Earlier this week we published my interview with the creators of 80 Days. It was published shortly after the game was released on PC, is 3426 words long, and I asked exactly five questions.
The interview was actually conducted back in March, before the game was announced for PC, in a Mexican restaurant near the Games Developer Conference in San Francisco. In reality, I didn't ask some of those questions featured in the piece linked above. The questions I did ask were in a different order. The complete length of my transcript is 7867 words and includes longer discussion of the game's design, specifically as relates to the UI and the PC port. You can find the full thing below.
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