If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

At Last! A Game For Wolves: The Howler

Wolves are an under-served section of the gaming community. Why not make your game wolf-compatible, devs? You don't even need to worry about keyboard and mouse controls, or even joypads. As adventurey platformer game The Howler shows, you can make a game about the complexities of sailing a dirigible around a city, and all you need to control it is your voicebox. Now the more astute of you will have noticed I've not made this post wolf compatible, but if you'll lean in and sniff your monitor you'll notice it's releasing pheromones. Just take a long whiff of your monitor. I promise I'm not lying.

So a full-throated yell into your microphone will cause the balloon to rise, while a more modulated approach will allow you to control a descent. I'm not quite sure how left and right are handled. Maybe it's automatic? There are also more traditional controls, but why would you use those when you could be making a sound like a dead wolf haunting a baby?

It seems like quite the trip. The 16 missions are build from real-world scribbles of an early 20th century rendition of Vilnius. You guide balloons and planes, solving puzzles with the power of your inner "aaoaooowww!".

It's not out yet, but it does have an ever-so fashionable Greenlight page for you to fawn over.

Look!

Though don't play it around baby wolves if you value your high score.

Topics in this article

Follow topics and we'll email you when we publish something new about them.  Manage your notification settings .

About the Author
Craig Pearson avatar

Craig Pearson

Contributor

I love square sausage, cats, and climbing pretend rocks.

Comments
Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch