Why, it was only the other day that us RPS types were discussing over pie and RPS-branded debit cards whether Left4Dead should be considered "a Valve game". Any doubt is now removed. L4D developers, Turtle Rock Studios, have now been om-nom-nommed into the Valve belly. If it were any other... publisher? we'd be concerned. So let's get cross about Valve buying Turtle Rock. Ready?
Oh my goodness! It's the homogenisation of the gaming industry! Soon they'll all be one company only making Sims games! I imagine the end of the world is about to occur! It doesn't work, does it? But what's important is that we tried. Valve's press release on the matter rather sweetly describes it as the "merger of the two companies," which is a bit like suggesting I'm merging with a sandwich when I buy it from Sainsbury's. So Valve now have a California office, just in case any of the Seattle crew wants to find out what this "Sun" looks like. And Left4Dead is definitely "a Valve game." Glad we've got that settled. Press release under the boink.
VALVE ACQUIRES TURTLE ROCK STUDIOS
Leading Content and Technology Company Adds California Studio
January 10, 2008 - Fresh off the success of The Orange Box, the 2007 game of the year award-winning collection of new games heralded as "the best value in gaming history," Valve Corporation announces the acquisition of Turtle Rock Studios, the Orange County-based development house behind one of 2008's most anticipated games, Left 4 Dead.
Valve was founded in 1996 and has grown to become one of the game industry's leading technology and content creators, with a portfolio of over 20 million games sold worldwide. The merger of the two companies extends Valve's development team and provides the company with a new studio in southern California.
Turtle Rock Studios' Left 4 Dead joins a growing list of Valve's game properties which includes the Half-Life, Counter-Strike, Team Fortress and Day of Defeat series of games as well as Portal, introduced as part of The Orange Box.
"We have been seeing very strong growth with Steam and Source, our content distribution and development platforms, up over 150% over the last 12 months. Given our expectations for Left 4 Dead and our long-standing relationships with members of the Turtle Rock team, this was an easy decision. It also gives us a base from which to expand our development activities in the Los Angeles area," said Gabe Newell, president of Valve.
"Left 4 Dead fills a long-standing demand gamers have had for a coop first-person action experience, and it will also help Valve's expansion into the console market," added Doug Lombardi, Valve's VP of marketing.
"Valve has had great success bringing in projects and teams such as Team Fortress and Portal. As I spent time working and talking with the creators of those products over the past several years, it became clear that this was the right next step for myself, my colleagues at Turtle Rock, our customers, and our products," said Michael Booth, founder and CEO of Turtle Rock Studios. "We are excited to be a part of such a visionary and forward-thinking company."
Founded in 2002 by Michael Booth, Turtle Rock Studios is the creator of Left 4 Dead, named one 2008's most wanted titles by many of today's leading game-enthusiast publications and Web sites.
For more information on Valve, its games, or the Steam platform, please visit www.steamgames.com
Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington with offices in Irvine, CA. The company's portfolio of entertainment properties includes Half-Life®, Counter-Strike®, Day of Defeat®, Team Fortress®, PortalTM and Left 4 DeadTM. Valve's catalog of products accounts for over 20 million retail units sold worldwide, and over 80% of PC online action gameplay. In addition, Valve is a developer of leading-edge technologies, such as the SourceTM game engine and Steam®, a broadband platform for the delivery and management of digital content. For more information, please visit www.valvesoftware.com.