By Jim Rossignol on July 5th, 2013 at 11:00 am.
It’s hard not to be impressed by the grisly ambition of 7 Days To Die. It’s a voxel-based, open-world take on the ol’ zombie survive ‘em up, and they’re trying to do almost everything you can think of within that space. That list people make regarding “would it be cool if…” for zombie games? That’s this game. Granted it’s still at an early stage, so it’s hard to see how much those rough edges are going to be smoothed off, but go take a look, this could be significant.