Drago Entertainment have posted a Kickstarter for Grimlands, a post-apocalyptic MMOFPS that was going to be published by F2P maestros Gamigo, but recently got cancelled. The game concept is one that ticks some of my favourite boxes: "We strive to mix the shooter- and RPG-gameplay inspired by Fallout 3 and Borderlands with the social dynamics and freedom of choice like in Ultima Online." That's development director Lucjan Mikociak, who claims that Grimlands is the game he always wanted to play. I think it might be the game a few of you always wanted to play, too.
Just take a look at the videos below and see.
Not exactly the slickest-looking offering, but it offers two things that most MMOs seem to want to squirm their way out of at all costs: a player-driven economy and no player levels. As they explain: "There are no character levels and Grimlands has a rather flat power curve meaning the difference in power between a new and a capped character is nowhere close to what you are used from other MMORPGs. A leveled up character of cause has a wider range of skills and abilities to use and can do a lot more than a new one, but the new one doesn’t get killed by one shot either. As a matter of fact, two new characters can take on a leveled up one in PvP with a decent chance of winning."
And that sounds good to me.