The RPGs of 2017

So… 2016. (FX: ‘Urrrrrrrrrrrrrrrrrrrrgh….’) It’s not been the greatest of years, from just about every celebrity you might have loved deciding to peg it, to America electing the Curious Orange. As far as RPGs go, it’s also been fairly quiet, thanks to lots of stuff deciding to stay in the oven for a few more months. That’s not to say we’ve had nothing, not least Early Access versions of many of these games. Awards are coming later this month! But in terms of big, BIG, BIG releases, it’s been kinda quiet. Next year though? Whoooo-boy, do we have a lot of awesome stuff on the way. Here are some of my picks for the games I’m most excited to get my hands on in 2017.

Torment: Tides of Numenera

It takes balls with their own gravity wells to compare your new game to one of the smartest and most beloved of all time… but having admittedly only played a bit of the Early Access version (not wanting to spoil too much), I have really high hopes. The world of Numenera is a fascinating place that feels like an ideal replacement to Sigil and its Planes, and I loved my initial experiments with its combat system – the focus not being on bashing hundreds of enemies, but tight, intricately written encounters that can be solved in a zillion ways, from pointing out that your enemy is staggeringly out-classed, to fiddling with the scenery and turning things like light bridges and defence systems to your advantage. Hopefully the devs got the notes from early on, notably that the intro was terrible and should be burned in fire.

Mass Effect: Andromeda

I’m a touch more… cautiously optimistic about this one than I was a few months ago, thanks to some not very good trailers and some very weird announcements. (“We wanted our aliens to be weird and crazy and like nothing you’ve never seen before, but then we gave them trousers because people got squicked out talking to naked people and basically they’re now crocodiles in battle armour. Also, here’s a trailer about our new galaxy of opportunity that just features Humans and Turians shooting each other.”) But I still have faith. BioWare’s skill at creating characters alone is enough to draw me in to see what the Andromeda galaxy has to offer, and I can’t wait to see what else is out there. Even if it does look like it’s going to be depressingly shooty-based rather than going back to more fittingly exploratory type RPG action.

Divinity: Original Sin 2

My favourite thing about Divinity: Original Sin wasn’t that it was a great game – though it was – but that it gave me another great example of something finally clicking. After years of not liking the Divinity games at all (though respecting their ideas and goals!), it was great to play one that cut right to the core of the series’ problems and strengths – great concepts, now with a rock solid foundation. I’m also a big fan of what Divinity: Less Original Sin is trying. While it is prettier and has better production values than the original, the focus of the thing is on massively expanding the core RPG features, with the big selling point being a party that often has conflicting goals. In multiplayer, you and your friends can work together or compete as you see fit, with bastardry including planting contraband on each other and calling the guards, or dying a green poison potion red and passing it off as a health potion. In single-player, the plan is for the computer to do the same, creating dynamic encounters where every character has their own story, and none of them can be trusted. It’s one hell of an ambitious bit of design, but for the first time, a crazy idea I have full faith that the team can actually pull off.

I just hope that even though the plan is for it to be a bit more serious than the kinda anarchic ‘throw everything in’ first game, it retains the sense of humour and whimsy where literally anything could be around the next corner. I’d miss that if it was gone.

South Park: The Fractured But Whole

Look, I know what rude thing the title is meant to sound like, but what the hell is a ‘fractured butthole’ anyway? I’m not going to Google it, just in case, but… c’mon. Is that really the best you could do? Anyway, Cartman vs. Fartman: Dawn Of Just Ass or whatever may have bounced developers from Obsidian, but the jump from RPG tropes to superhero tropes is a clever idea to keep things fresh. My only real concern is that much of The Stick Of Truth got by on novelty – of the setting, of the random twists and turns of the plot, etc – rather than most of its core stuff like that poorly designed combat system. By the end, I’d had a great time, but it was definitely kinda on the edge of the jokes wearing out and I was glad to see the credits finally roll. Will this one have enough to breathe new life into it? Will the gap between games make it feel fresh again? Will I stop asking rhetorical questions nobody knows the answer to?


Okay, Dontnod. Life is Strange was fantastic. Now, let’s talk vampires. They’re such a cool monster for games, not least because of their straddling the line between power and weaknesses – everything from the sun to a Subway sandwich on garlic bread. Their nature also leads to some great possibilities for choice, like who to bite, and the fact that an overly public vampire is usually a vampire with a long bit of wood slammed through its chest. Or a rockstar, if you’re Anne Rice. Or a sex god in True Blood. Or-

Look, never mind. Plenty of games, like Bloodnet, have tried to capitalise on this and failed, and in my mind, only Vampire: The Masquerade: Bloodlines has really succeeded. Vampyr will hopefully be on that side of things, promising amongst other things that it’s possible to win without taking a life, that anyone can be a target, and that tracking down and executing folks in its 1918 London setting will involve manipulating their habits and relationships rather than just running up and having a quick snack. All of this sounds extremely cool to me, as does that setting.

Outcast: Second Contact

Poor Outcast. It wasn’t played by enough people back in the day to even become a true Beyond Good And Evil style cult classic, demanding far too much of computers in the era before 3D cards, and being clunky as hell now that anyone can actually play it. It’s a game with much to offer though. The story of Cutter Slade may not be the most original ever – basically, think Bruce Willis in his prime going through a Stargate and finding more than just a desert or a woody part of Vancouver on the other side. Outcast makes that world such a gorgeous place that it really doesn’t matter though, with a genuine sense of taking out a corrupt theocracy one world at a time.

Purely on the visual side though, it’s a testament to the original game’s quality that just ramping things up to big-boy resolutions and sharpening them up should still leave it looking stunning. Having thoroughly enjoyed it at a resolution of nothing by sod-all back in the day, I can’t wait to see it in all its glory.

A House Of Many Doors

My only sadness about writing for Sunless Sea is that doing so meant never really being able to play it. You can’t really enjoy piecing together mysteries and learning about a world when you have everything laid out in front of you. That’s why I’m really looking forward to A House Of Many Doors – a game heavily inspired by Sunless Sea, and indeed part funded by Failbetter, but in a twisted parasite dimension of many-legged crawling trains, weird cities, and procedurally generated poetry. Beyond that, I know literally nothing about its world and the mysteries to uncover, but I’m really looking forward to sitting down and discovering them early next year.

Hero-U: Rogue To Redemption

Okay. As this one groans on, I have to be honest, my expectations… aren’t that high any more. What began as a relatively simple adventure/RPG hybrid has largely blossomed into a warning story for other Kickstarters. As a huge Quest For Glory fan though, I’d love to be wrong, and still look forward to playing around in this slightly hard to describe spin-off about a rookie Rogue trying to find his place in a world of heroes and villains. That’s all I’ll say for the moment, I think. Fingers crossed, but waiting to see.

Mage’s Initiation

Speaking of Quest for Glory inspired games. Mage’s Initiation is another one that I originally listed last year, which is still distinctly MIA. It’s due out soonish though, pinky-swear, so that RPG players who like to adventure it up a bit can take control over a rookie mage on both a sprawling adventure to prove himself, and one that splits into multiple paths depending on the exact kind of sparkles you prefer. I’ve only played the super, super, super early demo of this one, but more Quest for Glory is good Quest For Glory, even after Quest For Infamy and Heroine’s Quest the other year.

Shroud of the Avatar

Ah, Richard Garriott’s return to both an Ultima style universe, and to judge from the engine and UI, 2003. As with Hero-U, I want to be more excited about this one than I actually am, but admittedly quick check-ins of the project haven’t exactly inspired me just yet. I want to believe, Lord British. Really. Anyone who reads this column should know about the Ultima drinking game (related, take a shot). Right now though, this one still feels like a lot of pieces that’s doing better at selling virtual stuff, Star Citizen style, than truly coming together into a modern game. Again though, don’t scream if you’re a fan. That’s only from surface level glimpses, and the reason they’re surface level is that I prefer to wait for games to be finished and fully baked before settling into them. I’m hoping that as we get closer to the first episode of the story’s release, we’ll see things looking more polished… and more like anyone involved has played a recent RPG.

Star Control: Origins

Disclosure alert, I’m currently working on The Long Journey Home, a space RPG that’s very heavily inspired by Star Control. I’m still really looking forward to seeing this one though, for the reasons I mentioned above with A House Of Many Doors, as a big fan of the Star Control series from waaaaaaaaaaay back who wants another good installment, and because I really want to see what Stardock creates. I’ve always liked Stardock, it’s always had the sense of humour that a Star Control game needs, and has proven its space-chops with the GalCiv series. So, fingers definitely crossed!

Honestly, I don’t know a huge amount about the plans for this game specifically, except for the trailer and a few screens released a couple of months ago, but I’m really looking forward to seeing more. Besides, can’t be any worse than Star Control 3…

The Long Journey Home

Eh. Fingers crossed it’ll be cool. Roguelike with a heavy focus on character, RPG with a heavy focus on freedom, funny aliens, lots of cool stuff to discover, yadda yadda. Might be good. I hear the writer’s an opportunistic prick though. Can’t even spell his own aliens half the time. I mean, what’s so hard about ‘Cueddhaest’ anyway?

Also, wow, April Ryan’s put on weight…

The Bard’s Tale IV

The Bard’s Tale isn’t a series I have much direct nostalgia for. As you’ve probably noticed, I tend to prefer story-based RPGs over dungeon blobbers and the like. (Blobber: noun. 1. First person RPG where your party moves around as blob to kill things; 2. Mr. Blobby’s nickname at school). The Bard’s Tale though is looking like a truly gorgeous example of its kind, with its Celtic setting, high-quality enemy models and animations, and absolutely stunning special effects. Think Myst, only you can beat up most of the obstacles, and better yet, nothing to do with Myst. Even though it’s not my sub-genre particularly, it’s a world I’m really looking forward to exploring.


Loved Bastion. Didn’t click with Transistor. Which direction will Pyre go? It’s as weird a premise as you’d expect from Supergiantgames – a party RPG where you… how can I put this? Pretty much, you save the world by playing basketball. It’s not quite that simple. For basketball, read ‘an arcane rite that just happens to be more sport than sorcery’. Your conversations and decisions affect your team’s mood and thus how well they perform on the pitch/incantation site/whatever, on a road-trip style RPG.

Weird. But interesting! A good combination.

Call of Cthulhu

Ah, the most misunderstood horror of all time. The source, explorations into secrets of the universe that render humanity merely a speck in God’s eye. The games – GRAAAH! TENTACLES! ALL THE TENTACLES! SO MANY TENTACLES! Hopefully Cyanide’s Call of Cthulhu will be different. Generally at least they can be relied upon to have an interesting, if not super-polished, take on the games they put out, and this one does look very pretty in a grim, dark kind of way. If not, maybe The Sinking City will fit the bill – a trip to a particularly damp part of New England. Bring your wellies.

Destiny 2

I recently picked up a PS4 to catch up on some games that I’ve been wanting to play for a while, ignoring the fact that my Steam backlog is already on the ‘shameful’ side. I’m still umming and aahing over picking up a copy of Destiny for cheap, mostly because of my shameful lack of knowledge about what it is. My mental file-cards basically consist of ‘a wizard on the moon’ and ‘every week some guy appears to sell special guns and people thought this was worth weekly news stories for some reason’. But I probably won’t get around to it, because Destiny 2 is reportedly due to hit the PC, as the first game obviously should have as well. So… yeah. That’ll probably be worth waiting for. I know lots of people who got obsessed with it over the last couple of years, even if the flame has died down in recent months. Either way, it’d be good to play another Bungie game. You’ve been away too long, guys…

And that’s around 2000 words of my picks. What’s jumped up for you? In particular, I want to find time to check out a lot more indie stuff next year – if you’re working on cool stuff, do let me know. Can’t play everything, but I don’t want 2017 to be just a year of big AAA releases. Ping any cool stuff to the usual address…


  1. godunow says:

    I would add Seven: The Days Long Gone to the mix – isometric rpg with stealth element added – looks very nice so far.

  2. Von Uber says:

    Loved Divinity Original Sin in co-op, even though we had no idea about the plot or even where to go half the time.

    Plus I’m also a bit more interested in the new adventures of Not!Shep, I just hope it doesn’t have the DA:I grind and fetch quests. Collecting 600 units of space elfroot, or a random encounter every 10m would not be fun.

    • A Wanderer says:

      I do hope too. For me DA:I remains a mystery. It had everything needed to be a good RPG, objectively I can’t say that it’s bad, but it just bored me to tears. A game that’s less than the sum of its parts, that’s some kind of achievement on Bioware’s part, I guess.

  3. Shiloh says:

    I quite fancy a bit of Cthulu mythos RPG’ing, something Eldritch Horror-ish would work well for me – working as an investigator bouncing around the 1920s tracking down awful occurrences and shady organisations…

    But more importantly… every year I scan the upcoming RPG news in the hope that someone has finally decided to make a PC game set in Gene Wolfe’s Urth of the New Sun universe – and predictably, every year I’m disappointed.

    • Fnord73 says:

      Agreed. Waiting for that almost as much as I am waiting for Iain M Banks Culture to be gamed.

      • kud13 says:

        I’m still hoping CDPRED will pick up the New Crobuzon setting when they’re done with Cyberpunk

      • A Wanderer says:

        An RPG set in the Culture’s universe would be an instant preorder for me.

        • CMaster says:

          And that’s why we get shitty license tie-ins to things.

          • A Wanderer says:

            What can I say, I must be a delusionnal fanboy.
            To be fair though, I never preordered anything, mostly because I always have a hundred unfinished games.

    • blur says:

      If you’re into boardgaming, I’ve been quite enjoying playing Mythos Tales with friends. Not sure when you’ll be able to get it, as I’m fortunate enough to have a friend who funded the kickstarter, but keep an eye out if it tickles your fancy.

    • Robomonk says:

      There is a game called Stygian (link to inspired by HP Lovecraft lore. It’s probably the closest to a Lovercraftian CRPG (in recent times). 2D style art with turn based tactical combat. They did a Kickstarter project and seemed to be successful. It does look promising. Hopefully it works out.

  4. Laurentius says:

    If umbrella gathering cRPGs is that big I’m superised about Mount and Blade 2 omission.

    • Richard Cobbett says:

      The first one didn’t interest me. These are games that are on my radar, not a comprehensive look at literally everything coming out. Likewise, stuff like Kingdom Come: Deliverance. Aware of it, but just not particularly interested.

      • suibhne says:

        Uh…what? I’m a big fan of RPS’s whole gonzo style, NGJ and all that, but there’s nothing in the title of this piece that suggests it’s about anything other than The RPGs of 2017 – not “2017 RPGs Wot I, Richard, Am Personally Interested In”. (I get the whole “Here are some of my picks”, but that sentence constitutes just about the whole caveat.)

        I enjoy your writing, but this piece feels a bit odd. If it’s really only about RPGs that interest you, it should say so more clearly at the outset…and I’d hope to find even more about your personal perspective. All of the capsules sport your personal tone, sure, but some offer basically nothing about your POV. And if it’s really about “The RPGs of 2017”, there are glaring omissions.

        Heck, it would’ve even added interest to read something about *why* you don’t care about those omissions. In fact, that would still be great to hear. ;)

        • Richard Cobbett says:

          It’s my weekly RPG column. I write about what interests me. That’s how it works. Like last year, I thought I’d end on a list looking forward. Some of these games I’m interested in because I’m excited. Others I hope to be surprised by. Others I’m just curious about. The ones that just plain don’t interest me or aren’t on my radar aren’t there for that reason, which is why I specifically end on a ‘what are you looking forward to’. I’m not going to give vast amounts of opinion on games I mostly haven’t actually played because what good is that?

          “(I get the whole “Here are some of my picks”, but that sentence constitutes just about the whole caveat.)”

          Er. What more of a caveat do you need than me saying outright what I’m going to be talking about for the next 2000 odd words?

          • bee says:

            How about a title which is more technically correct? Perhaps instead of “The RPGs of 2017” something like “My Most Anticipated RPGs of 2017”.

        • jalf says:

          So when you clicked on the link you seriously expected some kind of scientific approach to objectively determine *the* RPG’s of 2017?

          There is no such thing. Lists such as these will always be subjective.

          You shouldn’t need an explicit disclaimer to tell you that.

  5. Rizlar says:

    I just hope that even though the plan is for it to be a bit more serious than the kinda anarchic ‘throw everything in’ first game, it retains the sense of humour and whimsy where literally anything could be around the next corner. I’d miss that if it was gone.

    Yes, someone gets it! I’m always saddened to see people slagging off D:OS’s tone when it was so refreshing and humanising for an RPG. Also feel like they totally pulled together the themes and game mechanics into a beautiful ending.

    Have played a bit of the backer early access and can say with confidence that there is unexpected, whimsical stuff around many of the corners.

    • Richard Cobbett says:

      Yeah, I’ve got the Early Access, but I’ve not played it. Games I know I’ll likely enjoy, I want to play when they’re ready to roll.

  6. Michael Johnson says:

    I’m looking forward to Underworld Ascendant, I think the quality and experience of the team behind it should be enough to guarantee something pretty interesting, even if the art-style has come in for a fair bit of criticism.

    Obviously it tends towards the more dungeon crawler style of RPG, but the Ultima Underworld games were a bit more complicated than that. Here’s to hoping Ascendant can live up to that legacy.

  7. BajiNaji says:

    Copper Dreams – from the fine folks at Whalenought Studios who did the excellent Serpent in the Staglands.

  8. Unsheep says:

    Tormentum, Mage’s Initiation and Outcast look very interesting, the others not so much.

    Other RPGs I really look forwards too in 2017:

    * Elex, a new sci-fi RPG

    * Copper Dreams, a cyberpunk RPG inspired by BladeRunner

    * Stygian: Reign of the Old Ones, a Lovecraftian horror RPG in a fantastic 2D art-style

    * Spellforce 3, with it’s mix of RPG and RTS

    * The Guild 3, another RPG + strategy hybrid

    • Esin12 says:

      Copper Dreams sounds pretty rad. Didn’t know about it before. Thanks for that mention of it. I’m always on the look out for new Cyberpunk games.

    • Velthaertirden says:

      This is a good list. One more:
      * Archmage Rises, procedurally generated fantasy RPG that should allow you to live out life of a powerful mage, someone similar to Raistlin Majere from Dragonlance
      link to

    • Harlander says:

      Elex is by the bods who did Gothic, apparently. I was a little disappointed by Gothic 3 and never played anything since, but that’s still enough to get my interest.

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      john_silence says:

      Thanks for pointing out Stygian. Hadn’t stumbled across it and it’s very – VERY interesting.

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    buenaventura says:

    I don’t know if it will be out of early access 2017, but I am sure it will be VERY VERY GOOD nonetheless – Caves of Qud.

    I kinda burned out on this like 7 months ago, but ever since I’ve been seeing the regular friday updates (trying not to spoil by reading), and especially so now since they’ve got a guy working full time on this, I am sure it will mature in a great way. I’m looking forward to some heavy RP’ing in the awesome world of Qud.

  10. Risingson says:

    Please clean your nostalgia glasses. Outcast went downhill to nothing from its second stage, where the promised epic turned into a fed ex nightmare.

    A pretty one. A no mans sky pretty nightmare.

    • Richard Cobbett says:

      Nah. Outcast had a tight mission objective in each area, at least for the time, punctuated with genuinely good sequences where the main plot pushed forward with a more active section as you went after Fae Rhan. I played through the whole thing at the time and enjoyed every minute of it, once I figured out the goals. Maybe it hasn’t aged well, but it was great fun for the time.

  11. GenialityOfEvil says:

    Vampyr might be good if it is more than just trudging around a dark level, which is all the trailers have shown so far. It’d be good as a cross between MGS V and Batman where you hunt/stalk your prey and maybe have to contend with other vampires coming after you.
    As it is, just looks like they’ve tried to cram the Sherlock Holmes games into Bloodborne.

    • Zekiel says:

      I’m very nervous about it. Life is Strange came from nowhere to become one of my favouritist games of all time so I have high hopes for Dontnod’s next game. But… the premise doesn’t excite me that much; I have no idea if they can do action well; and its got crafting in. Yuck. I can’t think of a game that’s been improved by adding crafting. Hmmm.

  12. brucethemoose says:

    What about mods?

    Any chance of Skywind or that KOTOR remake being relatively complete in 2017?

  13. Darth Gangrel says:

    I still don’t know what “tulk” means.

    • ThePuzzler says:

      Hey, this tulk doesn’t even known what a tulk is! Talk about a tulk!

    • Disgruntled Goat says:

      Dialogue littered with made-up words is my least favorite fantasy/sci-fi trope. I really hope this isn’t going to be a common thing in Torment.

  14. teije says:

    Some good stuff coming – looking forward to some of the “smaller” ones – House of Many Doors, Long Journey Home. And Torment is top of my list, although backed it, been avoiding it entirely until fully baked.

  15. Oozo says:

    a party RPG where you… how can I put this? Pretty much, you save the world by playing basketball.

    You just had to rub salt into the wound that is the ever more likely idea that Barkley 2 will not come out in 2017 either, hadn’t you? (But hey, maybe it will be a fine surprise?)And talking of wellies: Knight&Bikes is still shaping up to be lovely, even though it’s probably on the lighter side of RPGing, and it might as well come out in 2018, I guess.
    And to name one more RPG that I kickstarted but haven’t heard much about since, Where They Cremate The Roadkill might make a surprise appearance, too. A lot of pleasantly vague games, genre-like, on the horizon. Will Where The Water Tastes Like Wine be RPG-ish? I don’t know, and yet, I’m looking forward to finding out.

    If it’s allowed to have a look on the other side of the machine trench, I’d also say that I’m really looking forward to finding out what the new Nier will turn out to be, and I’m more than just a bit excited to play Persona 5 on my ageing PS3.

  16. Stepout says:

    Swords and Sorcery: Sovereign is supposed to come out next year. It’s also a blobber (blobbers FTW).

  17. LonelyJester says:

    Cyberpunk 2077

  18. Edgewise says:

    It’s called a dungeon crawl, ya jabroni. Not a “blobber.”

  19. Someoldguy says:

    Strangely I don’t feel that 2016 has been a bad year for RPGs, but I suppose that’s largely on the strength of expansion packs and mods. Witcher 3 got Blood and Wine. Pillars got the White March. Fallout got some stuff and Skyrim even got a total-conversion mod before the less enthralling official update came along. Tyranny was good too, although definitely not flawless. I absolutely want more of that in the future.

    2017 certainly has potential and I’m another backer eagerly awaiting the official release of Torment, but it’s not like 2016 has set a low bar for the next year to be declared better. A couple of kickstarters worth mentioning are Exoplanet: First Contact and Project Resurgence. Fingers crossed they both live up to their potential.

  20. Asrafil says:

    Isn’t the new Southpark game made by Ubisoft rather than Obsidian?

    Also, I seriously doubt that The Bard’s Tale will be released next year considering they have to finish Torment first.

  21. unclellama says:

    i registered just to sing
    at you.

  22. kud13 says:

    How is the Mandate coming along?

    I stopped reading backer updates, but that is a game I also hope and thing might be good…

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      ooshp says:

      EA shouldn’t be too far off, but whether or not 1.0 will be 2017 I’m not sure. Very hard to tell until we can see how well integrated the different systems are.

  23. thekelvingreen says:

    I’m looking forward to Tides of Numenera being on next year’s “The RPGs of 2018” list.

  24. Titler says:

    I’m hoping that as we get closer to the first episode of the story’s release, we’ll see things looking more polished… and more like anyone involved has played a recent RPG.”

    The first Episode of Shroud has been pushed back yet again to a mid-2017 predicted launch date. As 2/3rds of the plot line isn’t even in yet, and they’re still trying to work on basic game design like the structure of PvP, just another 6 months until launch is optimistic to say the least

    And there are unlikely to ever be any more episodes after that, as Episode 2 is currently now dependent upon the success of a second Kickstarter. Yes, one of the rewards for the original Kickstarter, which claimed to only need $1m to complete the entire design, now needs a second Kickstarter before they’ll even consider developing it… despite somehow burning through nearly $12m and 3 years past the original predicted Launch date so far.

    Way back in March 2013 I supported Shroud simply as a thank you for all the joy the Ultima series gave to me over the years; for a little while, I invested much further because I had high hopes for the game itself. Today however, quite apart from the game descending into development hell driven only by the needs of fundraising in order to keep the lights on just one more day, the wider community has become toxic to the point that actual harassment of users is tacitly encouraged by forum moderation as long as it’s targeted against critics.

    My own recent review of the game as it currently is, and some links to evidence of all of the above, can be found over there at Steam.

  25. Paul says:

    Hmm, my most anticipated is Kingdom Come, not even mentioned. A singleplayer storydriven exploration RPG set in my home country that also happens to be historical without any fantasy elements (first for the genre!) ?
    Yes please.

  26. Rainshine says:

    Anticipating Torment, and yet worried that it will either a) Leave me as lukewarm as Pillars
    b) Consume my life and soul for ten thousand years.

    Also, totally the opposite reaction on the Bastion/Transistor divide. Both get major credit for the in-game music, but I loved Transistor and blazed through it, had trouble making it through Bastion. I attribute a great deal of that to the real-time/VATs or Pausemode divide.

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    john_silence says:

    I’m looking forward to whatever Hanako Games release after their “schoolgirl noir” intrigue RPG Black Closet.

    Same goes for Black Chicken Studios, except their plans for the immediate future are already laid out in the form of Victory Belles, a wargame infused with RPG mechanics. The Kickstarter I just linked mixes the meme-worthy introduction of ballistics algorithm HARDFACE with the sentence “You can date a battleship.” That should suffice.

    My most expected sort-of RPG for 2017 is Pathologic. See you in the Polyhedral Room.

    • Richard Cobbett says:

      Yeah, I spoke to Georgina at AdventureX and am really looking forward to at least one upcoming release…

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        john_silence says:

        AdventureX you say? Just checked that out. My, what an awesome-ass convention that must be; hadn’t heard of it, couldn’t attend anyway but it must be brewing with cool, mysterious, left-field games and characters.
        And thanks for the teaser!

  28. Daller says:

    I am also waiting for Elex but I am an old time gothic fan so maybe it’s only me

  29. Blippity says:

    There are only 3 for me

    Persona 5
    Horizon Dawn Zero
    Dragon Quest XI

    I’m surprised you even looked past Persona 5 and Horizon.

  30. Captain Narol says:

    I would add “Expeditions: Vikings” and “The Banner Saga 3”, but I am unsure they are planed for 2017.

    Richard, you should really give the first Mount & Blade a new try, it’s a damn good game and quite unique in its genre ! (ie a Sandbox RPG/Strategy crossbreed)

  31. KillahMate says:

    Uh, guys? Surely we’re not forgetting No Truce With The Furies? “An isometric role playing game inspired by Planescape: Torment and Kentucky Route Zero.” Coming in 2017. It’s even got a nice thread on the RPS forums:
    link to

    Pretty pictures:
    link to
    link to

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      john_silence says:

      Okay that one is a most tasty prospect. Hadn’t heard of it, many thanks.

  32. Kelvin says:

    Hey, aren’t you all based in Britain?

    Whadda you care if we elect an Orange as president? Better than the Peaches you have running your country. I don’t even think you have power over your government anymore: they’ll just make you re-vote until they get the result they like.

    Perhaps you agree with their policies now. But they will replace you eventually. Don’t believe me? Been to Germany recently? Not much German about Germany anymore.

    • iucounu says:

      I dunno, it’s just a bit worrying when a world superpower elects a fascist. Call me old fashioned but that kind of bothers me.

    • jalf says:

      Jesus fucking christ….

      Why do we care? Because he is a fascist who is going to cause harm to a lot of people domestically and abroad. Because we happen to live on the same planet, and what happens in one country affects other countries. Because the US is kind of a big country, and what happens there tends to have a bigger impact on the rest of the world than what happens in a small country. Because he is deeply and obviously corrupt with conflicts of interest so huge and blatant that no one would have even believed it possible a year or two ago.

      But here’s the thing. For some reason, a certain breed of American *really* struggles to grasp this, but please give it a shot: it is possible to criticize one country without implicitly condoning every other country. It is possibly to say that the UK is being run by incompetent clowns while *also* say that the US has elected a fascist with a bad temper and a total lack of qualifications.

      Oh, and yes, I have been to Germany recently. It seemed pretty German to me. When were you there, and what Germanity do you feel they’d lost?