Juan Carlo
The majority of players in any game with a SP section play only the SP.
report
@Juan: I’m clinging to the Diablo franchise for the plot and lore. I know there are oodles of hacky slashy RPGs out there, but few have the sense of eeevil Diabs does. This news makes me sad.
report
Get yourself some real coffee, Alec. It doesn’t have to be fancy, just not instant. Go on do it. Please!
report
I find the instant coffee thingie to be the most troubling part of this news post.
report
Me too, good thing i went to the second page of comments before writing this myself. Otherwise I’d be as bad as instant coffee drinking people.
Worst part about blizzards plans for D3: Alec Meer drinks instant coffee, and in the game!
report
I find this coffee snobbery to be the most troubling thing in the comments. It’s just a drink: stop obsessing over it and opening stores that sell it every 25 meters, you addicts.
report
But coffee is the only socially acceptable addiction we have left. :-(
report
There’s a bar every 25 feet in my city, for miles in all directions.
I don’t hear very many people complaining about that.
report
Yeah, it’s a “work-in-progress” of ripping people off in any way they possibly can xD
I already realized this while playing the StarCraft 2 beta, did a more extensive “post” about it here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=128252 and decided to “opt-out” from any Activision/Blizzard products in the future.
Luckily we’ll always have Torchlight 2, with no cash shop, mods available, offline play and possibly even LAN. Aren’t a lot of the ex Blizzard North guys there too anyway?
report
Thanks for that. After reading that, I don’t know that I’ll ever go back to playing WoW. I just can’t implicitly condone that type of behavior.
report
Some of those items are iffy, but their collective weight is damning.
report
Not a chance.
There are times I don’t have an internet connection and will have the want to play.
The sad thing is, is that the pirates will have a better time of it. Once the game is cracked ( and it will be) the pirates get a nice ride in to single player.
Then again i’m tempted to call wanky PR stunt. put something like this out then “cave in to fans”
Fuck Blizzard turned into nobs as soon as the activision thing became official.
report
Neither of the first two points really surprise me. StarCraft 2 requires a constant internet connection so it was inevitable that Diablo 3 would as well. SC has a long and successful history of mods and total conversions that Blizzard could not ignore or close down but I can’t really remember Diablo having that sort of scene, plus I guess it’s similar to WoW in that the actions required to play the game are quite basic and could therefore have been programmed into a bot that could effectively play the game for you.
The real money auction house is a bit of an odd one. I certainly won’t be using it to buy anything but I could certainly see myself using it to sell stuff I found if I thought it could make me a bit of money. Capitalism ho!
report
Starcraft 2 does not, you can play singleplayer offline.
report
I think this is great news… for Torchlight 2
report
Indeed, I’m looking foward to Torchlight 2 even more now.
report
No mods?
How many players here played mods with the previous Diablo games?
Starcraft had lots of custom maps and SC2 is still getting impressive mods. Diablo? Never.
Not a big surprise.
An important bit about traded items : There WILL be a mode where it will be impossible to buy items for money. You don’t have to play with players buying items with cash from other players if you don’t want to.
As for always online? Yeah, that sucks. I personally very rarely bothered to play offline but there’s no reason not to include it and that sucks.
This isn’t gonna stop people from overacting tho. Even tho the lack of mod is exactly how it was with previous games and you can avoid cash for items.
report
No mods for Diablo 2? Median XL was so huge the Diablo 3 devs commented on how much they played it.
report
Also worth noting that Blizzard’s mod community has grown by leaps and bounds since the D2 days; prohibiting mods today is a much bigger deal than it was back then.
report
The question is what happens if I have my daily disconnect in the middle of a boss-fight.
The Item Auction House is clever. I like the idea, although I’ll never use it.
I wish that Torchlight would be more interesting. I like Diablo’s lore.
report
Well, cash trades sounds cool. You could theoretically earn money paid for game back. But the rest… hope crackers will crack the shit out of it. I’m completely single-player player so don’t they dare to bother me with online crap.
report
“The players really want it.”
aka
“We want to upgrade our gold plated swimming pools to have diamond fixtures.”
report
I remember hearing that argument for the “no self hosted dedicated servers for MW2″. It was “We’re just prioritizing the player experience above the modders and the tuners… we thought maybe it would be cool if the fans could play the game.”
Oh the unspeakable things you do to satisfy the player :)
Hm. What could be the common link between the two games, I wonder.
report
And here I always thought modders were players, and that what they were doing was satisfying the player base.
Silly me.
report
About real money auctions: “We think it’s really going to add a lot of depth to the game.”
Wow. How is that even related?
I understand the idea behind it, seeing as for some games you have parallel networks of auctions of virtual items for real money, it’s normal for them to want to harness that money potential. But at least they could find better reasons than “adding a lot of depth”.
report
Prohibiting modding is a real shame – look at what the mod scene for Torchlight has done, creating new classes, new abilities, even new areas. That said, D2 wasn’t exactly mod-friendly either, but I’ve never really understood why – Blizzard are fine with people making new maps and games in their Warcraft/Starcraft editors, but the Diablo universe must never be altered? Seemed an odd decision to me when D2 was released and still seems weird now.
The always-on DRM isn’t surprising, but it’s a shame nonetheless. Anyone wanting to play offline probably has little intention of playing on batle.net anyways – It’s clearly an anti piracy measure and I wish they’d at least have the balls to admit it.
As for the cash shop, it sounds awful on paper. In reality, it probably won’t be quite so bad. In fact I expect there’s a small sub group of very hardcore Diablo players secretly pleased they’ll no longer need to go through EBay to buy their items :p. At least it is entirely optional and there’s a normal In-Game currency Auction House as well, but this still sounds like it’s going to turn the economy into something of a nightmare. Don’t think it really discourages Gold Farmers either – now they just farm rare drops instead and sell them out direct for real cash, legally.
report
Plus, with the ability to put money direct into a battle.net account, I expect to see players hunting rare items to sell and pay for their WoW subscriptions as well. Couple that with the ability to basically convert real money to ingame cash (Buy item with money -> Sell on other AH for ingame gold), and it’s sounding a lot like EVE Online’s economy, only without the massive, player centric, persistent world to support it.
report
Yes, it’s a tendency that publishers want to control all the money surrounding their games, all the parallel markets. It’s a smart decision from their side, though of course annoying for people who liked mods, or made a living from it.
You had a similar move with The Sims series. Since the first one, you had websites selling objects for it, people making a living almost from selling objects they made, for it. And in the sims 3, no more modding, and the only way to add new objects is through EA’s dedicated store.
report
As soon as someone suggested the auction house, mods were doomed. There’s literally no way that they can co-exist, and activision will always go for the money.
report
Well, points 1 & 2 are completely reliant on point 3 and point 3 exists because they want to make 0.01p per transaction i expect.
Personally, i have a constant internet connection, although if while playing D3, Virgin goes tits up, i’ll be doubly annoyed. I doubt i’ll have used some mods anyway, and now i won’t be using the auction house. well, unless i have something to sell.
report
Wonder if we’ll see this announced on console sometime then, allowing PC and console gamers to play together. Then the no-mod retardedness ensures everyone stays equal.
Looks like Torchlight 2 is going to get a lot more customers now.
report
Ok, so much for Diablo 3 at regular price. Maybe by the time it drops to 20 euros I might consider picking it up.
Why do companies hate getting my money?
report
Hahahaha good luck with that. Has Starcraft 2 dropped in price yet?
report
heh. i saw diablo 1 in shops for 20 aud for a very long time. 20 eur for diablo 3 means 2025 the earliest.
Unless they go belly up.
report
And, lo, the internet spewed forth the Hate. But Blizzard did not care, and continued their wholesale baby-slaughtering as people attempted to drown them in cash.
report
So basically, modders will need to pirate or somehow hack the game in order to work with it. That right there, that’s putting the customers and not the shareholders first.
Oh wait.
report
Dont you see Activision is practically legalizing Gold Farming. And even worse making themselves profit from it.
There will be thousands of slaves working 24 hours to get all the items. You will have nothing to sell that they can not offer – cheaper and in better quantity.
I think there should be a law against this.
report
I’ve never understood why people pay real money for in game fictional money. Half the fun of Diablo was the random loot tables where a good piece of loot could shape the direction you were taking your character. I guess it’s all about the min-max rather than the fun.
report
Just like we all knew, they lied when they said the ‘Activision’ part wouldn’t influence the ‘Blizzard’ part.
The Blizzard that we knew is dead. It has been assimilated by the unrelenting creep of corporatist bullshit.
report
One word(Yes, I know its not a word):
LOL
*slow clap*
Both Torchlight 2 and GW 2 are craving for my money. And I am happy to oblige. I reject the Diabolic callings of Blizzard once again.
The King is dead.
report
Wow,
The thing is though, they know they can get away with it, after all, they’re Blizzard.
Except I’m not sure that they can. SCII? Yeah, it was a guaranteed huge seller. Anything to do with WoW, too. But Diablo 3? I’m not quite so sure. It will inevitably do well, I don’t doubt. But I’m not sure that it won’t do less well than they hoped.
report
The online justification is hilarious. A team of talented software engineers, hired so they can solve unusual problems, can’t work out a way to tell whether or not a save game has been tampered with offline? Good one, Blizzard.
Presumably you can’t farm items in the auction house and withdraw the money?
report
Anything can be tampered with, Mike. There is no foolproof protection against tampering. The always-on-thingy makes it a lot harder, however. Which is exactly why they are doing it.
report
None of these things bother me in the slightest.
Allways online? I never played Diablo2 outside of closed battle.net. I honestly don’t see the appeal of playing the game single player or with a horde of cheaters. While “allways online” as copy protection in a decidedly single player game is just stupid, Diablo is not a single player game in my opinion. At least it wouldn’t make sense for me to play it single player. Though other people’s opinions might differ on this point.
No modding? Not every game has to be moddable. Just as I never saw the appeal of playing Diablo on my own I never once thought “This game would be much better if some fan made changes to it”. Closed battle.net or bust!
Cash auction house? People have been selling items for Diablo2 on ebay ten years ago. I really don’t care if the people who sell or buy items do it out of the game client or their web browser. And I most certainly don’t care if ebay or Activision profit from the selling of said items.
report
Now that people can buy items online, the only way you CAN play the game will be with a “horde of cheaters.”
report
You can only buy items found by other players. Something you’ve been able to do for the last ten years in Diablo 2 as well. As long as nobody is selling a “Godly Plate of the Whale” in the auction house, I don’t see how anyone is cheating…
report
People who like mutliplayer always seem to assume multiplayer is the common sense way to play, or the way everyone is playing. In fact this is far from true. I never played Diablo 2 online and I don’t want to play Diablo 3 online.
I remember an article not long ago that talked about the online focused RTS game Demigod and how only 20-something percent of purchasers played it online. That was pretty eye opening. I am far from alone.
report
Always online does bother me since my internet goes down about once every other month. Sod’s law states that this will happen just as I’m about to login to diablo 3. Worse even, playing the game over wifi becomes a no-go. You turn the microwave on, suddenly there goes all your progress of the last 10 minutes.
Not to mention what happens on their end. I bought SC2 at release and battle.net was more down than up. Router fails in the data center? Players get booted. Peering problem at ISP level? Players get booted. Some hacktivist group decide to go after your servers? Players get booted.
For a developer/publisher that has so much experience with online play, they really are taking some stupid decisions these days. This is almost as ridiculous as high level SC2 games having to be decided by arbitration because one of the players got disconnected from battle.net.
report
@StingingVelvet: I know exactly what you mean, since I usually never play multiplayer and I hate it if a game’s single player mode has to suffer because the developers needed to add multiplayer. But Diablo is one of the very few games I play online and it doesn’t make any sense to me to play it offline. Playing click’n'slays on my own is the most pointless and tedious thing I can imagine.
That having said, I can totally understand anyone who likes to play these games single player beeing pissed off by the changes. As would I be, if I gave a damn thing about it. But I don’t. So I’m not.
report
@Okami: and as I am not effected I don’t care? Even though other people have a perfectly legitimate complaint and it in no way improves my experience, they can just go fuck themselves? I realize this is just a game and not exactly life or death, but still this is not the sort of thing we, even those of us who are not personally effected by the online requirement, should support in the marketplace.
report
@studenteternal: Burn the communist!
On a more serious note: I appreciate your call for gamer solidarity, though I’m not sure that a lot of people think they way you do. As for me, the last time I actually played Diablo 2 was eight or nine years ago and I’m not particularly excited for the third installment. I will play it, but that’s more because I’m a developer and want to see what they’re doing, why they’re doing it and how they’re doing it and less because of any love for the series.
report
I hated playing Diablo 2 on battlenet, it was like watching mad people rush around a store that has a massive sale on.
I played it for a bit for fun, but couldnt understand it.
report
Yeah, I always preferred single-player for Diablo 2. Multiplayer Diablo has always felt hectic and rushed to me. So, ummm bummer. Have they even said if there is a way to play alone?
I like my multi-player (Definitely looking forward to GW2 and possibly KotOR as well), but the Diablo series has always appealed to me when I want to relax after a long day. Screaming 14 year olds shouldn’t have to be a part of that.
report
You do realise that Chinese Gold farmers can only sell items to other people in the ‘Asian’ region. And that there is an ‘in game money’ auction house too.
report
LOL that you think gold farmers will be ‘locked’ into 1 region.
report
Nothing prevents a Chinese Gold Farmer Overlord from opening accounts on European and American servers.
report
News about always-online connection not good. Connectivity in my current region patchy at best.
report
I didn’t know what to make of all this initially, but thanks to RPS now I do. Huzzah!
report
Point 1 can be solved, like most things, by making it optional.
If you want to have a character that you want to play online, then you have to always be online. If you have no intention of playing online then you can create an offline only character.
report
Thank you, captain obvious. You just said the solution to the game requiring us to always be online is for the game to not require us to always be online. Really.
The entire point is they are saying you can’t play offline.
report
@Moni – But didn’t you read the comment? You could get a character all the way to 20, or 30, and want to go online, but you WOULDN’T BE ABLE TO! Don’t you know that people are too dumb to be able to handle the decision between making an offline and an online account? This way is better for everyone. /sarcasm
report
One more thing… There are rumors Diablo 3 will be coming to consoles (BOOOO, Blizz!!!), Blizzard is even hiring people to do the job… So, they’ll go for the always-online model there, too? I can’t imagine the console crowd accepting this.
report
I realise everyone is very angry, but:
If they don’t call their store page for weapons “The Maul” I will be upset.
report
NIce :) I didn’t think I’d find anything to smile about in this thread.
report
*thumbs up*
report
Welp, guess I won’t be buying this then. I was going to get Torchlight 2 anyway.
report
Um. I don’t think that’s all that people will be doing elsewhere.
report
…. *goes and plays diablo 2 instead*
report
I will accept the auction house if the game is free.
The rest is pure shit. Fuck the fucking fuckers.
report
I agree, thay’re actually talking about going the F2P way in the interviews
report
I think that’s what bugs me most about this as well, the slow migration of Blizzard’s products towards F2P ‘premium’ elements without the base product actually being free. I get the feeling that this is going to become far less of a distinction as time goes on, unfortunately.
report
What’s that, Blizzard? The latest in a series of games perfectly designed for laptop play requires players be constantly online? And you’re merrily supporting the not-at-all-morally-questionable practice of loot farming? Excellent.
report
I see this and think “people will pay for it”.
And the slope will get slipperier. I feel like I’m getting too old for this industry.
report
I’m only bloody 21 years old and I feel the same way.
report
““One of the things that we felt was really important was that if you did play offline, if we allowed for that experience, you’d start a character, you’d get him all the way to level 20 or level 30 or level 40 or what have you, and then at that point you might decide to want to venture onto Battle.net. But you’d have to start a character from scratch, because there’d be no way for us to guarantee no cheats were involved, if we let you play on the client and then take that character online.” ”
So have an “offline mode” and an “online mode”, let them cheat all the hell they want in the offline mode but not in online mode, simples.
This is a retarded idea and them just trying to justify saying “online only so we can readID you.
I will nto be getting this game as its effectivly supportnig the ubisfot idea, unfortantly as blizzard are seen as teh best thign ever and crap out candy lots of peolpe will buy it, it will be seen as a good thing and it will continue
RIP gaming, it was fun while it lasted.
report
So what exactly is the appeal of purchasing this game instead of torrenting it? I mean, aren’t you supposed to tease the potential customer with goodies and services that he otherwise wouldn’t be able to get if he pirated the game? This is just backwards thinking.
report
Ha. Good morning, Internet.
report
138 comments in an hour; do you win a prize of some kind?
report
That seems typical of Activision\Blizzards priorities, make the advertisers happy, screw the readers :P
report
Am happy to proclaim that I have zero investment in Diablo or Starcraft, or [Acti-]Blizzard as a company, making my position one of highly amused observer. Some seats free over here if anyone needs. *munches popcorn*
report
Second point, whats going to happen to account hijacks
There is this kidna “opne secret” that there is something gonig on within blizzard to do with accounts gettnig hijacked (they might have finally sorted it but there were people with authenticators getting removed from there accounts etc), so now they can hijack accoutns, flog of al lthe stuff for REAL MONEY, then leave.
What happens to your account then, you know the one that MUST be linked to your REAL NAME.
report
RAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGEEEEE.
(and this time, for good reasons)
report
This is sad… The auction house is wrong, but I’d simply avoid it. The requirement of permanently being connected to the internet, is wrong and really annoying, and a big minus. But the worst thing is the lacking mod support. I wouldn’t come back to playing Diablo 2 these days if it weren’t for mods like MedianXL, or just for the fun of it, the slaughter mod. I’ve already preordered D3 a while ago, but I’m now thinking about cancelling it. There are still Grim Dawn and Torchlight 2 left, which I’m sure both deserve my time and money.
report
Wow. Just wow. I wonder if this’s the new direction every major games company is going to take from now on. But I know I will be buying this game anyways, because 1) I always have an internet connection anyways, 2) I rarely ever use mods unless I’ve exhausted all the content in the game, and 3) I’ll outright ignore cash stores for the most part.
report
Activision is really pulling the leash on Blizzard now that the number of subscribers is down…
report
The only way to get an offline version of Diablo 3 will be to pirate it.
They could have made the player choose wether his character will be an online or offline character. Create an offline character and want to play online? Too bad, you can’t. That would’ve been fine. Their justification is total BS.
And the cash shop? What the fuck?
I won’t be buying this.
report
These Blizzard guys sound like jerks.
report
I still don’t know why isn’t this game released with a f2p model, it reeks of it.
report
Oh dear…!
Well, I mean… shit. I don’t recall the two kinds of account – on- and offline – ever being an issue when playing Diablo II. You tended to play online, so you could play with your mate, but then offline had the advantage of “I know how to play this game set the difficulty higher to level quicker” and “lucky me won’t get my character deleted after 90 days, THANKS BLIZZARD”.
And after the astonishing level of moddability on SC2, this seems a very backward step.
The auction house I can actually see some sense in though, in that it’s similar to EVE’s PLEX system. Gold selling will happen anyway, so better that it be funnelled back into the game (regardless of sentiments about Blizzard and their gold plated sky mansions) rather than into modern day slavery and criminal set ups in China. So long as it’s just an exchange rate, swapping dollars for SoJ, rather than only being able to make purchases with real money. Which I wouldn’t put past Activision, sadly :(
report
When they started banning people’s battle.net account for cheating in Starcraft 2, an act which prevented installing the game and authenticating for OFFLINE play, I said they had gone too crazy at protecting their game. People laughed that off… well now they’ve gone a whole other step.
People say this a lot about DRM but I never have.. they just turned a purchase into a not purchase. I will not buy this game even though I want to. Will I pirate it? I don’t know. I have honestly never downloaded a game I never bought before… I will have to struggle with my morals on that one. I likely will not, which makes the whole thing even more of a bummer.
report
First they took the LAN,
And I didn’t speak out because I’d never played LAN before.
Then they took the offline play,
And I didn’t speak out because I was always connected.
Then they took the singleplayer,
And I didn’t speak out because I always played co-op.
And then they came for more,
and there was nothing left to take.
report
Nice :D
Was about to write the same thing but saw you got there first (and probably more eloquently).
report
I don’t see why single-player and multiplayer need to be integrated. Why not allow offline play and mods for single-player and then require creation of a new character for online?
The actual-money auction house makes some sense, I guess, but I don’t know if they’ve thought through the moral implications of taking a cut from Chinese prison-work. Better to say “no selling items for actual money” and try to enforce it. But then that would involve turning their nose up at money, and actually using their Terms & Conditions to restrict unethical practices rather than modding..
Perhaps we should report Blizzard for accessorizing money laundering and that might change their mind
report
All this hate is fun to read. ;-)
I’m sure D3 will sell better than its predecessors and Blizzard will make huge money with its real money auction house.
And a lot of those who are whining will buy D3 anyways, because it is easy to say “never”, but to be consequent enough is another matter.
Nothing of this bothers me. I just want a game to be fun, i have a stable internet connection and never played any D2 mod, just closed BNet. And if i can sell some found equipment i won’t use for money and i can buy equiment i WILL use for the same money, i will be happy.
report
That’s what happens if accounting is in charge of design decisions and PR tries to sell them. I am tired of these uncreative, uncooperative money-minions who are slowly spreading their pre-made “richer deeper sustainable” drivel into every corner of society. – Is there anybody left actually DOING stuff instead of maximising profits and smoothtalking $$$?
report
So now my choices are limited to playing multiplayer, or playing multiplayer by myself? I want a single player game from Diablo, If I wanted a MMORPG, I would play WoW.
report
“They also say there’ll be level caps on items, so you can’t immediately shortcut to a high-level sword with a level-1 character, not matter how rich you are,” Doesn’t this directly defeat the point of letting people “cash rich but time poor” buy shit anyway?
Honestly the auction house is the most surprising thing to me, given Blizzards long term stance on avatar equipment being a testament to your achivments in game. I know that is primarily from the WOW devs, but I am still surprised to see such a radical departure in D3.
Of course, personally I suspect Blizz actually has very little clue of what to do with the Diablo license in the first place. Blizzard North cranked out two hits and then took all the talent and left when the big whigs in Irvine shut the studio down. The Blizzard releasing this game is NOT the Blizzard that made the first two, and should not be given the trust that any love of the first two D game engendered.
report
Shocking article. Seriously, instant coffee? You live in Bath!
Pop down to Kitchens and get yourself an burr coffee grinder for £15. Then head over to the Guild Hall market and buy some fresh coffee beans. Add the two together in whatever fashion best suits you.
Instant coffee? Is this kind of cheap money saving what PC gaming journalism has come to?
report
Finally! Some sense being made! Instant coffee should only be used medicinely in dire emergencies. And only to give you enough energy to get out and get some real coffee.
report
Damn! Such hate? The big difference here is that EVERY SINGLE ITEM has been recovered by a player. They’re not being sold by Blizzard itself, they just get a part of the proceeds.
You don’t like it? Find the items yourself! Want to trade but not whip out your visa card? Sell some stuff of your own! Diablo II had a lively chipped gems trade, there’s always something that beginning players will hunt for so they could get some good items.
And you know what’s even more awesome? There’s going to be a huge amount of competition which will make the prices drop like crazy :D Not like D2 were some items were only used as currency (Soj’s early, entire accounts full of pgems…
They better not wipe accounts though, or I will be on the next building with a high-powered sniper rifle…
report
What’s your defense for no mods and online play?
What’s stopping the creme de la creme of items from being purely cash based, and how can you predict that prices will drop?
report
@Stupidoider What do you really expect, at this stage? Look at the state of the industry, it’s wetting itself over crap like Farmville. Everyone wants a piece of the Microtransaction Shit Pie.
report
Microtransaction Shit Pie is probably the best description I’ve heard for farmville
report
The problem is I imagine this will still sell really well, because people either don’t care, or are weak and can’t resist peer pressure at all.
report
This makes me kinda happy that I never liked any of the Blizzard games. Something they do just doesn’t sit well with me, even the games that are tremendously popular and/or well done.
These moves do have the sordid tang of Activision on ‘em though.
report
(Gold) Farming Simulator 2011.
report
it’s in moments like this one that you realize that blizzard is actually named Activision | Blizzard
report
Well and that it was Blizzard North that made both the diablo games, so this is for all practice a new license for Blizzard. they don’t have any of the senior creative people that worked on the first two projects, unless they managed to lure one or two back when I wasn’t looking. Mot probably they have some of the junior monkeys that did grunt work on D2 now suddenly calling the shots. I do not have high hopes for this game, I will end up getting it for free (Immediate Family that work for Blizzard) but I doubt it will be installed.
report
What on earth is wrong with any of this? I don’t understand you all.
Why is this always on internet a problem? There are loads of factors that can result in your being unable to play a game. Your PC breaks, your mouse breaks, power cut, your PC over heats, your GF won’t let you play any more etc etc etc etc.
This is just one more small thing.
Moaning about it is like saying ZOMG my power has gone why the fuck won’t N-Power let me play on a generator?
And Diablo 3 is so much of a multiplayer game everyone is going to be online to play it anyway.
And how often does your internet go down these days? Mine does maybe once or twice a year. Oh no!!!
Auction house – errr… what is wrong with this? You can buy equip off other players for real money if you want to… you don’t have to. The game is not radically changed if you do. It’s just a choice. What’s the big deal?
No mods – why is this such a crime? Why does everything have to have mods? Who cares? Make mods for something else instead.
It is hilarious how sensationalist all the gaming press about this is. On Eurogamer and RPS this is being treated like some outrageous controversy that will shake the foundations of gaming.
Get a grip of yourselves. This is so minor and irrelevant, there is barely a story here at all. Meer and Gillan and Walsh and all your other so called journos. Do you realise that you are the old guys on the porch shaking your heads at any kind of change? Oh no, this is different and BAD we must protest, change is awful. Lets keep it all the same, nice and safe and the same.
report
Because I shouldn’t have to be online to play a single player game. This isn’t an MMO.
If you like giving companies more money for less features, thats not my problem, but not all of us are so willing.
report
I NEVER played Diablo 2 online. The closest was some LAN play with friends in my apartment. Course that is not an option at all any more. I am sorry I do not play the game the same way you do, but I do not think being able to play singleplayer in a non-mmo, non-multiplayer only game is unreasonable.
report
But you always are online. Tell me when you are not online on your computer. Please, I’d love to know.
Barring power cuts and faulty cables (which are bloody rare, unless your are terribly unlucky) the only time you are not online is when you are on your lap top on a train or an aeroplane, or in a restaurant or a cafe. Which all have wifi these days. And you can connect to the internet on the train easily using a wireless dongle if you so wish and good luck having a diablo 3 sesh on a plane.
Everything is online now. Welcome to the modern world.
Please tell me how this will materially affect your enjoyment of single player diablo 3.
report
Yes, my computer is on an always on internet connection, so I personally won’t be too deeply effected, unless of course I wanted to put it on my laptop, but whatever. But so your argument is that because I personally am not effected by a stupid/retarded/pointless DRM requirement, I am not allowed to protest it on behalf of those who will be effected? Its a dumb, unnecessary idea that detrimentally effects a decent chunk of the player base.
report
Not everyone has super solid 100% online connection you know. I was without internet for 4 days recently thanks to a local wire issue. Since I am a singleplayer gamer anyway I fail to see why you are so ambivalent about my game being taken away for that period of time. I was kind of outraged I could not install GTA4 during those 4 days, let alone if I had been blocked from playing singleplayer games I already had installed.
Not to mention the whole “one day Blizzard will die because all companies do and then what happens to my game” thing. Or the “what if Blizzard gets mad because I use a hack for triplehead support or whatever and bans my account, removing my singleplayer game.”
report
Its irrelevant whether I am always online or not, its the fact I shouldn’t have to be online.
report
how many people really are going to be affected by this? As a percentage of the potential Diablo 3 player base? I don’t know but I imagine it is miniscule.
So please explain to me how insisting that someone with a bad internet connection has to have an always on connection in order to play Diablo 3 is any different than Crytek making a game for which you need to buy a new graphics card in order to play… even though you may not actually be able to afford one.
The latter of which I imagine affected many more people than this will.
report
@Jstar, because crytek created a game that required powerful components to run it. There is nothing about D# singleplayer that requires an internet connection, you do not get a richer experience because of this requirement.
Instead they are going to break the game experience for some number of legitmate players that does not benifit the other players at all there is no upside, they are dicking over part of the player base because of the piracy boogyman.
report
@studenteternal
I wouldnt bother trying to argue with jstar – look up the Dunning-Kruger Effect ! :D
report
All of the other reasons you listed are either required for the basic operation of a computer or improve the customer’s experience in some way. While requiring a constant online connection doesn’t improve the customer’s experience in anyway, and can in fact only be detrimental.
report
Yes and if my computer breaks then I can fix it.
However I now have to worry about the router, my ISP, Blizzard’s ISP and Blizzard’s servers, and I can’t directly fix 3 of those things (nevermind all the other things that could go wrong somewhere down the line).
So suddenly I have to rely on several different machines (most of which I have no control over) not buggering up so I can play my game in singleplayer when I only really need the one. Surely you must see something wrong with that? At the very least that increases the chances of something going wrong.
Just because theres a risk now it doesn’t mean you should be ok with increasing the risk.
report
@jstar
I feel the same way, people go into mega-rage-mode over the online thing. Since tons of people are making up wierd reasons for why there is no offline mode I’ll brainstorm a bit.
When items drops in D1/2/3 they are random generated. If all of this code require a server side id ok check that lowers the chance for dupes a lot. How could that be connected to no offline support?
Well, if you bind your game to check that online only there is less code on the gamers computers (client side) to reverse engineer. Hence less chance for dupes.
While I understand that some people still want offline play (open characters), I can understand the reason not to add it.
The no mods rant I don’t get. Did ANYONE actually think there would be mods for D3 multiplayer over battle.net? If yes, then you are very naive. That will never happen as mods/tweaks changes XP rates, monster, and drop chances, and therefor affects the economy of the game.
With the new Auction House, both for gold and cash, online mods is 100% no go.
I can understand that people would like mods for offline / open chars.
Last thing people rant over is the buy items with real money.
WAKE UP! It happened many years ago in D2 over ebay. I never used it, and you don’t have to either in D3. Its all your choice, and if you have the spine to keep upholding that rule. Don’t hate the option, you don’t have to use it.
This new Blizzard sanctioned auction house only makes it more safe, and lets some of that money go back into the game. Also lets Blizzard overlook if something strange is going on with the D3 economy. Catch exploits faster.
Personally I don’t mind any of these 3 new things some people rant over. I can always play alone while connected to battle.net.
report
External forces beyond my control such as telecoms companies don’t normally fuck over my video card. Especially not when they’re, say, in California, while I am not. The internet is still a long way from perfectly reliable, and there are many points of failure. If there is a genuine gameplay need for an internet connection (read: multiplayer), then fine. (Although LAN and direct IP multiplayer really ought to still be an option for most games.) If there isn’t, introducing that requirement arbitrarily is absolute raving madness.
But hey. Let’s say this is a perfect world and the internet is in fact sufficiently ubiquitous and reliable that it will never, ever be a problem for any potential customer. This requirement still ties any and all access to and operation of any games so afflicted to Blizzard’s (or Ubisoft’s) servers. Blizzard (or Ubisoft) can at absolutely any time simply and arbitrarily refuse specific individuals access to that game ever again. Or they can decide it’s simply not worth running the server at all anymore. Poof. No more game. Ever again. Or let’s say that they never make either of those calls deliberately. If those servers crash or are hacked or otherwise put out of commission, the players are -still- fucked. And finally, even if none of the above ever happens, not even once – companies are still not eternal, immortal entities. Gaming companies can and do go out of business all the time, or get taken over by other, potentially less benevolent companies. Think of all the hundreds and hundreds of classic games that we can still play to this day despite their developer and/or publisher no longer existing. In a future where this DRM is acceptable, look forward to that never happening again.
So, in conclusion, always-online DRM can fuck right off.
report
You are really lucky to have such reliable internet, people with satellite internet get disconnected anytime there is a moderate to heavy storm. And saying that no one plays Diablo offline is simply just not true. All my friends and I only played LAN and single player, neither of which can be done now. I think I’ll buy torchlight 2 and pirate D3. If the developers don’t give a shit about me, I’m not going to give a shit about them.
report
I have memories of people being mad at me, my first time playing through Diablo 2, because I stopped to talk to NPCs to ask them for gossip items and actually reading the quest text. Can you imagine what it will be like when your slowness is actually costing the other players money?
report
How is this going to be materially different from the generally unpleasant experience of playing online with anyone you do not know? Like in any mmo or any fps?
report
I think Blizzard doesn’t quite appreciate the extent to which play-for-money will fundamentally change the way players experience the game.
But hey, it’ll be an interesting experiment.
report
Unless you’re playing with gold farmers, how will playing more slowing cost the other players money?
report
I wonder how much money you could make from this sort of thing. Will people be replacing part-time jobs with item farming, perhaps?
report
I doubt it. Either it will be easy to get your own items and prices will be low so it isn’t worth your time or it will be hard to find the best items and the game will essentially be a lottery with big jackpots for random lucky people or it will be highly time consuming and you will be undercut by a bunch of Chinese workers and bots playing the game round the clock in sweatshop level conditions.
report
Also, how does the money reach you? Do you have to input user-name, password, and bank account details to log in?
report
Sad times. :( Well… I was going to buy this! It looks great. Looks like I’ll be waiting for the drm to be cracked instead. :(
Torchlight 2, however… :D
report
Crisps or coffee Mr Meer?!? Consistency! Little Ignatius is going to start doubting daddy’s war stories if he can’t keep his story straight :o)
report
It looks like the merger between Activision and Blizzard is complete.
report
I think the biggest pitfall with the auction house is their mention in the press release that very few, if any, dropped items are soulbound or otherwise locked to the character who killed the boss that dropped them. With a setup where any halfway rare/interesting/powerful item is real money in the bank, I think they’re risking horribly undermining a lot of the appeal in getting, and messing around with, neat new toys for your character(s) without constantly feeling like everything you keep rather than sell is a cash loss. Let alone the loot drama, already pretty serious at times in WoW, that’ll arise from losing out on an item worth what, twenty quid? Fifty? More?
It just seems like they’re making players feel constantly forced to weigh the value of powering up their character (surely the main draw in a game like this, after your first run through Normal is done) against the cash-in-hand value of the loot. They’re risking a situation where players feel like fools for using gear rather than cashing in, and feel like they’re making no progress on a treadmill if they sell everything rather than use it. That can’t be good for lasting appeal.
report
Yeah, that’s an interesting issue. Definitely casts a whole unpleasant stench over the whole thing, doesn’t it. I think the only solution really is to group with RL friends where (hopefully) there won’t be such drama.
report
I don’t really understand the offline/online characters argument. I mean, sure, someone could cheat with an offline character to level it up, but so what? Once they’re actually playing online, surely it’s trivial for Blizzard to check the integrity of the character file at that point. Either it’s a legit file, in which case who cares how they got there, or it’s not, in which case you ban the account. The only way it makes sense is in combination with the real money auction house. To which: a) Don’t have a real money auction house, or b) Make it so only always-online characters can use it. But,really, don’t have a real money auction house.
report
What on earth is wrong with the real money auction house? Give me one valid reason.
report
@Jstar: PvP + real money auction house = pay to win! = no thank you.
report
In order to be good at Diablo 3 PvP you need:
Time to level and get the equip.
Money to buy the equip
Either way, you all need and end up with the same equipment. Just via different methods. And when you need one piece of randomly generated loot to complete your pvp set are you not going to be pleased you can buy it rather than spend a hundred hours grinding for it? Or not – each to their own… thanks to the auction house.
Not to mention the fact that Diablo 3 pvp is not intended to be balanced in anyway like Wow Arena. Look at how you can customise all the skills. You think Blizzard are going to try and balance all that? In fact they have stated that they will not.
Your objection makes no sense.
report
@jstar you must feel bad, because in you plan “in order to be good” you don’t have skill anywhere. Only wasting time, or wasting money.
report
OK, how about this.
You’re playing a co-op game with someone. You’re a melee class, they’re a casting class. A rare and powerful sword drops. Logic dictates that as you’re the melee character and they’d have no use for it you should get it.
Now imagine that the sword is worth a significant amount of real-world money. What happens then? I’m guessing that once items have a direct cash value then there will be an increased tendancy for players to grab whatever they can get their mits on rather than share.
report
Each player get their own loot, you can’t even see the any loot but your own.
report
‘The players really want it.’
Hahaha
report
Yeah, I got a giggle out of that as well. Easy to say, hard to prove/disprove.
report
Actually, to be exact it was one player. His name is Bobby Kottick
report
if players didn’t want:
online-only games
item shops
mod-free games.
Then zynga would be penniless, rather than worth BILLIONS. I don’t like item shops or mod free gaming either, but the simple fact is, people don’t care about mods and they spend a fotune in item shops. What do you expect companies to do? Put their fingers in their ears and shout LALALALA?
report
Well obviously we care cliffski. So they are making the new Diablo game for the Zynga market? Far fucking out.
report
zynga have 232,000,000 monthly active users.
You don’t think blizzard / activision want a piece of that market? A market immune to piracy by design?
Their shareholders would rip them apart if they didn’t chase that market.
report
cliffski, I think it’s a pretty sweeping statement to say that nobody cares about mods. Modding is a huge aspect of so many games out there. I haven’t ever played Diablo myself so I don’t know what the modding community was like for it, but judging by a lot of peoples reactions here I’d say it’s a big loss not to have it!
And I do agree with you that the market for microtransations and paid items is huge, and as a business it makes sense for them to try and implement it, but using the Zynga name is a bit out of context. Zynga games are casual through and through and free to play, whereas Diablo seems a lot more hardcore and competitive. The whole pay-to-win thing is a huge gripe of competitive game players cause it unbalances the game. Take EVE for example – the fans hit the roof when they caught wind of CCP wanting to sell ship parts for cash!
report
Obviously GTB should be released on Facebook, with a store to buy new units/towers!
report
I care a lot about mods, GSB has a TON of great mods. But I’m doing my games partly out of love, partly to pay the bills. Activison are a huge corporate organisation with shareholders. Those shareholders dont care about mods.
I suspect modding will end up purely an indie game phenomena
report
“zynga have 232,000,000 monthly active users.”
These monthly users wil play the gaem for less than 5 minutes a time, they are counting monthly user as “someone who has log in at any point during the month”
Quantity doesn’t mean quality
Bearing in mind its highly likely that they stole there flagship product from someone else as well if the lawsuits have any truth in em
report
you think the bulk of Zynga customers are keen on a dark, class and loot based point and click fantasy rpg? They want to check on their farm every 6 hours and then post on their friends wall.
report
Oooh, time for some comments sweepstakes I reckon.
My (entirely virtual and imaginary!) money is on 352 comments.
Any advances?
report
400!
report
475!
report
Sigh, I have lost. once again I’ve failed to anticipate levels of rage/moaning/justified complaint/counter moaning/derision/invective/tits
Well maybe not so much the last one.
report
10 out of 10 for effort though Lamb!
Conor could still take the spoils!
report
What the hell. Luckily there’s always Torchlight 2.
report
1+2 remind me of why I prefer games that are asymetrical. Balance is dull.
report
Well, at least it’s not an Origin exclusive right? right? =P
report
Majority of people will give all this a pass because it’s Diablo 3
report
Okay, Torchlight 2 it is then. Because the Internet connection in military barracks is so awesome all the time. Thanks, Blizz. And while we’re on it, thanks Ubi for the next Driver game, that also requires an online connection all the time. I love this.
report
Military barracks ? Dude, you murder actual people for money ! Why would you ever need some silly videogames ?
report
@Karry
Dude. Dark.
report
But I am no wizard. Nor do I wield swords of any kind.
report
@Ham Solo: Good reply! +1 internets for you sir or madam.
report
@Jim
What’s wrong? Too accurate? Or do you agree with the sentiment that all military employees simply protect freedoms and all that?
It’s a shame about his internet connection, and maybe he’s not one of the people actually pulling the trigger. He’s still getting a paycheck in exchange for his support of a massive clusterfuck that degrades our species (when it’s not exterminating the “dangerous” members).
report
On that topic:
I agree that if all militaries and terrorist organisations were disbanded and extremism would not exist, and everybody would be nice to eachother the world would be a better place. Unfortanetely… that will never happen.
But I am member of the armed forces of a demotratic republic where the thing you swear after the end of your recruit training is to protect the people of that nation. Not the political interests, not the foreign policies of allied nations who happen to invade some deserty mountainous area. My country’s military is in that area, too. But with a mission to help and protect the people living there.
Military is, at least in my country, about protecting and helping people. You cannot imagine the amount of crap that pours down on you if you should ever make use of your gun. The first thing that happens is, regardless of the situation, you get a criminal charge and have to do alot of explaining.
I am no brainless drone that thinks he is rambo. If you go to service with that attitude (again, in my coutnry), you’ll quickly be out again.
report
@Ham Solo
If that’s actually the case then I suppose I’m not talking about you. You must realize that what you describe is not the norm for military men, however (I’m getting the impression you feel that way). I’ve no problem with people acting in defense of their fellow man, if that’s what’s really happening.
Still, my questions/statement still stand (as far as Jim is concerned) since I doubt he predicted your specific response.
report
I get what you meant, and I’m happy to serve in one of the “good ones”.
report
I will never understand what drives people to treat members of the military with such contempt. I know a few people in the armed forces, and for the most part they are some of the most decent and honourable people I’ve met and are totally undeserving of your scorn.
Sure, servicemen are variable just like people in any other profession, and some of them certainly will have thought “I have no useful skills, but maybe the military will pay me to kill people with different skin colours to me”. Then there are those who really believe that their primary responsibility is always to defend people and where they can to make a difference. All the military people I know fall into the second category.
Furthermore, there’s this thing called ‘civilian oversight of the military’ that we have. The idea is that the military is ideally placed to step in and take over if there’s a crisis, and terribly unsuited to civilian government. To try and prevent this from happening, the military is always subordinate to the civilian government, which works reasonably well for the most part. What it does mean, however, is that the civilians decide when and where to apply military force – there is no option for the military to refuse.
So: If you disagree with the military even existing and think that it’s an evil force of evil evilness, just go ahead and say that so I can write you off as irredeemably insane. Yeah, it’d be really nice if no armed forces were necessary and everyone was nice to one another, but there’s this fundamental problem with humanity: People aren’t always nice to one another. Secondly, if you disagree with the conflicts in Iraq, Afghanistan or elsewhere, please direct your disagreement at the politicians who made the decision, not the people who execute their orders.
report
@Durkonkell
The short response to why is simply “because they kill people” and find that to be an acceptable form of conflict resolution. I feel the same about anybody who kills human beings for fun or profit, but “the” military is special because that’s their specialty. I could go on, and part of me would like to, but that’s good enough.
Please do write me off, or block me or whatever you’d like.
report
Blizzard is long gone by now, it’s Activision/Blizzard, with Blizzard just being some recognizable brand with no substance behind it.
report
Pretty crappy news, but it shouldn’t change anything for me.
First of all my internet connection is always on without question so playing offline or online is no bother.
Secondly, I’m not massively into modding my game as I can’t really be bothered, so at least this will keep it on more of a level playing field when it comes to playing with someone who’s pimped their game out with every mod in existence.
Thirdly, The buying stuff in the AH with real world cash is a bit out of order, though again this doesn’t really bother me because I don’t have to do it and I be playing with mostly friends when I do play anyway.
Pre-Order retained.
report
Welp, scratch that game off my anticipation chart. Blizz you used to be so cool. :(
report
Wow, you have an anticipation chart?
report
Oh for fucks sake.
Why!?
*Crosses Diablo 3 off the ‘To buy’ List*
report
Offline mode is really hard.
A lot of people would want to play diablo3 anywhere…with this limitation can’t. This make the game work like a rented game (you must use it as long the servers are up). Is very bad.
No mods,… I don’t remember any good mod for diablo2, but I can’t think Blilzzard can prohibite how you use the game. Not in practical terms. I laught in his face on this one.
The ability to buy items for money? it make stronger a bad side of gaming. So is a bad thing, not necesarrily a bad idea. Somewhat like giving a dope to a addict. Is what he want, but is not good for him.
report
Well that’s me cancelling my preorder on Amazon.
report
Bleh.
report
No mods mean that if the interface is bad. You are stuck with it.
report
Is August 1st the same as April 1st in Blizzland?
(Second time lucky; the intertubes swallowed my first attempt).
report
*Stares in utter, venomous contempt.*
report
Oh dear God why? I’m so tired of this nonsense.
I want to play single player, and no, I don’t want to be online to do it. Why is that so hard for those stupid idiots to understand?
report
No mods? Fucking idiots.
report
If #1 and #2 means that we wont get the rampant cheating that we had in D1 and D2 I will be very, very happy about it.
report
Diablo 3: no surprises there, no self-respect left at Blizzard, and most definitely, no sale
Now, Torchlight 2 it’s very close. That is a game made for gamers and not thinking exclusively of making money.
report
The option to start a full-offline game would be nice, and easy enough to implement. The option to mod this full-offline mode would be nice as well. ‘Connected’ mode (whether you’re playing alone or multiplayer) would not have to be affected at all and could be secured as tightly as they want to secure it.
The transaction thing doesn’t seem too concerning to me. My understanding is that players do not have to trade this way. Some people would end up doing so anyway via ebay or paypal or whatever other method.. Might as well legitimise the activity and have some control over it rather than push it underground. As long as people can play normally without touching micro-transactions it shouldn’t be a problem.
Pity about the first two, though.
report
Diablo was the first game I ever played seriously, like in “all-night marathon gaming” seriously. If it hadn’t been for it, I might have not turned a gamer at all.
Diablo II was my favourite game of all times for a very, very, very long time.
I owe it to that legacy to at least try Diablo III before I judge too harshly. But, more importantly, I’m pretty sure I’m going to like it. Offline mode, mods and free gear be damned.
report
Fanboyism rarely pays off.
report
After 10 years, it is safe to assume that the people who made the games you love are not the same.
Most changed, a lot left, a lot came.
I’m not saying that Blizzard doesn’t have the capacity to make a great game. But don’t just base your assumption on the past.
SEGA made great Sonic games, 20 years ago. For some reasons every new one is not satisfying the fans. Don’t just assume that the “legacy” automatically lives on.
report
As other people have said the driving forces behind making diablo 1 & 2 awesome no longer work for blizzard, they are working on making torchlight 2 and GW2.
report
When people end up pirating this game because of this stupid crap Blizzard will say it’s because it was a PC game and make Diablo 4 console only :(
I’m buying Torchlight 2 instead.
report
Gay.
report
I sure am – wanna make somefing of it hettie boy?! You kickin’ off?!
report
I’ve always found that funny, people getting angry that a word that never used to mean homosexual but now does through reapropriation and slang, has now changed again to mean lame, disapointing or of low quality.
Hell gay used to mean prostituite before that, and they don’t seem to have cared to lose that asociation.
report
They’re angry because it’s not been ‘reappropriated’ by coincidence, by the random shifting tides of wacky language. It’s been ‘reappropriated’ because society at large is prejudiced against homosexuality, and being compared to homosexuals is seen as a negative.
report
then you have missed the point gay was used for prostituite as being one showed a lack of morals, i.e not (morally) “straight”.
It was the prejudice against homosexuals that caused them to also be called gay.
homosexuals adopted the word because they believe it would weaken the insult if they claimed it as sort of a badge of honour.
That plan was succesfull and now the word is falling away from them and gaining new meanings, nothing of this was “coincidence” and yet this seems to annoy them somehow even when that was the entire idea, if an insult no longer provokes the recipient, it will become disused through ineffectiveness.
hence my amusment, it’s the euphemism treadmill, the bait and switch tactic simply moves the goalpost, causes a different word to be used later, people that are prejudiced about homosexuals or homosexuality will simply find some other word, and then the cycle continues.
report
Blimey! Actually I’m not angry at all, I knew what version of “gay” was being used, I was just teasing aerosol… or to put it in the words of Simon Amstell from Never Mind the Buzzcocks…
“Katy Perry also recorded the song: ‘You’re so gay’; it sounds homophobic, but of course, she’s using the other ‘fashionable’ version of the word meaning: anything generally bad. Anyone who thinks that sounds offensive should just Jew off and just stop being so bloody black about it.” :-)
…anyway back to this Diablo 3 business… what a bunch of faggots (I of course mean the old English measurement for a bundle of sticks).
report
By embracing, and perpetuating the concept that these intangible items are real and valuable, they continue to expose the end-user to hacking and fraud.
You can’t argue that they are trying to improve gaming itself, or that they care about someone other than themselves, when their actions make the least knowledgeable players/customers vulnerable to online predators.
This is a game which does not deserve your financial support.
report
I once had another player chase my character around killing me repeatedly because he thought, wrongly, that I’d picked up a pair of boots a boss dropped and he was somehow convinced they were rightly his. How much worse is that kind of thing likely to be when items have an actual cash value? Or are they going with the Guild Wars method of tying each dropped item to a random party member?
On the online/offline issue I spent a decent amount of time in D2, nowhere near the amount people with multiple lvl 99s did but a lot for me, and less than 10% of that was online.
report
Not at all because items that drop only drop for you. That guy wont see that you got those boots unless you show it to him.
report
The cash store in TF2 is pretty handy and enjoyable.
report
Apples and oranges.
report
@sexyresults:
Also handy and enjoyable. I enjoy modded pies that include apples.
report
If it was a new title I’m sure there wouldn’t be quite as much fuss, but as most of us have played the other Diablo games at some point, we all have an idea of what should and shouldn’t be part of Diablo 3.
Cash based auction houses, always on DRM and no modding were certainly not what I thought the game would feature, the last two I’m not hugely impressed by as nearly all of my play on D2 was single player offline and with mods.
I’m sure I will get it at some point but the anticipation I’ve had for the past few years has been severely blunted and has gone from a day one purchase to meh at some point.
A sad day :( .
report
If they allowed singleplayer, allowed mods again, and reinstated PROPER INTERNATIONAL PLAY (most of the people I play with online are American), I might buy the game if it was, say, £15 or less.
Until such time, I think I can just skip on this one. And seemingly unlike most people on the internet, I think I’ll be able to stick to this. I never bought any WoW expansions, I never bought Starcraft 2. Diablo 3 is just a non-entity to me until such time as they un-fuck it.
report
‘if we allowed for that experience’ So playing offline is an experience these days?!?!?! AHHHH FUUUUUUUUUUUUUU can’t contain my rage any more.
This shit smells like Activision!
report
I’ve had much more fun playing Diablo 2 on LAN than on Battle.net so this saddens me…
report
Man, good thing Torchlight is basically as Diablo as a game not called Diablo can get. I think I’ll just stick with that one for a while.
report
Wasnt Torchlight 2 coming soon? with mods?
report
None of this surprises me.
report
“If I have more money than
timesense I can purchase items”Fixed.
report
NO SHIIT
report
What level of pre-order cancellations do you think it will take to make Blizzard reconsider this madness? Forever procrastinating about fixing a release date they decide to ‘update’ fans with this calamitous ‘news’ instead. Will the official boards start up a petition to get them to reconsider this disastrous path? And will ‘fan power’ cause changes at the top, like what happened when that art director bloke quit?
report
Well, this one truly reflects the core change that’s been happening at Blizzard since WoW came out – they’re no longer willing to support their games for free. I’m sure someone looked at the Diablo 2 servers which were still running and said something along of the lines of “never again shall we release a game that becomes a future burden. They all must be self-sufficient at the very least.”
With the first two items, they are binding the player to be entirely dependent on Blizzard. And with this auction house they try to monetize it.
But monetization exerts its own influence. Can Blizzard really say “We make the games we want to play” any more? Monetization is external to what makes a good game. There has never been a monetization scheme that actually made a game better. For only minor intake, Blizzard is doing terrible things to their reputation.
report
While I understand the outrage over points 1 & 2, I really don’t get what’s supposed to be horrible about number 3. Diablo players have been selling items on ebay for the last ten years. They would have done so for Diablo 3. The only thing that changes is that you don’t have to alt tab to your browser to do so anymore and that Blizzard is taking the cut instead of ebay.
In what way is that impacting the playing experience of any Diablo player?
report
@Namos
I think you forget that SC battle.net has been running for a very long time in the same way, and SC2 has been released with no extra new cost for using battle.net 2.0 with StarCraft 2.
On the console side you hear ALL the time about servers being shut down for games. AFAIK D2/SC battle.net are still running for … 10+ years… for free. (free = no extra charge after game is bought.)
report
I wonder if this is enough for games media to suck Blizzards you-know-what. My guess is no – after all, they let Starcraft 2 segregate the internet and said nothing. This is exactly what happens when the media is too scared or stupid to speak up. Things go downhill because YOU, MEDIA are supposed to be the check on idiots and you have DONE NOTHING.
report
Wait, isn’t that exactly what RPS is doing?
report
What is this “Diablo the third”? It looks like a ripoff of Torchlight to me.
report
You have won the internet, dear sir. Congratulations and 1001 cheeseburgers are being sent your way.
report
Interesting news. Still a day 1 purchase for me, and pretty close to the top of my wait list.
No modding news is a bit of a bummer, I don’t foresee internet connection requirement being a problem personally, and the real money AH doesn’t touch me a one bit.
The biggest question honestly is will there be enough depth in the character development with the new system, sans attribute points and skill points. The former I don’t miss at all, the latter remains to be seen.
report
Welp. That was the sole property I cared about from Blizzard. Guess I can write them off with this nonsense (specifically, personally, the online requirement). I was really looking forward to finally getting to finally having a proper Monk for punching things to death with too.
Torchlight 2′s looking that much rosier now. Maybe enough that they might wrangle two copies out of me if they play this right.
(man, I did NOT want to run into something to AIM over just before bed here)
report
Buh… Bawhoda… Thafu… WHATTHEFUUUUUUCK!?
report
This sounds pretty crazy, especially when I’ve always seen Diablo as a SinglePlayer or CoOp style game. These things sound like MMO Features/Restrictions. But really… Always Online, No Mods and real world money auction house… in a Single Player game? Seems like Blizzard have lost their minds.
report
Welp, now I’m even less interested.
report
Its like they’re challenging the mod community: “c’mon, find a way to make mods! Go ahead and make that tool that allows you to play offline!”
The people who make mods, and especially the people who make hacks, will find a way… Because that is what they’re good at. Blizzard should have made it easy to make mods, on a client flagged as modded. A special Mod executable, with support for loading custom code, and no requirement for a constant internet connection. The savegames would only be downloadable from the savegame-server of the protected game, to the modded version, not uploadable to that savegame-server.
That way, the majority of the mods would be made in that version, following the path of the least resistance.
report
I’m still failing to see any problems just looks like the new hellgate that is out
1 online only- all the popular games are doing it, offline WoW anybody
2 buying items for money – happens anyway
3 no mods, Diablo 2 has next to none, it’s hardly the source engine
All online only games require a constant internet connection, all networked multiplayer games fail if the conection is cut that’s how the technology functions, it is nothing like the Ubisoft method, where online connect adds nothing and performs no gameplay function.
The butthurt over RMT auctions is silly it’s only a feature of the system, no real money ever needs to be spent. I could have paid real money for an act 3 ticket in hellgate but instead i used the in game money.
Is this not just what they did with items in TF2, random drops that people can sell for money.
report
Aw, come on. WoW doesn’t have a single player component. Strangely enough, I don’t have a problem with an MMO requiring me to connect to the Internet when I play it…
report
Whatever comes of this, there will be some sort of group somewhere called “boycott Diablo 3 until we can play offline and mod!” of which 95% of the members will be playing diablo 3.
ITS AN OUTRAGE and all that, but I can see their point for 1 2 and 3.
Mind you it will be fixed if they make it very clear that an offline character cannot be used online at any point. But that would be too simple right?
report
Funnily enough, while all of that is horrible for the health of the game as a whole, and the cash thing should ensure the most unpleasant online environment possible, none of it much matters to me. Diablo games are dull as dirt in single player, and unbelievably unpleasant in open multiplayer, all they’re really good for is co-op with friends. As long as I can still set up a private game, I’m good to go.
The question then becomes do I skip the game, or wait for a (far off, I’m sure) steep discount, simply on principle. This kind of abuse of customers really is wildly unacceptable, even if it has very little impact on the way I’d want to play the game. It’s also a simple fact that there are several good examples of this subgenre coming out in the near future, and I’m betting the other’s will hold their players in far less contempt. I’m not going to make any sweeping statements about what I will or won’t do, I suppose, but this is certainly well out of contention for a preorder on this news.
report
Are all your friends in the UK? Because there’s no international play, even privately.
report
@Dominic
I live in the US, as do the two people I’d have any interest playing this with. Again, there’s no immediate practical problem for me here, but I can’t in good conscience support this kind of idiocy either. It sets a bad precedent, for one thing, and the success of a game with these kinds of restrictions only makes it more likely that they’ll turn up on a title where they would ruin the game for me.
report
Glad I’m not really a Blizzard or Diablo fan. I was going to get it as I got a great deal on preorder from Amazon a few months back but we’ll see, can’t support always connected online to play even though I rarely have drops or trouble with my net
report
1) But I LIKED playing offline. I don’t care if achievements aren’t recorded. I hate battle.net diablo players.
2) Uhm, they’ve never allowed mods and bots on diablo battlenet, have they? Am I missing something? I know I used to play a modded Diablo 2 off of battlenet for more variety of enemies and loot, but I never was allowed to bring that on to battlenet.
3) Blizzard…has to be trollin’ They have to be. That one’s just silly.
report
So they are actually pushing those who just want to play the game to crack it ? Ok. Guild Wars 2 it is, at least they advertise their product as an MMO, and I know that the constant connection is really required in that case.
report
unspamio-mio
report
The ultimate kick in the balls here, as mentioned quietly in this preview here:
http://www.destructoid.com/preview-diablo-iii-beta-207543.phtml
“Additionally, like StarCraft, Diablo III will require you to always be connected to Battle.net to play, even if you are soloing, and you will not be able to play with friends in other countries.”
So not only is it always-on DRM, but it’s region locked to a stronger degree than any console game. if I buy a UK 360 game I won’t be able to run it on a US console, granted, but I’m still able to play with American players. What the fuck is Blizzards excuse for disabling international play?
report
We want to provide a more fluent and dynamic end-user experience that will allow for dynamic gameplay and dynamic dynamos.
report
Probably the different pricing of the items depending where you are. They are stopping a system where the cheaper currency person gives the expensive currency person items, who then sells them, and splits the profit.
Still a load of shite though.
report
@Skinlo
I had not considered that. Now everything makes sense.
report
My Diablo 3 experience wont be augmented. :(
report
Thankfully there is an alternative in torchlight II.
It won’t have the trademark turd community that blizzard games have , it will have mod support, no ‘legal’ gold selling and the inevitable asshole behavior this will cause.
If you buy diablo3 you had better be ok with online drm in all your games from now on.
report
So…, forcing you to play on Battle.net is somehow better than giving you the choice like Diablo II did? WTF.
For the record, I never played either Diablo or Diablo II online in any meaningful way and I wasn’t planning on doing so with Diablo III either. Now I’m just not planning on playing it at all.
report
Okay, the comment system seems to keep eating everything I say, so I’ll make this short:
The game is region-locked, and there’s no cross-region play. Have friends in the US, like most people who have ever used the internet? ‘Fuck you’ says Blizzard – it’s just too complicated to make this ‘internet’ thing work internationally!
report
I was looking forward to this, but now with Torchlight 2 and Grim Dawn coming out, I really don’t mind skipping it because of these restrictions. Most of my time played in Diablo 2 was in single player, with plenty of that offline on a laptop. Now I’m thinking about preordering Grim Dawn, to get in the alpha and get my name in the credits.
report
Anyone else get the feeling that this has Bobby Kotick stamped all over it?
I know that RMT transactions for items where already happening in D2 and have been for quite some time, but I’m disappointed to see it added as an official feature in D3.
report
Bottom line: I was going to buy both GW2 and D3, now I’m only going to buy GW2.
I’ve been waiting on this game for years, but there’s just no way I’m going to support this kind of crap. Blizzard has always been a top-notch developer in my books, but what they’ve done here is proven to me that they are a company that I can no longer trust. There were rumblings of it from WoW but this is the confirmation.
F-U Blizz. You’ve lost me as a customer.
report
This is a brilliant move by Activision/Blizzard. For the cost of implementing the auction payment system they get an in-game storefront where they can keep selling parts of the game over and over, and unlike DLC they don’t even have to create new content.
Sure the actual transaction is from one player to another, but from Blizzards perspective their cut is the same money they could have made by selling items directly to players, only this way they have a chance of putting a different spin on it, giving their PR people something to work with.
If this turns out as a success, I fear this is indeed was where the first (or am I kidding myself) battle was lost. At least I see it driving future mmo and games-formerly-known-as-singleplayer designs. Then again this doesn’t have to be a bad thing on the mmo side. EVE has an official way of buying ISK apparently without hurting a very vibrant in-game economy, and perhaps replacing gear as a status symbol of skill/dedication/luck with achievements is a good thing. Looking forward to the day they start selling achievements.
report
Double post comment failure.
report
I can understand their first point really – it’d certainly be very frustrating to play a single player character for a long time, get decently far and decide you want to try it online, then have to start again. I guess the alternatives would be a giant warning when creating the single-player character, or perhaps allow single-player characters, but only in private games where it’d been toggled on? Always-on connection isn’t necessarily the best solution, but i can see why they’d pick it from the available options (even without the anti-piracy advantages).
Their second point…i gather from reading the comments there was a decent mod scene for Diablo 2. My memory may just be jaded, but i mainly remember the vast majority of mods being of the ‘borderline (or not so-borderline) cheating’ variety. Having said that, it’d be awesome to play D3 through with some friends in user-created maps once the game is finished, but i suspect selling addon packs for this kind of thing is probably one of the main reasons behind it.
The money thing? Not so bothered – i won’t buy anything, i’ll get it the fun way. If other people want to skip that, i’ll take it, especially if it avoids a monthly fee for everyone. The market for this already existed in D2, making it official can only really have benefits (so long as alternatives to buying with cash still exist).
report
You’d best hope that the non-RMT auction house they mentioned will be well enough supplied by people without dollar signs in their eyes.
report
Of course i do, although to be honest, i’d imagine they won’t be in the clamour for everyone to make a few pennies of real-life cashmonies.
I should probably clarify a bit, because i just read it back and it didn’t quite come across how i meant it to. I’m generally against all of these changes, the lack of modding is particularly rubbish (even if the majority of mods i came across people using in D2 were basically hacks, i’d still like to think we’ve moved on from that), but i think the tales of doom and woe are probably over-egged a bit. The majority of the changes probably won’t affect most people, who have an always-on connection anyway (or are planning to play with friends – if you’re not doing this for Diablo, you’re really missing out), wouldn’t use mods for anything, and will play through the game to get gear rather than heading to the auction house.
report
Thought we’d grown past developer’s telling us what we want? Obviously not considering Acti-Blizz are exactly that
report
you all are a bunch of whine-o’s!
this game will be bought by millions….
and, do you want to know a funny fact?
nobody (really, nobody!) cares about your opinions!
even me, altough i just logged in only to tell you this.
well, sometimes it’s just necessary to state the obvious, so that the idiots may recognise their stupidity.
that was all,
now go play dick wars or cocklight 2 or whatever…
report
Let the fanboys gobble up Diablo 3 and suck Blizzard’s bloated teet.
There are plenty of alternatives for people who need their click-happy rpg experience.
From the dudes that brought you Titan Quest: http://www.grimdawn.com/index.php
report
I can’t wait for the money laundering charges to be filed over all of the “cash” transations that come frm russia, north korea, china etc locations.
Making it easy to transfer $$ through the games. It’s a laywers paradise just waiting to happen. Not to mention if the government gets involved for taxation or security reasons.
This is just a whole lot of whoop arse waiting to be opened.
V
report
Hey ActiBlizz! Why not create a Diablo 3 : ELITE site while you are on a roll!!!
report
I have read the wall of bs rage on the first page, then I scrolled down and started laughing that this whine continues for 7 pages.
Imo those features are reasonable and for the best, because you know how now days games are serious business and have to be top notch…for us.
Even Alec is cynical about this stuff, this is what we have been getting from everyone everywhere past the last years, what does it have to do with not buying diablo 3? it’s gonna be a good game and all of you will still buy it, yes all of you.
report
I’ve never even played Diablo 2, so I have no idea why you imagine I’m going to buy a sequel which is decidedly worse in ways which I happen to really care about.
report
You suffer under the illusion that if it doesn’t bother you, it shouldn’t bother the rest of us.
If my only interest is to co-op D3 with a friend or two, and the cracked version is actually BETTER for this purpose (which is looking likely, even now), are we going to buy it? Work it out, genius.
report
I don’t know if it is Activision’s influence or not, but the rot has slowly been creeping in at Blizzard for a while now.
WoW has been heading down this route since Wrath of the Lich King and now they are going for Diablo as well.
report
On a side-note:
These are not the only drastic changes to Diablo 3. There are also reports that not only talent trees have been removed, but players wont be able to distribute talent points any more. Instead there will be an automated character progress implemented.
With each level-up talent points will be automatically distributed on your talents – so you wont be able to customise your character by talent points.
The only source of customising your character is via items and rune stones (which you hence will be able to buy on the market for real gold)
Anyways, I just stumble over these news on a diablo fan page – If never been interested much in Diablo, and now I know that I definetly won’t play Diablo 3 (I did play part 1 and 2)
[so far I have found only a for this.
report
Hah, yeah, no.
I was vaguely looking forward to this before. Seems neither Blizzard nor Activision are interested in having my money, however. Oh well.
report
Ah, that’s gonna be a great game.
I’m obviously talking about Torchlight 2.
report
Wow, Blizzard – you just sold a copy of Torchlight.
report
I know, right? And likely many copies of Torchlight II.
report
Great! Another game I can’t play because my internet doesn’t stay connected.
report
So here’s my take on why Blizzard did this.
1) Cheating of any kind cheapens play experience. There’s two options here then:
1a) have your code run locally and try to go for a Diablo 2 style either/or solution: either play offline completely, where duplicated items and crazy cheats allow you to redefine the game into something you think you want that will end up not being much fun at all or play online, where we try to make sure the code you’re running locally is genuine so you can’t cheat. People will end up defeating those measures eventually and there will be cheating online.
1b) run your code server-side with only basic display/input done client-side. This all but guarantees no cheating. Modding and offline play are collateral damage here, but Blizzard may have welcomed that collateral damage.
You could try to develop an offline mode based on 1b), or could develop both approaches, of course, but this is additional work for what Blizzard seem to think of as something not entirely desirable. I’m sure a lot of people at Blizzard would have loved to have mods in the game; I know for a fact that many, many people in the games industry are fans of modders and their mods. But this is a decision that is taken early in a product’s life cycle and after this kind of decision is taken, mods really aren’t an option anymore.
2) There’s a strong tendency in online games toward something approaching a free to play model–games as service with additional content sold later on representing a good chunk (if not all) of the income. Now I’d be surprised if D3 went free to play, but the shop suggests to me that they’re already open to some new ideas. The shop is also of course a brilliant way of undercutting the whole eBay thing and guaranteeing a better play experience here (no more people promising to sell you x item for money and then not delivering). Given those things, an online-only server-side model is the only thing that works.
Once again, they could have added a single player mode to this, but it would necessarily need to be very different and thus require an immense additional amount of development effort (you couldn’t just run your server locally on the player’s machine–that would put the server code in players’ hands and open the door to grey shards. At this point we’ve established Blizzard would be hoping to make most of their money through stuff sold in game lateron, thus grey shards would hurt them even more).
The TL;DR here is that Blizzard decided early on to develop the game in a certain way, surely motivated by their target business model (they’ll sell boxes at first, but they won’t stop there). Some things become impossible because of this. Modding, I assume, is something Blizzard is unhappy to kill, whereas they’re probably not crying many tears after grey shards.
I know many people feel VERY differently about this, but this news doesn’t affect me at all. If I played Diablo 2 “single player” at all, it was just to build up my character for multiplayer runs. I was always all about the multiplayer. As for mods: I’m a HUGE fan of the modding scene and some mods ate up 100+ hours of my time (the original Team Fortress for Quake, Fall from Heaven 1 and 2 for Civ 4), but I’ve never found a Diablo 2 mod I liked. To me, they all exacerbated the design problems in Diablo 2 in that they made for even more imbalanced play experiences with even fewer viable build choices (aka, one build was always hopelessly overpowered to the point that playing anything else felt like I was gimping myself). The same goes for Torchlight, Titan Quest–basically any action rpg. This seems to suggest that balancing an action rpg is very, very, VERY hard. It’s a shame there won’t be a modding scene for Diablo 3; maybe they could have proven me wrong. But as it is, I wouldn’t have expected it.
So real TL;DR: Blizzard isn’t being evil. Don’t overreact.
report
Sure, they might not be “evil”, but that still doesn’t change the fact that some people (myself included) really aren’t happy with the direction they’re taking things. It’s already bad enough that one of the biggest “single-player” RPGs of the year (SW:TOR) is going online only. This doesn’t bode well for single player gaming as a hobby. Put another way:
If Comcast ultimately wants to force me to pay per kilobyte for my bandwidth, and ATT/Verizon ultimately want to force me to pay per kilobyte for my bandwidth, what am I supposed to do in five years when Ubisoft, EA, Activision and Microsoft all ONLY allow me to play EVERYTHING online?
Bandwidth is not getting any cheaper (at least here in the US). I don’t want to have to pay $60 for the boxed product, $15 a month for my game (which they will call a “service”), $10 a month in internet fees, and then have my wallet eviscerated by micro-transactions.
I may be an alarmist old-guy, but that’s where we seem to be going and I’ll have no part of it. You have to put your foot down sometime, and now is just as good a time as any.
report
Gotta love all you people who only want to play online and therefore think it’s okay that EVERYONE only be able to play online.
report
No, I didn’t say that because I only want to play online it’s okay for it to be online. That’s the reason why it’s okay for me. It may not be okay for you. This is neither here nor there; Blizzard have decided (if my guesses are right) to go for a business model that unfortunately doesn’t allow for single player (not easily at least; not without sinking a lot of money into something that won’t necessarily earn you more money in the long run).
To say that this doesn’t bode well for single-player video games is a little hyperbolic. It doesn’t bode well for people who were planning on playing Diablo 3 single player, yes, and it maybe shows (or sets) a trend in action rpgs, which would be a shame. But I’m pretty sure there’ll still be plenty of single player action rpgs. As long as there’s a market…
It’s just that Blizzard have decided to do something else, and I’ve got a feeling they’ll do alright.
report
And them doing alright at it is the problem so many of us see. Because it would only encourage others to follow that route by making more single-player games require always-online connections. With the recent extinguishing of unlimited bandwidth in my country (and the usual lousy service as is) this more than bothers me.
Any way I look at it, more restrictions and irritants on consumers is not a good thing, and all the “it doesn’t affect me, so I don’t care” arguments doesn’t change that.
report
I have never used a mod in D2 that cheapened the experience or equated to just cheating. Most of the ones I used made simple changes that really enhanced the game. For example having an extended and shared stash, or being able to increase the difficulty level by making the game think there are more players in it. And then there were mods like median XL which completely changed the game to something new and better IMHO. There were alot of simple mods that made the game so much better I couldn’t play anymore w/o them.
report
…. Did…. Did he just say “leet”?
report
Seriously, the people who defend the always-on DRM nonsense with “every game does it” are simply stupid. Not every trend is a good thing and some should be seriously fought. I, for one, don’t have a stable internet connection. I have no idea why this is, but none of the four providers I have access to can provide one and I live in Switzerland, which is by no means a third world country. But even if I had one, there are lots and lots of people out there who don’t. They still deserve to play these games.
Those that are saying Diablo 2 didn’t have (many) mods should just shut up and google “diablo 2 mods”.
And the auction house? Yes, people were buying and selling stuff over e-bay. That doesn’t mean Actizzard has to support that nonsense. To my mind, ingame stuff should only be tradeable against other ingame stuff. But if they’re going through with this, I hope they somehow make sure that the ingame auction house that doesn’t use real money is somehow supplied.
Anyway, I’ve had it with Actizzard. No more games from them for me until they clear their messes up. “The players want this.” Yeah, right, so I’m not a player anymore? Argh! Angry!
report
Yeah the whole “the players want this” thing should be replaced with what they really mean, “most of the players will tolerate this.”
report
Lack of offline mode sucks, but it’s not surprising given that’s how Starcraft II went. It’s weird that they’re forcing everyone to keep their characters on the servers instead of doing the Open/Realm dichotomy they had with D2.
Blocking modding isn’t too surprising. They had numerous issues with bots and trainer programs on battle.net, and Diablo 1 was hacked to hell and back. I think they knew they’d have the same issues all over again and decided to just throw their hands in the air, insert the two keys, and fire the nukes. It would be good to get some clarification as to whether or not this blocks total conversions/overhauls like Median XL or if they’re referencing bots/hacks here.
Auction house is a non-issue. People were eBaying their D2 loot, so it makes sense to bring it in-house, give players a secure trading system, and collecting a small bit of money from the prolific traders.
report
Without someone leaking the source code that runs server side I think it would be all but impossible to make a mod like Median XL for D3. But knowing hackers and moders they might find a way. Its sad because some of the creators of D3 said they used the Median mods as a source of inspiration.
report
D:
Did this have to come out on my birthday?
…
Note to self: Move Torchlight 2 above Diablo 3 on my wishlist….
report
@Okami – I’m a D2 singleplayer nut. I spent about thirty minutes on D2-Battle.net, and never returned. I played singleplayer D2 for *years*, and will likely install it again this year and play it some more. I’m a loot whore, and I absolutely love D2′s system – often imitated (Titan Quest, Torchlight), but as of yet never equaled.
That said, I don’t have huge issues with what’s announced (I don’t like the store, but I understand why Blizzard’s going there). I just hope D3 retains the loot system of D2 (and even improves upon it) and the basic gameplay. If it doesn’t play like a modern day D2 (with full talent trees, points, and most importantly, a D2-styled loot system with random items + set items), then it’s not a purchase, for me.
report
It was fun whilst it lasted Blizzard. We had some good times.
Are you sure you don’t have enough money yet?
report
Yeah i’m sure this’ll go over just like them having everyone use there real names for battle.net… there’ll be such an uprising of dismay that they’ll put there tails between their legs and change this crap.
report
I really -hope- so. I want to play Diablo III. I really do. Unfortunately, we’re already seeing what seems to be a fairly even mix of people who are (properly) horrified by the always-online requirement and people who were always online with DII and so don’t see what the big deal is.
report
Right, Diablo 3. Blizzard, excellent developer of PC games. I play quite a lot of WoW and Starcraft 2 was excellent. So my brand loyalty is pretty high.
Unfortunately, I cannot support this idea of having single-player games requiring an Internet connection at all times. My connection is not reliable enough for this and I will not put up with losing connectivity for a week also meaning I am unable to play any games, even purely single-player ones. I would prefer completely separate single and multiplayer modes to this.
Sorry, Blizz. If I won’t tolerate this from UbiSoft, I won’t tolerate it from you either.
report
Extremely troubling I must say. Not only is this a direct shot to PC gamer but will also result in low sales report on the PC platform when the game is released. Which will mean that people then will believe that piracy becomes “justified” and as an result will cause Blizzard to be like “I told, you. We need DRM cause people pirate it”
Hopefully people wont get the game legal or illegal (no matter if you would enjoy the game or not) and instead buy games from developers who doesn’t do this bullshit.
I also don’t get how the first point can be a problem NOW when they managed to get it to work on Diablo 2 which is now more than ten years old. As for modding it’s just a shame since modding is in general one of the most important reasons why you get a game to the PC since it improves the gameplay.
report
To get your mind off the terrible news, the product of an off-line only single-player game that supports mods to the n-th degree.
http://www.youtube.com/watch?v=2fxVeAVl2I8
report
hahahhaha, This is good, it shows that skyrim will mop the floor with diablo 3 this year.
report
There is actually a pretty fucking good technical reason for D3 going online only.
Item generation.
If they offer offline play, all the code for item generation needs to be client side – as it was with D2 – allowing crafty hacking bastards to figure out methods of duping (cloning) items and putting them in online play – just as happened with D2 – it is fucking awash in fake items.
If they make it online only all the item generation code can be server side, the client never runs any of that code only sends a request, then is sent the item and stats information. This prevents any possibility of items been duped client-side, stops the in-game economy getting fucked over by masses and masses of fake high level runes (just like D2) and improves the game for a large chunk of the D3 player base.
report
And eliminates the game entirely for what otherwise would be a significant portion of the D3 playerbase. But you know, screw those guys.
report
2 things which bother me fucking a lot:
1: Noobs: Oh god I suck in this game and lack total skills so I ask mummy to buy me a cash-shop exclusive item with 50000 ATK and 50000 hp so I pwn all others.
2: Hi, my name is failnet, if we cut off internet for service problems u wont be able to play with your gayfriends on diablo
=>
Piratebay will see a lot of newcomers when Diablo 3 is out.
I was intented to buy this materpiece, since I enjoyed Diablo 2 a lot. But fuck them all if they only think about making the life of a gamer like hell.
Next they will say: Oh yeah people u have to buy the game online or in a shop and then u got to pay an extra 5 € fee for activation and then another 5€ for your ingame name and character.
Blizzard, if you go that way, u can suck my *beeep*
report
So….they’re turning it into a free to play MMO…with a box price? Wut?
report
When your “game” features both ways to spend and make money, it’s not a “game” anymore, unless you think going to the casino is the same experience as sitting down and enjoying a rousing game of Diablo.
And has already been said, this kind of move simply legitimizes the sweatshop gold/item farmer system, which granted will be there either way, but why make it easier for these people? It’s the same concept as legalizing crack cocaine because, hey, they’re gonna sell it either way right?
report
There is actually a pretty fucking good technical reason for D3 going online only.
Item generation.
If they offer offline play, all the code for item generation needs to be client side – as it was with D2 – allowing crafty hacking bastards to figure out methods of duping (cloning) items and putting them in online play – just as happened with D2 – it is fucking awash in fake items.
If they make it online only all the item generation code can be server side, the client never runs any of that code only sends a request, then is sent the item and stats information. This prevents any possibility of items been duped client-side, stops the in-game economy getting fucked over by masses and masses of fake high level runes (just like D2) and improves the game for a large chunk of the D3 player base.
(comment system eating posts?)
report
I never played on battle.net, but myself and two of my friends played hundreds of hours over LAN, and actually duping high level runes was the one form of cheating we all agreed was OK provided somebody had found at least one copy first. Anyways, just my perspective.
report
Well maybe the game is adapting using its active vision ability.
report
With Torchlight II coming and Grim Dawn on the horizon I’m not sure why people even care about Diablo anymore.
report
Because, and I’m saying this as a huge Torchlight fan, it’s Blizzard, and this game is guaranteed to be the best of the bunch.
report
I dunno, the studio that made the Diablo games hasn’t really existed for a long time (and the key guys from those games are working on Torchlight, anyway), and I haven’t found anything they’ve released since then (then being 2001) to be special. I don’t understand the love people give Starcraft II, when it has all of the things mentioned in the article as well as being a full price game with 1/3 of a singleplayer campaign. Blizzard had a great run from 1995-2001, no doubt (Warcraft II, both Diablos, Starcraft) but they’ve been living off reputation for 10 years imho.
report
I loved Torchlight. To bits. I can link to my somewhat embarrassing Steam account to prove it, if you insist. Torchlight 2 is a day 1 game for me, without a shadow of a doubt.
But Diablo it ain’t.
report
Really looking forward to Grim Dawn. I’m sure there’ll be awesome mods just like for TQ.
report
Oh dear god. Numbers one and three are the kind of drivel I’d expect from a publisher the size of Blizzard these days, but two? No mod support is one thing, but mods are expressly prohibited?
What the fuck.
This makes no sense, especially considering they put a reasonable amount of work into letting players mod Starcraft II easily. Either Blizzard has been corrupted by Activision and is now mustache-twirlingly evil for the hell of it, or they’re so money-drunk off WoW they’ve forgotten what a singleplayer game is. Well, they sure as shit aren’t getting my money.
report
It makes perfect sense. Why waste thousands upon thousands of man-hours fighting dupers and cheaters when it’s easier to just put a blanket restriction on the whole shebang? They took their lesson from D2 and decided it wasn’t worth it.
Of the three things, this is actually the one least understand the rage about. I actually thought it was a given.
report
And if I want to play it exclusively offline, I should be allowed to use whatever mods I want. This is just idiot: they could easily come up with a system where mods are allowed in single player but excluded in multiplayer. The fact that they’re not even going to bother just makes them look callous towards their fans.
report
Sure. But if they’re not going to allow you to play it offline, and they’re not, then it makes perfect sense to broad spectrum ban unauthorized modifications to the game, which includes both cheats and hacks, and legitimate mods of the sort Diablo II had. Because there’s never been official mod support for any Diablo game, and the mods are all hacks on some level. And I can’t imagine it’s practical to distinguish between the benign kind and the bad kind.
report
I never played WoW past beta because it was a terrible dumbing down of the genre, only successful because EQ was past it’s peak and people needed something new, this was new and shiny and by the real “Blizzard” at the time.
I didn’t buy Starcraft 2 because of it’s multiplayer region restriction (I moved from the US to UK, so I have friends in both places.. gasp!). This would have been fine if they allowed good old TCP/IP multiplayer, but they don’t.
And now I’m not buying Diablo 3 because of all of their new ‘features’. I think the cash trades annoy me more than the on-line only. They are only doing this because they want a cut of the transactions. That is pure printing money.
F Blizzard. I used to love them.
report
Well, I think the real deal-breaker is that they disallow playing with players not from you country. This is plain bullshit, and leads the whole idea of internet ad absurdum.
report
Can I have a source for that? Regions (as in Europe vs North America vs Asia) I would understand, but countries–I don’t think they’re doing that.
report
I don’t really care. Online only? I’ve got an internet connection. I’ll just use it. When I want to play alone, I’ll play alone.
No mods? Never played with any mods in D2. Don’t really care that they won’t be in D3.
Real money in the auction houses? Whatever. I just won’t use that feature. And it’s not like leaving it out would magically prevent people from buying/selling gear and gold.
report
I’m confused as to how being able to sell items on the auction house and make money while playing a game is going to be a bad thing for me.
report
C’mon Grim Dawn! – it’s up to you now to give us the epic action RPG singleplayer experience we crave without the draconian DRM measures and the truely hell spawned idea of buying items for real cash.
report
I’m not angry. I’m not even surprised. I’m just disappointed.
report
So this is the turning point for Blizzard. Finally, the evil of the megacorp is seeping into the former heroic dev’s culture…. Well, it’s been a hell of a ride blizz, sad to see ya go :(
report
Well, if there was any doubt that Activision now runs Blizzard, here’s your confirmation. Roll on Torchlight 2.
report
So in reading this, I just can’t see where most of the outrage is coming from. The Diablo franchise has a long and storied history of cheating, duping, and general bullshit, so it’s easy to see why Blizzard said “fuck it” and binned the whole idea. As for the cash AH, well, there’s an in-game gold AH, so…whatever. The main issue there is people using high level weapons to PVP grief, which leads me to wonder why they even bother with PVP if they’re not going to balance it, but that’s a separate thing.
The main pisser here is the lack of SP/offline characters. That’s the only way I’ve ever played Diablo, though I’m game for a little private co-op with friends (having done it in Diablo II and Sacred 2). I just don’t want to have to deal with the aforementioned asswipes online. I mean, I dunno, that may very well be a dealbreaker, when all’s said and done, especially with Torchlight 2 imminent. But that other stuff? I can’t see it as half the problem a lot of other people are, especially the mods.
report
Yeesh, longest comments thread on RPS? Just don’t buy the game, you whiners ;)
report
Blizzard has lost something along the way to making WOW. They made so much money that they are spending on people who are supposed to make them more money but actually do the reverse. I love how marketing always tells you how great a sucky feature is.
When I switched to RIFT from WOW, it was so awesome how great it is compared to WOW. For example character transfers between shards are free instead of $25 and happen instantly.
After being totally disappointed with Starcraft II, I am going to be avoiding Blizzard games until they get their head screwed on straight.
report
I wonder if the “No Mods” policy is Blizzard throwing a temper tantrum because someone else is making money from DOTA.
report
1) Who doesn’t have internet ? -_-’
2) Ok, so they said at last year’s blizzcon that there would not be mods, and no one got pissed, why now ? I don’t think it’s a bad think if the UI is done properly.
3) There will be 2 AH, one for real life money, and the other for in-game currency. And the real-life money AH will put an end to ppl buying items on 3rd party websites because the prices will probably be extra low in-game because of the number of people (and therefore of items) that will be available. 90% of the items will probably be <$1 so stopbitching and have a little trust in Blizzard because that's the last thing we can do.
Then if it happens to be lame, you can all hate on blizzard later.
report
1) Who doesn’t have internet ? -_-’
Having internet isn’t the issue. The issue is being unable to play when your internet is throwing a fit.
This pretty much fucks over huge chunks of America.
report
Everyone in the developed world who cares about games has internet SOME of the time. Not always. If you travel or go to a more remote region you won’t be able to play. Granted, this is less of an issue than people are making it out to be, but just based on principle we shouldn’t accept these kinds of artificial limitations.
report
although they have the real world money concern, I think part of the issue is: they want to sell DLC map packs etc.
report
You know what looks really good? Torchlight 2? And you know what looks like a really good mmo, Guild Wars 2.
Who are Blizzard again?
report
easy to turn your attention onto torchlight2… but there is simply a lack of information about it. we learnt almost nothing about it at E3.
wait to hear more details about it (and the limitations the dev WILL have to put).
Torchlight2 will be nice, but since it will provide a coop experience it will also have to face the same problems Diablo 2 faced. ie cheats/dupe/hack etc…
If the online play they provide is not very secure i can foresee a Titan-Quest like future. fun to play with a few friends but that’s about it. you can’t really expect to play with “others” online…
report
Except Guild Wars isn’t really an MMO, it has a central MM hub, but the instances aren’t massively multiplayer. And it requires an online connection. Torchlight 2 I can understand, but suggesting Guild Wars as an alternative to Diablo 3 seems a tad bizarre. It’s the same system, essentially.
report
Uh, he said Guild Wars 2.
report
Like ludicrous pre-order DLC incentives (*ahem* Dead Island *ahem*), any real money purchase options either have to be balanced into the game or they unbalance it. I’m not willing to pick up a game that could suddenly put me in the position of only being to truly max my Level 97 Paladin’s Holy Whatever with a Sword of the Fiery Undying Credit Card Bill Paper Cut +2 by plunking down $3.99 (or $4.25 to some guy named IamTehSorwdMaster12345)
report
Instant coffee? Then this is obviously your fault.
report
As long as it’s decent instant and you put twice as much in the cup as you normally would, you get a decent brew. Although these days, I don’t think you have to have that bird from the adverts making a noise like a load of old shoes falling from the loft to pretend it’s not instant.
report
So I gather from this article that you’ve never played Diablo before? Bots have been a constant problem, and people have always been selling their items (even full accounts) for real world cash..
report
I’m also really surprised by the Mod thing.
I mean who here played at least once at a Diablo2 mod? who spent more than 50h on a DII mod?
I personally played a bit soloplayer. and then hundreds of hour on multiplayer… but i actually never touch a DII mod of my life.
report
#%$$#%
Between the Murdoch scandals and the assholes that run our governments, there has been a lot of bad news this year. I think that this takes the cake.
Real world money on the auction house? What a load of crap.
Well, I just got more excited for Torchlight 2. When can I preorder that?
report
This is worse than phone hacking grieving mothers? You have odd priorities.
report
I feel so personally betrayed by this faceless corporate entity from which I purchase a fraction of my entertainment. Words can’t express the anger I feel at Blizzard trying to make money.
report
Okay, I’m actually getting a bit worried that the overwhelming focus seems to be on the DRM and mods. I mean, I understand that those are the features that will affect players the most, but why isn’t there more noise being made about the whole ‘implicit support of gold farming’ that is the auction system, combined with the /explicit/ condoning of the practice by the Executive Producer Rob Pardo:
I mean, blimey. I wrote some piffle about exactly what is wrong with them supporting gold farmers in this way, particularly the links between gold farming and sweatshops (hurray!), over here, but I’m really surprised (and somewhat disappointed) that nobody actually influential – either at swaying public opinion or contacting Blizzard directly – or better at actually putting arguments forward than I seems to have made any sort of stand on that issue yet. Maybe I’m just an idiot.
report
Well, for starters, if I’m not buying the game at all because I won’t support the DRM, I don’t care particularly if it has an RMT auction house.
report
Well, guess I won’t be buying Diablo 3 then.
Roll on Torchlight 2 and Grim Dawn.
report
As much as this annoys me I think it’s safe to say Diablo 3 will still be a huge behemoth of a success. Perhaps not by Actiblendivision’s standards, though…
report
Are you serious? This better not, in any way affect my single player play, I’ll accept having constant internet connection, but i better not be forced to play with a bunch of whiny/10 year old/god weapon wielding/self-righteous idiots.
I know a lot of people these day’s love their online play, but I’ve never been one of those people. I love my single-player, i loved it with the first diablo, i loved it a ton with the second one.
At the very most I LANed with my best friend in the second one, so there better be an option for such, or else…… Blizzard….. Even though you made my childhood beautiful with Spider:the video game, and Diablo 1, i will hate on you for being an mmo lover forever.
report
I have no problem with this. It doesn’t sound like it will interfere with the SP experience (except when my Internet is failing), and I’m interested to hear how the trading system/economy works out. As far as mods go, there are plenty of moddable engines for action RPGs, already, right?
report
1) What’s the point of a totally off-line character? It’s 2011. 2) What kind of mods would even be acceptable for this type of game? Modding a game like this is more or less hacking/cracking 3) We all benefit from Blizzard being in charge of the auction house as opposed to ebay
report
9 pages of griping / arguing about mods and next to no commentary on the whole RMT thing?
This news is unprecedented. Blizzard has effectively made gold farming a part of the game rather than attempt to protect the game from it. Its the “if you can’t beat em, join em” philosophy applied to gold farming.
Well maybe not unprecedented now that I think of how Eve ties its in-game currency to real money but definitely a new feature for a non-mmo.
Crazy stuff.
report
Am I the only one that could care less about any of these decisions? If they game turns out great, play it. Else, don’t.
report
Blizz was asked how people would react to the news
‘I think everybody’s going to be really happy with it.’
LOL. Deluded and very far removed. Merged completed!
report
Take my love, take my land
Take me where I cannot stand
I don’t care, I’m still free
You can’t take the sky from me
report
Woooooo, Firefly! :)
report
No mods “for security reasons” makes no sense as SC2 has them.
But I can understand the rationale behind the in game item shop. If you do not offer it you will have 150.000 gold farmers. Also, a great way to make D3 free to play in three years time.
report
SC2 has no mods, I think those are expressly forbidden there as well. What it DOES have is a really flexible map editor.
report
Got as far as Uh-oh.
1. We don’t all live in fibre-optic broadbandland. If you’re playing singleplayer, there’s no need to be online.
2. Bullet 1 kind makes this bullet defunct.
3. Fuck off… no way?
The reasons being…
1. Goldfarmer.
2. Powagamerzzz with $$$.
3. Some parts of the game incredibly difficult without certain, extremely rare items.
4. ???
5. Blizzard profit and you’re fucked!
S’good job I was never planning to get this game anyway.
report
God dammit Activision. Why? Why have you done this?
report
I THOUGHT that Blizzard had a deep philosophical objection to loot farming. Apparently not… turns out it was only wrong because they weren’t getting a cut. All the other stupid decisions obviously stem from that one. IF you must have farming, then you certainly can’t allow offline play, and you certainly can’t have mods.
Forget Diablo 3… this is Good-bye Blizzard. Another one of the great games houses has fallen. Too bad. All we can do now is hope the end is swift.
report
“Or maybe because we live in non-3rdworld countries with constant capfree internet ”
Hi, I live in America, quite close to downtown Fort Worth. The best internet I can get where I live has constant, tiny drops. There’s large chunks of this country where you simply cannot get reliable internet.
Then there’s Canada, which has bandwidth caps out the ass.
So, try not being so fucking smug.
report
^^^ THIS.
I have friends from all over the world (unlike RPS readers, apparently!) and this is something I stumble over all the time. I have a friend in Brazil who has a very shaky Internet connection that can drop and/or tumble to modem speeds for short periods at any time.
But it’s assumed (by RPS readers, apparently!) that people in third world countries aren’t capable of buying computers or playing games. This is an incorrect assumption. Said friend actually has a better gaming machine than I do, and he plays a lot of games, it’s just that his Internet is shitty.
Score -1bn for Internet compassion again, I suppose.
report
Then there’s New Zealand. Our bandwidth caps are the Monstro to Canada’s tapeworm.
report
Yup. Up here in NE Cumbria (the most sparsely populated County in England), it only takes a sparrows fart to knock out the power or phone lines. And considering that 30mph winds are considered a light breeze (even now, at the height of summer, there’s horizontal rain outside); well, put it this way, I have to have a lot of hobbies that can be done in the dark, without internet access!
report
This really isn’t a big deal. The writer of this, as with a lot of people on the internet, are overreacting. You can flat out ignore the auction house, like most people should. Online-only makes complete sense. And who gives a shit about mods, Diablo 2 had none that were good.
report
You’re missing the point with the AH. You might be able to ignore the AH itself, but you won’t escape the effect it has on the metagame.
report
Well, that’s sixty bucks that I can give to people who aren’t going to treat me like a pariah or a criminal for wanting to play a game on my own terms.
But I’m sure the audience of budding money launderers they’ll attract will more than make up for my custom.
report
This is really terrible, coming from a company that use to be very good about mods (see: World of Warcraft). The constantly online thing is simply unacceptable: they’re not getting anymore money from me until that’s removed before release or in a patch. I thought this was a single player game? Wtf…
report
Scratch Diablo III.
It is of my ‘to buy’ list as of this moment.
I already forgot about this game.
What game?
Don’t remember….
report
The simple fact is Blizzard are saying they do not want singleplayer gamers’ business. I am more than happy to oblige and not buy their game.
report
The only bit I take issue with is the always-online bit. I won’t offer an alternative because it’s just not my place to suggest what is and is not feasible for them. It just frustrates me when I may not be able to play a game because of some little thing like that. Thanks to the advent of UBB and low (ie. 60gb/mo on standard packages) bandwidth caps in my country there’s a growing incentive to limit bandwidth use even on stable connections, particularly for people eating up tons of bandwidth with Netflix. I feel for people with intermittent connections too. I’ve been there.
No mod support doesn’t bother me that much. The series was never really about mods. SC2 covers that well enough (To the point that you could probably just make D3 in the SC2 editor). It’s an online-focused dungeon crawler, mods don’t jive too well with that concept. Particularly since they’re including stuff like an auction house that isn’t tied to the particular game you’re in. If they had mods involved you’d wind up with a fractured community and features being turned on and off for some games and players but not others. It would be like Open vs. Closed B.net only far worse, since there would be legitimate reasons to play in Open aside from being a cheater.
The auction house thing is… okay. I’m not worried about it unbalancing the game or somesuch. I do have some concern for the economic impact of legitimised farming, but the idea of making back the price of the box and maybe some petty cash besides (without doing something legally/ethically ambiguous) is interesting. The fact that it’s entirely optional both in that you don’t have to buy things and in that you can buy stuff with gold too just makes it more inoffensive. You can play however you want to play. It’s not even a competitive game, unless the arena thing really takes hold of the community. Even in that case you don’t HAVE to buy anything.
report
This has made me stop and genuinely consider whether I want to buy the game anymore. I wasn’t expecting that.
There’s still plenty of time until it comes out, and things could change. But the fact that these issues are in my mind at all, mean it probably won’t get bought until long after it’s out.
report
Ladies and Gentlefolk, it is time we told ourselves the truth. This is not Vivendi. This is not Activision. This is Blizzard. Blizzard has decided to nuke D3 mods and offline play, Blizzard decided to make us ponder the opportunity cost of using every single piece of loot we find. Blizzard pooped in their pool, and invited us over for a swim.
The truth is, Blizzard is turning Evil.
Also.
What a shame.
report
The lack of mods isn’t really that astonishing; Diablo isn’t really a series that has a history of benefiting from mods. Diablo games have NEVER had official mods; Hellfire was unofficial and so were the handful of D2 mods that have cropped up over time. Am I alone in thinking this isn’t really a big deal?
report
The ‘always online’ requirement is a poor decision, and the excuse given is paper thin…
Diablo 2 had offline solo play or online play (multi or solo), this only has the latter. No matter how you spin it, that’s taking an option away from the player.
I’m sure a few people were disappointed the first time they went to play online and found they needed to make a new character, but that’s far fewer than the number of people who never touched the ‘multiplayer’ option on the main menu.
The ‘ban’ on mods is most likely because there’s no way for them to work when battle.net will be hosting every game.
report
Seems like Blizzard is starting to see the PC as “just another console”.
I think that they will find they are very, very mistaken.
report
Oh hai Blizzard, you just lost a sale. And this is coming from a guy who bought every Blizzard game since Warcraft 2, expansions included.
It’s one thing for an MMO to require you to be online, but I refuse to support always-online shoved into my optionally single player games. It’s a sad day when I have to put Blizzard in the same boat with Ubisoft.
report
So that’s the final nail in that coffin, then.
Torchlight II, you have no valid contenders in my eyes, do well.
report
More than anything, this is just making me remember how much I loved the Torchlight mods. Does anyone remember the puzzle dungeon mod? That thing was incredible, wasn’t it?
report
“So this element of the game can, at least, be dodged entirely.”
I don’t like when a dev/publisher tells me what I’m allowed to do with MY game. I think I’ll dodge this game entirely.
I should have expected they would try to come up with some kind of bullshit, like they did with SC2. Blizzard just joined my black list.
report
I plan on playing Diablo III, Guild Wars 2, and Torchlight 2 at some time or another, and I also plan on laughing uproariously at anyone who chooses not to play one of those games “on principle.”
report
It comes down to this: if your teacher gives you a gold star for excellence, you feel good. If she then immediately offers infinite gold stars to the entire class for a quarter each, or other students with stars begin to offer the same deal, you not only immediately lose that feeling, but you feel kind of like a chump for being impressed in the first place.
The people paying a quarter will tell you that’s stupid because them getting gold stars doesn’t mean you don’t have one, but that’s not the point: the point is that without difficulty of obtainment or scarcity, there is no longer any reason to be proud of your achievement. And those buying the stars have deluding themselves: they think they want the star, and will do anything – even pay for it – to get it. But what they wanted was what the star represented, and in corrupting the process, they’ve drained the entire system of its enjoyment and compelling nature.
report
I will wait until there is a way to play this offline before buying.
if there isn’t one, Blizz lost a customer. I was already quite pissed when I came back to my SCII offline campaign after 3 months of not playing and was told that I can’t continue unless i’m connected.
I couldn’t care less about multiplayer. I like single-player, I don’t want to be part of a community, I want to play the game on my own. stop telling me how to play my game, Blizzard!
report
Eleven.
Pages.
Yep.
report
Annnnnnnnnnnnnnnnnnnnnnnd i just scratched Diablo 3 off my ‘To buy’ list.
report
My problem is THIS :
I read the story and all I kept hearing is “GREED GREED GREED GREED” and I’m fucking sick of it. Blizzard is so insanely fucking rich already and yet they still do everything in their power to inconvenience the player to make a couple more bucks. Diablo 3 will make a truckload of money any way they go about it but they still need more more more. I for one loved to have lan parties at anyones house even if they didn’t have internet or a good enough internet connection. I never gave a shit about playing with strangers. I should have that OPTION because I’m paying sixty fuckin’ dollars for it. (btw, the first major pc game to raise it’s price to 60 in the USA was Blizzard’s Starcraft 2 and the reason PC games weren’t the same price as console games was because the PC game companies didn’t have to pay a licencing fee. But Blizzard doesn’t care because everyone will buy it anyway). No mods? Really? You build a bad ass modding system with Starcraft 2 and FORBID the use of mods? REAL money transactions for items? Fuck. Every gold-farmer is coming straight to Diablo 3. That’s REALLY going to enrich the player-base and since it’s ONLINE ONLY, we can be sure to see these pricks every single time we play. I have been so excited about this game but I’m done, I don’t care how they rationalize it at all. This shows me that all they give a shit about is money. They have no loyalty to their fans what so ever. I’m not bending over for this one.
report
Ahh Torchlight 2. How I am looking forward to playing you with my friends now.
report
How is not allowing offline play defends against piracy? Pirated games are offline by nature so they will find a way to do so as they did with SC II. And if they are going to do the same thing for multiplayer that they did in SC II where some countries got to pay monthly on top of the normal game price I fail to see the point of buying the game at all. No mods is pretty bad too, but there is no reason to care when there is no reason to buy the game.
report
I really don’t know where some of these arguments come from. If you take a good, hard look at it, it’s all fairly simple.
No Mods: Modding the game will give you tools to affect drops, kill speed, everything. So you have to potential to offset the economy of..
RMT Auctions: These are already in D2, WoW and every other game with some sort of economy. It’s called goldfarmers and itemshops. All they are doing is regulating it. Goldselling is a multimillion business and if you play WoW and you don’t know a guy who’s been hacked by them because someone else ordered gold from them, you don’t know that many people.
No Offline Single Player: You all want Triple A games, which cost something between 50 and 200 mill a pop, but then you’re upset that the publisher is trying to make the game less piratable. Also it is by virtue a multiplayer game, always has been. Single player Diablo was always boring. So was Torchlight. If you want solo dungeon crawling, play torchlight 1.
All in all, this is a good piece of game development and if you don’t see it that way, take a good hard look at how MMOs work currently, which this is. Goldselling is running rampant, because people want to buy stuff that is in the game for money they have. So Timmy the art student or Jane the lonely housewife can make a few bucks in their leisure time because Ron and Anne really want to do boss runs together when they get home from doing whatever gives them a few extra bucks to spend on the game, while keeping the goldsellers at bay. I think that’s awesome if it means I don’t have to giftwrap BNet authenticators anymore for every single birthday in my guild because I’m tired of getting our guild bank in the mail every few weeks because someone had their shit hacked.
report
First post, and I think everything has been covered, and I will read every single page eventually but it keeps getting ahead of me.
I SIGNED UP BECAUSE OF POULWRIST.
LISTEN YOU WHITE BREAD LITTLE AMERICAN BIG CITY METRO PUNK-
Not everybody has a trillion GB uncapped dual fibre fall-back network connection, not everybody lives at a mcdee’s wifi, why don’t you leave your little perfect world for a while and grow up.
I have had to suffer with this internet-connection required DRM-virus crap for far to long, and being in a rural area in NZ, our connection to the internet is flakey. Its not just us, even in the city its not the best. Even in America a lot of areas don’t have “perfect” internet. I hate it when I have to download a couple gigs worth of patches to play a game, and have some punk complain it took 5 minutes, when I had to leave my computer on for a few days and hope the internet doesn’t cut out (which it does, and they force you to use their updaters these days which don’t tell you how long they have or how much its going to download).
I could not play C&C4 because of Internet required DRM, I had to keep restarting the first mission over and over and I just gave up. With starcraft 2, it kept telling me I was offline and it wouldn’t update until I had logged back on.
I DONT HAVE UNLIMITED BROADBAND. Why can’t I play a single player game and not worry about the bandwitdth i’m using.
ON TO D3-
They need to have lan and single player modes, and have them intwined so you can play with your own character on both. Online can be different if they please, but the option to have your own “unranked” servers where you have to use offline characters would be good. Its terrible to play single player and have to be connected. I bet it will kick you off and you won’t be able to save if you loose connection like in C&C4.
No mods is bad, I used to love the PC for mods, still play them on CSS, but hey, we got indie games….
now… a auction house!? with real money?! Why don’t we just play farmville!?!?! I hate games where you can pay to be better than anyone else. Loot was a massive part of d1 and 2, now its ruined.
The game looks terrible anyway, colourful laser spells, cartoon warcraft graphics, simple gameplay, screw this.
And I am pretty sure Blizzard said Activision was giving them money making tips or something (at least Bungie said they were).
Sorry for the mad house entrance, but that punk is worse than that GW2 troll, and D3 is terrible.
report
First post, and I think everything has been covered, and I will read every single page eventually but it keeps getting ahead of me.
I SIGNED UP BECAUSE OF POULWRIST.
LISTEN YOU WHITE BREAD LITTLE AMERICAN BIG CITY METRO PUNK-
Not everybody has a trillion GB uncapped dual fibre fall-back network connection, not everybody lives at a mcdee’s wifi, why don’t you leave your little perfect world for a while and grow up.
I have had to suffer with this internet-connection required DRM-virus crap for far to long, and being in a rural area in NZ, our connection to the internet is flakey. Its not just us, even in the city its not the best. Even in America a lot of areas don’t have “perfect” internet. I hate it when I have to download a couple gigs worth of patches to play a game, and have some punk complain it took 5 minutes, when I had to leave my computer on for a few days and hope the internet doesn’t cut out (which it does, and they force you to use their updaters these days which don’t tell you how long they have or how much its going to download).
I could not play C&C4 because of Internet required DRM, I had to keep restarting the first mission over and over and I just gave up. With starcraft 2, it kept telling me I was offline and it wouldn’t update until I had logged back on.
I DONT HAVE UNLIMITED BROADBAND. Why can’t I play a single player game and not worry about the bandwitdth i’m using.
ON TO D3-
They need to have lan and single player modes, and have them intwined so you can play with your own character on both. Online can be differnet if they please, but the option to have your own “unranked” servers where you have to use offline characters would be good. Its terrible to play single player and have to be connected. I bet it will kick you off and you won’t be able to save if you loose connection like in C&C4.
No mods is bad, I used to love the PC for mods, still play them on CSS, but hey, we got indie games….
now… a auction house!? with real money?! Why don’t we just play farmville!?!?! I hate games where you can pay to be better than anyone else. Loot was a massive part of d1 and 2, now its ruined.
The game looks terrible anyway, colourful laser spells, cartoon warcraft graphics, simple gameplay, screw this.
And I am pretty sure Blizzard said Activision was giving them money making tips or something (at least Bungie said they were).
Sorry for the mad house entrance, but that punk is worse than that GW2 troll, and D3 is terrible.
report
Regarding always online, given the nature of the game, there’s 3 ways it would have worked out:
1. Require internet connection for SP
2. Do not require internet connection for SP – allow SP characters into MP (and have battle.net trust what the client side save is reporting regarding character level, items etc is all true and was done legitimately).
3. Do not require internet connection for SP – do not allow SP characters into MP.
Simply, if you’re one of a few people who are a PC gamer, but unable to connect to the internet whilst playing, don’t buy D3; Blizzard are clearly not making this product for you and are content to forgo those sales. Nothing more to argue or complain about really. I’m pretty sure most of the remainder find option 1 more acceptable than having online plagued by cheaters (in a game that has PvP) or not being able to keep the same character.
The No Mods and RMT is certainly annoying though. The modding thing partly falls into the same character power argument as always-online-to-prevent-cheating, but it’s much more reasonable to stop people from importing characters that played through a third party mod back into the core game, compared to preventing people from importing their SP characters, so modding would have been much easier to implement. Bit confused by it personally, considering SC2 has a mod scene which Blizzard shortly intend to profit from via paid-for mods.
report
What’s up with developers assuming everyone wants to play online now?
As an example, I picked up MvC3 for PS3 a while back and there is no single player versus mode (as opposed to arcade mode where the game picks your opponents). If I want to do that I have to set up a weird match in training mode. So strange that there are simple solutions to these kinds of problems but developers just don’t seem to care.
I played D2 exclusively offline and loved it that way. Blizzard doesn’t like me anymore I guess :(
report
This is excellent news. Another £30 saved for something more useful.
report
game companies are like abusive husbands
DRM, dumbing games down, false promises, money grubbing, lies, general bullshit, etc. is the abuse
gamers are the battered wives of the analogy
everytime a gamer says that hes not getting the game because hes had enough of the bullshit, its like a battered wife realising that hes not going to change and that the only way to be safe and happy is just to leave
but for like 85% of gamers, they are the battered wives who continue to rationalize and make up stupid bullshit and believe the abusers lies everytime he spoon feeds them
said 85% makes excuses like “i dont live in a 3rd world country so ive got constant internet” “i never play singleplayer anyway” “diablo is a mostly multiplayer game” “i dont play mods” “i never liked mods” “im too stupid to figure out how to use mods” “Im under the impression that all mods are cheats and hacks and the only type of mod that would be made is a cheat/hack mod” “im not a pirate so im not concerned”
these excuses mirror 3 types of excuses
A) the excuses these same tools use to defend DRM “only pirates care” or “im not a pirate so it doesnt affect me”
B) the bullshit excuses of the company doing this “making the players happy” “its what the players want” “legitimate users arent affected” “pirates are the only ones who have problems”
C) the excuses battered wives and their husbands make “he really loves me” “he just got angry “he promises he’ll change” “it was a one time thing” “i made him angry” “i shouldnt have done X” “i should have done Y” “it was my fault because Z(Z being anything other than attacking him first)”
with that being said, the vision of the gaming future is the same as 1984′s(the dystopian novel and movie) reality “imagine a boot stamping on a human face forever” because no matter how bad a change is, there is a player out there willing to take the bullshit and rationalise and make excuses and say its ok because it doesnt affect them personally, first they came comes to mind
here is the logic and progression of every gamer who isnt outraged by things like DRM and online singleplayer
first they came for no CD but i didnt speak out because i always had the disk
then they came for multiple installs but i didnt speak out because i rarely reinstall
then they came for CRPGS and PC gaming but i didnt speak out because i prefered the consoles
then they came for offline singleplayer but i didnt speak out because i always had internet
then they came for singleplayer all together but i didnt speak out because i was more of a multiplayer gamer
then they came for mods but i didnt speak out because i wasnt a fan of mods
then they came for my favorite feature and no one spoke out for me
report
Well, I have been teetering upon a decision to go forward with Guild Wars 2 with my old buddies or veer off into left field and continue my Diablo experience (being a Day-One owner of Diablo 1, etc.). Now that we are talking micro-transactions, Ubi$oft DRM, and multi-player only with Diablo 3…the decision is getting much easier to make.
I have had no faith in Blizzard since the Schaffer brothers left and this validates my thoughts completely…
report
No off-line ? Too bad, I’ll look forward to torchlight 2 then.
report
Money, I am disappoint.
May be it is time to finally sit through the Warcraft III and honour that which was Blizzard as I came to like it.
report
Late reply.. holiday catchup. Anyway, I think this started quite a ways back. And it became visible first in WoW what with all the microtransactions, achievements et al. on top of the subscription. Then there’s Blizzard’s unholy Battle.net .2 social network scheme (I remember a Blizzard employee explaining what and why).
I dunno, I didn’t exactly feel this was coming for Diablo 3 (I was hoping it wouldn’t). On the other hand, though.. it doesn’t stand alone. I’m basically done with Blizzard now. Whether because of their own volition or by Activision’s doing.. they certainly don’t make them like they used to.
report
What I hate the most about this is the online requirement. Not only because of the inconvenience and the fact that it’s unnecessary, but because I think it’s only a short leap until major parts of games’ code are stored and run from central servers, meaning that at some point when the company decides a game is too old or a sequel comes out, then there’s no way for future players to play it.
Imagine if this happened with films. Imagine if you couldn’t watch Psycho because the company that owns it decided they had newer films they’d rather people watch. I think games are of as much cultural importance as games and the ability to play them in the future shouldn’t be compromised like this.
report
Disappointed as much as I’m about the “always online” development, I really don’t get the fascination with Torchlight. I thought it was a “meh” game with no story to give you any context for why you’re doing stuff. Plus, the campaign end had zero closure.
One reason I play SP games on the PC is to get away from the repetitive nature of multiplayer FPS. Torchlight just seems to put that in an RPG context.
report
If this becomes gaming’s biggest controversy of 2011, it’ll just reinforce what a bunch of princesses many gamers are.
(1) So what? Is it still 1996 where people have spotty dialup connections? We need constant online connection for web browsing, facebook, online shopping, multiplayer games, auto-patching, etc. etc. etc., so why should anyone care that a single-player game needs it too? The people complaining about this sort of thing are fast starting to sound like luddites who simply don’t realise that the world has moved beyond their old-fashioned sensibilities: the sort of people who probably complained in the 1950s that their refrigerators needed ……*gasp*……wait for it…….a constant connection to the electricity grid! The horror! The exploitation! The corporate slavery of it all!
(2) Well, that is a shame. Hardly a scandal, since in reality only a minority of games are substantially moddable. But it is a shame.
(3) Well, I usually tend to buy DLC and stuff like that with real-world money anyway, so I don’t see how this will make any difference to me. Sounds suspiciously like a money-waster, though. If so, I’ll just ignore it like I do Team Fortress hats and move on. I don’t really see the big deal.
report
Blizzard is a fucking joke. They began to lose their way with WoW, and after tasting the blood in the water, money of exploitation, they have completely become frauds as game developers. Any game development which focuses around money – i.e. microtransactions, ceases to be a game. I don’t really care though, I haven’t bought a game from a mainstream game developer in years, and my faith in them plummets on a daily basis. This is actually great news, because it means actually good game developers will be spot lighted.
report
To anyone who is saying that mods for D2 sucked you need to go download Median XL right now and play it. It is as good if not better than original D2 and breathes life back into the game.
report
this is the my favoritte game şahinnparadisegelenekselramazancoşkusu
report
I suggest this game şahinnparadisegelenekselramazancoşkusu
report