By Craig Pearson on March 12th, 2013 at 12:00 pm.
“… and over to Craig, who you might say is at the ‘heart of the launch’. Ahahah! Craig?”
“Thanks, Cara. I’m reporting live from the StarCraft II: Heart of the Swarm launch. You might say I’m at the ‘heart of the launch’.”
“I just said that, Craig.”
“I know you did. I was just, er, vamping. You know? Okay. Look, I’ll admit. I wasn’t paying attention. Someone just told me Heart of the Swarm had been released. I was asleep 10 minutes ago, dreaming about helping Vince McMahon’s daughter choose survival clothes. It wasn’t even Stephanie. So, yes: Heart of the Swarm, the second game of the second StarCraft, went live just over eleven hours ago, and the always-on-the-ball RPS have a barely awake Scotsman telling you all about it.”
I just watched a trailer to get me in the mood, but I found it confusing. The trailer made it look like Mass Effect, but this is an RTS. After consulting with an expert (press release), I discovered that this was “the next chapter in the epic saga of StarCraft II. Kerrigan has arrived, and with the help of her brood, she aims to take down Arcturus Mengsk once and for all.”
It’s like Rachel and Ross all over again. We need more kissing and hugging in RTS games. Why won’t these two just get together and make babies?
Wait! I have facts! There are 20 new missions, better tutorials, some nicer clan implementation, and the stat-tracking fixes and UI polish that they really should have included in the first game. I will say that the spectator and e-sport additions seem pretty smart.
It’s out now, on the Battlenets. Are you playing it, or will you be too busy with the many other games that have recently been released. I’m all over Arma 3.