This interview with a German blacksmith over on the official World Of Warcraft site explains how his team got into making full, wearable sets of fantasy armour, including some based on WoW's epic armour sets.
In the post you show us the tier 2 set for the Paladin. How long did you work on it until it finally matched your vision completely, and what was the most difficult part of creating it?
In total we spent several hundred hours on the tier 2 set for the Paladin. The mighty shoulders with the big books and the daggers, which we created out of brass, were especially hard to do. Additionally the shoulders have a substructure to make them lead out as far as they do for a Human Paladin in the game. It was very important for me, that at the end the proportions would be really exact. Also the belt had a few pitfalls, one might not see right away. More precisely, you don't see - like in the game - anything where you could open the belt.
What videogame objects would you like to recreate, readers?