If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Boxhead: The Zombie Wars


Bouncing mails with Paul Barnett last night and Boxhead turns up in conversation. Now, I'd heard of it, but never played any of the series. Clearly, it prompted me and - lo! - it's neat. Now, we'd be terribly behind the times linking to it now, but thankfully developer Sean Cooper has saved my indie cred by only releasing the latest version, Boxhead: The Zombie Wars a couple of weeks back. Phew. It's basically a Robotron derived shooter with a splash of Tower Defence stuff. It's had a splash of that previously, with walls and crates you can drop and similar, but now there's turrets and walls and... well, it plays really quickly. There's a mass of Zombies. There's you. And then the screen is red. Go play!

And, yes, if you're thinking the name rings a bell, it's the Ex-Bullfrog Sean Cooper who you may know from things like Syndicate, Dungeon Keeper and Magic Carpet. And after being deep in the belly of EA, he's clearly having a lot of fun with this. Or you have to presume he is, as he's done five Boxheads in less than a year and a half.

Tagged With

About the Author

Support Rock Paper Shotgun

Subscribe and get access to supporter-only articles, an ad-free reading experience, free gifts, and game discounts. Your support helps us create more great writing about PC games.

See more information

More News

Latest Articles

Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Rock Paper Shotgun Merch