Crysis 3 Confirmed, Is Crystal Maze-y

By Alec Meer on April 16th, 2012 at 1:51 pm.

Richard, is that you under there?

Here is a poorly-kept secret: I’m not a very tall man. Here is another one: Crysis 3 is happening. Even before evidence turned up last week, a fourth nanosuited adventure seemed something of a given, but it’s taken the EA-Crytek announcengine this long to formally confirm the next game. I’ve just played Press Release Bingo and I’ve got a “stunning”, a “state of the art”, an “unparalleled visuals”, an “ultimate”, a “leveraging the latest technology” and enough pre-order unlocks to kill a small horse.

Confirmed: we’ll play as angry baldy man Prophet (those who’ve finished Crysis 2 can probably work out why that’s the case), that bow and arrow is legit, it’s due next Spring, it’s using CryEngine 3, it’s going to have “sandbox gameplay” and it’s set in a New York trapped inside an Nanodome which has caused it to transform into an ‘urban rainforest.’

I don’t have any information other than that which came down the wires, which is this:

“Players take on the role of ‘Prophet’ as he returns to New York, only to discover that the city has been encased in a Nanodome created by the corrupt Cell Corporation. The New York City Liberty Dome is a veritable urban rainforest teeming with overgrown trees, dense swamplands and raging rivers. Within the Liberty Dome, seven distinct and treacherous environments become known as the Seven Wonders. This dangerous new world demands advanced weapons and tactics. Prophet will utilize a lethal composite bow, an enhanced Nanosuit and devastating alien tech to become the deadliest hunter on the planet.

Set in 2047, Prophet is on a revenge mission after uncovering the truth behind Cell Corporation’s motives for building the quarantined Nanodomes. The citizens were told that the giant citywide structures were resurrected to protect the population and to cleanse these metropolises of the remnants of Ceph forces. In reality, the Nanodomes are CELL’s covert attempt at a land and technology grab in their quest for global domination. With Alien Ceph lurking around every corner and human enemies on the attack, nobody is safe in the path of vengeance. Everyone is a target in Prophet’s quest for retribution.”

The idea of city that’s turning back to nature, a la The World Without Us, makes for an appealing setting, and is potentially a canny plot device by which Crysis could return to its more forested, exploratory roots without having to abandon its latter-day gritty urban sci-fi saga thing.

Apparently these aforementioned ‘Seven Wonders’ offer seven very different settings to adventure through too. Giant dome? Themed environments? Bald guy? That sounds like the Crystal Maze to me – I do hope someone’s notified Channel 4′s lawyers.

Exactly like Crysis, I’m sure you’ll agree.

Also there are pre-order bonuses blah blah multiplayer unlocks blah you know modern videogaming sigh. “The Crysis 3 Hunter Edition gives players the tools to become the ultimate hunter in multiplayer with early access to the new signature bow and its attachments, plus the Hunter Nanosuit module which adds additional power and functionality to the super-suit. Gamers who pre-order now will also have a head start when playing online with a bonus XP boost up to level 5, a unique bow skin and three exclusive dog tags to hunt in style.”

Sigh.

Sigh.

Additionally, “select retailers are offering gamers that pre-order Crysis 3 the following early multiplayer unlocks”

– Stalker Pack — Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: for players who like to stalk their prey from the shadows the Stalker Pack provides early multiplayer access to the deadly semi-auto Jackal shotgun. This powerful, close-range shotgun comes with a unique silencer attachment, custom weapon skin and two exclusive themed in-game dog tags.

– Overkill Pack — Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: the Overkill Pack features early multiplayer access to the Typhoon assault weapon and skin. Spewing 500 rounds a second, the Typhoon gives players the ability to go guns blazing to take back the Liberty Dome. Also included are two exclusive Overkill themed in-game dog tags.

– Predator Pack — Includes the base game, all the Hunter Edition content and the following early multiplayer unlocks: the Predator Pack delivers early multiplayer access to the Feline submachine gun and exclusive camo. With an extremely fast rate of fire and a 60 round magazine the Feline is highly effective and deadly, at short range.

Sigh.

Anyway, forget about that moneygrubbing stuff and let’s all look at the pretty screenshots instead. Click for embiggening, please.


So that’s Spring 2013 for that, on PC and the current generation of consoles (but not the Weeoooo).

And here’s the rest of that Crystal Maze episode, in case you were on tenterhooks about who wins:




I think we can all agree that it was never the same once Dicky O’Brien left and they hired Ed Tudor-Pole instead. Fasterfasterfaster!

, , , , , , .

143 Comments »

  1. simoroth says:

    The Simpsons already did it.

    • Wreckdum says:

      OH NOES! Crytek is suffering from Infinity Ward-itis! Annual release of their franchise reusing the exact same engine from last year. Oh noes it must have taken like 3 months to make this game! Crytek’s only expense was paying people to make maps and level design. lololol

      • Premium User Badge

        PoulWrist says:

        Wasn’t Crysis 2 a 2011 game?

      • jrpatton says:

        Don’t forget: The story will make less sense, like in MW3. I guess hiring high-school writers was cheaper for EA/Crytek.

        • grundus says:

          Just nitpicking, but there are at least two things that don’t make sense already, and they’re both in the exclusive pre-order ‘deals’:

          “– Stalker Pack — Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: for players who like to stalk their prey from the shadows the Stalker Pack provides early multiplayer access to the deadly…”

          At this point I was expecting something like a knife, spear or some other stealthy weapon, maybe throwing knives or poison tipped arrows, dart gun… You know, that sort of thing, but no.

          “…semi-auto Jackal shotgun. This powerful, close-range shotgun comes with a unique silencer attachment, custom weapon skin and two exclusive themed in-game dog tags.”

          Oh right, yeah, that makes perfect sense. Then there’s this:

          “– Overkill Pack — Includes the base game, all Hunter Edition content and the following early multiplayer unlocks: the Overkill Pack features early multiplayer access to the Typhoon assault weapon and skin. Spewing 500 rounds a second, the Typhoon gives players the ability to go guns blazing to take back the Liberty Dome. Also included are two exclusive Overkill themed in-game dog tags.”

          They mean take back the dome that was put there by the CELL corporation for the specific reason of fulfilling the CELL corporation’s dastardly goals? If they’d said ‘take back Manhattan’ or whatever, that would’ve made sense, but how can you reclaim a person’s property from the person to whom it belongs? So, yeah, I can’t wait to see what hackneyed, nonsensical, pointless piece of shit plot they come up with.

          Another game with a plot that didn’t make any sense at all was Just Cause 2, but unlike Call of Duty and Crysis, it knew the plot was just filler to give you some sort of aim. That’s what the others have missed. Not that anyone plays FPSes for the plot, of course, but I have yet to care enough about either Crysis’ plot to actually get on with finishing the game, which at the end of the day, is quite a dull, generic shooter when it comes to actually shooting stuff. Throwing people into other people is fun enough, but it gets boring when you can’t, I don’t know, grab a guy off the street, sprint up the side of a building and then throw him at something. Just Cause 2 got that bit right anyway.

          My, what a bizarrely rambling, misguided and pointless comment this was.

          • jrpatton says:

            “Not that anyone plays FPSes for the plot”

            I think Crysis 1′s plot was satisfactory/adequate/maybe even good. You investigate N Korean activity, find some alien technology, weird stuff happens. It’s a simple and effective plot to drive the gameplay. Nothing that hasn’t been done before, but better than FarCry.

            MW1′s plot was exceptional. It played like a Tom Clancy story, except it wasn’t boring. Lots of political intrigue, memorable characters, and the scope of it made a lot of sense.

            MW2 went off the deep end with the invasion of America. MW3 continued the trend with the even more ridiculous invasion of Europe.

          • sneetch says:

            In a shock twist, in MW4 Russia invades… Russia!

            No-one will see that coming!

          • jrpatton says:

            @sneetch: lol

          • opawqsa says:

            It is prehaps not the presence of pre-order items that bothers him so much as how the marketing the emphasises the Call of Duty style multiplayer? http://2d1.in/n0h

      • CaspianRoach says:

        Granted CryEngine is miles better than IW engine, I’m okay with this.

    • buxcador says:

      Crysis 1 was excellent due to the forests, vegetation, beautiful environment, open areas to play and do strategy.

      It sucked due to the clumsy/unnecessary aliens.

      Crysis 2 was a complete fail. None of the good. All of the bad.

      Crysis 3 seems to be another “run the rat labyrinth” game, railway shooter. Putting some trees on the rat cage will not make it much better.

      • alundra says:

        Don’t you awe at how short sighted and lazy big developers are becoming???

        The second was an epic fail, what can we do to fix it?? I know, let’s add a few threes!!! MWAHAHAHAHA!!! that way it will look like the first game!!!!MWAHAHAHAHAHA, those stupid gamers won’t even notice it’s the second game!!! MWAHAHAHAHA, we will sell the second game all over again and this time include a travesty of DLCs and Unlocks!!! MWAHAHAHAHA, and the stupid gamers will pay for everything!!! MWAHAHAHAHAHHHHAAAAAA!!!

      • max pain says:

        Crysis 1 was really good, but levels not featuring aliens, those that I enjoyed playing, were sparse. Flying aliens, tank battles, dogfighting, BFG were all annoying.

      • Notso says:

        Why does nobody realise Crysis 1 was just as confined as Crysis 2? >.>

        Just because you could move 50m left and right on your way to the objective doesn’t make it sandbox

  2. Premium User Badge

    Gap Gen says:

    That story makes utterly no sense. I mean, I am shattered and fuelled solely by coffee, so I can sympathise, but come on guys, you can do better.

    • TechnicalBen says:

      This. I mean. Did they not learn from Mass Effect 3? Oh wait…

      Really just run with “You awake in New York. Everything is changed. Why? Who knows? You have to survive!” Then leave it at that.

    • Premium User Badge

      Gap Gen says:

      SPOILERS SPOILERS SPOILERS

      So here’s the thing. The end of Crysis 2 was all like “there are Ceph bases in all these cool, exotic locations, we should go there and kick ass!” and the start of Crysis 3 is like “oh you’re trapped in New York by some kind of magic bubble by the boring starter enemy from Crysis 2, bad luck”. Unsure why someone with enough power to make design decisions thought that was a good idea.

      • Premium User Badge

        Lars Westergren says:

        I’m guessing console limitations meant they had to do smaller, more linear zones and shorter draw distances. This is easier to disguise if you place the gameplay in a city.

        • Phantoon says:

          CONSOOOOOOOOOOOOOLES!

          Yeah, they can’t have my money for this.

        • Premium User Badge

          skalpadda says:

          It could also be that they’re treating this a bit like Warhead (same engine, similar mechanics, same location lets them reuse a lot of assets, shorter dev time).

      • Premium User Badge

        Gap Gen says:

        Sure, but they could have chosen other world cities rather than contriving a bad reason to stay in New York (unless their modelling department caught fire and they had to make do with existing levels). Anyway, I guess I’ll hold judgement until the game comes out.

        • Walter Heisenberg says:

          Might be a budget problem, they can’t afford to generate new artwork for brand new locations so they’re just reusing and remixing all the NYC content from 2 for this game. It’s pretty obvious that’s what happened here because they’re retconning the end of the last game,

    • jrpatton says:

      SPOILERS BELOW (not that it matters, the story is utter crap.)

      Crysis 1 ending: Prophet and Nomad head back to the island to “finish the fight” as it were, and deal with the Matrix-like-squid Aliens pouring by the thousands onto earth.

      Crysis 2 beginning: Random marine gets the nanosuit from a dying Prophet in New York (guess he got bored with the island). Aliens are different and generic looking now. Alien disease thing is causing people to go crazy and die. Evil Umbrella/Weyland-Yutani corporation. No real massive alien invasion anymore (guess they got lost).

      *This is where I haven’t actually played anymore, but from what I understand the following is mostly accurate*

      Crysis 2 ending: Alcatraz turns into Prophet? Prophatraz kills all Aliens in New York. Then he leaves New York for good to fight Aliens in far off lands where the (maybe)-aliens have been hiding for many years a la War of the Worlds reboot.

      Crysis 3 beginning: Prophatraz is back in New York. Side walk trees now dominate society. Magic biodome put up around the city by Weyland-Umbrella-Yutani Corp. No-longer defeated aliens in New York still/again. Using a bow and arrow to attack a mech. DLC up the wazoo.

      Crysis 3 ending: Prophatraz has illicit relations with Nomad, who broke through the magic biodome riding a unicorn-pegasus nano-hybrid. The resulting baby is 30% random marine, 30% prophet, 30% nomad, 50% nanosuit, and another 100% alien DNA for good measure. Nano-alien-Prophatrazmad flies off to fight aliens in the lost city of Atlantis where the aliens have been sitting watching Game of Thrones for millions billions! of years. Multiple endings unlocked through DLC, color-coded for your convenience.

      Crysis 4 beginning: Psycho falls from the International Space Station and lands in New York. He’s forced to fight his way out of the city through steam-punk aliens.

    • Vegas says:

      How I remember the plots of the Crysis games:

      Crysis 1: Far Cry with North Koreans. Suddenly, floating aliens in the winter.

      Crysis 2: Nano bots. Suit. Betrayal. Turret level. Assault on a big thing.

      I’ll play Crysis 3 and probably enjoy it as the opposite-of-cerebral action game it is. I do not care for the story.

      Honestly, in linear AAA FPSs like this you need the tiniest amount of context for the action. At this point I know the aliens are bad and I’m supposed to shoot them. Just let me do that.

    • Gormongous says:

      I am so glad I’m not the only person who read the synopsis and thought, “Well, this sounds like a B-grade Final Fantasy plot with a extra helping of hardcore served by your friendly local skateboarding teenage.”

  3. Mordsung says:

    I’ve enjoyed both games, but not for the MP at all.

    I really like the whole “cephalopods gained intelligence first and this is their planet” storyline as well.

    It’s an atypical alien invasion story.

    • Bhazor says:

      Apart from every other time the Precursor trope has been used.

      http://tvtropes.org/pmwiki/pmwiki.php/Main/Precursors

      • Mordsung says:

        I didn’t say it was unique, just atypical.

        • jrpatton says:

          “atypical” implies that it is not ordinary or uncommon. The precursor idea might be an interesting concept, but it’s certainly not atypical.

          We’re not trying to make fun of you, or are trying to say you’re wrong and stupid. It’s just that Crysis doesn’t really deserve credit for that aspect of their story.

          Off the top of my head:
          War of the Worlds (reboot) – Martians?
          Freespace – Ancients
          Homeworld – Progenitors
          Stargate – Ancients again
          Space Odyssey – Monolith creators
          Star Trek – Tkon Empire
          Halo – Forerunners
          Alien – Space Jockey
          Assassin’s Creed – Ones that Came Before
          Mass Effect – Protheans/Reapers
          Total Recall – Martians again

        • Ruffian says:

          yeah I don’t get your point, the war of the worlds aliens, weren’t on planet earth before us were they? How would they have died from earthly bacteria if that was the case? I think he means the uniqueness of the aliens being cephalopods who were originally from our planet right? not that they were just older than us? Cause, yeah, it’s almost always the case that the aliens are older in invasion type sci-fi.

  4. kyrieee says:

    They should make new aliens again because the ones in Crysis 2 weren’t good either.

  5. returnString says:

    Why have I never heard of press release bingo before? That’s genius.

    Also buy this, or all us Crytekkers starve. That is all.

  6. HelderPinto says:

    lol :P Crystal maze

  7. Nalum says:

    Crystal Maze, man that brings back some memories.

    • Bhazor says:

      Many memories of screaming at the TV at some hilariously dumb moments.

      • Premium User Badge

        Chaz says:

        Best one I saw was when a team only won one crystal. 5 seconds of time in the Crystal Dome. The look of disgust on Richard O’Brien’s face was priceless. “I don’t know why I’m bothering to do this” he mutters as he gets ready to blow the whistle.

  8. Innovacious says:

    Ive only seen the beginning of Crysis 2, and prophet died in that. So i guess this announcement is kind of a spoiler to SOMETHING that happens during Crysis 2.

    • Premium User Badge

      Morlock says:

      I finished Crysis 2 (it was not fantastic, but fun) and I have no memories of the ending. I remember hovering parks, but couldn’t tell you why Prophet is back.

    • Ringwraith says:

      Yes, you actually go back in time and save Prophet from his death, somehow avoiding the usual grandfather paradox problems.

    • Premium User Badge

      Gap Gen says:

      Read up on Wikipedia if you like. I’m convinced that the story precis for Crysis 3 was probably written while blind-drunk, so it’s probably not important.

    • WoundedBum says:

      Kind of, but that’s not really the main revelation as it were. Still worth playing.

      • Ringwraith says:

        Indeed, it’s just a sequel hook.
        A quite terrifying sequel hook when you think about it.

    • Moni says:

      The reason Prophet is back doesn’t really spoil the plot, but it is a really cool moment.

    • Milky1985 says:

      Hes back cause of a massive Deus Ex Machina.

      If you consider the writing around the serious thats probably not a surprise!

      Guessing this one is still glossing over nomad and trying to claim that prohpet is the only hope, despite having an inferior suit that drains power and makes you move slower if you try to use it as body armour :p

      • The Godzilla Hunter says:

        SPOILERS SPOILERS SPOILERS

        It is not a deus ex machina! A DEM (quoting wikipedia) is a “plot device whereby a seemingly unsolvable problem is suddenly and abruptly solved with the contrived and unexpected intervention of some new event, character, ability, or object.”

        Prophet being dead was not really a problem, as him being dead did not put the writers in a corner, and the method that he came back by was foreshadowed(ish).

        Stop throwing that phrase around.

        Though I do agree that I don’t understand how the Nanosuit 2.0 is somehow better then the first.

        • Ringwraith says:

          The cloak (and associated functions) is certainly better, and it has the ability to pick up mounted guns, as well as slide around like a crazy person.
          Although there were a bunch of nerfs to it, to be honest, that’s mostly just to balance the thing.

          Also, yeah, it’s more just something that happens rather than something that’s plot-critical.

  9. Bork Titflopsen says:

    It seems like pre-ordering just gives you access to content available to everyone early, that’s fine by me.

    SIGH SIGH SIGH SIGH SIGH SIGH

    You sound like one of those teenage girls who creates a lot of drama and then goes: “SIGH, I am sick and tired of all this drama in my live!”

    • Mordsung says:

      Several of the pre-order bonuses include the word “unique”, leading me to believe that some stuff in the pre-order will not be available if you do not pre-order.

      I miss the old days where they didn’t have silly stuff like unlocks in MP.

    • diebroken says:

      “DLC is a messed up business.”

    • Premium User Badge

      Lars Westergren says:

      It is prehaps not the presence of pre-order items that bothers him so much as how the marketing the emphasises the Call of Duty style multiplayer? Cause that bothers me.

      Hey, a shooter whose two main selling points are graphics and that it tries to copy Call of Duty. SO FRESH!

      • TechnicalBen says:

        Nope. Try buying some sandwiches where only “pre orders” get “ham” and how “anyone adding ham to their own sandwiches will be prosecuted” to see how ridiculous the whole thing is.

  10. Electric Dragon says:

    - I can’t see what I’ve got to do! What do I do?
    - Try putting the teapot in the kettle!

  11. Premium User Badge

    Durkonkell says:

    I now have the Crystal Maze theme tune stuck in my head.

    I haven’t even watched the videos.

    • mondomau says:

      I kept trying to summon the tune to mind, but for some reason I got the one from the animated series of X-men instead.

    • Optimaximal says:

      DUH DUH DUH DUHHHH… DU-DUH!

      DUH DUH DUH DUH DU-DU-DUH!

  12. djbriandamage says:

    Dear Crytek, here are the things I didn’t like about Crysis 2:
    Unskippable, awful cutscenes
    Collectable chatchkes
    Stupid AI
    Being removed from Steam

    Thank you in advance for not doing any of these things in your next sequel.

    • Premium User Badge

      Morlock says:

      Dearest Mr. djbriandamage,

      thank you for your interest in our project. We promise it will be DLCtastically good. We also promise that Crysis 3 will never be removed from Steam.

      Kind regards,

      Crytek

    • Khemm says:

      Don’t forget about Nanosuit refusing to shut the hell up or enforced tutorials, literally stopping you in the middle of a corridor, not allowing you to do anything until you press the right button.
      Compare it to how Crysis 1 let you toy around and discover most of the things yourself.

      • jrpatton says:

        “Nanosuit override. Assuming direct control. Killing suit user. Uploading AI to internet. Forcing internet users to go through IE6 tutorial.”

        Also,
        “We also promise that Crysis 3 will never be removed from Steam.”
        I see what you did there.

        • westyfield says:

          Hello, it looks like you’re trying to save New York City from alien invaders! Would you like some help with that?

          I KNOW YOU FEEL THIS

  13. DiamondDog says:

    I came for the Crystal Maze videos, I stayed for the Crystal Maze videos.

  14. Khemm says:

    If someone is like me and couldn’t stand the abysmally large crosshair, gigantic weapon models, gun inaccuracy and so on in Crysis 2, get this mod:
    http://www.crydev.net/viewtopic.php?f=308&t=82947
    Works great with MaLDoHD.
    http://maldotex.blogspot.com/2011/10/maldohd-30.html

    It turns that barely playable consolized pos into something that feels like a PC game, just increase the fov in autoexec.cfg.

    As for Crysis 3 – if Crytek once again create a linear, for the most part boring campaign with a retarded story instead of a sandboxy experience like Far Cry or Crysis 1, then it’ll be a bargain purchase for me, and I’ll wait for mods to fix the consolitis first.

    • Premium User Badge

      cqdemal says:

      I honestly think the second half of Crysis 2′s campaign is very underrated. Nowhere near the heights achieved by Crysis 1′s first half, but not bad at all.

  15. morningoil says:

    I’m quite closely related to Ed Tudor-Pole. He’s a knobend in real life too.

    I wish I was related to Richard O’Brien instead.

    Still, looks pretty. Only played Crysis 1 quite recently and really rather enjoyed it. People seemed a bit down on the sequel though.

    I am on critical fire this afternoon.

    Yes.

  16. Premium User Badge

    SeanybabeS says:

    I was wondering when those fancy ultra tech soldiers would finally pickup the most advanced of weapons, the Bow and Arrow.

    • TsunamiWombat says:

      nerd pedantry alert, modern bows and arrows are actually pretty legit and with modern cams and carbon fiber construction can put out allot of pounds per square inch of force. Add superhuman strength and carbon nano-fibers (because ‘Nano’ is effectively “a wizard did it” for science) to the construction and I can see pinning people to walls Predator style.

      And god I hope we do see that.

  17. WoundedBum says:

    I…very much enjoyed Crysis 2, it’s one of the few shooters in recent memory where I’ve thought, I want to go back and play that again. Feels a bit like I’m the only one though, see a lot of hate out there for 2.

    • Moni says:

      You’re not alone. I think a lot of people appreciate that Crysis 2 wants to be a different kind of game from the first game (and Warhead, to a lesser extent), but there’s also a lot of people who just wanted it to be the same.

      http://tfwiki.net/wiki/Ruined_FOREVER

      • subedii says:

        I wanted the sequel to play up on the best aspects of the first game, not actively try to run away from them and instead bring the gameplay closer to other modern FPS’s.

        I already did my mega post on the subject of what exactly that means for me, so I’m not going to bother re-hashing it here.

        • woodsey says:

          Precisely.

          If your first game is praised for its openness, why the hell would close it up?

          • Brun says:

            1) So it can run smoothly on 5-year old hardware.
            2) To appeal to the CoD dudebro crowd, whose minds would certainly explode if presented with anything more open than a corridor with a waypoint that says “FOLLOW” at the end.

    • The Godzilla Hunter says:

      I loved both of them.

      • Zyrusticae says:

        Likewise. I still replay both games for funsies to this day.

  18. Premium User Badge

    Colthor says:

    You’re on fire today, Alec. Only rivalled by Crytek’s writers and marketors.

    • TechnicalBen says:

      I think they would have to quite literally be on fire to write that story arch. Is this a joke news post… or are they… This is EA right, it’s all true!?

  19. Jimbo says:

    A bow and arrow is the perfect weapon for taking on a massive alien mech thing with gun arms. Sigh.

    • Premium User Badge

      neofit says:

      My thoughts exactly. Most shooters are already full of that crap where they give you ranged weapons but then have you shoot at melee mobs (even aliens that mastered inter-stellar flight but can’t figure out that standoff weapons could be safer), but this “shooting arrows at a robot” thingy has to be the most ridiculous gameplay element I have ever seen. I am so giving this one a miss.

  20. MichaelPalin says:

    sandbox gameplay

    That’s interesting.

    current generation of consoles

    That’s disappointing.

    It’s also curious how they give away the first twist of the plot in the press release, quite an affirmation of how little they care about the narrative part of the game.

  21. MeestaNob says:

    I hope they learn not to focus on the multiplayer cause it’s rubbish: THEY HAVEN’T.

    I hope Crysis 3 and it’s DLC is on Steam: DON’T HOLD YOUR BREATH.

    Up yours EA.

    • The Godzilla Hunter says:

      Did anyone even play the multiplayer?

      • Bhazor says:

        The MP of Crysis was great. Think Battlefield 2142 with super powers.

        Sadly, between the specs and with broadband still in its early years it’s only became playable a couple years ago. Can still highly recommend it though.

        Crysis 2 multiplayer was essentially Modern Warfare but with even worse balancing. Still deserved more attention than it got though.

  22. Premium User Badge

    Lambchops says:

    Since the Crystal Maze has been mentioned here are my two favourite wonderful examples of contestant ineptitude:

    Bad pole usage combined with falling – http://www.youtube.com/watch?v=Bv5016jjiQU

    Press U3! – http://www.youtube.com/watch?v=lIWzdWaPAi4

  23. bill says:

    Why are people talking about Crysis?

    Crystal maze people!! Focus!

  24. Jimbo says:

    Console sales = gold tokens
    PC sales = silver tokens
    Games industry = contestant

    • subedii says:

      Last I heard, Crysis sold about 3 million copies.

      Compared to Crysis 2, with its massively expanded marketing budget, triple platform release, reduced system requirements, the benfit of being a sequel instead of a new IP, and the benefit of not releasing in the same release window as Modern Warfare, Bioshock and the Orange Box. Which last I heard sold about… 3 million copies.

      EDIT: Incidentally, the reason Cevat Yerli complained so much about the sales for Crysis 1 is because he felt it should have sold in the 5-8 million region. Which at the time, would have put it into Gears of War territory.

      • Jimbo says:

        That went over your head didn’t it? Never mind.

        • subedii says:

          No I got what you were saying. I just wanted to elucidate on what happened.

          It’s just a stupid scenario where conventional industry wisdom today is that Crysis 1 was a flop owing to it being a PC release, and Crysis 2 is the massive success owing to it being a console release.

  25. Turbobutts says:

    Sounds like a perfectly fine title to pirate for a single playthrough of the singleplayer mode.

  26. The Godzilla Hunter says:

    I really liked both Crysis games, each for different reasons. I think what is so great about them is that, on the hardest difficulty, they make you feel dangerous/awesome – a combination of being relatively fragile, yet being super fast, agile and having the ability to wipe out entire squads at once.

    We can all agree that, even if the plot wasn’t the best, Hargreve was an awesome character.

  27. Premium User Badge

    DrScuttles says:

    Richard O’Brian propositioned my house mate’s friend in a public toilet. But as I tend not to believe any friend-of-a-friend-of-anonymous-internet-poster story I don’t think I can believe what I wrote there.

    On another note, what zone was replaced with Ocean Zone? Was it Industrial? I vaguely remember some kind of promotion ran by Sugar Puffs with folding card game thingies which either heavily promoted the Ocean Zone or that’s the only one I ever got.

    Obligatory Edward Tudor Pole video, despite no-one being a fan.

    • Guvornator says:

      “Fasterfasterfaster!”

    • Premium User Badge

      Lambchops says:

      I remember those cereal box games. One of those ones where you had to jiggle the little ball bearing through a maze wasn’t it?

      I was easily amused as a child I’m sure I spent more time messing around with them than they merited!

    • RichardFairbrass says:

      Yes the Industrial Zone was the one replaced. For some reason I remember it being my favourite and was quite disappointed to see it go, although the Ocean zone was as good a substitute as any. Why didn’t they get rid of the Medieval zone instead! Bah

      Oh and obligatory Ed Tudor Pole is/was a tit. is/was Tiswas! The 70′s, spacehoppers, Kojak ouhueouehehua

      • edwardoka says:

        Wow – nice way to jump from Crystal Maze to Alan Partridge.

  28. Arithon says:

    EA are doing everything they can to encourage PC gamers to never buy another EA game, ever.

    Crysis 2 was such a nasty console-port I’d not buy another in the series.

    The damage done to the BattleField series by “consolifying” the game has made the latest incarnation, the worst yet. Unstable, nerfed beyond belief and dumbed down to destruction.

  29. Guvornator says:

    Alec, it’s not a massive stretch to say I had no clue about your height. RPS is rather short on clues…

  30. Rangerage says:

    Well that looks absolutely terrible.
    Can someone even try and rationalize why he would have a bow? It makes no sense to me when a gun is available and ammunition for it exists.

    • Daedalus29 says:

      Well, he could use a nanomodified arrow that contain a tiny capsule wich would explode inside a ceph armor and vaporise it, like in the end of crysis 2.

      • Rangerage says:

        But where would you find ammo for that? There is no point taking a weapon that you can’t get more ammo for.

        • Daedalus29 says:

          In every game you just have a container somewhere with many types of ammunitions, with no clue of who let this ammo box there.

          A bow would be great if we can pin down or explode aliens with that.

    • Brun says:

      The Nanosuit gives the wearer superhuman strength that would increase the draw distance (and strength) of a bow. It could potentially become a pretty dangerous weapon while still being almost silent.

  31. Milky1985 says:

    “current generation of consoles (but not the Weeoooo).”

    The weeoooo is next generation, that would be why for a start :P

    • Walter Heisenberg says:

      It’s going to be a 360/PS3 port machine for about a year or more, IMO it’s spot on to call it a current gen console.

      • Milky1985 says:

        You can call it what you want but its factually incorrect.

        Its looking like (unless some of the E3 rumors are true, but they have been denied currently) its going to be the first of the next wave (or generation) of consoles.

        I imagine… as its nintendo, that it will have more than a few games on it that are not ports,besides, having ports of current stuff doesn’t mean its last gen, hell the 360/ps3 when it launched had some games that were ports of old stuff, does that mean they are still a gen behind?

        Also if having ports of games mean it holds it back a generation then the PC is a bit screwed with all the ports it get, must still be 2nd generation !

        • Walter Heisenberg says:

          It really just sounds like you’re trying to convince yourself that it’s worth purchasing, the desert of gaming that Nintendo let the Wii become despite it’s sells should make everyone weary of Wii U and I don’t care how many logos they throw up again at E3.

  32. Premium User Badge

    Vesuvius says:

    Good or bad, and right now I’m only morbidly curious about the game, I won’t be picking it up if it’s another Origin only affair. I skipped DA2, Old Republic, Crysis 2, Mass Effect 3 and those shooty games, and I’ll skip this too. I’m not “no steam = no sale” so much as “why willingly choose to let someone violate me through Origin?”

  33. Shooop says:

    This sounds bad and Crytek should feel bad.

  34. Premium User Badge

    Lord Custard Smingleigh says:

    Grand Theft: Nanosuit.

    Please.

  35. Radiant says:

    I have never seen anyone win at the Crystal Maze.
    EVER.
    And god damn it if it wasn’t the most frustrating tv show to watch.

  36. Ginger Yellow says:

    They need a spectator mode where you can peer through small slits at another player and scream at them to use their powers inappropriately. Bonus points if the player dies as a result.

  37. Freud says:

    The best part of the series was sneaking around in an urban-free jungle and taking out North Koreans. The worst part of the series was them figuring we needed a bigger threat than North Koreans and having the game be about that.

    Bulletstorm 2 get cancelled and we get a Crysis sequel. It’s a strange world.

  38. RakeShark says:

    New York again?

  39. Cytrom says:

    This actually sounds kinda cool from a gameplay viewpoint. I mean this “green post apocalyptic” setting isnt so redundant as the usual modern warfail (crysis 2) setting.

    Although I’m sure EA will do their best to dumb it down and tear it apart for dlc as much as physically possible, and it will be infected with Origin.

  40. Gunsmith says:

    Im not holding my breath this time around.

    - NsN

  41. db1331 says:

    Can we refer to this game as “Thrysis” from now on?

  42. Iskariot says:

    Crysis 3 is a first day buy for me.
    I love the IP. One of the best shooters out there.

  43. Bishop149 says:

    After the first two games, Crysis 2 was ones I was REALLY looking forward to. . . A LOT. When it came out I cursed the poor financial planning that meant I couldn’t afford to rush out and get it on release day.

    So I sat back until next pay day and had a look at some reviews etc.
    Excitement died. . . I never bought it.

    Not expecting much this time, Oh for another Crysis 1 or Warhead.

  44. HisMastersVoice says:

    I see both Nomad and Psycho are still treated as if they never existed.

  45. RichardFairbrass says:

    I can’t say I’m that fussed about Crysis 3, the whole series has had a big feeling of ‘meh’ stretching back to Farcry. I have to admit those screenshots do look gorgeous though and make me wonder what else people could do with the technology.

    The 2nd screenshot has a Minecraft feel to it. I know MC could never use graphics quite so detailed as the blocky system is what makes it… well, craftable. I would love a mod that converted your MC world into this engine though, so you can have a run around of your creation in gorgeous-o-vision. The blockiness would be imported as well, and some sort of fancy deformation system would start to weather and erode them down into more organic forms.

    Trees and grasses would spread naturally, your perfect structures would start to crumble and become overgrown. Walls and ceilings would give way as their structures became compromised. Animals would take nest in abandoned corners. Rain water would pool in roofless buildings and form new water systems.

    There would be no building or maintenance allowed, all you could do would be to watch your world slowly return to nature. This is probably far beyone the capabilities of current computers, I can but dream.

  46. Tams80 says:

    It’s like they heard “we want the jungle back” and got the completely wrong end of the stick, or so it would seem. I just can’t see a game with a city in (I’m assuming the city is not within a larger world) being like Crysis and Warhead. “Biodome” doesn’t sound promising either; more like a poor plot line to explain all the tress.

  47. namuol says:

    Just re-release the original Crysis so that it doesn’t *still* crawl on our future-computers and I will throw money at you, Crytek.

    In the mean time, I’m happy playing the original Far Cry, which is more Crysis-like than Crysis 2 and Far Cry 2 combined.

  48. Suits says:

    /shoots arrows at mechs.. ITS SUPER EFFECTIVE!

  49. rubira says:

    I love Crysis games, but this one seems like a MOD to me :/

  50. gamerab says:

    Sigh.

    Looking forward (not) to the Solo Edition announcement. “The Crysis 3 Solo Edition gives players the tools to become the ultimate mercenary in the campaign with early access to the new signature bow and its attachments, plus the Solo Nanosuit module which adds additional power and functionality to the super-suit. Gamers who pre-order now will also have a head start when playing the campaign with an exclusive pre-Nanodome level comprising Prophet’s full characterization history. There will be 3 versions of the Solo Edition.”

    Sigh.