Giveaway: 5000 keys for the Dreadnought beta

There are plenty of games now about piloting zippy little space fighters, but still only one or two that offer you the chance to pilot hulking great capital ships. That’s what Dreadnought is offering: a team-based multiplayer game about gigantic spaceships firing lasers and missiles at one another across the deep space and the upper atmosphere of alien worlds. It’s due to launch into open beta in a couple weeks and we’ve got 5000 keys that will get you in right now.

Here’s a trailer of the game, which describes a little more about the game:

All progress earned in the beta now will carry over to the final game.

The widget below will dispense your key in exchange for one of three actions: looking at our Facebook page for a moment, following us on Twitter, or following us on YouTube. We like it when you follow us places, basically.

RPS Giveaway: 5000 Dreadnought beta keys

The keys are limited to one per user and the widget above will close automatically when all the codes are gone.

How to redeem your code

If you have a Grey Box account:

1. Log in to your Grey Box account.
2. Click the “redeem game code” button on the main account settings page and redeem your code (including dashes) here.
3. Go back to the main account settings page and click the “download the launcher” button to start downloading the game.

If you don’t have a Grey Box account:

1. Register for a Grey Box account here.
2. Check your inbox. Click the link in the email we send you to confirm your account.
3. After confirming your email, you’ll be sent to the Grey Box login page. Enter your user name and password.
4. Click the “redeem game code” button on the main account settings page and redeem your code (including dashes) here.
5. Go back to the main account settings page and click the “download the launcher” button to start downloading the game.

25 Comments

  1. njury says:

    So is it like a spaceship moba?
    Do you start over every game, or is there persistent levels, ships and gear?
    Not quite sure what this is about, even after watching the trailer.
    Oh, other than that it seems to be generic rock/paper/scissor.

    • CheeseFarts says:

      Its persisent,kinda like a Moba/World of Tanks space deathmatch. You can respawn as any unlocked ship after death and team with the highest/maximum score wins.

    • playzintraffic says:

      Fractured space has a lot of P2W mechanics that I didn’t like, and they’re quite obvious from the start. Dreadnought is a straight-up brawler. The devs are working on balance, but right now the grinders and P2W are separated, so you don’t have to suffer getting crushed every game. Not sure on the timeline of which came first, I heard about both only last year.

  2. rymm says:

    i had a go on this at comicpalooza in texas last year, closest i could compaire it to are tank combat games, but slow flying.
    i dont know about the setup beyond that, but i’d guess its similar to world of tanks, with different loadouts to unlock.

  3. mandrill says:

    In what way is this different from Fractured Space?

    • GrinningD says:

      Fractured Space has fewer maps / environments and more ship types.

      Also I just found Dreadnought to be rather more fun.

    • Cinek says:

      No P2W cancer, faster gameplay (despite of the title that implies slower, more thought-out game), more up close, much more spacecraft customization, and in general: it looks better + at least for me – it’s more fun.

  4. The Bitcher III says:

    Am I the only one who didn’t realise you had a Youtube channel?

  5. DarkLord-Revan says:

    Thanks for the Beta Key.

  6. RavenGlenn says:

    I bought into Dreadnought back when they first gave that option. I had quite a bit of fun with it. It plays kind of like a slow lumbering spaceship Overwatch. The ships have special abilities, different weapons, and you can swap them out for another one every time you die.

    However, be warned that the game’s development has been going the complete opposite way that beta testers have wanted. They are working on a awkward progression system with pay-to-win styled micro transactions that are hurting the general growth of the game.

  7. Vedharta says:

    Thank you peeps for the key! :-)

  8. Amake says:

    Oops, signed up before I read the bits about “teams” and “multiplayer”. It looks so cool, let’s hope they put in something like a single player mode.

  9. po says:

    “There are plenty of games now about piloting zippy little space fighters, but still only one or two that offer you the chance to pilot hulking great capital ships”

    And then there’s the one like an excel spreadsheet, with an interface like an old Linux window manager, that lets you pilot both, at the same time as hundreds of other people.

    • Vedharta says:

      That sounds amazingly awesome :-D

      • skyturnedred says:

        EVE sounds amazing, but actually playing it is truly horrible.

        • ramirezfm says:

          EVE is amazing, but actually playing it sounds truly horrible.

          FTFY

          • Cinek says:

            Nah, it is genuinely horrible. The only way to salvage it is by grouping up with some friends or finding clan where you fit right in. That’s the key. If you don’t have either of the two then experience is mediocre at best, though I’d much rather call it a frustrating waste of time.

  10. ludde says:

    Ugh, free to play. Never doing another one of those after World of Tanks.

    • Rindan says:

      Yeah, I’m with you. Fuck free to play. Nothing ruins a games balance and fun like being F2P. I’m so fucking happy that they made Overwatch a game you can just fucking buy. Microtransactions for pure cosmetics is fine. Once the F2P mechanisms start touching progression, gameplay, unlocks, or anything like that, I’m out. The game play is always made worse. The game is always garbage is always turned into garbage if you don’t like watching numbers go up.

      I miss the living shit out of just paying for games and being done. What makes it worse is that in some genres, you have no choice. If you want to play a World War II combat flight sim, especially one set in my favorite location, the Pacific War, the only option out there is Warthunder. The flight controls are not bad, but the gameplay is completely garbage because avoiding the game play is how they get paid. Blah. Fuck free to play. Fuck it up and down.

      • CheeseFarts says:

        So, did uyou buy it?

      • default_name says:

        F2P doesn’t ruin anything, lazy developers do. Dota 2, TF2, Battlerite (will be free after early access) just to name a few where F2P model doesn’t affect balance in any way.

  11. Premium User Badge

    Don Reba says:

    Kind of surprising that DX12 is still too hard for PC game developers. Judging by my experience and responses on the official forums, it doesn’t work reliably in Dreadnought.

  12. Flappybat says:

    It’s gone downhill the more they copy the World Of Tanks model.

    • Cinek says:

      They want profit. With old model there wouldn’t be any (or at least: it’d be close to none). It’s natural that they migrated in the direction of WoT. I don’t know how disillusioned some people were to think that what they liked could sustain the game in a long term.

  13. Ben Damage says:

    Well, I went for it despite mist people’s apparent misgivings.

    I’ve booted up and the guy playing Bix in the tutorial sounds an awful lot like the guy voicing Imperials in Oblivion.